added transfer ownership, limit buffered events

This commit is contained in:
2023-07-01 07:47:57 +03:00
parent 20662ae24d
commit 105457ffa0
24 changed files with 134 additions and 108 deletions
+1 -1
View File
@@ -226,7 +226,7 @@ namespace Ragon.Client
var prevOwner = Owner;
Owner = player;
HasAuthority = player.PeerId == _client.Room.Local.PeerId;
HasAuthority = player.IsLocal;
OwnershipChanged?.Invoke(prevOwner, player);
}
@@ -19,13 +19,13 @@ using Ragon.Protocol;
namespace Ragon.Client;
internal class OwnershipEntityHandler: Handler
internal class EntityOwnershipHandler: Handler
{
private readonly RagonListenerList _listenerList;
private readonly RagonPlayerCache _playerCache;
private readonly RagonEntityCache _entityCache;
public OwnershipEntityHandler(
public EntityOwnershipHandler(
RagonListenerList listenerList,
RagonPlayerCache playerCache,
RagonEntityCache entityCache)
@@ -37,13 +37,16 @@ internal class OwnershipEntityHandler: Handler
public void Handle(RagonBuffer buffer)
{
var newOwnerId = buffer.ReadString();
var player = _playerCache.GetPlayerById(newOwnerId);
var newOwnerId = buffer.ReadUShort();
var entities = buffer.ReadUShort();
var player = _playerCache.GetPlayerByPeer(newOwnerId);
for (var i = 0; i < entities; i++)
{
var entityId = buffer.ReadUShort();
_entityCache.OnOwnershipChanged(player, entityId);
RagonLog.Trace("Entity changed owner: " + entityId);
}
}
}
@@ -37,8 +37,8 @@ internal class OwnershipRoomHandler: Handler
public void Handle(RagonBuffer buffer)
{
var newOwnerId = buffer.ReadString();
var player = _playerCache.GetPlayerById(newOwnerId);
var newOwnerId = buffer.ReadUShort();
var player = _playerCache.GetPlayerByPeer(newOwnerId);
_playerCache.OnOwnershipChanged(newOwnerId);
_listenerList.OnOwnershipChanged(player);
+1 -1
View File
@@ -91,7 +91,7 @@ namespace Ragon.Client
_handlers[(byte)RagonOperation.JOIN_FAILED] = new JoinFailedHandler(_listenerList);
_handlers[(byte)RagonOperation.LEAVE_ROOM] = new LeaveRoomHandler(this, _listenerList, _entityCache);
_handlers[(byte)RagonOperation.OWNERSHIP_ROOM_CHANGED] = new OwnershipRoomHandler(_listenerList, _playerCache, _entityCache);
_handlers[(byte)RagonOperation.OWNERSHIP_ENTITY_CHANGED] = new OwnershipEntityHandler(_listenerList, _playerCache, _entityCache);
_handlers[(byte)RagonOperation.OWNERSHIP_ENTITY_CHANGED] = new EntityOwnershipHandler(_listenerList, _playerCache, _entityCache);
_handlers[(byte)RagonOperation.PLAYER_JOINED] = new PlayerJoinHandler(_playerCache, _listenerList);
_handlers[(byte)RagonOperation.PLAYER_LEAVED] = new PlayerLeftHandler(_entityCache, _playerCache, _listenerList);
_handlers[(byte)RagonOperation.LOAD_SCENE] = new SceneLoadHandler(this, _listenerList);
+51 -42
View File
@@ -24,20 +24,20 @@ public sealed class RagonEntityCache
private readonly Dictionary<uint, RagonEntity> _entityMap = new();
private readonly Dictionary<uint, RagonEntity> _pendingEntities = new();
private readonly Dictionary<uint, RagonEntity> _sceneEntities = new();
private readonly RagonClient _client;
private readonly IRagonEntityListener _entityListener;
private readonly IRagonSceneCollector _sceneCollector;
private readonly RagonPlayerCache _playerCache;
private int _localEntitiesCounter = 0;
public RagonEntityCache(
RagonClient client,
RagonPlayerCache playerCache,
RagonClient client,
RagonPlayerCache playerCache,
IRagonEntityListener listener,
IRagonSceneCollector sceneCollector
)
)
{
_client = client;
_entityListener = listener;
@@ -49,24 +49,24 @@ public sealed class RagonEntityCache
{
return _entityMap[id];
}
public void Create(RagonEntity entity, IRagonPayload? spawnPayload)
{
var attachId = (ushort) (_playerCache.Local.PeerId + _localEntitiesCounter++) ;
var attachId = (ushort)(_playerCache.Local.PeerId + _localEntitiesCounter++);
var buffer = _client.Buffer;
buffer.Clear();
buffer.WriteOperation(RagonOperation.CREATE_ENTITY);
buffer.WriteUShort(attachId);
buffer.WriteUShort(entity.Type);
buffer.WriteByte((byte) entity.Authority);
buffer.WriteByte((byte)entity.Authority);
entity.State.WriteInfo(buffer);
spawnPayload?.Serialize(buffer);
_pendingEntities.Add(attachId, entity);
