feat: added safe get entity by id
This commit is contained in:
@@ -22,6 +22,7 @@ namespace Ragon.Client
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public sealed class RagonEntity
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public sealed class RagonEntity
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{
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{
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private delegate void OnEventDelegate(RagonPlayer player, RagonBuffer serializer);
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private delegate void OnEventDelegate(RagonPlayer player, RagonBuffer serializer);
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private RagonClient _client;
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private RagonClient _client;
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public ushort Id { get; private set; }
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public ushort Id { get; private set; }
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@@ -92,6 +93,15 @@ namespace Ragon.Client
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return payload;
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return payload;
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}
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}
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public void PreAttach(IRagonPayload payload)
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{
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var buffer = new RagonBuffer();
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payload.Serialize(buffer);
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_spawnPayload = new RagonPayload();
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_spawnPayload.Read(buffer);
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}
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public T GetAttachPayload<T>() where T : IRagonPayload, new()
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public T GetAttachPayload<T>() where T : IRagonPayload, new()
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{
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{
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return GetPayload<T>(_spawnPayload);
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return GetPayload<T>(_spawnPayload);
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@@ -118,8 +128,8 @@ namespace Ragon.Client
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buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
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buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
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buffer.WriteUShort(Id);
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buffer.WriteUShort(Id);
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buffer.WriteUShort(evntId);
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buffer.WriteUShort(evntId);
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buffer.WriteByte((byte) replicationMode);
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buffer.WriteByte((byte)replicationMode);
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buffer.WriteByte((byte) RagonTarget.Player);
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buffer.WriteByte((byte)RagonTarget.Player);
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buffer.WriteUShort(target.PeerId);
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buffer.WriteUShort(target.PeerId);
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evnt.Serialize(buffer);
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evnt.Serialize(buffer);
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@@ -163,8 +173,8 @@ namespace Ragon.Client
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buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
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buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
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buffer.WriteUShort(Id);
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buffer.WriteUShort(Id);
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buffer.WriteUShort(evntId);
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buffer.WriteUShort(evntId);
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buffer.WriteByte((byte) replicationMode);
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buffer.WriteByte((byte)replicationMode);
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buffer.WriteByte((byte) target);
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buffer.WriteByte((byte)target);
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evnt.Serialize(buffer);
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evnt.Serialize(buffer);
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@@ -185,7 +195,7 @@ namespace Ragon.Client
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RagonLog.Warn($"Event already {eventCode} subscribed, removed old one!");
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RagonLog.Warn($"Event already {eventCode} subscribed, removed old one!");
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}
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}
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_localEvents.Add(eventCode, (player, eventData) => { callback.Invoke(player, (TEvent) eventData); });
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_localEvents.Add(eventCode, (player, eventData) => { callback.Invoke(player, (TEvent)eventData); });
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_events.Add(eventCode, (player, serializer) =>
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_events.Add(eventCode, (player, serializer) =>
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{
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{
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t.Deserialize(serializer);
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t.Deserialize(serializer);
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@@ -21,8 +21,8 @@ namespace Ragon.Client
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public sealed class RagonClient
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public sealed class RagonClient
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{
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{
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private readonly INetworkConnection _connection;
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private readonly INetworkConnection _connection;
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private readonly IRagonEntityListener _entityListener;
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private IRagonEntityListener _entityListener;
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private readonly IRagonSceneCollector _sceneCollector;
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private IRagonSceneCollector _sceneCollector;
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private Handler[] _handlers;
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private Handler[] _handlers;
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private RagonBuffer _readBuffer;
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private RagonBuffer _readBuffer;
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private RagonBuffer _writeBuffer;
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private RagonBuffer _writeBuffer;
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@@ -52,21 +52,15 @@ namespace Ragon.Client
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#region PUBLIC
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#region PUBLIC
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public RagonClient(
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public RagonClient(INetworkConnection connection, int rate)
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INetworkConnection connection,
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IRagonEntityListener entityListener,
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IRagonSceneCollector sceneCollector,
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int rate)
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{
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{
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_listenerList = new RagonListenerList(this);
