- Added support entities on scene

- Improved performance
This commit is contained in:
2022-07-13 07:56:44 +04:00
parent 773adeefb2
commit 5f3b2d7ed8
6 changed files with 122 additions and 38 deletions
+1
View File
@@ -20,6 +20,7 @@ namespace Ragon.Common
PLAYER_LEAVED, PLAYER_LEAVED,
CREATE_ENTITY, CREATE_ENTITY,
CREATE_STATIC_ENTITY,
DESTROY_ENTITY, DESTROY_ENTITY,
SNAPSHOT, SNAPSHOT,
@@ -9,7 +9,7 @@ namespace Ragon.Core
public static class ConfigurationLoader public static class ConfigurationLoader
{ {
private static readonly Logger _logger = LogManager.GetCurrentClassLogger(); private static readonly Logger _logger = LogManager.GetCurrentClassLogger();
private static readonly string _serverVersion = "1.0.6-rc"; private static readonly string _serverVersion = "1.0.9-rc";
private static void CopyrightInfo() private static void CopyrightInfo()
{ {
+3 -1
View File
@@ -6,15 +6,17 @@ public class Entity
{ {
private static int _idGenerator = 0; private static int _idGenerator = 0;
public int EntityId { get; private set; } public int EntityId { get; private set; }
public int StaticId { get; private set; }
public uint OwnerId { get; private set; } public uint OwnerId { get; private set; }
public ushort EntityType { get; private set; } public ushort EntityType { get; private set; }
public RagonAuthority Authority { get; private set; } public RagonAuthority Authority { get; private set; }
public EntityState State { get; private set; } public EntityState State { get; private set; }
public EntityState Payload { get; private set; } public EntityState Payload { get; private set; }
public Entity(uint ownerId, ushort entityType, RagonAuthority stateAuthority, RagonAuthority eventAuthority) public Entity(uint ownerId, ushort entityType, int staticId, RagonAuthority stateAuthority, RagonAuthority eventAuthority)
{ {
OwnerId = ownerId; OwnerId = ownerId;
StaticId = staticId;
EntityType = entityType; EntityType = entityType;
EntityId = _idGenerator++; EntityId = _idGenerator++;
State = new EntityState(stateAuthority); State = new EntityState(stateAuthority);
+94 -36
View File
@@ -1,6 +1,5 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using NLog; using NLog;
using Ragon.Common; using Ragon.Common;
@@ -29,7 +28,7 @@ namespace Ragon.Core
private uint[] _readyPlayers = Array.Empty<uint>(); private uint[] _readyPlayers = Array.Empty<uint>();
private uint[] _allPlayers = Array.Empty<uint>(); private uint[] _allPlayers = Array.Empty<uint>();
private Entity[] _entitiesAll = Array.Empty<Entity>(); private Entity[] _entitiesAll = Array.Empty<Entity>();
public GameRoom(IGameThread gameThread, PluginBase pluginBase, string map, int min, int max) public GameRoom(IGameThread gameThread, PluginBase pluginBase, string map, int min, int max)
{ {
_gameThread = gameThread; _gameThread = gameThread;
@@ -50,7 +49,7 @@ namespace Ragon.Core
{ {
_owner = player.PeerId; _owner = player.PeerId;
} }
{ {
_serializer.Clear(); _serializer.Clear();
_serializer.WriteOperation(RagonOperation.PLAYER_JOINED); _serializer.WriteOperation(RagonOperation.PLAYER_JOINED);
@@ -61,10 +60,10 @@ namespace Ragon.Core
var sendData = _serializer.ToArray(); var sendData = _serializer.ToArray();
Broadcast(_readyPlayers, sendData, DeliveryType.Reliable); Broadcast(_readyPlayers, sendData, DeliveryType.Reliable);
} }
_players.Add(player.PeerId, player); _players.Add(player.PeerId, player);
_allPlayers = _players.Select(p => p.Key).ToArray(); _allPlayers = _players.Select(p => p.Key).ToArray();
{ {
_serializer.Clear(); _serializer.Clear();
_serializer.WriteOperation(RagonOperation.JOIN_SUCCESS); _serializer.WriteOperation(RagonOperation.JOIN_SUCCESS);
@@ -94,7 +93,7 @@ namespace Ragon.Core
{ {
