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Ragon/Ragon.Server.WebSocketServer/Sources/WebSocketReliableChannel.cs
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/*
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* Copyright 2023-2024 Eduard Kargin <kargin.eduard@gmail.com>
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*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System.Net.WebSockets;
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using Ragon.Protocol;
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using Ragon.Server.IO;
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namespace Ragon.Server.WebSocketServer;
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public class WebSocketReliableChannel : INetworkChannel
{
private Queue<byte[]> _queue;
private WebSocket _socket;
public WebSocketReliableChannel(WebSocket webSocket)
{
_socket = webSocket;
_queue = new Queue<byte[]>(512);
}
public void Send(byte[] data)
{
_queue.Enqueue(data);
}
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public void Send(RagonBuffer buffer)
{
var sendData = buffer.ToArray();
_queue.Enqueue(sendData);
}
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public async Task Flush()
{
while (_queue.TryDequeue(out var sendData) && _socket.State == WebSocketState.Open)
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{
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await _socket.SendAsync(sendData, WebSocketMessageType.Binary, WebSocketMessageFlags.EndOfMessage, CancellationToken.None);
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}
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}
}