Files
Ragon/Ragon.Server/Sources/Handler/SceneLoadOperation.cs
T

52 lines
1.5 KiB
C#
Raw Normal View History

2023-03-06 10:06:43 +04:00
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using NLog;
using Ragon.Protocol;
2023-04-09 10:52:18 +04:00
namespace Ragon.Server.Handler;
2023-03-06 10:06:43 +04:00
2023-10-07 19:30:52 +03:00
public class SceneLoadOperation: BaseOperation
2023-03-06 10:06:43 +04:00
{
2023-04-09 10:52:18 +04:00
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
2023-10-07 19:30:52 +03:00
public SceneLoadOperation(RagonBuffer reader, RagonBuffer writer) : base(reader, writer) {}
public override void Handle(RagonContext context, byte[] data)
2023-03-06 10:06:43 +04:00
{
var roomOwner = context.Room.Owner;
var currentPlayer = context.RoomPlayer;
var room = context.Room;
2023-10-07 19:30:52 +03:00
var sceneName = Reader.ReadString();
2023-03-06 10:06:43 +04:00
if (roomOwner.Connection.Id != currentPlayer.Connection.Id)
{
2023-07-30 21:14:14 +03:00
_logger.Warn("Only owner can change scene!");
2023-03-06 10:06:43 +04:00
return;
}
room.UpdateMap(sceneName);
2023-10-07 19:30:52 +03:00
Writer.Clear();
Writer.WriteOperation(RagonOperation.LOAD_SCENE);
Writer.WriteString(sceneName);
2023-03-06 10:06:43 +04:00
2023-10-07 19:30:52 +03:00
var sendData = Writer.ToArray();
2023-03-06 10:06:43 +04:00
foreach (var player in room.PlayerList)
player.Connection.Reliable.Send(sendData);
}
}