wip
This commit is contained in:
@@ -15,6 +15,7 @@
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*/
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using Ragon.Client.Replication;
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using Ragon.Protocol;
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namespace Ragon.Client.Property
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@@ -15,6 +15,7 @@
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*/
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using Ragon.Client.Replication;
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using Ragon.Protocol;
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namespace Ragon.Client
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@@ -15,6 +15,7 @@
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*/
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using Ragon.Client.Replication;
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using Ragon.Protocol;
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namespace Ragon.Client.Property
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@@ -16,6 +16,7 @@
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using System.Numerics;
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using Ragon.Client.Compressor;
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using Ragon.Client.Replication;
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using Ragon.Protocol;
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namespace Ragon.Client.Property;
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@@ -16,6 +16,7 @@
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using System.Text;
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using Ragon.Client.Replication;
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using Ragon.Protocol;
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namespace Ragon.Client.Property
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@@ -17,6 +17,7 @@
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using System;
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using System.Numerics;
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using Ragon.Client.Compressor;
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using Ragon.Client.Replication;
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using Ragon.Protocol;
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namespace Ragon.Client.Property
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@@ -27,7 +27,7 @@ internal class AuthorizeFailedHandler: IHandler
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_listenerList = list;
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}
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public void Handle(RagonBuffer reader)
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public void Handle(RagonStream reader)
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{
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var message = reader.ReadString();
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_listenerList.OnAuthorizationFailed(message);
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@@ -32,7 +32,7 @@ internal class AuthorizeSuccessHandler: IHandler
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_listenerList = listenerList;
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}
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public void Handle(RagonBuffer reader)
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public void Handle(RagonStream reader)
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{
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var playerId = reader.ReadString();
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var playerName = reader.ReadString();
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@@ -21,5 +21,5 @@ namespace Ragon.Client;
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public interface IHandler
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{
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public void Handle(RagonBuffer reader);
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public void Handle(RagonStream reader);
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}
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@@ -28,7 +28,7 @@ internal class JoinFailedHandler: IHandler
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_listenerList = listenerList;
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}
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public void Handle(RagonBuffer reader)
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public void Handle(RagonStream reader)
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{
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var message = reader.ReadString();
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_listenerList.OnFailed(message);
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@@ -41,23 +41,20 @@ internal class JoinSuccessHandler : IHandler
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{
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private readonly RagonListenerList _listenerList;
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private readonly RagonPlayerCache _playerCache;
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private readonly RagonEntityCache _entityCache;
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private readonly RagonClient _client;
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public JoinSuccessHandler(
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RagonClient client,
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RagonListenerList listenerList,
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RagonPlayerCache playerCache,
