added: stress testing

This commit is contained in:
2022-06-23 20:45:57 +04:00
parent 05c8904601
commit 189278e17c
15 changed files with 425 additions and 192 deletions
+52 -52
View File
@@ -2,36 +2,41 @@
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading;
using ENet;
using NLog;
namespace Ragon.Core
{
public class GameThread : IGameThread
public class GameThread : IGameThread, IHandler
{
private readonly Dictionary<uint, GameRoom> _socketByRooms;
private readonly RoomManager _roomManager;
private readonly ENetServer _socketServer;
private readonly ISocketServer _server;
private readonly Thread _thread;
private readonly Server _serverConfiguration;
private readonly Stopwatch _gameLoopTimer;
private readonly Lobby _lobby;
private readonly IDispatcher _dispatcher;
private readonly ILogger _logger = LogManager.GetCurrentClassLogger();
private readonly float _deltaTime = 0.0f;
private int _packets = 0;
private readonly Stopwatch _packetsTimer;
private int _packets = 0;
public IDispatcher Dispatcher { get; private set; }
public ISocketServer Server { get; private set; }
public GameThread(PluginFactory factory, Configuration configuration)
{
var authorizationProvider = factory.CreateAuthorizationProvider(configuration);
Dispatcher = new Dispatcher();
Server = new ENetServer(this);
_serverConfiguration = configuration.Server;
_deltaTime = 1000.0f / configuration.TickRate;
_dispatcher = new Dispatcher();
_roomManager = new RoomManager(factory, this);
_lobby = new Lobby(authorizationProvider, _roomManager, this);
_socketServer = new ENetServer();
_gameLoopTimer = new Stopwatch();
_packetsTimer = new Stopwatch();
_socketByRooms = new Dictionary<uint, GameRoom>();
@@ -43,18 +48,19 @@ namespace Ragon.Core
public void Start()
{
Server.Start(_serverConfiguration.Port);
_gameLoopTimer.Start();
_packetsTimer.Start();
_socketServer.Start(_serverConfiguration.Port);
_thread.Start();
}
public void Stop()
{
Server.Stop();
_gameLoopTimer.Stop();
_packetsTimer.Stop();
_socketServer.Stop();
_thread.Interrupt();
}
@@ -62,41 +68,9 @@ namespace Ragon.Core
{
while (true)
{
_dispatcher.Process();
Server.Process();
Dispatcher.Process();
while (_socketServer.ReceiveBuffer.TryDequeue(out var evnt))
{
if (evnt.Type == EventType.DISCONNECTED || evnt.Type == EventType.TIMEOUT)
{
if (_socketByRooms.Remove(evnt.PeerId, out var room))
room.Leave(evnt.PeerId);
_lobby.OnDisconnected(evnt.PeerId);
}
if (evnt.Type == EventType.DATA)
{
_packets += 1;
try
{
var peerId = evnt.PeerId;
var data = new ReadOnlySpan<byte>(evnt.Data);
if (_socketByRooms.TryGetValue(evnt.PeerId, out var room))
{
room.ProcessEvent(peerId, data);
}
else
{
_lobby.ProcessEvent(peerId, data);
}
}
catch (Exception exception)
{
_logger.Error(exception);
}
}
}
var elapsedMilliseconds = _gameLoopTimer.ElapsedMilliseconds;
if (elapsedMilliseconds > _deltaTime)
{
@@ -125,14 +99,40 @@ namespace Ragon.Core
_socketByRooms.Remove(peerId);
}
public void SendSocketEvent(SocketEvent socketEvent)
public void OnEvent(Event evnt)
{
_socketServer.SendBuffer.Enqueue(socketEvent);
}
if (evnt.Type == ENet.EventType.Timeout || evnt.Type == ENet.EventType.Disconnect)
{
if (_socketByRooms.Remove(evnt.Peer.ID, out var room))
room.Leave(evnt.Peer.ID);
public IDispatcher GetDispatcher()
{
return _dispatcher;
_lobby.OnDisconnected(evnt.Peer.ID);
}
if (evnt.Type == ENet.EventType.Receive)
{
_packets += 1;
try
{
var peerId = evnt.Peer.ID;
var dataRaw = new byte[evnt.Packet.Length];
evnt.Packet.CopyTo(dataRaw);
var data = new ReadOnlySpan<byte>(dataRaw);
if (_socketByRooms.TryGetValue(peerId, out var room))
{
room.ProcessEvent(peerId, data);
}
else
{
_lobby.ProcessEvent(peerId, data);
}
}
catch (Exception exception)
{
_logger.Error(exception);
}
}
}
}
}