🐛 scene entities not execute buffered events
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@@ -162,7 +162,6 @@ public class RagonEntity : IRagonEntity
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if (Authority == RagonAuthority.OwnerOnly &&
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Owner.Connection.Id != caller.Connection.Id)
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{
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Console.WriteLine($"Player have not enough authority for event with Id {evnt.EventCode}");
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return;
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}
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