feat: player/room user data now available on joined event
This commit is contained in:
@@ -4,20 +4,63 @@ namespace Ragon.Server.Data;
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public class RagonData
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{
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private byte[] _data;
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public bool IsDirty { get; set; }
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public byte[] Data
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private readonly Dictionary<string, byte[]> _data = new Dictionary<string, byte[]>();
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public bool IsDirty { get; private set; }
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public RagonData()
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{
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get => _data;
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set
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}
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public void Read(RagonBuffer buffer)
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{
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var len = buffer.ReadUShort();
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for (int i = 0; i < len; i++)
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{
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_data = value;
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IsDirty = true;
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var key = buffer.ReadString();
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var valueSize = buffer.ReadUShort();
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if (valueSize > 0)
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{
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var value = buffer.ReadBytes(valueSize);
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_data[key] = value;
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}
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else
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{
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_data[key] = Array.Empty<byte>();
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}
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}
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}
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public RagonData(byte[] data)
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public void Write(RagonBuffer buffer)
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{
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_data = data;
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buffer.WriteUShort((ushort)_data.Count);
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foreach (var prop in _data)
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{
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buffer.WriteString(prop.Key);
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buffer.WriteUShort((ushort)prop.Value.Length);
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buffer.WriteBytes(prop.Value);
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}
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var toDelete = _data
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.Where(p => p.Value.Length == 0)
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.Select(p => p.Key);
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foreach (var prop in toDelete)
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_data.Remove(prop);
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IsDirty = false;
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}
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public void Snapshot(RagonBuffer buffer)
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{
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buffer.WriteUShort((ushort)_data.Count);
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foreach (var prop in _data)
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{
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buffer.WriteString(prop.Key);
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buffer.WriteUShort((ushort)prop.Value.Length);
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buffer.WriteBytes(prop.Value);
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Console.WriteLine($"Key: {prop.Key} Value: {prop.Value.Length}");
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}
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}
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}
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@@ -26,15 +26,8 @@ namespace Ragon.Server.Handler
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_logger.Warn($"Player {context.Connection.Id} not authorized for this request");
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return;
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}
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var playerUserData = Reader.ReadBytes(Reader.Capacity);
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if (playerUserData.Length > _userDataLimit)
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{
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_logger.Warn($"Player {context.Connection.Id} exceeded user data limit");
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return;
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}
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context.UserData.Data = playerUserData;
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context.UserData.Read(Reader);
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}
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}
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}
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@@ -75,7 +75,7 @@ public sealed class RoomCreateOperation : BaseOperation
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};
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var lobbyPlayer = context.LobbyPlayer;
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var roomPlayer = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
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var roomPlayer = new RagonRoomPlayer(context, lobbyPlayer.Id, lobbyPlayer.Name);
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var roomPlugin = _serverPlugin.CreateRoomPlugin(information);
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var room = new RagonRoom(roomId, information, roomPlugin);
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@@ -103,11 +103,23 @@ public sealed class RoomCreateOperation : BaseOperation
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writer.Clear();
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writer.WriteOperation(RagonOperation.JOIN_SUCCESS);
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writer.WriteString(room.Id);
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writer.WriteString(player.Id);
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writer.WriteString(room.Owner.Id);
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writer.WriteUShort((ushort)room.PlayerMin);