var sendData = buffer.ToArray();
_client.Reliable.Send(sendData);
}
@@ -74,16 +74,16 @@ public sealed class RagonEntityCache
public void Transfer(RagonEntity entity, RagonPlayer player)
{
var buffer = _client.Buffer;
buffer.Clear();
buffer.WriteOperation(RagonOperation.TRANSFER_ENTITY_OWNERSHIP);
buffer.WriteUShort(entity.Id);
buffer.WriteUShort(player.PeerId);
var sendData = buffer.ToArray();
_client.Reliable.Send(sendData);
}
public void Destroy(RagonEntity entity, IRagonPayload? destroyPayload)
{
if (!entity.IsAttached)
@@ -91,9 +91,9 @@ public sealed class RagonEntityCache
RagonLog.Warn("Can't destroy object, he is not created");
return;
}
var buffer = _client.Buffer;
buffer.Clear();
buffer.WriteOperation(RagonOperation.REMOVE_ENTITY);
buffer.WriteUShort(entity.Id);
@@ -107,7 +107,7 @@ public sealed class RagonEntityCache
internal void WriteState(RagonBuffer buffer)
{
var changedEntities = 0u;
buffer.Clear();
buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_STATE);
@@ -119,34 +119,34 @@ public sealed class RagonEntityCache
if (!ent.IsAttached ||
!ent.Replication ||
!ent.PropertiesChanged) continue;
ent.Write(buffer);
changedEntities++;
}
if (changedEntities <= 0) return;
buffer.Write(changedEntities, 16, offset);
var data = buffer.ToArray();
_client.Unreliable.Send(data);
}
internal void WriteScene(RagonBuffer buffer)
{
_sceneEntities.Clear();
var entities = _sceneCollector.Collect();
buffer.WriteUShort((ushort) entities.Length);
buffer.WriteUShort((ushort)entities.Length);
foreach (var entity in entities)
{
buffer.WriteUShort(entity.Type);
buffer.WriteByte((byte) entity.Authority);
buffer.WriteByte((byte)entity.Authority);
buffer.WriteUShort(entity.SceneId);
entity.State.WriteInfo(buffer);
_sceneEntities.Add(entity.SceneId, entity);
}
}
@@ -154,12 +154,12 @@ public sealed class RagonEntityCache
internal void CacheScene()
{
_sceneEntities.Clear();
var entities = _sceneCollector.Collect();
foreach (var entity in entities)
_sceneEntities.Add(entity.SceneId, entity);
}
internal void Cleanup()
{
var payload = new RagonPayload();
@@ -169,7 +169,7 @@ public sealed class RagonEntityCache
_entityMap.Clear();
_entityList.Clear();
}
internal RagonEntity OnCreate(ushort attachId, ushort entityType, ushort sceneId, ushort entityId, bool hasAuthority)
{
if (sceneId > 0)
@@ -177,45 +177,45 @@ public sealed class RagonEntityCache
if (_sceneEntities.TryGetValue(sceneId, out var entity))
{
_entityMap.Add(entityId, entity);
if (hasAuthority)
_entityList.Add(entity);
return entity;
}
}
if (_pendingEntities.Remove(attachId, out var existsEntity))
{
_entityMap.Add(entityId, existsEntity);
if (hasAuthority)
_entityList.Add(existsEntity);
return existsEntity;
}
else
{
var entity = new RagonEntity(entityType, sceneId);
_entityMap.Add(entityId, entity);
if (hasAuthority)
_entityList.Add(entity);
_entityListener.OnEntityCreated(entity);
return entity;
}
}
internal void OnDestroy(ushort entityId, RagonPayload payload)
{
if (_entityMap.Remove(entityId, out var ragonEntity))
{
_entityList.Remove(ragonEntity);
ragonEntity.Detach(payload);
}
}
@@ -224,7 +224,7 @@ public sealed class RagonEntityCache
{
if (_entityMap.TryGetValue(entityId, out var entity))
entity.Read(buffer);
else
else
RagonLog.Warn($"Entity {entityId} not found!");
}
@@ -232,15 +232,24 @@ public sealed class RagonEntityCache
{
if (_entityMap.TryGetValue(entityId, out var entity))
entity.Event(eventCode, player, buffer);
else
else
RagonLog.Warn($"Entity {entityId} not found!");
}
internal void OnOwnershipChanged(RagonPlayer player, ushort entityId)
{
if (_entityMap.TryGetValue(entityId, out var entity))
{
if (player.IsLocal)
_entityList.Add(entity);
else
_entityList.Remove(entity);
entity.OnOwnershipChanged(player);
}
else
{
RagonLog.Warn($"Entity {entityId} not found!");
}
}
}
+5 -3
View File
@@ -71,13 +71,15 @@ public sealed class RagonPlayerCache
}
}
public void OnOwnershipChanged(string playerId)
public void OnOwnershipChanged(ushort playerPeerId)
{
foreach (var player in _players)
{
if (player.Id == playerId)
if (player.PeerId == playerPeerId)
{
Owner = player;
player.IsRoomOwner = player.Id == playerId;
Owner.IsRoomOwner = true;
}
}
}