_allPlayers = _players.Select(p => p.Key).ToArray(); _allPlayers = _players.Select(p => p.Key).ToArray();
_readyPlayers = _players.Where(p => p.Value.IsLoaded).Select(p => p.Key).ToArray(); _readyPlayers = _players.Where(p => p.Value.IsLoaded).Select(p => p.Key).ToArray();
var isOwnershipChange = player.PeerId == _owner; var isOwnershipChange = player.PeerId == _owner;
{ {
@@ -119,9 +118,9 @@ namespace Ragon.Core
{ {
var newRoomOwnerId = _allPlayers[0]; var newRoomOwnerId = _allPlayers[0];
var newRoomOwner = _players[newRoomOwnerId]; var newRoomOwner = _players[newRoomOwnerId];
_owner = newRoomOwnerId; _owner = newRoomOwnerId;
{ {
_plugin.OnOwnershipChanged(newRoomOwner); _plugin.OnOwnershipChanged(newRoomOwner);
@@ -142,10 +141,10 @@ namespace Ragon.Core
{ {
var operation = (RagonOperation) rawData[0]; var operation = (RagonOperation) rawData[0];
var payloadRawData = rawData.Slice(1, rawData.Length - 1); var payloadRawData = rawData.Slice(1, rawData.Length - 1);
_serializer.Clear(); _serializer.Clear();
_serializer.FromSpan(ref payloadRawData); _serializer.FromSpan(ref payloadRawData);
switch (operation) switch (operation)
{ {
case RagonOperation.REPLICATE_ENTITY_STATE: case RagonOperation.REPLICATE_ENTITY_STATE:
@@ -159,6 +158,7 @@ namespace Ragon.Core
var entityStateData = _serializer.ReadData(_serializer.Size); var entityStateData = _serializer.ReadData(_serializer.Size);
ent.State.Write(ref entityStateData); ent.State.Write(ref entityStateData);
} }
break; break;
} }
case RagonOperation.REPLICATE_ENTITY_EVENT: case RagonOperation.REPLICATE_ENTITY_EVENT:
@@ -176,7 +176,7 @@ namespace Ragon.Core
Span<byte> payloadRaw = stackalloc byte[_serializer.Size]; Span<byte> payloadRaw = stackalloc byte[_serializer.Size];
var payloadData = _serializer.ReadData(_serializer.Size); var payloadData = _serializer.ReadData(_serializer.Size);
payloadData.CopyTo(payloadRaw); payloadData.CopyTo(payloadRaw);
ReadOnlySpan<byte> payload = payloadRaw; ReadOnlySpan<byte> payload = payloadRaw;
if (_plugin.InternalHandle(peerId, entityId, evntId, ref payload)) if (_plugin.InternalHandle(peerId, entityId, evntId, ref payload))
return; return;
@@ -189,7 +189,7 @@ namespace Ragon.Core
_serializer.WriteInt(entityId); _serializer.WriteInt(entityId);
_serializer.WriteData(ref payload); _serializer.WriteData(ref payload);
var sendData = _serializer.ToArray(); var sendData = _serializer.ToArray();
Broadcast(_readyPlayers, sendData, DeliveryType.Reliable); Broadcast(_readyPlayers, sendData, DeliveryType.Reliable);
break; break;
} }
@@ -200,7 +200,7 @@ namespace Ragon.Core
Span<byte> payloadRaw = stackalloc byte[_serializer.Size]; Span<byte> payloadRaw = stackalloc byte[_serializer.Size];
var payloadData = _serializer.ReadData(_serializer.Size); var payloadData = _serializer.ReadData(_serializer.Size);
payloadData.CopyTo(payloadRaw); payloadData.CopyTo(payloadRaw);
ReadOnlySpan<byte> payload = payloadRaw; ReadOnlySpan<byte> payload = payloadRaw;
if (_plugin.InternalHandle(peerId, evntId, ref payload)) if (_plugin.InternalHandle(peerId, evntId, ref payload))
return; return;
@@ -211,7 +211,49 @@ namespace Ragon.Core
_serializer.WriteByte(evntMode); _serializer.WriteByte(evntMode);
_serializer.WriteUShort(evntId); _serializer.WriteUShort(evntId);
_serializer.WriteData(ref payload); _serializer.WriteData(ref payload);
var sendData = _serializer.ToArray();
Broadcast(_readyPlayers, sendData, DeliveryType.Reliable);
break;
}
case RagonOperation.CREATE_STATIC_ENTITY:
{
var entityType = _serializer.ReadUShort();
var staticId = _serializer.ReadUShort();
var stateAuthority = (RagonAuthority) _serializer.ReadByte();
var eventAuthority = (RagonAuthority) _serializer.ReadByte();
