53 lines
1.5 KiB
C#
53 lines
1.5 KiB
C#
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/*
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* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using Ragon.Protocol;
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namespace Ragon.Client;
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internal class OwnershipHandler: Handler
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{
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private readonly RagonListenerList _listenerList;
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private readonly RagonPlayerCache _playerCache;
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private readonly RagonEntityCache _entityCache;
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public OwnershipHandler(
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RagonListenerList listenerList,
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RagonPlayerCache playerCache,
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RagonEntityCache entityCache)
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{
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_listenerList = listenerList;
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_playerCache = playerCache;
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_entityCache = entityCache;
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}
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public void Handle(RagonBuffer buffer)
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{
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var newOwnerId = buffer.ReadString();
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var player = _playerCache.GetPlayerById(newOwnerId);
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_playerCache.OnOwnershipChanged(newOwnerId);
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_listenerList.OnOwnershipChanged(player);
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var entities = buffer.ReadUShort();
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for (var i = 0; i < entities; i++)
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{
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var entityId = buffer.ReadUShort();
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_entityCache.OnOwnershipChanged(player, entityId);
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}
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}
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}
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