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RagonEntityCache entityCache
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RagonPlayerCache playerCache
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)
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{
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_client = client;
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_listenerList = listenerList;
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_entityCache = entityCache;
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_playerCache = playerCache;
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}
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public void Handle(RagonBuffer reader)
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public void Handle(RagonStream reader)
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{
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var roomId = reader.ReadString();
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var min = reader.ReadUShort();
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@@ -68,9 +65,8 @@ internal class JoinSuccessHandler : IHandler
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_playerCache.SetOwnerAndLocal(ownerId, localId);
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var scene = new RagonScene(_client, _playerCache, _entityCache, sceneName);
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var roomInfo = new RoomParameters(roomId, localId, ownerId, min, max);
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var room = new RagonRoom(_client, _entityCache, _playerCache, roomInfo, scene);
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var room = new RagonRoom(_client, _playerCache, roomInfo);
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room.UserData.Read(reader);
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@@ -93,6 +89,5 @@ internal class JoinSuccessHandler : IHandler
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_client.SetStatus(RagonStatus.ROOM);
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_listenerList.OnJoined();
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_listenerList.OnSceneRequest(sceneName);
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}
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}
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@@ -23,22 +23,18 @@ internal class LeaveRoomHandler : IHandler
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{
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private readonly RagonClient _client;
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private readonly RagonListenerList _listenerList;
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private readonly RagonEntityCache _entityCache;
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public LeaveRoomHandler(
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RagonClient client,
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RagonListenerList listenerList,
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RagonEntityCache entityCache)
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RagonListenerList listenerList)
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{
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_client = client;
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_listenerList = listenerList;
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_entityCache = entityCache;
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}
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public void Handle(RagonBuffer reader)
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public void Handle(RagonStream reader)
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{
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_listenerList.OnLeft();
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_entityCache.Cleanup();
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_client.Room.Cleanup();
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}
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}
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@@ -23,19 +23,16 @@ internal class OwnershipRoomHandler : IHandler
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{
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private readonly RagonListenerList _listenerList;
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private readonly RagonPlayerCache _playerCache;
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private readonly RagonEntityCache _entityCache;
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public OwnershipRoomHandler(
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RagonListenerList listenerList,
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RagonPlayerCache playerCache,
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RagonEntityCache entityCache)
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RagonPlayerCache playerCache)
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{
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_listenerList = listenerList;
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_playerCache = playerCache;
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_entityCache = entityCache;
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}
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public void Handle(RagonBuffer reader)
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public void Handle(RagonStream reader)
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{
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var newOwnerId = reader.ReadUShort();
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var player = _playerCache.GetPlayerByPeer(newOwnerId);
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@@ -33,7 +33,7 @@ internal class PlayerJoinHandler : IHandler