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writer.WriteUShort((ushort)room.PlayerMax);
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writer.WriteString(room.Scene);
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writer.WriteString(player.Id);
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writer.WriteString(room.Owner.Id);
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room.UserData.Snapshot(writer);
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writer.WriteUShort((ushort)room.PlayerList.Count);
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foreach (var roomPlayer in room.PlayerList)
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{
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writer.WriteUShort(roomPlayer.Connection.Id);
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writer.WriteString(roomPlayer.Id);
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writer.WriteString(roomPlayer.Name);
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roomPlayer.Context.UserData.Snapshot(writer);
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}
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var sendData = writer.ToArray();
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player.Connection.Reliable.Send(sendData);
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@@ -1,45 +1,46 @@
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using NLog;
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using Ragon.Protocol;
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using Ragon.Server.Event;
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using Ragon.Server.IO;
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using Ragon.Server.Lobby;
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namespace Ragon.Server.Handler;
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public class RoomEventOperation : BaseOperation
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{
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private readonly Logger _logger = LogManager.GetCurrentClassLogger();
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public RoomEventOperation(RagonBuffer reader, RagonBuffer writer) : base(reader, writer)
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{
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}
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public override void Handle(RagonContext context, NetworkChannel channel)
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{
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if (context.ConnectionStatus == ConnectionStatus.Unauthorized)
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{
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_logger.Warn($"Player {context.Connection.Id} not authorized for this request");
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return;
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}
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var room = context.Room;
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var player = context.RoomPlayer;
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var eventId = Reader.ReadUShort();
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var replicationMode = (RagonReplicationMode)Reader.ReadByte();
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var eventMode = (RagonReplicationMode)Reader.ReadByte();
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var targetMode = (RagonTarget)Reader.ReadByte();
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var targetPlayerPeerId = (ushort)0;
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if (targetMode == RagonTarget.Player)
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targetPlayerPeerId = Reader.ReadUShort();
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var @event = new RagonEvent(player, eventId);
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@event.Read(Reader);
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Writer.Clear();
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Writer.WriteUShort(eventId);
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Writer.WriteUShort(player.Connection.Id);
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Writer.WriteUShort((ushort) replicationMode);
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var sendData = Writer.ToArray();
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if (targetMode == RagonTarget.Player && room.Players.TryGetValue(targetPlayerPeerId, out var targetPlayer))
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{
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targetPlayer.Connection.Reliable.Send(sendData);
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room.ReplicateEvent(player, @event, eventMode, targetPlayer);
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return;
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}
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foreach (var roomPlayer in room.ReadyPlayersList)
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roomPlayer.Connection.Reliable.Send(sendData);
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room.ReplicateEvent(player, @event, eventMode, targetMode);
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}
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}
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@@ -46,7 +46,7 @@ public sealed class RoomJoinOperation : BaseOperation
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return;
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}
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var player = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
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var player = new RagonRoomPlayer(context, lobbyPlayer.Id, lobbyPlayer.Name);
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context.SetRoom(existsRoom, player);
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if (!existsRoom.Plugin.OnPlayerJoined(player))
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@@ -56,6 +56,8 @@ public sealed class RoomJoinOperation : BaseOperation
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JoinSuccess(context, existsRoom, Writer);
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existsRoom.RestoreBufferedEvents(player);
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_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} joined to {existsRoom.Id}");
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}
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@@ -64,12 +66,24 @@ public sealed class RoomJoinOperation : BaseOperation
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writer.Clear();
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writer.WriteOperation(RagonOperation.JOIN_SUCCESS);
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writer.WriteString(room.Id);
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writer.WriteString(context.RoomPlayer.Id);
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writer.WriteString(room.Owner.Id);
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writer.WriteUShort((ushort)room.PlayerMin);
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writer.WriteUShort((ushort)room.PlayerMax);
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writer.WriteString(room.Scene);
