added: stress testing
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@@ -17,12 +17,12 @@ namespace Game.Source
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public override void OnPlayerJoined(Player player)
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{
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_logger.Info($"Player({player.PlayerName}) joined to Room({GameRoom.Id})");
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// _logger.Info($"Player({player.PlayerName}) joined to Room({GameRoom.Id})");
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}
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public override void OnPlayerLeaved(Player player)
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{
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_logger.Info($"Player({player.PlayerName}) left from Room({GameRoom.Id})");
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// _logger.Info($"Player({player.PlayerName}) left from Room({GameRoom.Id})");
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}
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}
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}
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