var entity = new Entity(peerId, entityType, staticId, stateAuthority, eventAuthority);
{
var entityPayload = _serializer.ReadData(_serializer.Size);
entity.Payload.Write(ref entityPayload);
}
var player = _players[peerId];
player.Entities.Add(entity);
player.EntitiesIds.Add(entity.EntityId);
var ownerId = (ushort) peerId;
_entities.Add(entity.EntityId, entity);
_entitiesAll = _entities.Values.ToArray();
_plugin.OnEntityCreated(player, entity);
_serializer.Clear();
_serializer.WriteOperation(RagonOperation.CREATE_STATIC_ENTITY);
_serializer.WriteUShort(entityType);
_serializer.WriteUShort(staticId);
_serializer.WriteByte((byte) stateAuthority);
_serializer.WriteByte((byte) eventAuthority);
_serializer.WriteInt(entity.EntityId);
_serializer.WriteUShort(ownerId);
{
var entityPayload = entity.Payload.Read();
_serializer.WriteData(ref entityPayload);
}
var sendData = _serializer.ToArray(); var sendData = _serializer.ToArray();
Broadcast(_readyPlayers, sendData, DeliveryType.Reliable); Broadcast(_readyPlayers, sendData, DeliveryType.Reliable);
break; break;
@@ -221,8 +263,8 @@ namespace Ragon.Core
var entityType = _serializer.ReadUShort(); var entityType = _serializer.ReadUShort();
var stateAuthority = (RagonAuthority) _serializer.ReadByte(); var stateAuthority = (RagonAuthority) _serializer.ReadByte();
var eventAuthority = (RagonAuthority) _serializer.ReadByte(); var eventAuthority = (RagonAuthority) _serializer.ReadByte();
var entity = new Entity(peerId, entityType, stateAuthority, eventAuthority); var entity = new Entity(peerId, entityType, -1, stateAuthority, eventAuthority);
{ {
var entityPayload = _serializer.ReadData(_serializer.Size); var entityPayload = _serializer.ReadData(_serializer.Size);
entity.Payload.Write(ref entityPayload); entity.Payload.Write(ref entityPayload);
@@ -246,12 +288,12 @@ namespace Ragon.Core
_serializer.WriteByte((byte) eventAuthority); _serializer.WriteByte((byte) eventAuthority);
_serializer.WriteInt(entity.EntityId); _serializer.WriteInt(entity.EntityId);
_serializer.WriteUShort(ownerId); _serializer.WriteUShort(ownerId);
{ {
var entityPayload = entity.Payload.Read(); var entityPayload = entity.Payload.Read();
_serializer.WriteData(ref entityPayload); _serializer.WriteData(ref entityPayload);
} }
var sendData = _serializer.ToArray(); var sendData = _serializer.ToArray();
Broadcast(_readyPlayers, sendData, DeliveryType.Reliable); Broadcast(_readyPlayers, sendData, DeliveryType.Reliable);
break; break;
@@ -298,14 +340,36 @@ namespace Ragon.Core
_serializer.WriteUShort((ushort) playerPeerId); _serializer.WriteUShort((ushort) playerPeerId);
_serializer.WriteString(_players[playerPeerId].PlayerName); _serializer.WriteString(_players[playerPeerId].PlayerName);
} }
_serializer.WriteInt(_entitiesAll.Length); var dynamicCount = _entitiesAll.Where(e => e.StaticId == -1).ToArray();
foreach (var entity in _entitiesAll) _serializer.WriteInt(dynamicCount.Length);
foreach (var entity in dynamicCount)
{
if (entity.StaticId != -1) continue;
var payload = entity.Payload.Read();
var state = entity.State.Read();
_serializer.WriteInt(entity.EntityId);
_serializer.WriteByte((byte) entity.State.Authority);
_serializer.WriteByte((byte) entity.Authority);
_serializer.WriteUShort(entity.EntityType);
_serializer.WriteUShort((ushort) entity.OwnerId);
_serializer.WriteUShort((ushort) payload.Length);
_serializer.WriteData(ref payload);
_serializer.WriteUShort((ushort) state.Length);
_serializer.WriteData(ref state);
}
var staticCount = _entitiesAll.Where(e => e.StaticId != -1).ToArray();
_serializer.WriteInt(staticCount.Length);
foreach (var entity in staticCount)
{ {
var payload = entity.Payload.Read(); var payload = entity.Payload.Read();