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writer.WriteString(context.RoomPlayer.Id);
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writer.WriteString(room.Owner.Id);
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room.UserData.Snapshot(writer);
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writer.WriteUShort((ushort)room.PlayerList.Count);
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foreach (var roomPlayer in room.PlayerList)
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{
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writer.WriteUShort(roomPlayer.Connection.Id);
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writer.WriteString(roomPlayer.Id);
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writer.WriteString(roomPlayer.Name);
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roomPlayer.Context.UserData.Snapshot(writer);
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}
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var sendData = writer.ToArray();
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context.Connection.Reliable.Send(sendData);
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}
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@@ -52,7 +52,7 @@ public sealed class RoomJoinOrCreateOperation : BaseOperation
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if (context.Lobby.FindRoomByScene(_roomPayload.Scene, out var existsRoom))
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{
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var player = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
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var player = new RagonRoomPlayer(context, lobbyPlayer.Id, lobbyPlayer.Name);
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if (!existsRoom.Plugin.OnPlayerJoined(player))
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return;
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@@ -62,6 +62,8 @@ public sealed class RoomJoinOrCreateOperation : BaseOperation
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_ragonWebHookPlugin.RoomJoined(context, existsRoom, player);
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JoinSuccess(player, existsRoom, Writer);
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existsRoom.RestoreBufferedEvents(player);
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}
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else
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{
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@@ -72,7 +74,7 @@ public sealed class RoomJoinOrCreateOperation : BaseOperation
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Min = _roomPayload.Min,
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};
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var roomPlayer = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
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var roomPlayer = new RagonRoomPlayer(context, lobbyPlayer.Id, lobbyPlayer.Name);
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var roomPlugin = _serverPlugin.CreateRoomPlugin(information);
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var room = new RagonRoom(roomId, information, roomPlugin);
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@@ -96,12 +98,24 @@ public sealed class RoomJoinOrCreateOperation : BaseOperation
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writer.Clear();
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writer.WriteOperation(RagonOperation.JOIN_SUCCESS);
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writer.WriteString(room.Id);
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writer.WriteUShort((ushort)room.PlayerMin);
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writer.WriteUShort((ushort)room.PlayerMax);
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writer.WriteString(room.Scene);
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writer.WriteString(player.Id);
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writer.WriteString(room.Owner.Id);
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writer.WriteUShort((ushort) room.PlayerMin);
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writer.WriteUShort((ushort) room.PlayerMax);
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writer.WriteString(room.Scene);
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room.UserData.Snapshot(writer);
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writer.WriteUShort((ushort)room.PlayerList.Count);
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foreach (var roomPlayer in room.PlayerList)
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{
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writer.WriteUShort(roomPlayer.Connection.Id);
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writer.WriteString(roomPlayer.Id);
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writer.WriteString(roomPlayer.Name);
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roomPlayer.Context.UserData.Snapshot(writer);
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}
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var sendData = writer.ToArray();
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player.Connection.Reliable.Send(sendData);
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@@ -42,16 +42,9 @@ public sealed class RoomUserDataOperation : BaseOperation
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_logger.Warn($"Player {context.Connection.Id} not authorized for this request");
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return;
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}
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var roomUserData = Reader.ReadBytes(Reader.Capacity);
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if (roomUserData.Length > _userDataLimit)
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{
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_logger.Warn("Room user data is too big");
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return;
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}
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var room = context.Room;
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if (room != null)
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room.UserData.Data = roomUserData;
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room.UserData.Read(Reader);
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}
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}
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@@ -143,13 +143,6 @@ public sealed class SceneLoadedOperation : BaseOperation
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{
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writer.Clear();
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writer.WriteOperation(RagonOperation.SNAPSHOT);
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writer.WriteUShort((ushort)room.ReadyPlayersList.Count);
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foreach (var roomPlayer in room.ReadyPlayersList)
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{
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writer.WriteUShort(roomPlayer.Connection.Id);
