wip
This commit is contained in:
@@ -27,7 +27,7 @@ internal class AuthorizeFailedHandler: IHandler
|
||||
_listenerList = list;
|
||||
}
|
||||
|
||||
public void Handle(RagonBuffer reader)
|
||||
public void Handle(RagonStream reader)
|
||||
{
|
||||
var message = reader.ReadString();
|
||||
_listenerList.OnAuthorizationFailed(message);
|
||||
|
||||
@@ -32,7 +32,7 @@ internal class AuthorizeSuccessHandler: IHandler
|
||||
_listenerList = listenerList;
|
||||
}
|
||||
|
||||
public void Handle(RagonBuffer reader)
|
||||
public void Handle(RagonStream reader)
|
||||
{
|
||||
var playerId = reader.ReadString();
|
||||
var playerName = reader.ReadString();
|
||||
|
||||
@@ -21,5 +21,5 @@ namespace Ragon.Client;
|
||||
|
||||
public interface IHandler
|
||||
{
|
||||
public void Handle(RagonBuffer reader);
|
||||
public void Handle(RagonStream reader);
|
||||
}
|
||||
@@ -28,7 +28,7 @@ internal class JoinFailedHandler: IHandler
|
||||
_listenerList = listenerList;
|
||||
}
|
||||
|
||||
public void Handle(RagonBuffer reader)
|
||||
public void Handle(RagonStream reader)
|
||||
{
|
||||
var message = reader.ReadString();
|
||||
_listenerList.OnFailed(message);
|
||||
|
||||
@@ -41,23 +41,20 @@ internal class JoinSuccessHandler : IHandler
|
||||
{
|
||||
private readonly RagonListenerList _listenerList;
|
||||
private readonly RagonPlayerCache _playerCache;
|
||||
private readonly RagonEntityCache _entityCache;
|
||||
private readonly RagonClient _client;
|
||||
|
||||
public JoinSuccessHandler(
|
||||
RagonClient client,
|
||||
RagonListenerList listenerList,
|
||||
RagonPlayerCache playerCache,
|
||||
RagonEntityCache entityCache
|
||||
RagonPlayerCache playerCache
|
||||
)
|
||||
{
|
||||
_client = client;
|
||||
_listenerList = listenerList;
|
||||
_entityCache = entityCache;
|
||||
_playerCache = playerCache;
|
||||
}
|
||||
|
||||
public void Handle(RagonBuffer reader)
|
||||
public void Handle(RagonStream reader)
|
||||
{
|
||||
var roomId = reader.ReadString();
|
||||
var min = reader.ReadUShort();
|
||||
@@ -68,9 +65,8 @@ internal class JoinSuccessHandler : IHandler
|
||||
|
||||
_playerCache.SetOwnerAndLocal(ownerId, localId);
|
||||
|
||||
var scene = new RagonScene(_client, _playerCache, _entityCache, sceneName);
|
||||
var roomInfo = new RoomParameters(roomId, localId, ownerId, min, max);
|
||||
var room = new RagonRoom(_client, _entityCache, _playerCache, roomInfo, scene);
|
||||
var room = new RagonRoom(_client, _playerCache, roomInfo);
|
||||
|
||||
room.UserData.Read(reader);
|
||||
|
||||
@@ -93,6 +89,5 @@ internal class JoinSuccessHandler : IHandler
|
||||
_client.SetStatus(RagonStatus.ROOM);
|
||||
|
||||
_listenerList.OnJoined();
|
||||
_listenerList.OnSceneRequest(sceneName);
|
||||
}
|
||||
}
|
||||
@@ -23,22 +23,18 @@ internal class LeaveRoomHandler : IHandler
|
||||
{
|
||||
private readonly RagonClient _client;
|
||||
private readonly RagonListenerList _listenerList;
|
||||
private readonly RagonEntityCache _entityCache;
|
||||
|
||||
public LeaveRoomHandler(
|
||||
RagonClient client,
|
||||
RagonListenerList listenerList,
|
||||
RagonEntityCache entityCache)
|
||||
RagonListenerList listenerList)
|
||||
{
|
||||
_client = client;
|
||||
_listenerList = listenerList;
|
||||
_entityCache = entityCache;
|
||||
}
|
||||
|
||||
public void Handle(RagonBuffer reader)
|
||||
public void Handle(RagonStream reader)
|
||||
{
|
||||
_listenerList.OnLeft();
|
||||
_entityCache.Cleanup();
|
||||
_client.Room.Cleanup();
|
||||
}
|
||||
}
|
||||
@@ -23,19 +23,16 @@ internal class OwnershipRoomHandler : IHandler
|
||||
{
|
||||
private readonly RagonListenerList _listenerList;
|
||||
private readonly RagonPlayerCache _playerCache;
|
||||
private readonly RagonEntityCache _entityCache;
|
||||
|
||||
public OwnershipRoomHandler(
|
||||
RagonListenerList listenerList,
|
||||
RagonPlayerCache playerCache,
|
||||
RagonEntityCache entityCache)
|
||||
RagonPlayerCache playerCache)
|
||||
{
|
||||
_listenerList = listenerList;
|
||||
_playerCache = playerCache;
|
||||
_entityCache = entityCache;
|
||||
}
|
||||
|
||||
public void Handle(RagonBuffer reader)
|
||||
public void Handle(RagonStream reader)
|
||||
{
|
||||
var newOwnerId = reader.ReadUShort();
|
||||
var player = _playerCache.GetPlayerByPeer(newOwnerId);
|
||||
|
||||
@@ -33,7 +33,7 @@ internal class PlayerJoinHandler : IHandler
|
||||
_listenerList = listenerList;
|
||||
}
|
||||
|
||||
public void Handle(RagonBuffer reader)
|
||||
public void Handle(RagonStream reader)
|
||||
{
|
||||
var playerPeerId = reader.ReadUShort();
|
||||
var playerId = reader.ReadString();
|
||||
|
||||
@@ -22,21 +22,18 @@ namespace Ragon.Client;
|
||||
internal class PlayerLeftHandler : IHandler
|
||||
{
|
||||
private RagonPlayerCache _playerCache;
|
||||
private RagonEntityCache _entityCache;
|
||||
private RagonListenerList _listenerList;
|
||||
|
||||
public PlayerLeftHandler(
|
||||
RagonEntityCache entityCache,
|
||||
RagonPlayerCache playerCache,
|
||||
