wip
This commit is contained in:
@@ -0,0 +1,119 @@
|
||||
/*
|
||||
* Copyright 2023-2024 Eduard Kargin <kargin.eduard@gmail.com>
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Client.Replication;
|
||||
|
||||
public class RagonScene
|
||||
{
|
||||
public string Name { get; private set; }
|
||||
|
||||
private readonly RagonClient _client;
|
||||
private readonly RagonEntityCache _entityCache;
|
||||
private readonly RagonPlayerCache _playerCache;
|
||||
|
||||
public RagonScene(RagonClient client, RagonPlayerCache playerCache, RagonEntityCache entityCache, string sceneName)
|
||||
{
|
||||
Name = sceneName;
|
||||
|
||||
_client = client;
|
||||
_playerCache = playerCache;
|
||||
_entityCache = entityCache;
|
||||
}
|
||||
|
||||
internal void Update(string scene)
|
||||
{
|
||||
Name = scene;
|
||||
}
|
||||
|
||||
internal void Load(string sceneName)
|
||||
{
|
||||
var buffer = _client.Buffer;
|
||||
|
||||
buffer.Clear();
|
||||
buffer.WriteOperation(RagonOperation.LOAD_SCENE);
|
||||
buffer.WriteString(sceneName);
|
||||
|
||||
var sendData = buffer.ToArray();
|
||||
_client.Reliable.Send(sendData);
|
||||
}
|
||||
|
||||
internal void SceneLoaded()
|
||||
{
|
||||
var buffer = _client.Buffer;
|
||||
|
||||
buffer.Clear();
|
||||
buffer.WriteOperation(RagonOperation.SCENE_LOADED);
|
||||
|
||||
// if (_playerCache.IsRoomOwner)
|
||||
// _entityCache.WriteScene(buffer);
|
||||
// else
|
||||
// _entityCache.CacheScene();
|
||||
|
||||
var sendData = buffer.ToArray();
|
||||
_client.Reliable.Send(sendData);
|
||||
}
|
||||
|
||||
public void ReplicateEvent<TEvent>(TEvent evnt, RagonTarget target, RagonReplicationMode replicationMode)
|
||||
where TEvent : IRagonEvent, new()
|
||||
{
|
||||
var evntId = _client.Event.GetEventCode(evnt);
|
||||
var buffer = _client.Buffer;
|
||||
|
||||
buffer.Clear();
|
||||
buffer.WriteOperation(RagonOperation.REPLICATE_ROOM_EVENT);
|
||||
buffer.WriteUShort(evntId);
|
||||
buffer.WriteByte((byte)replicationMode);
|
||||
buffer.WriteByte((byte)target);
|
||||
|
||||
evnt.Serialize(buffer);
|
||||
|
||||
var sendData = buffer.ToArray();
|
||||
_client.Reliable.Send(sendData);
|
||||
}
|
||||
|
||||
public void ReplicateEvent<TEvent>(TEvent evnt, RagonPlayer target, RagonReplicationMode replicationMode)
|
||||
where TEvent : IRagonEvent, new()
|
||||
{
|
||||
var evntId = _client.Event.GetEventCode(evnt);
|
||||
var buffer = _client.Buffer;
|
||||
|
||||
buffer.Clear();
|
||||
buffer.WriteOperation(RagonOperation.REPLICATE_ROOM_EVENT);
|
||||
buffer.WriteUShort(evntId);
|
||||
buffer.WriteByte((byte)replicationMode);
|
||||
buffer.WriteByte((byte)RagonTarget.Player);
|
||||
buffer.WriteUShort(target.PeerId);
|
||||
|
||||
evnt.Serialize(buffer);
|
||||
|
||||
var sendData = buffer.ToArray();
|
||||
_client.Reliable.Send(sendData);
|
||||
}
|
||||
|
||||
public void ReplicateData(byte[] data, bool reliable)
|
||||
{
|
||||
var sendData = new byte[data.Length + 1];
|
||||
sendData[0] = (byte)RagonOperation.REPLICATE_RAW_DATA;
|
||||
Array.Copy(data, 0, sendData, 1, data.Length);
|
||||
|
||||
if (reliable)
|
||||
_client.Reliable.Send(sendData);
|
||||
else
|
||||
_client.Unreliable.Send(sendData);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user