feat: room properties ready, player properties wip

This commit is contained in:
2024-05-07 22:42:45 +03:00
parent 6886808132
commit 5bf1881f81
22 changed files with 325 additions and 157 deletions
@@ -0,0 +1,46 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using NLog;
using Ragon.Protocol;
using Ragon.Server.IO;
using Ragon.Server.Lobby;
namespace Ragon.Server.Handler;
public sealed class RoomPropertiesOperation : BaseOperation
{
private readonly ILogger _logger = LogManager.GetCurrentClassLogger();
public RoomPropertiesOperation(RagonBuffer reader, RagonBuffer writer) : base(reader, writer)
{
}
public override void Handle(RagonContext context, NetworkChannel channel)
{
if (context.ConnectionStatus == ConnectionStatus.Unauthorized)
{
_logger.Warn($"Player {context.Connection.Id} not authorized for this request");
return;
}
var roomData = Reader.ReadBytes(Reader.Capacity);
var room = context.Room;
if (room != null)
room.UserData.Data = roomData;
}
}