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<p align="center">
<img src="Images/ragon-logo.png" width="200" >
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</p>
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## Ragon Server
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Ragon is fully free high perfomance room based game server with plugin based architecture.
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<a href="">Documentation</a>
<br>
<a href="">Get started</a>
### Features:
- Free
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- Simple matchmaking
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- Flexiable API
- Room based architecture
- Extendable room logic via plugin
- Custom authorization
- No CCU limitations*
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- Multi-threaded
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- Engine agnostic
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- Support any client architecture (MonoBehaviors, ECS)
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- UDP
### Roadmap:
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- Allow customize matchmaking
- Refactoring some moments(a lot duplications of code, etc...)
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- Use native memory
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- Reduce allocations
- Dashboard for monitoring entities and players in realtime
- Statistics for monitoring state of server, cpu, memory
- Docker support
- Add additional API to plugin system
### Requirements
- OSX, Windows, Linux(Ubuntu, Debian)
- .NET 6.0
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### Dependencies
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* ENet-Sharp v2.4.8
* NetStack latest
* RingBuffer-Unity3D latest
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### License
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SSPL-1.0
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### Tips
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\* Limited to 4095 CCU by library ENet-Sharp