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_listenerList = listenerList;
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}
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public void Handle(RagonBuffer reader)
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public void Handle(RagonStream reader)
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{
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var playerPeerId = reader.ReadUShort();
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var playerId = reader.ReadString();
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@@ -22,21 +22,18 @@ namespace Ragon.Client;
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internal class PlayerLeftHandler : IHandler
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{
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private RagonPlayerCache _playerCache;
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private RagonEntityCache _entityCache;
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private RagonListenerList _listenerList;
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public PlayerLeftHandler(
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RagonEntityCache entityCache,
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RagonPlayerCache playerCache,
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RagonListenerList listenerList
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)
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{
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_entityCache = entityCache;
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_playerCache = playerCache;
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_listenerList = listenerList;
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}
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public void Handle(RagonBuffer reader)
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public void Handle(RagonStream reader)
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{
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var playerId = reader.ReadString();
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var player = _playerCache.GetPlayerById(playerId);
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@@ -53,9 +50,9 @@ internal class PlayerLeftHandler : IHandler
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toDeleteIds[i] = entityId;
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}
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var emptyPayload = new RagonPayload(0);
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foreach (var id in toDeleteIds)
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_entityCache.OnDestroy(id, emptyPayload);
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// var emptyPayload = new RagonPayload(0);
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// foreach (var id in toDeleteIds)
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// _entityCache.OnDestroy(id, emptyPayload);
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}
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else
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{
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@@ -32,7 +32,7 @@ namespace Ragon.Client
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_playerCache = playerCache;
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_listenerList = listenerList;
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}
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public void Handle(RagonBuffer reader)
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public void Handle(RagonStream reader)
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{
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var playerPeerId = reader.ReadUShort();
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var player = _playerCache.GetPlayerByPeer(playerPeerId);
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@@ -32,9 +32,9 @@ internal class RoomDataHandler: IHandler
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_listeners = listeners;
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}
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public void Handle(RagonBuffer reader)
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public void Handle(RagonStream reader)
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{
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var rawData = reader.RawData;
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var rawData = reader.ReadBinary(reader.Lenght);
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var peerId = (ushort)(rawData[1] + (rawData[2] << 8));
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RagonPlayer player = null;
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@@ -32,7 +32,7 @@ public class RoomEventHandler : IHandler
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_playerCache = playerCache;
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}
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public void Handle(RagonBuffer buffer)
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public void Handle(RagonStream buffer)
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{
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var eventCode = buffer.ReadUShort();
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var peerId = buffer.ReadUShort();
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@@ -13,7 +13,7 @@ internal class RoomListHandler: IHandler
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_listenerList = list;
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}
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public void Handle(RagonBuffer reader)
