feat: player/room user data now available on joined event

This commit is contained in:
2024-05-12 10:57:46 +03:00
parent a9e6a3e853
commit 646744c9a1
26 changed files with 328 additions and 143 deletions
@@ -26,15 +26,8 @@ namespace Ragon.Server.Handler
_logger.Warn($"Player {context.Connection.Id} not authorized for this request");
return;
}
var playerUserData = Reader.ReadBytes(Reader.Capacity);
if (playerUserData.Length > _userDataLimit)
{
_logger.Warn($"Player {context.Connection.Id} exceeded user data limit");
return;
}
context.UserData.Data = playerUserData;
context.UserData.Read(Reader);
}
}
}
@@ -75,7 +75,7 @@ public sealed class RoomCreateOperation : BaseOperation
};
var lobbyPlayer = context.LobbyPlayer;
var roomPlayer = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
var roomPlayer = new RagonRoomPlayer(context, lobbyPlayer.Id, lobbyPlayer.Name);
var roomPlugin = _serverPlugin.CreateRoomPlugin(information);
var room = new RagonRoom(roomId, information, roomPlugin);
@@ -103,11 +103,23 @@ public sealed class RoomCreateOperation : BaseOperation
writer.Clear();
writer.WriteOperation(RagonOperation.JOIN_SUCCESS);
writer.WriteString(room.Id);
writer.WriteString(player.Id);
writer.WriteString(room.Owner.Id);
writer.WriteUShort((ushort)room.PlayerMin);
writer.WriteUShort((ushort)room.PlayerMax);
writer.WriteString(room.Scene);
writer.WriteString(player.Id);
writer.WriteString(room.Owner.Id);
room.UserData.Snapshot(writer);
writer.WriteUShort((ushort)room.PlayerList.Count);
foreach (var roomPlayer in room.PlayerList)
{
writer.WriteUShort(roomPlayer.Connection.Id);
writer.WriteString(roomPlayer.Id);
writer.WriteString(roomPlayer.Name);
roomPlayer.Context.UserData.Snapshot(writer);
}
var sendData = writer.ToArray();
player.Connection.Reliable.Send(sendData);
@@ -1,45 +1,46 @@
using NLog;
using Ragon.Protocol;
using Ragon.Server.Event;
using Ragon.Server.IO;
using Ragon.Server.Lobby;
namespace Ragon.Server.Handler;
public class RoomEventOperation : BaseOperation
{
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
public RoomEventOperation(RagonBuffer reader, RagonBuffer writer) : base(reader, writer)
{
}
public override void Handle(RagonContext context, NetworkChannel channel)
{
if (context.ConnectionStatus == ConnectionStatus.Unauthorized)
{
_logger.Warn($"Player {context.Connection.Id} not authorized for this request");
return;
}
var room = context.Room;
var player = context.RoomPlayer;
var eventId = Reader.ReadUShort();
var replicationMode = (RagonReplicationMode)Reader.ReadByte();
var eventMode = (RagonReplicationMode)Reader.ReadByte();
var targetMode = (RagonTarget)Reader.ReadByte();
var targetPlayerPeerId = (ushort)0;
if (targetMode == RagonTarget.Player)
targetPlayerPeerId = Reader.ReadUShort();
var @event = new RagonEvent(player, eventId);
@event.Read(Reader);
Writer.Clear();
Writer.WriteUShort(eventId);
Writer.WriteUShort(player.Connection.Id);
Writer.WriteUShort((ushort) replicationMode);
var sendData = Writer.ToArray();
if (targetMode == RagonTarget.Player && room.Players.TryGetValue(targetPlayerPeerId, out var targetPlayer))
{
targetPlayer.Connection.Reliable.Send(sendData);
room.ReplicateEvent(player, @event, eventMode, targetPlayer);
return;
}
foreach (var roomPlayer in room.ReadyPlayersList)
roomPlayer.Connection.Reliable.Send(sendData);
room.ReplicateEvent(player, @event, eventMode, targetMode);
}
}
@@ -46,7 +46,7 @@ public sealed class RoomJoinOperation : BaseOperation
return;
}
var player = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
var player = new RagonRoomPlayer(context, lobbyPlayer.Id, lobbyPlayer.Name);
context.SetRoom(existsRoom, player);
if (!existsRoom.Plugin.OnPlayerJoined(player))
@@ -56,6 +56,8 @@ public sealed class RoomJoinOperation : BaseOperation
