refactoring: heap -> span
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@@ -0,0 +1,11 @@
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using Ragon.Core;
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namespace Game.Source
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{
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public class GameFactory : PluginFactory
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{
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public string PluginName { get; set; } = "ExamplePlugin";
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public PluginBase CreatePlugin(string map) => new ExamplePlugin();
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public AuthorizationManager CreateManager() => new GameAuthorizer();
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}
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}
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