chore: rename namespace
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@@ -1,6 +1,6 @@
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using NetStack.Serialization;
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using NetStack.Serialization;
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namespace Ragon.Core
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namespace Ragon.Common
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{
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{
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public interface IPacket
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public interface IPacket
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{
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{
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@@ -2,7 +2,7 @@ using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using NetStack.Buffers;
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using NetStack.Buffers;
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namespace Ragon.Core
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namespace Ragon.Common
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{
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{
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public static class RagonHeader
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public static class RagonHeader
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{
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{
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@@ -1,4 +1,4 @@
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namespace Ragon.Common.Protocol
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namespace Ragon.Common
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{
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{
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public enum RagonOperation: ushort
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public enum RagonOperation: ushort
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{
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{
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@@ -8,14 +8,14 @@
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
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<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
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<OutputPath>/Users/edmand46/UnityProjects/ragon-client/Assets/RagonSDK/</OutputPath>
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<OutputPath>/Users/edmand46/UnityProjects/Ragon-Unity-SDK/Assets/RagonSDK/netstandard2.1/</OutputPath>
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<DebugSymbols>false</DebugSymbols>
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<DebugSymbols>false</DebugSymbols>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<DefineConstants>TRACE;NETSTACK_SPAN</DefineConstants>
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<DefineConstants>TRACE;NETSTACK_SPAN</DefineConstants>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
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<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
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<OutputPath>/Users/edmand46/UnityProjects/ragon-client/Assets/RagonSDK/</OutputPath>
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<OutputPath>/Users/edmand46/UnityProjects/Ragon-Unity-SDK/Assets/RagonSDK/netstandard2.1/</OutputPath>
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<DefineConstants>TRACE;NETSTACK_SPAN</DefineConstants>
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<DefineConstants>TRACE;NETSTACK_SPAN</DefineConstants>
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</PropertyGroup>
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</PropertyGroup>
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@@ -1,12 +1,8 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Linq;
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using System.Threading;
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using System.Threading;
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using DisruptorUnity3d;
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using NetStack.Serialization;
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using NLog;
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using NLog;
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using Ragon.Common.Protocol;
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namespace Ragon.Core
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namespace Ragon.Core
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{
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{
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@@ -2,7 +2,7 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using NetStack.Serialization;
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using NetStack.Serialization;
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using Ragon.Common.Protocol;
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using Ragon.Common;
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namespace Ragon.Core
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namespace Ragon.Core
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{
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{
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@@ -1,12 +1,9 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Text;
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using NetStack.Serialization;
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using NLog;
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using NLog;
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using NLog.LayoutRenderers;
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using Ragon.Common;
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using Ragon.Common.Protocol;
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namespace Ragon.Core
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namespace Ragon.Core
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{
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{
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@@ -152,13 +149,9 @@ namespace Ragon.Core
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var props = _entities[entityId].Properties;
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var props = _entities[entityId].Properties;
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if (props.ContainsKey(propertyId))
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if (props.ContainsKey(propertyId))
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{
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props[propertyId] = payload;
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props[propertyId] = payload;
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}
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else
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else
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{
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props.Add(propertyId, payload);
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props.Add(propertyId, payload);
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}
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// Span<byte> sendData = MemoryMarshal.CreateSpan(ref MemoryMarshal.GetReference(rawData), rawData.Length);
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// Span<byte> sendData = MemoryMarshal.CreateSpan(ref MemoryMarshal.GetReference(rawData), rawData.Length);
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@@ -251,7 +244,6 @@ namespace Ragon.Core
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Span<byte> entityStateData = sendData.Slice(10, entity.State.Length);
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Span<byte> entityStateData = sendData.Slice(10, entity.State.Length);
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RagonHeader.WriteUShort((ushort) RagonOperation.CREATE_ENTITY, ref operationData);
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RagonHeader.WriteUShort((ushort) RagonOperation.CREATE_ENTITY, ref operationData);
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;
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RagonHeader.WriteInt(entity.EntityId, ref entityData);
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RagonHeader.WriteInt(entity.EntityId, ref entityData);
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RagonHeader.WriteInt((int) entity.OwnerId, ref ownerData);
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RagonHeader.WriteInt((int) entity.OwnerId, ref ownerData);
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@@ -2,7 +2,7 @@ using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Text;
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using System.Text;
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using NLog;
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using NLog;
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using Ragon.Common.Protocol;
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using Ragon.Common;
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namespace Ragon.Core
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namespace Ragon.Core
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{
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{
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@@ -3,9 +3,7 @@ using System.Collections.Generic;
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using System.Diagnostics;
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using System.Diagnostics;
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using System.Threading;
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using System.Threading;
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using DisruptorUnity3d;
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using DisruptorUnity3d;
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using ENet;
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using Ragon.Common;
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using NetStack.Serialization;
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using Ragon.Common.Protocol;
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namespace Ragon.Core
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namespace Ragon.Core
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{
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{
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