RagonListenerList listenerList
|
||||
)
|
||||
{
|
||||
_entityCache = entityCache;
|
||||
_playerCache = playerCache;
|
||||
_listenerList = listenerList;
|
||||
}
|
||||
|
||||
public void Handle(RagonBuffer reader)
|
||||
public void Handle(RagonStream reader)
|
||||
{
|
||||
var playerId = reader.ReadString();
|
||||
var player = _playerCache.GetPlayerById(playerId);
|
||||
@@ -53,9 +50,9 @@ internal class PlayerLeftHandler : IHandler
|
||||
toDeleteIds[i] = entityId;
|
||||
}
|
||||
|
||||
var emptyPayload = new RagonPayload(0);
|
||||
foreach (var id in toDeleteIds)
|
||||
_entityCache.OnDestroy(id, emptyPayload);
|
||||
// var emptyPayload = new RagonPayload(0);
|
||||
// foreach (var id in toDeleteIds)
|
||||
// _entityCache.OnDestroy(id, emptyPayload);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -32,7 +32,7 @@ namespace Ragon.Client
|
||||
_playerCache = playerCache;
|
||||
_listenerList = listenerList;
|
||||
}
|
||||
public void Handle(RagonBuffer reader)
|
||||
public void Handle(RagonStream reader)
|
||||
{
|
||||
var playerPeerId = reader.ReadUShort();
|
||||
var player = _playerCache.GetPlayerByPeer(playerPeerId);
|
||||
|
||||
@@ -32,9 +32,9 @@ internal class RoomDataHandler: IHandler
|
||||
_listeners = listeners;
|
||||
}
|
||||
|
||||
public void Handle(RagonBuffer reader)
|
||||
public void Handle(RagonStream reader)
|
||||
{
|
||||
var rawData = reader.RawData;
|
||||
var rawData = reader.ReadBinary(reader.Lenght);
|
||||
var peerId = (ushort)(rawData[1] + (rawData[2] << 8));
|
||||
|
||||
RagonPlayer player = null;
|
||||
|
||||
@@ -32,7 +32,7 @@ public class RoomEventHandler : IHandler
|
||||
_playerCache = playerCache;
|
||||
}
|
||||
|
||||
public void Handle(RagonBuffer buffer)
|
||||
public void Handle(RagonStream buffer)
|
||||
{
|
||||
var eventCode = buffer.ReadUShort();
|
||||
var peerId = buffer.ReadUShort();
|
||||
|
||||
@@ -13,7 +13,7 @@ internal class RoomListHandler: IHandler
|
||||
_listenerList = list;
|
||||
}
|
||||
|
||||
public void Handle(RagonBuffer reader)
|
||||
public void Handle(RagonStream reader)
|
||||
{
|
||||
var roomCount = reader.ReadUShort();
|
||||
var roomList = new RagonRoomInformation[roomCount];
|
||||
|
||||
@@ -29,7 +29,7 @@ namespace Ragon.Client
|
||||
_listenerList = listenerList;
|
||||
}
|
||||
|
||||
public void Handle(RagonBuffer reader)
|
||||
public void Handle(RagonStream reader)
|
||||
{
|
||||
var changes = _client.Room?.UserData.Read(reader);
|
||||
_listenerList.OnRoomUserData(changes);
|
||||
|
||||
@@ -10,10 +10,10 @@ public class TimestampHandler: IHandler
|
||||
_client = client;
|
||||
}
|
||||
|
||||
public void Handle(RagonBuffer buffer)
|
||||
public void Handle(RagonStream buffer)
|
||||
{
|
||||
var timestamp0 = buffer.Read(32);
|
||||
var timestamp1 = buffer.Read(32);
|
||||
var timestamp0 = (uint)buffer.ReadInt();
|
||||
var timestamp1 = (uint)buffer.ReadInt();
|
||||
var value = new DoubleToUInt { Int0 = timestamp0, Int1 = timestamp1 };
|
||||
|
||||
_client.SetTimestamp(value.Double);
|
||||
|
||||
@@ -22,6 +22,6 @@ public interface IUserData
|
||||
{
|
||||
public byte[] this[string key] { get; set; }
|
||||
bool Dirty { get; }
|
||||
IReadOnlyList<string> Read(RagonBuffer buffer);
|
||||
void Write(RagonBuffer buffer);
|
||||
IReadOnlyList<string> Read(RagonStream buffer);
|
||||
void Write(RagonStream buffer);
|
||||
}
|
||||
@@ -22,16 +22,14 @@ namespace Ragon.Client
|
||||
{
|
||||
private readonly INetworkConnection _connection;
|
||||
private readonly NetworkStatistics _stats;
|
||||
private IRagonEntityListener _entityListener;
|
||||
private IRagonSceneCollector _sceneCollector;
|
||||
|
||||
private IHandler[] _handlers;
|
||||
private RagonBuffer _readBuffer;
|
||||
private RagonBuffer _writeBuffer;
|
||||
private RagonStream _readBuffer;
|
||||
private RagonStream _writeBuffer;
|
||||
private RagonRoom _room;
|
||||
private RagonSession _session;
|
||||
private RagonListenerList _listeners;
|
||||
private RagonPlayerCache _playerCache;
|
||||
private RagonEntityCache _entityCache;
|
||||
private RagonEventCache _eventCache;
|
||||
private RagonStatus _status;
|
||||
|
||||
@@ -44,11 +42,10 @@ namespace Ragon.Client
|
||||
public RagonStatus Status => _status;
|
||||
public RagonSession Session => _session;
|
||||
public RagonEventCache Event => _eventCache;
|
||||
public RagonEntityCache Entity => _entityCache;
|
||||
public NetworkStatistics Statistics => _stats;
|
||||
public RagonRoom Room => _room;
|
||||
|
||||
internal RagonBuffer Buffer => _writeBuffer;
|
||||
internal RagonStream Buffer => _writeBuffer;
|
||||
internal INetworkChannel Reliable => _connection.Reliable;
|
||||
internal INetworkChannel Unreliable => _connection.Unreliable;
|
||||
|
||||
@@ -72,58 +69,23 @@ namespace Ragon.Client
|
||||
}
|
||||
|
||||
|
||||
public void Configure(IRagonSceneCollector sceneCollector)
|
||||
{
|
||||
_sceneCollector = sceneCollector;
|
||||
}
|
||||
|
||||
public void Configure(IRagonEntityListener listener)
