Files
Ragon/Ragon.Client/Sources/Handler/LoadSceneHandler.cs
T

45 lines
1.2 KiB
C#
Raw Normal View History

2023-03-06 10:06:43 +04:00
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client;
2023-10-04 14:42:59 +03:00
internal class SceneLoadHandler: IHandler
2023-03-06 10:06:43 +04:00
{
private readonly RagonClient _client;
private readonly RagonListenerList _listenerList;
public SceneLoadHandler(
RagonClient ragonClient,
RagonListenerList listenerList
)
{
_client = ragonClient;
_listenerList = listenerList;
}
public void Handle(RagonBuffer buffer)
{
var sceneName = buffer.ReadString();
var room = _client.Room;
room.Cleanup();
2023-07-30 21:14:14 +03:00
room.Update(sceneName);
2023-03-06 10:06:43 +04:00
2023-07-30 21:14:14 +03:00
_listenerList.OnSceneRequest(sceneName);
2023-03-06 10:06:43 +04:00
}
}