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public void Handle(RagonStream reader)
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{
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var roomCount = reader.ReadUShort();
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var roomList = new RagonRoomInformation[roomCount];
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@@ -29,7 +29,7 @@ namespace Ragon.Client
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_listenerList = listenerList;
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}
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public void Handle(RagonBuffer reader)
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public void Handle(RagonStream reader)
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{
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var changes = _client.Room?.UserData.Read(reader);
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_listenerList.OnRoomUserData(changes);
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@@ -10,10 +10,10 @@ public class TimestampHandler: IHandler
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_client = client;
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}
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public void Handle(RagonBuffer buffer)
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public void Handle(RagonStream buffer)
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{
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var timestamp0 = buffer.Read(32);
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var timestamp1 = buffer.Read(32);
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var timestamp0 = (uint)buffer.ReadInt();
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var timestamp1 = (uint)buffer.ReadInt();
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var value = new DoubleToUInt { Int0 = timestamp0, Int1 = timestamp1 };
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_client.SetTimestamp(value.Double);
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@@ -22,6 +22,6 @@ public interface IUserData
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{
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public byte[] this[string key] { get; set; }
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bool Dirty { get; }
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IReadOnlyList<string> Read(RagonBuffer buffer);
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void Write(RagonBuffer buffer);
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IReadOnlyList<string> Read(RagonStream buffer);
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void Write(RagonStream buffer);
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}
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@@ -22,16 +22,14 @@ namespace Ragon.Client
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{
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private readonly INetworkConnection _connection;
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private readonly NetworkStatistics _stats;
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private IRagonEntityListener _entityListener;
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private IRagonSceneCollector _sceneCollector;
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private IHandler[] _handlers;
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private RagonBuffer _readBuffer;
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private RagonBuffer _writeBuffer;
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private RagonStream _readBuffer;
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private RagonStream _writeBuffer;
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private RagonRoom _room;
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private RagonSession _session;
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private RagonListenerList _listeners;
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private RagonPlayerCache _playerCache;
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private RagonEntityCache _entityCache;
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private RagonEventCache _eventCache;
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private RagonStatus _status;
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@@ -44,11 +42,10 @@ namespace Ragon.Client
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public RagonStatus Status => _status;
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public RagonSession Session => _session;
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public RagonEventCache Event => _eventCache;
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public RagonEntityCache Entity => _entityCache;
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public NetworkStatistics Statistics => _stats;
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public RagonRoom Room => _room;
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internal RagonBuffer Buffer => _writeBuffer;
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internal RagonStream Buffer => _writeBuffer;
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internal INetworkChannel Reliable => _connection.Reliable;
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internal INetworkChannel Unreliable => _connection.Unreliable;
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@@ -72,58 +69,23 @@ namespace Ragon.Client
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}
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public void Configure(IRagonSceneCollector sceneCollector)
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{
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_sceneCollector = sceneCollector;