|
||||
{
|
||||
_entityListener = listener;
|
||||
}
|
||||
|
||||
public void Connect(string address, ushort port, string protocol)
|
||||
{
|
||||
if (_sceneCollector == null)
|
||||
{
|
||||
RagonLog.Error("Scene collector is not defined!");
|
||||
return;
|
||||
}
|
||||
|
||||
if (_entityListener == null)
|
||||
{
|
||||
RagonLog.Error("Entity Listener is not defined!");
|
||||
return;
|
||||
}
|
||||
|
||||
_writeBuffer = new RagonBuffer();
|
||||
_readBuffer = new RagonBuffer();
|
||||
_writeBuffer = new RagonStream();
|
||||
_readBuffer = new RagonStream();
|
||||
_playerCache = new RagonPlayerCache();
|
||||
_session = new RagonSession(this, _writeBuffer);
|
||||
_entityCache = new RagonEntityCache(this, _playerCache, _sceneCollector);
|
||||
|
||||
_handlers = new IHandler[byte.MaxValue];
|
||||
_handlers[(byte)RagonOperation.AUTHORIZED_SUCCESS] = new AuthorizeSuccessHandler(this, _listeners);
|
||||
_handlers[(byte)RagonOperation.AUTHORIZED_FAILED] = new AuthorizeFailedHandler(_listeners);
|
||||
_handlers[(byte)RagonOperation.JOIN_SUCCESS] =
|
||||
new JoinSuccessHandler(this, _listeners, _playerCache, _entityCache);
|
||||
_handlers[(byte)RagonOperation.JOIN_SUCCESS] = new JoinSuccessHandler(this, _listeners, _playerCache);
|
||||
_handlers[(byte)RagonOperation.JOIN_FAILED] = new JoinFailedHandler(_listeners);
|
||||
_handlers[(byte)RagonOperation.LEAVE_ROOM] = new LeaveRoomHandler(this, _listeners, _entityCache);
|
||||
_handlers[(byte)RagonOperation.OWNERSHIP_ROOM_CHANGED] =
|
||||
new OwnershipRoomHandler(_listeners, _playerCache, _entityCache);
|
||||
_handlers[(byte)RagonOperation.OWNERSHIP_ENTITY_CHANGED] =
|
||||
new EntityOwnershipHandler(_listeners, _playerCache, _entityCache);
|
||||
_handlers[(byte)RagonOperation.LEAVE_ROOM] = new LeaveRoomHandler(this, _listeners);
|
||||
_handlers[(byte)RagonOperation.OWNERSHIP_ROOM_CHANGED] = new OwnershipRoomHandler(_listeners, _playerCache);
|
||||
_handlers[(byte)RagonOperation.PLAYER_JOINED] = new PlayerJoinHandler(_playerCache, _listeners);
|
||||
_handlers[(byte)RagonOperation.PLAYER_LEAVED] = new PlayerLeftHandler(_entityCache, _playerCache, _listeners);
|
||||
_handlers[(byte)RagonOperation.LOAD_SCENE] = new SceneLoadHandler(this, _listeners);
|
||||
_handlers[(byte)RagonOperation.CREATE_ENTITY] =
|
||||
new EntityCreateHandler(this, _playerCache, _entityCache, _entityListener);
|
||||
_handlers[(byte)RagonOperation.REMOVE_ENTITY] = new EntityRemoveHandler(_entityCache);
|
||||
_handlers[(byte)RagonOperation.REPLICATE_ENTITY_STATE] = new StateEntityHandler(_entityCache);
|
||||
_handlers[(byte)RagonOperation.REPLICATE_ENTITY_EVENT] = new EntityEventHandler(_playerCache, _entityCache);
|
||||
_handlers[(byte)RagonOperation.PLAYER_LEAVED] = new PlayerLeftHandler(_playerCache, _listeners);
|
||||
_handlers[(byte)RagonOperation.REPLICATE_ROOM_EVENT] = new RoomEventHandler(this, _playerCache);
|
||||
_handlers[(byte)RagonOperation.SNAPSHOT] =
|
||||
new SnapshotHandler(this, _listeners, _entityCache, _playerCache, _entityListener);
|
||||
_handlers[(byte)RagonOperation.TIMESTAMP_SYNCHRONIZATION] = new TimestampHandler(this);
|
||||
_handlers[(byte)RagonOperation.REPLICATE_RAW_DATA] = new RoomDataHandler(_playerCache, _listeners);
|
||||
_handlers[(byte)RagonOperation.ROOM_LIST_UPDATED] = new RoomListHandler(_session, _listeners);
|
||||
@@ -151,7 +113,7 @@ namespace Ragon.Client
|
||||
if (_replicationTime >= _replicationRate)
|
||||
{
|
||||
_replicationTime = 0;
|
||||
_entityCache.WriteState(_writeBuffer);
|
||||
// _entityCache.WriteState(_writeBuffer);
|
||||
|
||||
SendTimestamp();
|
||||
SendRoomUserData();
|
||||
@@ -185,8 +147,6 @@ namespace Ragon.Client
|
||||
public void AddListener(IRagonOwnershipChangedListener listener) => _listeners.Add(listener);
|
||||
public void AddListener(IRagonPlayerJoinListener listener) => _listeners.Add(listener);
|
||||
public void AddListener(IRagonPlayerLeftListener listener) => _listeners.Add(listener);
|
||||
public void AddListener(IRagonSceneListener listener) => _listeners.Add(listener);
|
||||
public void AddListener(IRagonSceneRequestListener listener) => _listeners.Add(listener);
|
||||
public void AddListener(IRagonDataListener listener) => _listeners.Add(listener);
|
||||
public void AddListener(IRagonRoomListListener listener) => _listeners.Add(listener);
|
||||
public void AddListener(IRagonPlayerUserDataListener listener) => _listeners.Add(listener);
|
||||
@@ -200,8 +160,6 @@ namespace Ragon.Client
|
||||
public void RemoveListener(IRagonOwnershipChangedListener listener) => _listeners.Remove(listener);
|
||||
public void RemoveListener(IRagonPlayerJoinListener listener) => _listeners.Remove(listener);
|
||||
public void RemoveListener(IRagonPlayerLeftListener listener) => _listeners.Remove(listener);
|
||||
public void RemoveListener(IRagonSceneListener listener) => _listeners.Remove(listener);
|
||||
public void RemoveListener(IRagonSceneRequestListener listener) => _listeners.Remove(listener);
