- Added support entities on scene

- Improved performance
This commit is contained in:
2022-07-13 07:56:44 +04:00
parent 773adeefb2
commit 5f3b2d7ed8
6 changed files with 122 additions and 38 deletions
+1
View File
@@ -20,6 +20,7 @@ namespace Ragon.Common
PLAYER_LEAVED,
CREATE_ENTITY,
CREATE_STATIC_ENTITY,
DESTROY_ENTITY,
SNAPSHOT,
@@ -9,7 +9,7 @@ namespace Ragon.Core
public static class ConfigurationLoader
{
private static readonly Logger _logger = LogManager.GetCurrentClassLogger();
private static readonly string _serverVersion = "1.0.6-rc";
private static readonly string _serverVersion = "1.0.9-rc";
private static void CopyrightInfo()
{
+3 -1
View File
@@ -6,15 +6,17 @@ public class Entity
{
private static int _idGenerator = 0;
public int EntityId { get; private set; }
public int StaticId { get; private set; }
public uint OwnerId { get; private set; }
public ushort EntityType { get; private set; }
public RagonAuthority Authority { get; private set; }
public EntityState State { get; private set; }
public EntityState Payload { get; private set; }
public Entity(uint ownerId, ushort entityType, RagonAuthority stateAuthority, RagonAuthority eventAuthority)
public Entity(uint ownerId, ushort entityType, int staticId, RagonAuthority stateAuthority, RagonAuthority eventAuthority)
{
OwnerId = ownerId;
StaticId = staticId;
EntityType = entityType;
EntityId = _idGenerator++;
State = new EntityState(stateAuthority);
+70 -12
View File
@@ -1,6 +1,5 @@
using System;
using System.Collections.Generic;
using System.Linq;
using NLog;
using Ragon.Common;
@@ -159,6 +158,7 @@ namespace Ragon.Core
var entityStateData = _serializer.ReadData(_serializer.Size);
ent.State.Write(ref entityStateData);
}
break;
}
case RagonOperation.REPLICATE_ENTITY_EVENT:
@@ -216,12 +216,54 @@ namespace Ragon.Core
Broadcast(_readyPlayers, sendData, DeliveryType.Reliable);
break;
}
case RagonOperation.CREATE_STATIC_ENTITY:
{
var entityType = _serializer.ReadUShort();
var staticId = _serializer.ReadUShort();
var stateAuthority = (RagonAuthority) _serializer.ReadByte();
var eventAuthority = (RagonAuthority) _serializer.ReadByte();
var entity = new Entity(peerId, entityType, staticId, stateAuthority, eventAuthority);
{
var entityPayload = _serializer.ReadData(_serializer.Size);
entity.Payload.Write(ref entityPayload);
}
var player = _players[peerId];
player.Entities.Add(entity);
player.EntitiesIds.Add(entity.EntityId);
var ownerId = (ushort) peerId;
_entities.Add(entity.EntityId, entity);
_entitiesAll = _entities.Values.ToArray();
_plugin.OnEntityCreated(player, entity);
_serializer.Clear();
_serializer.WriteOperation(RagonOperation.CREATE_STATIC_ENTITY);
_serializer.WriteUShort(entityType);
_serializer.WriteUShort(staticId);
_serializer.WriteByte((byte) stateAuthority);
_serializer.WriteByte((byte) eventAuthority);
_serializer.WriteInt(entity.EntityId);
_serializer.WriteUShort(ownerId);
{
var entityPayload = entity.Payload.Read();
_serializer.WriteData(ref entityPayload);
}
var sendData = _serializer.ToArray();
Broadcast(_readyPlayers, sendData, DeliveryType.Reliable);
break;
}
case RagonOperation.CREATE_ENTITY:
{
var entityType = _serializer.ReadUShort();
var stateAuthority = (RagonAuthority) _serializer.ReadByte();
var eventAuthority = (RagonAuthority) _serializer.ReadByte();
var entity = new Entity(peerId, entityType, stateAuthority, eventAuthority);
var entity = new Entity(peerId, entityType, -1, stateAuthority, eventAuthority);
{
var entityPayload = _serializer.ReadData(_serializer.Size);
@@ -299,13 +341,35 @@ namespace Ragon.Core
_serializer.WriteString(_players[playerPeerId].PlayerName);
}
_serializer.WriteInt(_entitiesAll.Length);
foreach (var entity in _entitiesAll)
var dynamicCount = _entitiesAll.Where(e => e.StaticId == -1).ToArray();
_serializer.WriteInt(dynamicCount.Length);
foreach (var entity in dynamicCount)
{
if (entity.StaticId != -1) continue;
var payload = entity.Payload.Read();
var state = entity.State.Read();
_serializer.WriteInt(entity.EntityId);
_serializer.WriteByte((byte) entity.State.Authority);
_serializer.WriteByte((byte) entity.Authority);
_serializer.WriteUShort(entity.EntityType);
_serializer.WriteUShort((ushort) entity.OwnerId);
_serializer.WriteUShort((ushort) payload.Length);
_serializer.WriteData(ref payload);
_serializer.WriteUShort((ushort) state.Length);
_serializer.WriteData(ref state);
}
var staticCount = _entitiesAll.Where(e => e.StaticId != -1).ToArray();
_serializer.WriteInt(staticCount.Length);
foreach (var entity in staticCount)
{
var payload = entity.Payload.Read();
var state = entity.State.Read();
_serializer.WriteInt(entity.EntityId);
_serializer.WriteUShort((ushort) entity.StaticId);
_serializer.WriteByte((byte) entity.State.Authority);
_serializer.WriteByte((byte) entity.Authority);
_serializer.WriteUShort(entity.EntityType);
@@ -382,18 +446,12 @@ namespace Ragon.Core
public void Broadcast(uint[] peersIds, byte[] rawData, DeliveryType deliveryType = DeliveryType.Unreliable)
{
foreach (var peer in peersIds)
{
_gameThread.Server.Send(peer, rawData, deliveryType);
}
_gameThread.Server.Broadcast(peersIds, rawData, deliveryType);
}
public void Broadcast(byte[] rawData, DeliveryType deliveryType = DeliveryType.Unreliable)
{
foreach (var peer in _allPlayers)
{
_gameThread.Server.Send(peer, rawData, deliveryType);
}
_gameThread.Server.Broadcast(_allPlayers, rawData, deliveryType);
}
}
}
+22
View File
@@ -43,6 +43,28 @@ namespace Ragon.Core
_logger.Info($"Network listening on {port}");
}
public void Broadcast(uint[] peersIds, byte[] data, DeliveryType type)
{
var newPacket = new Packet();
var packetFlags = PacketFlags.Instant;
byte channel = 1;
if (type == DeliveryType.Reliable)
{
packetFlags = PacketFlags.Reliable;
channel = 0;
}
else if (type == DeliveryType.Unreliable)
{
channel = 1;
packetFlags = PacketFlags.None;
}
newPacket.Create(data, data.Length, packetFlags);
foreach (var peerId in peersIds)
_peers[peerId].Send(channel, ref newPacket);
}
public void Send(uint peerId, byte[] data, DeliveryType type)
{
var newPacket = new Packet();
+1
View File
@@ -6,5 +6,6 @@ public interface ISocketServer
public void Process();
public void Stop();
public void Send(uint peerId, byte[] data, DeliveryType type);
public void Broadcast(uint[] peersIds, byte[] data, DeliveryType type);
public void Disconnect(uint peerId, uint errorCode);
}