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}
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public void Configure(IRagonEntityListener listener)
|
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{
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_entityListener = listener;
|
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}
|
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|
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public void Connect(string address, ushort port, string protocol)
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{
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if (_sceneCollector == null)
|
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{
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RagonLog.Error("Scene collector is not defined!");
|
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return;
|
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}
|
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|
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if (_entityListener == null)
|
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{
|
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RagonLog.Error("Entity Listener is not defined!");
|
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return;
|
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}
|
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|
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_writeBuffer = new RagonBuffer();
|
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_readBuffer = new RagonBuffer();
|
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_writeBuffer = new RagonStream();
|
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_readBuffer = new RagonStream();
|
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_playerCache = new RagonPlayerCache();
|
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_session = new RagonSession(this, _writeBuffer);
|
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_entityCache = new RagonEntityCache(this, _playerCache, _sceneCollector);
|
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|
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_handlers = new IHandler[byte.MaxValue];
|
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_handlers[(byte)RagonOperation.AUTHORIZED_SUCCESS] = new AuthorizeSuccessHandler(this, _listeners);
|
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_handlers[(byte)RagonOperation.AUTHORIZED_FAILED] = new AuthorizeFailedHandler(_listeners);
|
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_handlers[(byte)RagonOperation.JOIN_SUCCESS] =
|
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new JoinSuccessHandler(this, _listeners, _playerCache, _entityCache);
|
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_handlers[(byte)RagonOperation.JOIN_SUCCESS] = new JoinSuccessHandler(this, _listeners, _playerCache);
|
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_handlers[(byte)RagonOperation.JOIN_FAILED] = new JoinFailedHandler(_listeners);
|
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_handlers[(byte)RagonOperation.LEAVE_ROOM] = new LeaveRoomHandler(this, _listeners, _entityCache);
|
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_handlers[(byte)RagonOperation.OWNERSHIP_ROOM_CHANGED] =
|
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new OwnershipRoomHandler(_listeners, _playerCache, _entityCache);
|
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_handlers[(byte)RagonOperation.OWNERSHIP_ENTITY_CHANGED] =
|
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new EntityOwnershipHandler(_listeners, _playerCache, _entityCache);
|
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_handlers[(byte)RagonOperation.LEAVE_ROOM] = new LeaveRoomHandler(this, _listeners);
|
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_handlers[(byte)RagonOperation.OWNERSHIP_ROOM_CHANGED] = new OwnershipRoomHandler(_listeners, _playerCache);
|
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_handlers[(byte)RagonOperation.PLAYER_JOINED] = new PlayerJoinHandler(_playerCache, _listeners);
|
||||
_handlers[(byte)RagonOperation.PLAYER_LEAVED] = new PlayerLeftHandler(_entityCache, _playerCache, _listeners);
|
||||
_handlers[(byte)RagonOperation.LOAD_SCENE] = new SceneLoadHandler(this, _listeners);
|
||||
_handlers[(byte)RagonOperation.CREATE_ENTITY] =
|
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new EntityCreateHandler(this, _playerCache, _entityCache, _entityListener);
|
||||
_handlers[(byte)RagonOperation.REMOVE_ENTITY] = new EntityRemoveHandler(_entityCache);
|
||||
_handlers[(byte)RagonOperation.REPLICATE_ENTITY_STATE] = new StateEntityHandler(_entityCache);
|
||||
_handlers[(byte)RagonOperation.REPLICATE_ENTITY_EVENT] = new EntityEventHandler(_playerCache, _entityCache);
|
||||
_handlers[(byte)RagonOperation.PLAYER_LEAVED] = new PlayerLeftHandler(_playerCache, _listeners);
|
||||
_handlers[(byte)RagonOperation.REPLICATE_ROOM_EVENT] = new RoomEventHandler(this, _playerCache);
|
||||
_handlers[(byte)RagonOperation.SNAPSHOT] =
|
||||
new SnapshotHandler(this, _listeners, _entityCache, _playerCache, _entityListener);
|
||||
_handlers[(byte)RagonOperation.TIMESTAMP_SYNCHRONIZATION] = new TimestampHandler(this);
|
||||
_handlers[(byte)RagonOperation.REPLICATE_RAW_DATA] = new RoomDataHandler(_playerCache, _listeners);
|
||||
_handlers[(byte)RagonOperation.ROOM_LIST_UPDATED] = new RoomListHandler(_session, _listeners);
|
||||
@@ -151,7 +113,7 @@ namespace Ragon.Client
|
||||
if (_replicationTime >= _replicationRate)
|
||||
{
|
||||
_replicationTime = 0;
|
||||
_entityCache.WriteState(_writeBuffer);
|
||||
// _entityCache.WriteState(_writeBuffer);
|
||||
|
||||
SendTimestamp();
|
||||
SendRoomUserData();
|
||||
@@ -185,8 +147,6 @@ namespace Ragon.Client
|
||||
