feat: player/room user data now available on joined event

This commit is contained in:
2024-05-12 10:57:46 +03:00
parent a9e6a3e853
commit 646744c9a1
26 changed files with 328 additions and 143 deletions
@@ -143,13 +143,6 @@ public sealed class SceneLoadedOperation : BaseOperation
{
writer.Clear();
writer.WriteOperation(RagonOperation.SNAPSHOT);
writer.WriteUShort((ushort)room.ReadyPlayersList.Count);
foreach (var roomPlayer in room.ReadyPlayersList)
{
writer.WriteUShort(roomPlayer.Connection.Id);
writer.WriteString(roomPlayer.Id);
writer.WriteString(roomPlayer.Name);
}
var dynamicEntities = room.DynamicEntitiesList;
var dynamicEntitiesCount = (ushort)dynamicEntities.Count;