|
||||
public void RemoveListener(IRagonDataListener listener) => _listeners.Remove(listener);
|
||||
public void RemoveListener(IRagonRoomListListener listener) => _listeners.Remove(listener);
|
||||
public void RemoveListener(IRagonRoomUserDataListener listener) => _listeners.Remove(listener);
|
||||
@@ -241,8 +199,8 @@ namespace Ragon.Client
|
||||
|
||||
_writeBuffer.Clear();
|
||||
_writeBuffer.WriteOperation(RagonOperation.TIMESTAMP_SYNCHRONIZATION);
|
||||
_writeBuffer.Write(value.Int0, 32);
|
||||
_writeBuffer.Write(value.Int1, 32);
|
||||
_writeBuffer.WriteInt((int)value.Int0);
|
||||
_writeBuffer.WriteInt((int)value.Int1);
|
||||
}
|
||||
|
||||
private void SendRoomUserData()
|
||||
|
||||
@@ -26,8 +26,6 @@ namespace Ragon.Client
|
||||
private readonly List<IRagonFailedListener> _failedListeners = new();
|
||||
private readonly List<IRagonJoinListener> _joinListeners = new();
|
||||
private readonly List<IRagonLeftListener> _leftListeners = new();
|
||||
private readonly List<IRagonSceneListener> _sceneListeners = new();
|
||||
private readonly List<IRagonSceneRequestListener> _sceneRequestListeners = new();
|
||||
private readonly List<IRagonOwnershipChangedListener> _ownershipChangedListeners = new();
|
||||
private readonly List<IRagonPlayerJoinListener> _playerJoinListeners = new();
|
||||
private readonly List<IRagonPlayerLeftListener> _playerLeftListeners = new();
|
||||
@@ -49,7 +47,6 @@ namespace Ragon.Client
|
||||
_failedListeners.Add(listener);
|
||||
_joinListeners.Add(listener);
|
||||
_leftListeners.Add(listener);
|
||||
_sceneListeners.Add(listener);
|
||||
_ownershipChangedListeners.Add(listener);
|
||||
_playerJoinListeners.Add(listener);
|
||||
_playerLeftListeners.Add(listener);
|
||||
@@ -66,7 +63,6 @@ namespace Ragon.Client
|
||||
_failedListeners.Remove(listener);
|
||||
_joinListeners.Remove(listener);
|
||||
_leftListeners.Remove(listener);
|
||||
_sceneListeners.Remove(listener);
|
||||
_ownershipChangedListeners.Remove(listener);
|
||||
_playerJoinListeners.Remove(listener);
|
||||
_playerLeftListeners.Remove(listener);
|
||||
@@ -93,11 +89,6 @@ namespace Ragon.Client
|
||||
_authorizationListeners.Add(listener);
|
||||
}
|
||||
|
||||
public void Add(IRagonSceneRequestListener listener)
|
||||
{
|
||||
_sceneRequestListeners.Add(listener);
|
||||
}
|
||||
|
||||
public void Add(IRagonConnectionListener listener)
|
||||
{
|
||||
_connectionListeners.Add(listener);
|
||||
@@ -118,11 +109,6 @@ namespace Ragon.Client
|
||||
_leftListeners.Add(listener);
|
||||
}
|
||||
|
||||
public void Add(IRagonSceneListener listener)
|
||||
{
|
||||
_sceneListeners.Add(listener);
|
||||
}
|
||||
|
||||
public void Add(IRagonOwnershipChangedListener listener)
|
||||
{
|
||||
_ownershipChangedListeners.Add(listener);
|
||||
@@ -158,11 +144,6 @@ namespace Ragon.Client
|
||||
_delayedActions.Add(() => _dataListeners.Remove(listener));
|
||||
}
|
||||
|
||||
public void Remove(IRagonSceneRequestListener listener)
|
||||
{
|
||||
_delayedActions.Add(() => _sceneRequestListeners.Remove(listener));
|
||||
}
|
||||
|
||||
public void Remove(IRagonAuthorizationListener listener)
|
||||
{
|
||||
_delayedActions.Add(() => _authorizationListeners.Remove(listener));
|
||||
@@ -188,11 +169,6 @@ namespace Ragon.Client
|
||||
_delayedActions.Add(() => _leftListeners.Remove(listener));
|
||||
}
|
||||
|
||||
public void Remove(IRagonSceneListener listener)
|
||||
{
|
||||
_delayedActions.Add(() => _sceneListeners.Remove(listener));
|
||||
}
|
||||
|
||||
public void Remove(IRagonOwnershipChangedListener listener)
|
||||
{
|
||||
_delayedActions.Add(() => _ownershipChangedListeners.Remove(listener));
|
||||
@@ -265,18 +241,6 @@ namespace Ragon.Client
|
||||
listener.OnPlayerJoined(_client, player);
|
||||
}
|
||||
|
||||
public void OnSceneLoaded()
|
||||
{
|
||||
foreach (var listener in _sceneListeners)
|
||||
listener.OnSceneLoaded(_client);
|
||||
}
|
||||
|
||||
public void OnSceneRequest(string sceneName)
|
||||
{
|
||||
foreach (var listener in _sceneRequestListeners)
|
||||
listener.OnRequestScene(_client, sceneName);
|
||||
}
|
||||
|
||||
public void OnJoined()
|
||||
{
|
||||
foreach (var listener in _joinListeners)
|
||||
|
||||
@@ -47,11 +47,9 @@ namespace Ragon.Client
|
||||
}
|
||||
}
|
||||
|
||||
private delegate void OnEventDelegate(RagonPlayer player, RagonBuffer serializer);
|
||||
private delegate void OnEventDelegate(RagonPlayer player, RagonStream serializer);
|
||||
|
||||
private readonly RagonClient _client;
|
||||
private readonly RagonScene _scene;
|
||||
private readonly RagonEntityCache _entityCache;
|
||||
private readonly RagonPlayerCache _playerCache;
|
||||
private readonly RoomParameters _parameters;
|
||||
private readonly RagonUserData _userData;
|
||||
@@ -59,47 +57,40 @@ namespace Ragon.Client
|
||||
public string Id => _parameters.RoomId;
|
||||
public int MinPlayers => _parameters.Min;
|
||||
public int MaxPlayers => _parameters.Max;
|
||||
