This commit is contained in:
2025-01-18 17:30:03 +03:00
parent edf90b39c4
commit 2f919e4fd8
45 changed files with 1403 additions and 466 deletions
@@ -76,11 +76,10 @@ namespace Ragon.Server.Handler
var information = new RoomInformation()
{
Scene = _roomParameters.Scene,
Max = _roomParameters.Max,
Min = _roomParameters.Min,
};
if (information.Max > _configuration.LimitPlayersPerRoom)
information.Max = _configuration.LimitPlayersPerRoom;
@@ -97,8 +96,7 @@ namespace Ragon.Server.Handler
context.Lobby.Persist(room);
context.SetRoom(room, roomPlayer);
_logger.Trace(
$"Player {context.Connection.Id}|{context.LobbyPlayer.Name} create room {room.Id} with scene {information.Scene}");
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} create room {room.Id}");
JoinSuccess(roomPlayer, room, Writer);
@@ -114,7 +112,6 @@ namespace Ragon.Server.Handler
writer.WriteString(room.Id);
writer.WriteUShort((ushort)room.PlayerMin);
writer.WriteUShort((ushort)room.PlayerMax);
writer.WriteString(room.Scene);
writer.WriteString(player.Id);
writer.WriteString(room.Owner.Id);
@@ -1,52 +0,0 @@
/*
* Copyright 2023-2024 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Ragon.Protocol;
using Ragon.Server.IO;
namespace Ragon.Server.Handler;
public sealed class RoomDataOperation : BaseOperation
{
public RoomDataOperation(RagonStream reader, RagonStream writer) : base(reader, writer)
{
}
public override void Handle(RagonContext context, NetworkChannel channel)
{
var player = context.RoomPlayer;
var room = context.Room;
var data = Reader.ReadBinary(Reader.Lenght);
var dataSize = data.Length - 1;
var headerSize = 3;
var size = headerSize + dataSize;
var sendData = new byte[size];
var peerId = player.Connection.Id;
sendData[0] = (byte)RagonOperation.REPLICATE_RAW_DATA;
sendData[1] = (byte)peerId;
sendData[2] = (byte)(peerId >> 8);
var pluginData = new byte[dataSize];
Array.Copy(data, 1, pluginData, 0, dataSize);
room.Plugin.OnData(player, pluginData);
Array.Copy(data, 1, sendData, headerSize, dataSize);
room.Broadcast(sendData, room.ReadyPlayersList, NetworkChannel.RELIABLE);
}
}
@@ -61,7 +61,6 @@ public sealed class RoomJoinOperation : BaseOperation
writer.WriteString(room.Id);
writer.WriteUShort((ushort)room.PlayerMin);
writer.WriteUShort((ushort)room.PlayerMax);
writer.WriteString(room.Scene);
writer.WriteString(context.RoomPlayer.Id);
writer.WriteString(room.Owner.Id);
@@ -30,11 +30,11 @@ public sealed class RoomJoinOrCreateOperation : BaseOperation
private readonly RagonRoomParameters _roomParameters = new();
private readonly IServerPlugin _serverPlugin;
private readonly RagonServerConfiguration _configuration;
public RoomJoinOrCreateOperation(
RagonStream reader,
RagonStream writer,
IServerPlugin serverPlugin,
IServerPlugin serverPlugin,
RagonServerConfiguration configuration
) : base(reader, writer)
{
@@ -52,52 +52,35 @@ public sealed class RoomJoinOrCreateOperation : BaseOperation
var roomId = Guid.NewGuid().ToString();
var lobbyPlayer = context.LobbyPlayer;
_roomParameters.Deserialize(Reader);
if (context.Lobby.FindRoomByScene(_roomParameters.Scene, out var existsRoom))
var information = new RoomInformation()
{
var player = new RagonRoomPlayer(context, lobbyPlayer.Id, lobbyPlayer.Name);
Max = _roomParameters.Max,
Min = _roomParameters.Min,
};
context.SetRoom(existsRoom, player);
if (information.Max > _configuration.LimitPlayersPerRoom)
information.Max = _configuration.LimitPlayersPerRoom;
JoinSuccess(player, existsRoom, Writer);
var roomPlayer = new RagonRoomPlayer(context, lobbyPlayer.Id, lobbyPlayer.Name);
var roomPlugin = _serverPlugin.CreateRoomPlugin(information);
var room = new RagonRoom(roomId, information, roomPlugin);
existsRoom.RestoreBufferedEvents(player);
_serverPlugin.OnRoomCreate(lobbyPlayer, room);
existsRoom.Plugin.OnPlayerJoined(player);
}
else
{
var information = new RoomInformation()
{
Scene = _roomParameters.Scene,
Max = _roomParameters.Max,
Min = _roomParameters.Min,
};
room.Plugin.OnAttached(room);
if (information.Max > _configuration.LimitPlayersPerRoom)
information.Max = _configuration.LimitPlayersPerRoom;
context.Lobby.Persist(room);
context.Scheduler.Run(room);
context.SetRoom(room, roomPlayer);
var roomPlayer = new RagonRoomPlayer(context, lobbyPlayer.Id, lobbyPlayer.Name);
var roomPlugin = _serverPlugin.CreateRoomPlugin(information);
var room = new RagonRoom(roomId, information, roomPlugin);
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} create room {room.Id}");
_serverPlugin.OnRoomCreate(lobbyPlayer, room);
JoinSuccess(roomPlayer, room, Writer);
room.Plugin.OnAttached(room);
context.Lobby.Persist(room);
context.Scheduler.Run(room);
context.SetRoom(room, roomPlayer);
_logger.Trace(
$"Player {context.Connection.Id}|{context.LobbyPlayer.Name} create room {room.Id} with scene {information.Scene}");
JoinSuccess(roomPlayer, room, Writer);
room.Plugin.OnPlayerJoined(roomPlayer);
}
room.Plugin.OnPlayerJoined(roomPlayer);
}
private void JoinSuccess(RagonRoomPlayer player, RagonRoom room, RagonStream writer)
@@ -107,7 +90,6 @@ public sealed class RoomJoinOrCreateOperation : BaseOperation
writer.WriteString(room.Id);
writer.WriteUShort((ushort)room.PlayerMin);
writer.WriteUShort((ushort)room.PlayerMax);
writer.WriteString(room.Scene);
writer.WriteString(player.Id);
writer.WriteString(room.Owner.Id);
@@ -26,7 +26,7 @@ public sealed class RoomLeaveOperation: BaseOperation
public RoomLeaveOperation(RagonStream reader, RagonStream writer): base(reader, writer)
{
}
public override void Handle(RagonContext context, NetworkChannel channel)