var state = entity.State.Read(); var state = entity.State.Read();
_serializer.WriteInt(entity.EntityId); _serializer.WriteInt(entity.EntityId);
_serializer.WriteUShort((ushort) entity.StaticId);
_serializer.WriteByte((byte) entity.State.Authority); _serializer.WriteByte((byte) entity.State.Authority);
_serializer.WriteByte((byte) entity.Authority); _serializer.WriteByte((byte) entity.Authority);
_serializer.WriteUShort(entity.EntityType); _serializer.WriteUShort(entity.EntityType);
@@ -327,11 +391,11 @@ namespace Ragon.Core
} }
} }
} }
public void Tick(float deltaTime) public void Tick(float deltaTime)
{ {
_scheduler.Tick(deltaTime); _scheduler.Tick(deltaTime);
foreach (var entity in _entitiesAll) foreach (var entity in _entitiesAll)
{ {
if (entity.State.isDirty) if (entity.State.isDirty)
@@ -360,7 +424,7 @@ namespace Ragon.Core
{ {
foreach (var peerId in _allPlayers) foreach (var peerId in _allPlayers)
_gameThread.Server.Disconnect(peerId, 0); _gameThread.Server.Disconnect(peerId, 0);
_plugin.OnStop(); _plugin.OnStop();
_plugin.Detach(); _plugin.Detach();
} }
@@ -368,10 +432,10 @@ namespace Ragon.Core
public Player GetPlayerById(uint peerId) => _players[peerId]; public Player GetPlayerById(uint peerId) => _players[peerId];
public Entity GetEntityById(int entityId) => _entities[entityId]; public Entity GetEntityById(int entityId) => _entities[entityId];
public Player GetOwner() => _players[_owner]; public Player GetOwner() => _players[_owner];
public IDispatcher GetThreadDispatcher() => _gameThread.ThreadDispatcher; public IDispatcher GetThreadDispatcher() => _gameThread.ThreadDispatcher;
public IScheduler GetScheduler() => _scheduler; public IScheduler GetScheduler() => _scheduler;
@@ -382,18 +446,12 @@ namespace Ragon.Core
public void Broadcast(uint[] peersIds, byte[] rawData, DeliveryType deliveryType = DeliveryType.Unreliable) public void Broadcast(uint[] peersIds, byte[] rawData, DeliveryType deliveryType = DeliveryType.Unreliable)
{ {
foreach (var peer in peersIds) _gameThread.Server.Broadcast(peersIds, rawData, deliveryType);
{
_gameThread.Server.Send(peer, rawData, deliveryType);
}
} }
public void Broadcast(byte[] rawData, DeliveryType deliveryType = DeliveryType.Unreliable) public void Broadcast(byte[] rawData, DeliveryType deliveryType = DeliveryType.Unreliable)
{ {
foreach (var peer in _allPlayers) _gameThread.Server.Broadcast(_allPlayers, rawData, deliveryType);
{
_gameThread.Server.Send(peer, rawData, deliveryType);
}
} }
} }
} }
+22
View File
@@ -43,6 +43,28 @@ namespace Ragon.Core
_logger.Info($"Network listening on {port}"); _logger.Info($"Network listening on {port}");
} }
public void Broadcast(uint[] peersIds, byte[] data, DeliveryType type)
{
var newPacket = new Packet();
var packetFlags = PacketFlags.Instant;
byte channel = 1;
if (type == DeliveryType.Reliable)
{
packetFlags = PacketFlags.Reliable;
channel = 0;
}
else if (type == DeliveryType.Unreliable)
{
channel = 1;
packetFlags = PacketFlags.None;
}
newPacket.Create(data, data.Length, packetFlags);
foreach (var peerId in peersIds)
_peers[peerId].Send(channel, ref newPacket);
}
public void Send(uint peerId, byte[] data, DeliveryType type) public void Send(uint peerId, byte[] data, DeliveryType type)
{ {
var newPacket = new Packet(); var newPacket = new Packet();
+1
View File
@@ -6,5 +6,6 @@ public interface ISocketServer
public void Process(); public void Process();
public void Stop(); public void Stop();
public void Send(uint peerId, byte[] data, DeliveryType type); public void Send(uint peerId, byte[] data, DeliveryType type);
public void Broadcast(uint[] peersIds, byte[] data, DeliveryType type);
public void Disconnect(uint peerId, uint errorCode); public void Disconnect(uint peerId, uint errorCode);
} }