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Ragon/Ragon.Client/Sources/Handler/OwnershipHandler.cs
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2023-03-06 10:06:43 +04:00
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client;
internal class OwnershipHandler: Handler
{
private readonly RagonListenerList _listenerList;
private readonly RagonPlayerCache _playerCache;
private readonly RagonEntityCache _entityCache;
public OwnershipHandler(
RagonListenerList listenerList,
RagonPlayerCache playerCache,
RagonEntityCache entityCache)
{
_listenerList = listenerList;
_playerCache = playerCache;
_entityCache = entityCache;
}
public void Handle(RagonBuffer buffer)
{
var newOwnerId = buffer.ReadString();
var player = _playerCache.GetPlayerById(newOwnerId);
_playerCache.OnOwnershipChanged(newOwnerId);
_listenerList.OnOwnershipChanged(player);
var entities = buffer.ReadUShort();
for (var i = 0; i < entities; i++)
{
var entityId = buffer.ReadUShort();
_entityCache.OnOwnershipChanged(player, entityId);
}
}
}