public string Scene => _scene.Name;
|
||||
public string Scene => "none";
|
||||
|
||||
public IReadOnlyList<RagonPlayer> Players => _playerCache.Players;
|
||||
public RagonPlayer Local => _playerCache.Local;
|
||||
public RagonPlayer Owner => _playerCache.Owner;
|
||||
public RagonUserData UserData => _userData;
|
||||
|
||||
private readonly Dictionary<int, OnEventDelegate> _events = new Dictionary<int, OnEventDelegate>();
|
||||
private readonly Dictionary<int, OnEventDelegate> _events = new();
|
||||
|
||||
private readonly Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>> _localListeners =
|
||||
new Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>>();
|
||||
private readonly Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>> _localListeners = new();
|
||||
|
||||
private readonly Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>> _listeners =
|
||||
new Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>>();
|
||||
private readonly Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>> _listeners = new();
|
||||
|
||||
public RagonRoom(RagonClient client,
|
||||
RagonEntityCache entityCache,
|
||||
RagonPlayerCache playerCache,
|
||||
RoomParameters parameters,
|
||||
RagonScene scene)
|
||||
RoomParameters parameters)
|
||||
{
|
||||
_client = client;
|
||||
_parameters = parameters;
|
||||
_entityCache = entityCache;
|
||||
_playerCache = playerCache;
|
||||
_scene = scene;
|
||||
_userData = new RagonUserData();
|
||||
}
|
||||
|
||||
internal void Cleanup()
|
||||
{
|
||||
_entityCache.Cleanup();
|
||||
_playerCache.Cleanup();
|
||||
}
|
||||
|
||||
internal void Update(string sceneName)
|
||||
{
|
||||
_scene.Update(sceneName);
|
||||
// _scene.Update(sceneName);
|
||||
}
|
||||
|
||||
internal void HandleEvent(ushort eventCode, RagonPlayer caller, RagonBuffer buffer)
|
||||
internal void HandleEvent(ushort eventCode, RagonPlayer caller, RagonStream buffer)
|
||||
{
|
||||
if (_events.TryGetValue(eventCode, out var evnt))
|
||||
evnt?.Invoke(caller, buffer);
|
||||
@@ -107,11 +98,11 @@ namespace Ragon.Client
|
||||
RagonLog.Warn($"Handler event {Id} with eventCode {eventCode} not defined");
|
||||
}
|
||||
|
||||
internal void HandleUserData(RagonBuffer buffer)
|
||||
internal void HandleUserData(RagonStream buffer)
|
||||
{
|
||||
_userData.Read(buffer);
|
||||
}
|
||||
|
||||
|
||||
public IDisposable OnEvent<TEvent>(Action<RagonPlayer, TEvent> callback) where TEvent : IRagonEvent, new()
|
||||
{
|
||||
var t = new TEvent();
|
||||
@@ -147,23 +138,73 @@ namespace Ragon.Client
|
||||
return new EventSubscription(callbacks, localCallbacks, action);
|
||||
}
|
||||
|
||||
public void LoadScene(string sceneName) => _scene.Load(sceneName);
|
||||
public void SceneLoaded() => _scene.SceneLoaded();
|
||||
public void ReplicateEvent<TEvent>(TEvent evnt, RagonTarget target, RagonReplicationMode replicationMode)
|
||||
where TEvent : IRagonEvent, new()
|
||||
{
|
||||
var evntId = _client.Event.GetEventCode(evnt);
|
||||
var buffer = _client.Buffer;
|
||||
|
||||
public void ReplicateEvent<TEvent>(TEvent evnt, RagonTarget target, RagonReplicationMode mode)
|
||||
where TEvent : IRagonEvent, new() => _scene.ReplicateEvent(evnt, target, mode);
|
||||
{
|
||||
if (replicationMode == RagonReplicationMode.Local &&
|
||||
_localListeners.TryGetValue(evntId, out var localListeners))
|
||||
{
|
||||
foreach (var listener in localListeners)
|
||||
listener.Invoke(_client.Room.Local, evnt);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
public void ReplicateEvent<TEvent>(TEvent evnt, RagonPlayer target, RagonReplicationMode mode)
|
||||
where TEvent : IRagonEvent, new() => _scene.ReplicateEvent(evnt, target, mode);
|
||||
{
|
||||
if (replicationMode == RagonReplicationMode.LocalAndServer &&
|
||||
_localListeners.TryGetValue(evntId, out var localListeners))
|
||||
{
|
||||
foreach (var listener in localListeners)
|
||||
listener.Invoke(_client.Room.Local, evnt);
|
||||
}
|
||||
}
|
||||
|
||||
public void ReplicateData(byte[] data, bool reliable = false) => _scene.ReplicateData(data, reliable);
|
||||
buffer.Clear();
|
||||
buffer.WriteOperation(RagonOperation.REPLICATE_ROOM_EVENT);
|
||||
buffer.WriteUShort(evntId);
|
||||
buffer.WriteByte((byte)replicationMode);
|
||||
buffer.WriteByte((byte)target);
|
||||
|
||||
public void CreateEntity(RagonEntity entity) => CreateEntity(entity, null);
|
||||
public void CreateEntity(RagonEntity entity, RagonPayload payload) => _entityCache.Create(entity, payload);
|
||||
public void TransferEntity(RagonEntity entity, RagonPlayer player) => _entityCache.Transfer(entity, player);
|
||||
evnt.Serialize(buffer);
|
||||
|
||||
public void DestroyEntity(RagonEntity entityId) => DestroyEntity(entityId, null);
|
||||
public void DestroyEntity(RagonEntity entityId, RagonPayload payload) => _entityCache.Destroy(entityId, payload);
|
||||
var sendData = buffer.ToArray();
|
||||
_client.Reliable.Send(sendData);
|
||||
}
|
||||
|
||||
