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Ragon/Ragon.Client/Sources/Entity/RagonEntity.cs
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2023-03-06 10:06:43 +04:00
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
namespace Ragon.Client
{
public sealed class RagonEntity
{
private delegate void OnEventDelegate(RagonPlayer player, RagonBuffer serializer);
private RagonClient _client;
public ushort Id { get; private set; }
public ushort Type { get; private set; }
public bool Replication { get; private set; }
public RagonAuthority Authority { get; private set; }
public RagonPlayer Owner { get; private set; }
public RagonEntityState State { get; private set; }
public bool IsAttached { get; private set; }
public bool HasAuthority { get; private set; }
public event Action<RagonEntity> Attached;
public event Action Detached;
public event Action<RagonPlayer, RagonPlayer> OwnershipChanged;
internal bool PropertiesChanged => _propertiesChanged;
internal ushort SceneId => _sceneId;
private ushort _sceneId;
private bool _propertiesChanged;
private RagonPayload _spawnPayload;
private RagonPayload _destroyPayload;
private Dictionary<int, OnEventDelegate> _events = new();
private Dictionary<int, Action<RagonPlayer, IRagonEvent>> _localEvents = new();
public RagonEntity(ushort type = 0, ushort sceneId = 0)
{
State = new RagonEntityState(this);
Type = type;
_sceneId = sceneId;
}
internal void Attach(RagonClient client, ushort entityId, ushort entityType, bool hasAuthority, RagonPlayer owner, RagonPayload payload)
{
Type = entityType;
Id = entityId;
Owner = owner;
IsAttached = true;
Replication = true;
HasAuthority = hasAuthority;
_client = client;
_spawnPayload = payload;
Attached?.Invoke(this);
}
internal void Detach(RagonPayload payload)
{
_destroyPayload = payload;
Detached?.Invoke();
}
internal T GetPayload<T>(RagonPayload data) where T : IRagonPayload, new()
{
var buffer = new RagonBuffer();
data.Write(buffer);
var payload = new T();
payload.Deserialize(buffer);
return payload;
}
public T GetSpawnPayload<T>() where T : IRagonPayload, new()
{
return GetPayload<T>(_spawnPayload);
}
public T GetDestroyPayload<T>() where T : IRagonPayload, new()
{
return GetPayload<T>(_destroyPayload);
}
public void ReplicateEvent<TEvent>(TEvent evnt, RagonPlayer target, RagonReplicationMode replicationMode)
where TEvent : IRagonEvent, new()
{
var evntId = _client.Event.GetEventCode(evnt);
var buffer = _client.Buffer;
buffer.Clear();
buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
buffer.WriteUShort(Id);
buffer.WriteUShort(evntId);
buffer.WriteByte((byte) replicationMode);
buffer.WriteByte((byte) RagonTarget.Player);
buffer.WriteUShort((ushort) target.PeerId);
evnt.Serialize(buffer);
var sendData = buffer.ToArray();
_client.Reliable.Send(sendData);
}
public void ReplicateEvent<TEvent>(
TEvent evnt,
RagonTarget target = RagonTarget.All,
RagonReplicationMode replicationMode = RagonReplicationMode.Server)
where TEvent : IRagonEvent, new()
{
if (target != RagonTarget.ExceptOwner)
{
if (replicationMode == RagonReplicationMode.Local)
{
var eventCode = _client.Event.GetEventCode(evnt);
_localEvents[eventCode].Invoke(_client.Room.Local, evnt);
return;
}
if (replicationMode == RagonReplicationMode.LocalAndServer)
{
var eventCode = _client.Event.GetEventCode(evnt);
_localEvents[eventCode].Invoke(_client.Room.Local, evnt);
}
}
var evntId = _client.Event.GetEventCode(evnt);
var buffer = _client.Buffer;
buffer.Clear();
buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
buffer.WriteUShort(Id);
buffer.WriteUShort(evntId);
buffer.WriteByte((byte) replicationMode);
buffer.WriteByte((byte) target);
evnt.Serialize(buffer);
var sendData = buffer.ToArray();
_client.Reliable.Send(sendData);
}
public void OnEvent<TEvent>(Action<RagonPlayer, TEvent> callback) where TEvent : IRagonEvent, new()
{
var t = new TEvent();
var eventCode = _client.Event.GetEventCode(t);
if (_events.ContainsKey(eventCode))
{
RagonLog.Warn($"Event already {eventCode} subscribed");
return;
}
_localEvents.Add(eventCode, (player, eventData) => { callback.Invoke(player, (TEvent) eventData); });
_events.Add(eventCode, (player, serializer) =>
{
t.Deserialize(serializer);
callback.Invoke(player, t);
});
}
internal void Write(RagonBuffer buffer)
{
buffer.WriteUShort(Id);
State.WriteState(buffer);
_propertiesChanged = false;
}
internal void Read(RagonBuffer buffer)
{
State.ReadState(buffer);
}
internal void Event(ushort eventCode, RagonPlayer caller, RagonBuffer buffer)
{
if (_events.ContainsKey(eventCode))
_events[eventCode]?.Invoke(caller, buffer);
}
internal void TrackChangedProperty(RagonProperty property)
{
_propertiesChanged = true;
}
public void OnOwnershipChanged(RagonPlayer player)
{
var prevOwner = Owner;
Owner = player;
HasAuthority = player.PeerId == _client.Room.Local.PeerId;
OwnershipChanged?.Invoke(prevOwner, player);
}
}
}