JoinSuccess(context, existsRoom, Writer);
existsRoom.RestoreBufferedEvents(player);
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} joined to {existsRoom.Id}");
}
@@ -64,12 +66,24 @@ public sealed class RoomJoinOperation : BaseOperation
writer.Clear();
writer.WriteOperation(RagonOperation.JOIN_SUCCESS);
writer.WriteString(room.Id);
writer.WriteString(context.RoomPlayer.Id);
writer.WriteString(room.Owner.Id);
writer.WriteUShort((ushort)room.PlayerMin);
writer.WriteUShort((ushort)room.PlayerMax);
writer.WriteString(room.Scene);
writer.WriteString(context.RoomPlayer.Id);
writer.WriteString(room.Owner.Id);
room.UserData.Snapshot(writer);
writer.WriteUShort((ushort)room.PlayerList.Count);
foreach (var roomPlayer in room.PlayerList)
{
writer.WriteUShort(roomPlayer.Connection.Id);
writer.WriteString(roomPlayer.Id);
writer.WriteString(roomPlayer.Name);
roomPlayer.Context.UserData.Snapshot(writer);
}
var sendData = writer.ToArray();
context.Connection.Reliable.Send(sendData);
}
@@ -52,7 +52,7 @@ public sealed class RoomJoinOrCreateOperation : BaseOperation
if (context.Lobby.FindRoomByScene(_roomPayload.Scene, out var existsRoom))
{
var player = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
var player = new RagonRoomPlayer(context, lobbyPlayer.Id, lobbyPlayer.Name);
if (!existsRoom.Plugin.OnPlayerJoined(player))
return;
@@ -62,6 +62,8 @@ public sealed class RoomJoinOrCreateOperation : BaseOperation
_ragonWebHookPlugin.RoomJoined(context, existsRoom, player);
JoinSuccess(player, existsRoom, Writer);
existsRoom.RestoreBufferedEvents(player);
}
else
{
@@ -72,7 +74,7 @@ public sealed class RoomJoinOrCreateOperation : BaseOperation
Min = _roomPayload.Min,
};
var roomPlayer = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
var roomPlayer = new RagonRoomPlayer(context, lobbyPlayer.Id, lobbyPlayer.Name);
var roomPlugin = _serverPlugin.CreateRoomPlugin(information);
var room = new RagonRoom(roomId, information, roomPlugin);
@@ -96,12 +98,24 @@ public sealed class RoomJoinOrCreateOperation : BaseOperation
writer.Clear();
writer.WriteOperation(RagonOperation.JOIN_SUCCESS);
writer.WriteString(room.Id);
writer.WriteUShort((ushort)room.PlayerMin);
writer.WriteUShort((ushort)room.PlayerMax);
writer.WriteString(room.Scene);
writer.WriteString(player.Id);
writer.WriteString(room.Owner.Id);
writer.WriteUShort((ushort) room.PlayerMin);
writer.WriteUShort((ushort) room.PlayerMax);
writer.WriteString(room.Scene);
room.UserData.Snapshot(writer);
writer.WriteUShort((ushort)room.PlayerList.Count);
foreach (var roomPlayer in room.PlayerList)
{
writer.WriteUShort(roomPlayer.Connection.Id);
writer.WriteString(roomPlayer.Id);
writer.WriteString(roomPlayer.Name);
roomPlayer.Context.UserData.Snapshot(writer);
}
var sendData = writer.ToArray();
player.Connection.Reliable.Send(sendData);
@@ -42,16 +42,9 @@ public sealed class RoomUserDataOperation : BaseOperation
_logger.Warn($"Player {context.Connection.Id} not authorized for this request");
return;
}
var roomUserData = Reader.ReadBytes(Reader.Capacity);
if (roomUserData.Length > _userDataLimit)
{
_logger.Warn("Room user data is too big");
return;
}
var room = context.Room;
if (room != null)
room.UserData.Data = roomUserData;
room.UserData.Read(Reader);
}
}
@@ -143,13 +143,6 @@ public sealed class SceneLoadedOperation : BaseOperation
{
writer.Clear();
writer.WriteOperation(RagonOperation.SNAPSHOT);
writer.WriteUShort((ushort)room.ReadyPlayersList.Count);
foreach (var roomPlayer in room.ReadyPlayersList)
{
writer.WriteUShort(roomPlayer.Connection.Id);
writer.WriteString(roomPlayer.Id);
writer.WriteString(roomPlayer.Name);
}
var dynamicEntities = room.DynamicEntitiesList;
var dynamicEntitiesCount = (ushort)dynamicEntities.Count;