public void ReplicateEvent<TEvent>(TEvent evnt, RagonPlayer target, RagonReplicationMode replicationMode)
|
||||
where TEvent : IRagonEvent, new()
|
||||
{
|
||||
var evntId = _client.Event.GetEventCode(evnt);
|
||||
var buffer = _client.Buffer;
|
||||
|
||||
buffer.Clear();
|
||||
buffer.WriteOperation(RagonOperation.REPLICATE_ROOM_EVENT);
|
||||
buffer.WriteUShort(evntId);
|
||||
buffer.WriteByte((byte)replicationMode);
|
||||
buffer.WriteByte((byte)RagonTarget.Player);
|
||||
buffer.WriteUShort(target.PeerId);
|
||||
|
||||
evnt.Serialize(buffer);
|
||||
|
||||
var sendData = buffer.ToArray();
|
||||
_client.Reliable.Send(sendData);
|
||||
}
|
||||
|
||||
public void ReplicateData(byte[] data, bool reliable)
|
||||
{
|
||||
var sendData = new byte[data.Length + 1];
|
||||
sendData[0] = (byte)RagonOperation.REPLICATE_RAW_DATA;
|
||||
Array.Copy(data, 0, sendData, 1, data.Length);
|
||||
|
||||
if (reliable)
|
||||
_client.Reliable.Send(sendData);
|
||||
else
|
||||
_client.Unreliable.Send(sendData);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
|
||||
@@ -21,9 +21,9 @@ namespace Ragon.Client
|
||||
public class RagonSession
|
||||
{
|
||||
private readonly RagonClient _client;
|
||||
private readonly RagonBuffer _buffer;
|
||||
private readonly RagonStream _buffer;
|
||||
|
||||
public RagonSession(RagonClient client, RagonBuffer buffer)
|
||||
public RagonSession(RagonClient client, RagonStream buffer)
|
||||
{
|
||||
_client = client;
|
||||
_buffer = buffer;
|
||||
|
||||
@@ -57,7 +57,7 @@ namespace Ragon.Client
|
||||
{
|
||||
}
|
||||
|
||||
public IReadOnlyList<string> Read(RagonBuffer buffer)
|
||||
public IReadOnlyList<string> Read(RagonStream buffer)
|
||||
{
|
||||
var len = buffer.ReadUShort();
|
||||
var changes = new List<string>(len);
|
||||
@@ -67,7 +67,7 @@ namespace Ragon.Client
|
||||
var valueSize = buffer.ReadUShort();
|
||||
if (valueSize > 0)
|
||||
{
|
||||
var value = buffer.ReadBytes(valueSize);
|
||||
var value = buffer.ReadBinary(valueSize);
|
||||
_properties[key] = value;
|
||||
}
|
||||
else
|
||||
@@ -81,7 +81,7 @@ namespace Ragon.Client
|
||||
return changes;
|
||||
}
|
||||
|
||||
public void Write(RagonBuffer buffer)
|
||||
public void Write(RagonStream buffer)
|
||||
{
|
||||
buffer.WriteUShort((ushort)_localChanges.Count);
|
||||
foreach (var propertyChanged in _localChanges)
|
||||
@@ -90,7 +90,7 @@ namespace Ragon.Client
|
||||
if (_properties.TryGetValue(propertyChanged, out var property))
|
||||
{
|
||||
buffer.WriteUShort((ushort)property.Length);
|
||||
buffer.WriteBytes(property);
|
||||
buffer.WriteBinary(property);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -35,12 +35,12 @@ public class RagonUserDataReadOnly : IUserData
|
||||
{
|
||||
}
|
||||
|
||||
public void Write(RagonBuffer buffer)
|
||||
public void Write(RagonStream buffer)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public IReadOnlyList<string> Read(RagonBuffer buffer)
|
||||
public IReadOnlyList<string> Read(RagonStream buffer)
|
||||
{
|
||||
var len = buffer.ReadUShort();
|
||||
var changes = new List<string>(len);
|
||||
@@ -50,7 +50,7 @@ public class RagonUserDataReadOnly : IUserData
|
||||
var valueSize = buffer.ReadUShort();
|
||||
if (valueSize > 0)
|
||||
{
|
||||
var value = buffer.ReadBytes(valueSize);
|
||||
var value = buffer.ReadBinary(valueSize);
|
||||
_properties[key] = value;
|
||||
|
||||
}
|
||||
|
||||
+4
-4
@@ -17,7 +17,7 @@
|
||||
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Client
|
||||
namespace Ragon.Client.Replication
|
||||
{
|
||||
public sealed class RagonEntity : IDisposable
|
||||
{
|
||||
@@ -118,9 +118,9 @@ namespace Ragon.Client
|
||||
|
||||
var buffer = new RagonBuffer();
|
||||
|
||||
data.Write(buffer);
|
||||
// data.Write(buffer);
|
||||
|
||||
payload.Deserialize(buffer);
|
||||
// payload.Deserialize(buffer);
|
||||
|
||||
return payload;
|
||||
}
|
||||
@@ -251,7 +251,7 @@ namespace Ragon.Client
|
||||
{
|
||||
_events.Add(eventCode, (player, serializer) =>
|
||||
{
|
||||
t.Deserialize(serializer);
|
||||
// t.Deserialize(serializer);
|
||||
|
||||
foreach (var callbackListener in callbacks)
|
||||
callbackListener.Invoke(player, t);
|
||||
+1
-1
@@ -17,7 +17,7 @@
|
||||
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Client;
|
||||
namespace Ragon.Client.Replication;
|
||||
|
||||
public sealed class RagonEntityState
|
||||
{
|
||||
+6
-6
@@ -17,13 +17,13 @@
|
||||
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Client;
|
||||
namespace Ragon.Client.Replication;
|
||||
|
||||
public class RagonPayload
|
||||
{
|
||||
public static RagonPayload Empty = new RagonPayload(0);
|
||||
|
||||
private readonly uint[] _data = new uint[128];
|
||||
private byte[] _data = new byte[128];
|
||||
private readonly int _size = 0;
|
||||
|
||||
public RagonPayload(int capacity)
|
||||
@@ -32,14 +32,14 @@ public class RagonPayload
|
||||
}
|
||||
public int Size => _size;
|
||||
|
||||
public void Read(RagonBuffer buffer)
|
||||
public void Read(RagonStream buffer)