public void AddListener(IRagonOwnershipChangedListener listener) => _listeners.Add(listener);
|
||||
public void AddListener(IRagonPlayerJoinListener listener) => _listeners.Add(listener);
|
||||
public void AddListener(IRagonPlayerLeftListener listener) => _listeners.Add(listener);
|
||||
public void AddListener(IRagonSceneListener listener) => _listeners.Add(listener);
|
||||
public void AddListener(IRagonSceneRequestListener listener) => _listeners.Add(listener);
|
||||
public void AddListener(IRagonDataListener listener) => _listeners.Add(listener);
|
||||
public void AddListener(IRagonRoomListListener listener) => _listeners.Add(listener);
|
||||
public void AddListener(IRagonPlayerUserDataListener listener) => _listeners.Add(listener);
|
||||
@@ -200,8 +160,6 @@ namespace Ragon.Client
|
||||
public void RemoveListener(IRagonOwnershipChangedListener listener) => _listeners.Remove(listener);
|
||||
public void RemoveListener(IRagonPlayerJoinListener listener) => _listeners.Remove(listener);
|
||||
public void RemoveListener(IRagonPlayerLeftListener listener) => _listeners.Remove(listener);
|
||||
public void RemoveListener(IRagonSceneListener listener) => _listeners.Remove(listener);
|
||||
public void RemoveListener(IRagonSceneRequestListener listener) => _listeners.Remove(listener);
|
||||
public void RemoveListener(IRagonDataListener listener) => _listeners.Remove(listener);
|
||||
public void RemoveListener(IRagonRoomListListener listener) => _listeners.Remove(listener);
|
||||
public void RemoveListener(IRagonRoomUserDataListener listener) => _listeners.Remove(listener);
|
||||
@@ -241,8 +199,8 @@ namespace Ragon.Client
|
||||
|
||||
_writeBuffer.Clear();
|
||||
_writeBuffer.WriteOperation(RagonOperation.TIMESTAMP_SYNCHRONIZATION);
|
||||
_writeBuffer.Write(value.Int0, 32);
|
||||
_writeBuffer.Write(value.Int1, 32);
|
||||
_writeBuffer.WriteInt((int)value.Int0);
|
||||
_writeBuffer.WriteInt((int)value.Int1);
|
||||
}
|
||||
|
||||
private void SendRoomUserData()
|
||||
|
||||
@@ -26,8 +26,6 @@ namespace Ragon.Client
|
||||
private readonly List<IRagonFailedListener> _failedListeners = new();
|
||||
private readonly List<IRagonJoinListener> _joinListeners = new();
|
||||
private readonly List<IRagonLeftListener> _leftListeners = new();
|
||||
private readonly List<IRagonSceneListener> _sceneListeners = new();
|
||||
private readonly List<IRagonSceneRequestListener> _sceneRequestListeners = new();
|
||||
private readonly List<IRagonOwnershipChangedListener> _ownershipChangedListeners = new();
|
||||
private readonly List<IRagonPlayerJoinListener> _playerJoinListeners = new();
|
||||
private readonly List<IRagonPlayerLeftListener> _playerLeftListeners = new();
|
||||
@@ -49,7 +47,6 @@ namespace Ragon.Client
|
||||
_failedListeners.Add(listener);
|
||||
_joinListeners.Add(listener);
|
||||
_leftListeners.Add(listener);
|
||||
_sceneListeners.Add(listener);
|
||||
_ownershipChangedListeners.Add(listener);
|
||||
_playerJoinListeners.Add(listener);
|
||||
_playerLeftListeners.Add(listener);
|
||||
@@ -66,7 +63,6 @@ namespace Ragon.Client
|
||||
_failedListeners.Remove(listener);
|
||||
_joinListeners.Remove(listener);
|
||||
_leftListeners.Remove(listener);
|
||||
_sceneListeners.Remove(listener);
|
||||
_ownershipChangedListeners.Remove(listener);
|
||||
_playerJoinListeners.Remove(listener);
|
||||
_playerLeftListeners.Remove(listener);
|
||||
@@ -93,11 +89,6 @@ namespace Ragon.Client
|
||||
_authorizationListeners.Add(listener);
|
||||
}
|
||||
|
||||
public void Add(IRagonSceneRequestListener listener)
|
||||
{
|
||||
_sceneRequestListeners.Add(listener);
|
||||
}
|
||||
|
||||
public void Add(IRagonConnectionListener listener)
|
||||
{
|
||||
_connectionListeners.Add(listener);
|
||||
@@ -118,11 +109,6 @@ namespace Ragon.Client
|
||||
_leftListeners.Add(listener);
|
||||
}
|
||||
|
||||
public void Add(IRagonSceneListener listener)
|
||||
{
|
||||
_sceneListeners.Add(listener);
|
||||
}
|
||||
|
||||
public void Add(IRagonOwnershipChangedListener listener)
|
||||
{
|
||||
_ownershipChangedListeners.Add(listener);
|
||||
@@ -158,11 +144,6 @@ namespace Ragon.Client
|
||||
_delayedActions.Add(() => _dataListeners.Remove(listener));
|
||||
}
|
||||
|
||||
public void Remove(IRagonSceneRequestListener listener)
|
||||
{
|
||||
_delayedActions.Add(() => _sceneRequestListeners.Remove(listener));
|
||||
}
|
||||
|
||||
public void Remove(IRagonAuthorizationListener listener)
|
||||
{
|
||||
_delayedActions.Add(() => _authorizationListeners.Remove(listener));
|
||||
@@ -188,11 +169,6 @@ namespace Ragon.Client
|
||||
_delayedActions.Add(() => _leftListeners.Remove(listener));
|
||||
}
|
||||
|
||||
public void Remove(IRagonSceneListener listener)
|
||||
{
|
||||
_delayedActions.Add(() => _sceneListeners.Remove(listener));
|
||||
}
|
||||
|
||||
public void Remove(IRagonOwnershipChangedListener listener)
|
||||
{
|
||||
_delayedActions.Add(() => _ownershipChangedListeners.Remove(listener));
|
||||
@@ -265,18 +241,6 @@ namespace Ragon.Client
|
||||
listener.OnPlayerJoined(_client, player);
|
||||
}
|
||||
|
||||
public void OnSceneLoaded()
|
||||
{
|
||||
foreach (var listener in _sceneListeners)
|
||||
listener.OnSceneLoaded(_client);
|
||||
}
|
||||
|
||||
public void OnSceneRequest(string sceneName)
|
||||
{
|
||||
foreach (var listener in _sceneRequestListeners)
|
||||
listener.OnRequestScene(_client, sceneName);
|
||||
}
|
||||
|
||||
public void OnJoined()
|
||||
{
|
||||
foreach (var listener in _joinListeners)
|
||||
|
||||
@@ -47,11 +47,9 @@ namespace Ragon.Client
|
||||
}
|
||||
}
|
||||
|
||||
private delegate void OnEventDelegate(RagonPlayer player, RagonBuffer serializer);
|
||||
private delegate void OnEventDelegate(RagonPlayer player, RagonStream serializer);
|
||||
|
||||
private readonly RagonClient _client;
|
||||
private readonly RagonScene _scene;
|
||||