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_entityListener = entityListener;
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_sceneCollector = sceneCollector;
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_connection = connection;
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_connection = connection;
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_connection.OnData += OnData;
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_connection.OnData += OnData;
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_connection.OnConnected += OnConnected;
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_connection.OnConnected += OnConnected;
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_connection.OnDisconnected += OnDisconnected;
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_connection.OnDisconnected += OnDisconnected;
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_listenerList = new RagonListenerList(this);
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_replicationRate = (1000.0f / rate) / 1000.0f;
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_replicationRate = (1000.0f / rate) / 1000.0f;
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_replicationTime = 0;
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_replicationTime = 0;
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@@ -75,8 +69,31 @@ namespace Ragon.Client
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_status = RagonStatus.DISCONNECTED;
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_status = RagonStatus.DISCONNECTED;
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}
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}
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public void Configure(IRagonSceneCollector sceneCollector)
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{
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_sceneCollector = sceneCollector;
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}
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public void Configure(IRagonEntityListener listener)
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{
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_entityListener = listener;
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}
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public void Connect(string address, ushort port, string protocol)
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public void Connect(string address, ushort port, string protocol)
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{
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{
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if (_sceneCollector == null)
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{
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RagonLog.Error("Scene collector is not defined!");
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return;
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}
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if (_entityListener == null)
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{
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RagonLog.Error("Entity Listener is not defined!");
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return;
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}
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_writeBuffer = new RagonBuffer();
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_writeBuffer = new RagonBuffer();
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_readBuffer = new RagonBuffer();
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_readBuffer = new RagonBuffer();
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_session = new RagonSession(this, _readBuffer);
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_session = new RagonSession(this, _readBuffer);
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@@ -45,9 +45,9 @@ public sealed class RagonEntityCache
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_playerCache = playerCache;
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_playerCache = playerCache;
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}
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}
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public RagonEntity FindById(ushort id)
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public bool TryGetEntity(ushort id, out RagonEntity entity)
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{
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{
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return _entityMap[id];
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return _entityMap.TryGetValue(id, out entity);
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}
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}
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public void Create(RagonEntity entity, IRagonPayload? spawnPayload)
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public void Create(RagonEntity entity, IRagonPayload? spawnPayload)
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@@ -54,8 +54,8 @@ public sealed class EntityCreateOperation : IRagonOperation
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if (reader.Capacity > 0)
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if (reader.Capacity > 0)
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entity.Payload.Read(reader);
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entity.Payload.Read(reader);
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var roomPlugin = room.Plugin;
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var plugin = room.Plugin;
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if (!roomPlugin.OnEntityCreate(player, entity))
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if (!plugin.OnEntityCreate(player, entity))
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return;
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return;
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entity.Attach(player);
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entity.Attach(player);
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@@ -44,16 +44,15 @@ public sealed class EntityEventOperation : IRagonOperation
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if (targetMode == RagonTarget.Player)
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if (targetMode == RagonTarget.Player)
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targetPlayerPeerId = reader.ReadUShort();
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targetPlayerPeerId = reader.ReadUShort();
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var ragonEvent = new RagonEvent(player, eventId);
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var @event = new RagonEvent(player, eventId);
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ragonEvent.Read(reader);
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@event.Read(reader);
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if (targetMode == RagonTarget.Player &&
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if (targetMode == RagonTarget.Player && room.Players.TryGetValue(targetPlayerPeerId, out var targetPlayer))
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context.Room.Players.TryGetValue(targetPlayerPeerId, out var targetPlayer))
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{
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{
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ent.ReplicateEvent(player, ragonEvent, eventMode, targetPlayer);
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ent.ReplicateEvent(player, @event, eventMode, targetPlayer);
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return;
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return;
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}
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}
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ent.ReplicateEvent(player, ragonEvent, eventMode, targetMode);
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ent.ReplicateEvent(player, @event, eventMode, targetMode);
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}
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}
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}
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}
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