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writer.WriteString(roomPlayer.Id);
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writer.WriteString(roomPlayer.Name);
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}
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var dynamicEntities = room.DynamicEntitiesList;
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var dynamicEntitiesCount = (ushort)dynamicEntities.Count;
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@@ -62,6 +62,12 @@ public class BaseRoomPlugin: IRoomPlugin
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return true;
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}
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public virtual bool OnData(RagonRoomPlayer player, byte[] data)
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{
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return true;
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}
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#endregion
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}
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@@ -30,7 +30,7 @@ public class RagonContext
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public int LimitBufferedEvents { get; private set; }
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public IRagonLobby Lobby { get; private set; }
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public RagonLobbyPlayer? LobbyPlayer { get; private set; }
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public RagonRoom? Room { get; private set; }
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public RagonRoom Room { get; private set; }
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public RagonRoomPlayer? RoomPlayer { get; private set; }
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public RagonData UserData { get; private set; }
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public RagonScheduler Scheduler { get; private set; }
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@@ -48,7 +48,7 @@ public class RagonContext
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Executor = executor;
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Lobby = lobby;
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Scheduler = scheduler;
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UserData = new RagonData(Array.Empty<byte>());
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UserData = new RagonData();
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}
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internal void SetPlayer(RagonLobbyPlayer player)
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@@ -73,9 +73,9 @@ public class RagonServer : IRagonServer, INetworkListener
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var contextObserver = new RagonContextObserver(_contextsByPlayerId);
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_scheduler.Run(new RagonActionTimer(SendRoomList, 1.0f));
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_scheduler.Run(new RagonActionTimer(SendPlayerUserData, 0.2f));
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_scheduler.Run(new RagonActionTimer(SendRoomUserData, 0.2f));
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_scheduler.Run(new RagonActionTimer(SendRoomList, 2.0f));
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_scheduler.Run(new RagonActionTimer(SendPlayerUserData, 0.1f));
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_scheduler.Run(new RagonActionTimer(SendRoomUserData, 0.1f));
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_serverPlugin.OnAttached(this);
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@@ -257,12 +257,11 @@ public class RagonServer : IRagonServer, INetworkListener
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_writer.Clear();
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_writer.WriteOperation(RagonOperation.PLAYER_DATA_UPDATED);
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_writer.WriteUShort(value.Connection.Id);
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_writer.WriteBytes(value.UserData.Data);
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value.UserData.Write(_writer);
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var sendData = _writer.ToArray();
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_server.Broadcast(sendData, NetworkChannel.RELIABLE);
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value.UserData.IsDirty = false;
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}
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}
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}
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@@ -275,12 +274,11 @@ public class RagonServer : IRagonServer, INetworkListener
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{
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_writer.Clear();
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_writer.WriteOperation(RagonOperation.ROOM_DATA_UPDATED);
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_writer.WriteBytes(room.UserData.Data);
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room.UserData.Write(_writer);
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var sendData = _writer.ToArray();
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_server.Broadcast(sendData, NetworkChannel.RELIABLE);
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room.UserData.IsDirty = false;
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}
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}
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}
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@@ -17,6 +17,7 @@
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using Ragon.Protocol;
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using Ragon.Server.Data;
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using Ragon.Server.Entity;
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using Ragon.Server.Event;
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using Ragon.Server.IO;
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using Ragon.Server.Plugin;
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using Ragon.Server.Time;
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@@ -47,7 +48,9 @@ public class RagonRoom : IRagonRoom, IRagonAction
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public List<RagonEntity> EntityList { get; private set; }
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private readonly HashSet<RagonEntity> _entitiesDirtySet;
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private readonly List<RagonEvent> _bufferedEvents;
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private readonly int _limitBufferedEvents;
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public RagonRoom(string roomId, RoomInformation info, IRoomPlugin roomPlugin)
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{
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Id = roomId;
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@@ -55,7 +58,7 @@ public class RagonRoom : IRagonRoom, IRagonAction
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PlayerMax = info.Max;
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PlayerMin = info.Min;