private readonly RagonEntityCache _entityCache;
|
||||
private readonly RagonPlayerCache _playerCache;
|
||||
private readonly RoomParameters _parameters;
|
||||
private readonly RagonUserData _userData;
|
||||
@@ -59,47 +57,40 @@ namespace Ragon.Client
|
||||
public string Id => _parameters.RoomId;
|
||||
public int MinPlayers => _parameters.Min;
|
||||
public int MaxPlayers => _parameters.Max;
|
||||
public string Scene => _scene.Name;
|
||||
public string Scene => "none";
|
||||
|
||||
public IReadOnlyList<RagonPlayer> Players => _playerCache.Players;
|
||||
public RagonPlayer Local => _playerCache.Local;
|
||||
public RagonPlayer Owner => _playerCache.Owner;
|
||||
public RagonUserData UserData => _userData;
|
||||
|
||||
private readonly Dictionary<int, OnEventDelegate> _events = new Dictionary<int, OnEventDelegate>();
|
||||
private readonly Dictionary<int, OnEventDelegate> _events = new();
|
||||
|
||||
private readonly Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>> _localListeners =
|
||||
new Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>>();
|
||||
private readonly Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>> _localListeners = new();
|
||||
|
||||
private readonly Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>> _listeners =
|
||||
new Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>>();
|
||||
private readonly Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>> _listeners = new();
|
||||
|
||||
public RagonRoom(RagonClient client,
|
||||
RagonEntityCache entityCache,
|
||||
RagonPlayerCache playerCache,
|
||||
RoomParameters parameters,
|
||||
RagonScene scene)
|
||||
RoomParameters parameters)
|
||||
{
|
||||
_client = client;
|
||||
_parameters = parameters;
|
||||
_entityCache = entityCache;
|
||||
_playerCache = playerCache;
|
||||
_scene = scene;
|
||||
_userData = new RagonUserData();
|
||||
}
|
||||
|
||||
internal void Cleanup()
|
||||
{
|
||||
_entityCache.Cleanup();
|
||||
_playerCache.Cleanup();
|
||||
}
|
||||
|
||||
internal void Update(string sceneName)
|
||||
{
|
||||
_scene.Update(sceneName);
|
||||
// _scene.Update(sceneName);
|
||||
}
|
||||
|
||||
internal void HandleEvent(ushort eventCode, RagonPlayer caller, RagonBuffer buffer)
|
||||
internal void HandleEvent(ushort eventCode, RagonPlayer caller, RagonStream buffer)
|
||||
{
|
||||
if (_events.TryGetValue(eventCode, out var evnt))
|
||||
evnt?.Invoke(caller, buffer);
|
||||
@@ -107,7 +98,7 @@ namespace Ragon.Client
|
||||
RagonLog.Warn($"Handler event {Id} with eventCode {eventCode} not defined");
|
||||
}
|
||||
|
||||
internal void HandleUserData(RagonBuffer buffer)
|
||||
internal void HandleUserData(RagonStream buffer)
|
||||
{
|
||||
_userData.Read(buffer);
|
||||
}
|
||||
@@ -147,23 +138,73 @@ namespace Ragon.Client
|
||||
return new EventSubscription(callbacks, localCallbacks, action);
|
||||
}
|
||||
|
||||
public void LoadScene(string sceneName) => _scene.Load(sceneName);
|
||||
public void SceneLoaded() => _scene.SceneLoaded();
|
||||
public void ReplicateEvent<TEvent>(TEvent evnt, RagonTarget target, RagonReplicationMode replicationMode)
|
||||
where TEvent : IRagonEvent, new()
|
||||
{
|
||||
var evntId = _client.Event.GetEventCode(evnt);
|
||||
var buffer = _client.Buffer;
|
||||
|
||||
public void ReplicateEvent<TEvent>(TEvent evnt, RagonTarget target, RagonReplicationMode mode)
|
||||
where TEvent : IRagonEvent, new() => _scene.ReplicateEvent(evnt, target, mode);
|
||||
{
|
||||
if (replicationMode == RagonReplicationMode.Local &&
|
||||
_localListeners.TryGetValue(evntId, out var localListeners))
|
||||
{
|
||||
foreach (var listener in localListeners)
|
||||
listener.Invoke(_client.Room.Local, evnt);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
public void ReplicateEvent<TEvent>(TEvent evnt, RagonPlayer target, RagonReplicationMode mode)
|
||||
where TEvent : IRagonEvent, new() => _scene.ReplicateEvent(evnt, target, mode);
|
||||
{
|
||||
if (replicationMode == RagonReplicationMode.LocalAndServer &&
|
||||
_localListeners.TryGetValue(evntId, out var localListeners))
|
||||
{
|
||||
foreach (var listener in localListeners)
|
||||
listener.Invoke(_client.Room.Local, evnt);
|
||||
}
|
||||
}
|
||||
|
||||
public void ReplicateData(byte[] data, bool reliable = false) => _scene.ReplicateData(data, reliable);
|
||||
buffer.Clear();
|
||||
buffer.WriteOperation(RagonOperation.REPLICATE_ROOM_EVENT);
|
||||
buffer.WriteUShort(evntId);
|
||||
buffer.WriteByte((byte)replicationMode);
|
||||
buffer.WriteByte((byte)target);
|
||||
|
||||
public void CreateEntity(RagonEntity entity) => CreateEntity(entity, null);
|
||||
public void CreateEntity(RagonEntity entity, RagonPayload payload) => _entityCache.Create(entity, payload);
|
||||
public void TransferEntity(RagonEntity entity, RagonPlayer player) => _entityCache.Transfer(entity, player);
|
||||
evnt.Serialize(buffer);
|
||||
|
||||
public void DestroyEntity(RagonEntity entityId) => DestroyEntity(entityId, null);
|
||||
public void DestroyEntity(RagonEntity entityId, RagonPayload payload) => _entityCache.Destroy(entityId, payload);
|
||||
var sendData = buffer.ToArray();
|
||||
_client.Reliable.Send(sendData);
|
||||
}
|
||||
|
||||
public void ReplicateEvent<TEvent>(TEvent evnt, RagonPlayer target, RagonReplicationMode replicationMode)
|
||||
where TEvent : IRagonEvent, new()
|
||||
{
|
||||
var evntId = _client.Event.GetEventCode(evnt);
|
||||
var buffer = _client.Buffer;
|
||||
|
||||
buffer.Clear();
|
||||
buffer.WriteOperation(RagonOperation.REPLICATE_ROOM_EVENT);
|
||||
buffer.WriteUShort(evntId);
|
||||
buffer.WriteByte((byte)replicationMode);
|
||||
buffer.WriteByte((byte)RagonTarget.Player);
|
||||
buffer.WriteUShort(target.PeerId);
|
||||
|
||||
evnt.Serialize(buffer);
|
||||
|
||||
var sendData = buffer.ToArray();
|
||||
_client.Reliable.Send(sendData);
|
||||
}
|
||||
|
||||