|
||||
{
|
||||
buffer.ReadArray(_data, _size);
|
||||
_data = buffer.ReadBinary(_size);
|
||||
}
|
||||
|
||||
public void Write(RagonBuffer buffer)
|
||||
public void Write(RagonStream buffer)
|
||||
{
|
||||
buffer.WriteArray(_data, _size);
|
||||
buffer.WriteBinary(_data);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
+1
-1
@@ -16,7 +16,7 @@
|
||||
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Client
|
||||
namespace Ragon.Client.Replication
|
||||
{
|
||||
[Serializable]
|
||||
public class RagonProperty
|
||||
+6
-6
@@ -16,9 +16,9 @@
|
||||
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Client;
|
||||
namespace Ragon.Client.Replication;
|
||||
|
||||
internal class EntityCreateHandler : IHandler
|
||||
internal class EntityCreateHandler
|
||||
{
|
||||
private readonly RagonClient _client;
|
||||
private readonly RagonPlayerCache _playerCache;
|
||||
@@ -38,15 +38,15 @@ internal class EntityCreateHandler : IHandler
|
||||
_entityListener = entityListener;
|
||||
}
|
||||
|
||||
public void Handle(RagonBuffer reader)
|
||||
public void Handle(RagonStream reader)
|
||||
{
|
||||
var attachId = reader.ReadUShort();
|
||||
var entityType = reader.ReadUShort();
|
||||
var entityId = reader.ReadUShort();
|
||||
var ownerId = reader.ReadUShort();
|
||||
var player = _playerCache.GetPlayerByPeer(ownerId);
|
||||
var payload = new RagonPayload(reader.Capacity);
|
||||
payload.Read(reader);
|
||||
// var payload = new RagonPayload(reader.Capacity);
|
||||
// payload.Read(reader);
|
||||
|
||||
if (player == null)
|
||||
{
|
||||
@@ -59,7 +59,7 @@ internal class EntityCreateHandler : IHandler
|
||||
var hasAuthority = _playerCache.Local.Id == player.Id;
|
||||
var entity = _entityCache.TryGetEntity(attachId, entityType, 0, entityId, hasAuthority, out var hasCreated);
|
||||
|
||||
entity.Prepare(_client, entityId, entityType, hasAuthority, player, payload);
|
||||
// entity.Prepare(_client, entityId, entityType, hasAuthority, player, payload);
|
||||
|
||||
if (hasCreated)
|
||||
_entityListener.OnEntityCreated(entity);
|
||||
+2
-2
@@ -16,9 +16,9 @@
|
||||
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Client;
|
||||
namespace Ragon.Client.Replication;
|
||||
|
||||
internal class EntityEventHandler : IHandler
|
||||
internal class EntityEventHandler
|
||||
{
|
||||
private readonly RagonPlayerCache _playerCache;
|
||||
private readonly RagonEntityCache _entityCache;
|
||||
+2
-2
@@ -17,9 +17,9 @@
|
||||
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Client;
|
||||
namespace Ragon.Client.Replication;
|
||||
|
||||
internal class EntityOwnershipHandler: IHandler
|
||||
internal class EntityOwnershipHandler
|
||||
{
|
||||
private readonly RagonListenerList _listenerList;
|
||||
private readonly RagonPlayerCache _playerCache;
|
||||
+5
-5
@@ -17,9 +17,9 @@
|
||||
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Client;
|
||||
namespace Ragon.Client.Replication;
|
||||
|
||||
internal class EntityRemoveHandler: IHandler
|
||||
internal class EntityRemoveHandler
|
||||
{
|
||||
private readonly RagonEntityCache _entityCache;
|
||||
|
||||
@@ -31,9 +31,9 @@ internal class EntityRemoveHandler: IHandler
|
||||
public void Handle(RagonBuffer reader)
|
||||
{
|
||||
var entityId = reader.ReadUShort();
|
||||
var payload = new RagonPayload(reader.Capacity);
|
||||
payload.Read(reader);
|
||||
// var payload = new RagonPayload(reader.Capacity);
|
||||
// payload.Read(reader);
|
||||
|
||||
_entityCache.OnDestroy(entityId, payload);
|
||||
// _entityCache.OnDestroy(entityId, payload);
|
||||
}
|
||||
}
|
||||
+2
-2
@@ -16,9 +16,9 @@
|
||||
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Client;
|
||||
namespace Ragon.Client.Replication;
|
||||
|
||||
internal class StateEntityHandler: IHandler
|
||||
internal class StateEntityHandler
|
||||
{
|
||||
private readonly RagonEntityCache _entityCache;
|
||||
|
||||
+3
-3
@@ -16,9 +16,9 @@
|
||||
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Client;
|
||||
namespace Ragon.Client.Replication;
|
||||
|
||||
internal class SceneLoadHandler: IHandler
|
||||
internal class SceneLoadHandler
|
||||
{
|
||||
private readonly RagonClient _client;
|
||||
private readonly RagonListenerList _listenerList;
|
||||
@@ -40,6 +40,6 @@ internal class SceneLoadHandler: IHandler
|
||||
room.Cleanup();
|
||||
room.Update(sceneName);
|
||||
|
||||
_listenerList.OnSceneRequest(sceneName);
|
||||
// _listenerList.OnSceneRequest(sceneName);
|
||||
}
|
||||
}
|
||||
+5
-7
@@ -14,13 +14,11 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
|
||||
using System.Diagnostics;
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Client;
|
||||
namespace Ragon.Client.Replication;
|
||||
|
||||
internal class SnapshotHandler : IHandler
|
||||
internal class SnapshotHandler
|
||||
{
|
||||
private readonly IRagonEntityListener _entityListener;
|
||||
private readonly RagonClient _client;
|
||||
@@ -69,8 +67,8 @@ internal class SnapshotHandler : IHandler
|
||||
