2023-04-13 20:49:00 +04:00
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/*
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2024-05-19 12:26:42 +03:00
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* Copyright 2023-2024 Eduard Kargin <kargin.eduard@gmail.com>
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2023-04-13 20:49:00 +04:00
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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2024-05-05 15:45:28 +03:00
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using Ragon.Server.Data;
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2023-04-13 20:42:05 +04:00
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using Ragon.Server.IO;
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namespace Ragon.Server.Room;
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public interface IRagonRoom
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{
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2024-04-13 16:17:31 +03:00
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public string Id { get; }
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public string Scene { get; }
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public int PlayerMin { get; }
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public int PlayerMax { get; }
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public int PlayerCount { get; }
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2024-05-05 15:45:28 +03:00
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public RagonData UserData { get; }
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2024-05-16 21:28:47 +03:00
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public void ReplicateData(byte[] data, NetworkChannel channel);
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public void ReplicateData(byte[] data, List<RagonRoomPlayer> player, NetworkChannel channel);
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2024-05-18 17:24:57 +03:00
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public void ReplicateData(RagonRoomPlayer invoker, byte[] data, List<RagonRoomPlayer> receivers,
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NetworkChannel channel = NetworkChannel.RELIABLE);
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2024-04-13 16:17:31 +03:00
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2023-04-13 20:42:05 +04:00
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RagonRoomPlayer GetPlayerByConnection(INetworkConnection connection);
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RagonRoomPlayer GetPlayerById(string id);
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}
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