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Plugin = roomPlugin;
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Players = new Dictionary<ushort, RagonRoomPlayer>(info.Max);
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WaitPlayersList = new List<RagonRoomPlayer>(info.Max);
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ReadyPlayersList = new List<RagonRoomPlayer>(info.Max);
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@@ -67,8 +70,10 @@ public class RagonRoom : IRagonRoom, IRagonAction
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EntityList = new List<RagonEntity>();
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_entitiesDirtySet = new HashSet<RagonEntity>();
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_bufferedEvents = new List<RagonEvent>();
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_limitBufferedEvents = 1000;
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UserData = new RagonData(Array.Empty<byte>());
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UserData = new RagonData();
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Writer = new RagonBuffer();
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}
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@@ -93,6 +98,101 @@ public class RagonRoom : IRagonRoom, IRagonAction
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_entitiesDirtySet.Remove(entity);
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}
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public void RestoreBufferedEvents(RagonRoomPlayer roomPlayer)
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{
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foreach (var evnt in _bufferedEvents)
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{
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Writer.Clear();
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Writer.WriteOperation(RagonOperation.REPLICATE_ROOM_EVENT);
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Writer.WriteUShort(evnt.EventCode);
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Writer.WriteUShort(evnt.Invoker.Connection.Id);
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Writer.WriteByte((byte)RagonReplicationMode.Server);
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evnt.Write(Writer);
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var sendData = Writer.ToArray();
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roomPlayer.Connection.Reliable.Send(sendData);
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}
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}
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public void ReplicateEvent(
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RagonRoomPlayer invoker,
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RagonEvent evnt,
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RagonReplicationMode eventMode,
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RagonRoomPlayer targetPlayer
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)
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{
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var room = Owner.Room;
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var buffer = room.Writer;
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buffer.Clear();
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buffer.WriteOperation(RagonOperation.REPLICATE_ROOM_EVENT);
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buffer.WriteUShort(evnt.EventCode);
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buffer.WriteUShort(invoker.Connection.Id);
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buffer.WriteByte((byte)eventMode);
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evnt.Write(buffer);
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var sendData = buffer.ToArray();
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targetPlayer.Connection.Reliable.Send(sendData);
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}
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public void ReplicateEvent(
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RagonRoomPlayer invoker,
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RagonEvent evnt,
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RagonReplicationMode eventMode,
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RagonTarget targetMode
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)
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{
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if (eventMode == RagonReplicationMode.Buffered && targetMode != RagonTarget.Owner && _bufferedEvents.Count < _limitBufferedEvents)
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{
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_bufferedEvents.Add(evnt);
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}
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Writer.Clear();
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Writer.WriteOperation(RagonOperation.REPLICATE_ROOM_EVENT);
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Writer.WriteUShort(evnt.EventCode);
|
||||
Writer.WriteUShort(invoker.Connection.Id);
|
||||
Writer.WriteByte((byte)eventMode);
|
||||
|
||||
evnt.Write(Writer);
|
||||
|
||||
var sendData = Writer.ToArray();
|
||||
switch (targetMode)
|
||||
{
|
||||
case RagonTarget.Owner:
|
||||
{
|
||||
Owner.Connection.Reliable.Send(sendData);
|
||||
break;
|
||||
}
|
||||
case RagonTarget.ExceptOwner:
|
||||
{
|
||||
foreach (var roomPlayer in ReadyPlayersList)
|
||||
{
|
||||
if (roomPlayer.Connection.Id != Owner.Connection.Id)
|
||||
roomPlayer.Connection.Reliable.Send(sendData);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case RagonTarget.ExceptInvoker:
|
||||
{
|
||||
foreach (var roomPlayer in ReadyPlayersList)
|
||||
{
|
||||
if (roomPlayer.Connection.Id != invoker.Connection.Id)
|
||||
roomPlayer.Connection.Reliable.Send(sendData);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case RagonTarget.All:
|
||||
{
|
||||
Broadcast(sendData);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Tick(float dt)
|
||||
{
|
||||
var entities = (ushort)_entitiesDirtySet.Count;
|
||||
|
||||
@@ -21,4 +21,5 @@ public ref struct RoomInformation
|
||||
public string Scene;
|
||||
public int Min;
|
||||
public int Max;
|
||||
public int BufferedEventsLimit;
|
||||
}
|
||||
@@ -23,6 +23,7 @@ namespace Ragon.Server.Room;
|
||||
public class RagonRoomPlayer
|
||||
{
|
||||
public INetworkConnection Connection { get; }
|
||||
public RagonContext Context { get; }
|
||||
public string Id { get; }
|
||||
public string Name { get; }
|
||||
public bool IsLoaded { get; private set; }
|
||||
@@ -30,11 +31,12 @@ public class RagonRoomPlayer
|
||||
public RagonRoom Room { get; private set; }
|
||||
public RagonEntityCache Entities { get; private set; }
|
||||
|
||||
public RagonRoomPlayer(INetworkConnection connection, string id, string name)
|
||||
public RagonRoomPlayer(RagonContext context, string id, string name)
|
||||
{
|
||||
Id = id;
|
||||
Name = name;
|
||||
Connection = connection;
|
||||
Context = context;
|
||||
Connection = context.Connection;
|
||||
Entities = new RagonEntityCache();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user