var payload = RagonPayload.Empty;
|
||||
if (payloadSize > 0)
|
||||
{
|
||||
payload = new RagonPayload(payloadSize);
|
||||
payload.Read(buffer);
|
||||
// payload = new RagonPayload(payloadSize);
|
||||
// payload.Read(buffer);
|
||||
}
|
||||
|
||||
entity.Prepare(_client, entityId, entityType, hasAuthority, player, payload);
|
||||
@@ -113,6 +111,6 @@ internal class SnapshotHandler : IHandler
|
||||
foreach (var entity in entities)
|
||||
entity.Attach();
|
||||
|
||||
_listenerList.OnSceneLoaded();
|
||||
// _listenerList.OnSceneLoaded();
|
||||
}
|
||||
}
|
||||
+1
-1
@@ -14,7 +14,7 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
namespace Ragon.Client;
|
||||
namespace Ragon.Client.Replication;
|
||||
|
||||
public interface IRagonEntityListener
|
||||
{
|
||||
+3
-2
@@ -18,8 +18,9 @@ using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Client
|
||||
{
|
||||
public interface IRagonPayload: IRagonSerializable
|
||||
public interface IRagonPayload
|
||||
{
|
||||
|
||||
public void Serialize(RagonStream buffer);
|
||||
public void Deserialize(RagonStream buffer);
|
||||
}
|
||||
}
|
||||
+1
-1
@@ -14,7 +14,7 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
namespace Ragon.Client;
|
||||
namespace Ragon.Client.Replication;
|
||||
|
||||
public interface IRagonSceneCollector
|
||||
{
|
||||
+2
-2
@@ -16,7 +16,7 @@
|
||||
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Client;
|
||||
namespace Ragon.Client.Replication;
|
||||
|
||||
public sealed class RagonEntityCache
|
||||
{
|
||||
@@ -58,7 +58,7 @@ public sealed class RagonEntityCache
|
||||
buffer.WriteUShort(entity.Type);
|
||||
buffer.WriteByte((byte)entity.Authority);
|
||||
|
||||
entity.State.WriteInfo(buffer);
|
||||
// entity.State.WriteInfo(buffer);
|
||||
|
||||
spawnPayload?.Write(buffer);
|
||||
|
||||
+20
-20
@@ -16,20 +16,20 @@
|
||||
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Client;
|
||||
namespace Ragon.Client.Replication;
|
||||
|
||||
public class RagonScene
|
||||
{
|
||||
public string Name { get; private set; }
|
||||
|
||||
|
||||
private readonly RagonClient _client;
|
||||
private readonly RagonEntityCache _entityCache;
|
||||
private readonly RagonPlayerCache _playerCache;
|
||||
|
||||
|
||||
public RagonScene(RagonClient client, RagonPlayerCache playerCache, RagonEntityCache entityCache, string sceneName)
|
||||
{
|
||||
Name = sceneName;
|
||||
|
||||
|
||||
_client = client;
|
||||
_playerCache = playerCache;
|
||||
_entityCache = entityCache;
|
||||
@@ -39,11 +39,11 @@ public class RagonScene
|
||||
{
|
||||
Name = scene;
|
||||
}
|
||||
|
||||
|
||||
internal void Load(string sceneName)
|
||||
{
|
||||
var buffer = _client.Buffer;
|
||||
|
||||
|
||||
buffer.Clear();
|
||||
buffer.WriteOperation(RagonOperation.LOAD_SCENE);
|
||||
buffer.WriteString(sceneName);
|
||||
@@ -55,38 +55,38 @@ public class RagonScene
|
||||
internal void SceneLoaded()
|
||||
{
|
||||
var buffer = _client.Buffer;
|
||||
|
||||
|
||||
buffer.Clear();
|
||||
buffer.WriteOperation(RagonOperation.SCENE_LOADED);
|
||||
|
||||
if (_playerCache.IsRoomOwner)
|
||||
_entityCache.WriteScene(buffer);
|
||||
else
|
||||
_entityCache.CacheScene();
|
||||
|
||||
// if (_playerCache.IsRoomOwner)
|
||||
// _entityCache.WriteScene(buffer);
|
||||
// else
|
||||
// _entityCache.CacheScene();
|
||||
|
||||
var sendData = buffer.ToArray();
|
||||
_client.Reliable.Send(sendData);
|
||||
}
|
||||
|
||||
internal void ReplicateEvent<TEvent>(TEvent evnt, RagonTarget target, RagonReplicationMode replicationMode)
|
||||
public void ReplicateEvent<TEvent>(TEvent evnt, RagonTarget target, RagonReplicationMode replicationMode)
|
||||
where TEvent : IRagonEvent, new()
|
||||
{
|
||||
var evntId = _client.Event.GetEventCode(evnt);
|
||||
var buffer = _client.Buffer;
|
||||
|
||||
|
||||
buffer.Clear();
|
||||
buffer.WriteOperation(RagonOperation.REPLICATE_ROOM_EVENT);
|
||||
buffer.WriteUShort(evntId);
|
||||
buffer.WriteByte((byte)replicationMode);
|
||||
buffer.WriteByte((byte)target);
|
||||
|
||||
|
||||
evnt.Serialize(buffer);
|
||||
|
||||
|
||||
var sendData = buffer.ToArray();
|
||||
_client.Reliable.Send(sendData);
|
||||
}
|
||||
|
||||
internal void ReplicateEvent<TEvent>(TEvent evnt, RagonPlayer target, RagonReplicationMode replicationMode)
|
||||
|
||||
public void ReplicateEvent<TEvent>(TEvent evnt, RagonPlayer target, RagonReplicationMode replicationMode)
|
||||
where TEvent : IRagonEvent, new()
|
||||
{
|
||||
var evntId = _client.Event.GetEventCode(evnt);
|
||||
@@ -108,9 +108,9 @@ public class RagonScene
|
||||
public void ReplicateData(byte[] data, bool reliable)
|
||||
{
|
||||
var sendData = new byte[data.Length + 1];
|
||||
sendData[0] = (byte) RagonOperation.REPLICATE_RAW_DATA;
|
||||
sendData[0] = (byte)RagonOperation.REPLICATE_RAW_DATA;
|
||||
Array.Copy(data, 0, sendData, 1, data.Length);
|
||||
|
||||
|
||||
if (reliable)
|
||||
_client.Reliable.Send(sendData);
|
||||
else
|
||||
Reference in New Issue
Block a user