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Ragon/Ragon.Server/Sources/Handler/RoomLeaveOperation.cs
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/*
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* Copyright 2023-2024 Eduard Kargin <kargin.eduard@gmail.com>
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*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
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using Ragon.Server.IO;
using Ragon.Server.Logging;
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namespace Ragon.Server.Handler;
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public sealed class RoomLeaveOperation: BaseOperation
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{
private readonly IRagonLogger _logger = LoggerManager.GetLogger(nameof(RoomLeaveOperation));
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public RoomLeaveOperation(RagonBuffer reader, RagonBuffer writer): base(reader, writer)
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{
}
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public override void Handle(RagonContext context, NetworkChannel channel)
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{
var room = context.Room;
var roomPlayer = context.RoomPlayer;
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if (room != null)
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{
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var plugin = room.Plugin;
plugin.OnPlayerLeaved(roomPlayer);
room.DetachPlayer(roomPlayer);
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_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} leaved from {room.Id}");
}
}
}