✨ added transfer ownership, limit buffered events
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/*
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* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System.Net.WebSockets;
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using Ragon.Server.IO;
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namespace Ragon.Server.WebSocketServer;
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public class WebSocketReliableChannel : INetworkChannel
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{
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private Queue<byte[]> _queue;
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private WebSocket _socket;
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public WebSocketReliableChannel(WebSocket webSocket)
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{
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_socket = webSocket;
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_queue = new Queue<byte[]>(512);
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}
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public void Send(byte[] data)
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{
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_queue.Enqueue(data);
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}
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public async Task Flush()
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{
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while (_queue.TryDequeue(out var sendData) && _socket.State == WebSocketState.Open)
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await _socket.SendAsync(sendData, WebSocketMessageType.Binary, WebSocketMessageFlags.EndOfMessage, CancellationToken.None);
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}
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}
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