public void ReplicateData(byte[] data, bool reliable)
|
||||
{
|
||||
var sendData = new byte[data.Length + 1];
|
||||
sendData[0] = (byte)RagonOperation.REPLICATE_RAW_DATA;
|
||||
Array.Copy(data, 0, sendData, 1, data.Length);
|
||||
|
||||
if (reliable)
|
||||
_client.Reliable.Send(sendData);
|
||||
else
|
||||
_client.Unreliable.Send(sendData);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
|
||||
@@ -21,9 +21,9 @@ namespace Ragon.Client
|
||||
public class RagonSession
|
||||
{
|
||||
private readonly RagonClient _client;
|
||||
private readonly RagonBuffer _buffer;
|
||||
private readonly RagonStream _buffer;
|
||||
|
||||
public RagonSession(RagonClient client, RagonBuffer buffer)
|
||||
public RagonSession(RagonClient client, RagonStream buffer)
|
||||
{
|
||||
_client = client;
|
||||
_buffer = buffer;
|
||||
|
||||
@@ -57,7 +57,7 @@ namespace Ragon.Client
|
||||
{
|
||||
}
|
||||
|
||||
public IReadOnlyList<string> Read(RagonBuffer buffer)
|
||||
public IReadOnlyList<string> Read(RagonStream buffer)
|
||||
{
|
||||
var len = buffer.ReadUShort();
|
||||
var changes = new List<string>(len);
|
||||
@@ -67,7 +67,7 @@ namespace Ragon.Client
|
||||
var valueSize = buffer.ReadUShort();
|
||||
if (valueSize > 0)
|
||||
{
|
||||
var value = buffer.ReadBytes(valueSize);
|
||||
var value = buffer.ReadBinary(valueSize);
|
||||
_properties[key] = value;
|
||||
}
|
||||
else
|
||||
@@ -81,7 +81,7 @@ namespace Ragon.Client
|
||||
return changes;
|
||||
}
|
||||
|
||||
public void Write(RagonBuffer buffer)
|
||||
public void Write(RagonStream buffer)
|
||||
{
|
||||
buffer.WriteUShort((ushort)_localChanges.Count);
|
||||
foreach (var propertyChanged in _localChanges)
|
||||
@@ -90,7 +90,7 @@ namespace Ragon.Client
|
||||
if (_properties.TryGetValue(propertyChanged, out var property))
|
||||
{
|
||||
buffer.WriteUShort((ushort)property.Length);
|
||||
buffer.WriteBytes(property);
|
||||
buffer.WriteBinary(property);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -35,12 +35,12 @@ public class RagonUserDataReadOnly : IUserData
|
||||
{
|
||||
}
|
||||
|
||||
public void Write(RagonBuffer buffer)
|
||||
public void Write(RagonStream buffer)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public IReadOnlyList<string> Read(RagonBuffer buffer)
|
||||
public IReadOnlyList<string> Read(RagonStream buffer)
|
||||
{
|
||||
var len = buffer.ReadUShort();
|
||||
var changes = new List<string>(len);
|
||||
@@ -50,7 +50,7 @@ public class RagonUserDataReadOnly : IUserData
|
||||
var valueSize = buffer.ReadUShort();
|
||||
if (valueSize > 0)
|
||||
{
|
||||
var value = buffer.ReadBytes(valueSize);
|
||||
var value = buffer.ReadBinary(valueSize);
|
||||
_properties[key] = value;
|
||||
|
||||
}
|
||||
|
||||
+4
-4
@@ -17,7 +17,7 @@
|
||||
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Client
|
||||
namespace Ragon.Client.Replication
|
||||
{
|
||||
public sealed class RagonEntity : IDisposable
|
||||
{
|
||||
@@ -118,9 +118,9 @@ namespace Ragon.Client
|
||||
|
||||
var buffer = new RagonBuffer();
|
||||
|
||||
data.Write(buffer);
|
||||
// data.Write(buffer);
|
||||
|
||||
payload.Deserialize(buffer);
|
||||
// payload.Deserialize(buffer);
|
||||
|
||||
return payload;
|
||||
}
|
||||
@@ -251,7 +251,7 @@ namespace Ragon.Client
|
||||
{
|
||||
_events.Add(eventCode, (player, serializer) =>
|
||||
{
|
||||
t.Deserialize(serializer);
|
||||
// t.Deserialize(serializer);
|
||||
|
||||
foreach (var callbackListener in callbacks)
|
||||
callbackListener.Invoke(player, t);
|
||||
+1
-1
@@ -17,7 +17,7 @@
|
||||
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Client;
|
||||
namespace Ragon.Client.Replication;
|
||||
|
||||
public sealed class RagonEntityState
|
||||
{
|
||||
+6
-6
@@ -17,13 +17,13 @@
|
||||
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Client;
|
||||
namespace Ragon.Client.Replication;
|
||||
|
||||
public class RagonPayload
|
||||
{
|
||||
public static RagonPayload Empty = new RagonPayload(0);
|
||||
|
||||
private readonly uint[] _data = new uint[128];
|
||||
private byte[] _data = new byte[128];
|
||||
private readonly int _size = 0;
|
||||
|
||||
public RagonPayload(int capacity)
|
||||
@@ -32,14 +32,14 @@ public class RagonPayload
|
||||
}
|
||||
public int Size => _size;
|
||||
|
||||
public void Read(RagonBuffer buffer)
|
||||
public void Read(RagonStream buffer)
|
||||
{
|
||||
buffer.ReadArray(_data, _size);
|
||||
_data = buffer.ReadBinary(_size);
|
||||
}
|
||||
|
||||
public void Write(RagonBuffer buffer)
|
||||
public void Write(RagonStream buffer)
|
||||
{
|
||||
buffer.WriteArray(_data, _size);
|
||||
buffer.WriteBinary(_data);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
+1
-1
@@ -16,7 +16,7 @@
|
||||
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Client
|
||||
namespace Ragon.Client.Replication
|
||||
{
|
||||
[Serializable]
|
||||
public class RagonProperty
|
||||
+6
-6
@@ -16,9 +16,9 @@
|
||||
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Client;
|
||||
namespace Ragon.Client.Replication;
|
||||
|
||||
internal class EntityCreateHandler : IHandler
|
||||
internal class EntityCreateHandler
|
||||
{
|
||||
private readonly RagonClient _client;
|
||||
private readonly RagonPlayerCache _playerCache;
|
||||
@@ -38,15 +38,15 @@ internal class EntityCreateHandler : IHandler
|
||||
_entityListener = entityListener;
|
||||
}
|
||||
|
||||
public void Handle(RagonBuffer reader)
|
||||
public void Handle(RagonStream reader)
|
||||
{
|
||||
var attachId = reader.ReadUShort();
|
||||
var entityType = reader.ReadUShort();
|
||||
var entityId = reader.ReadUShort();
|
||||
var ownerId = reader.ReadUShort();
|
||||
var player = _playerCache.GetPlayerByPeer(ownerId);
|
||||
var payload = new RagonPayload(reader.Capacity);
|
||||
payload.Read(reader);
|
||||
// var payload = new RagonPayload(reader.Capacity);
|
||||
// payload.Read(reader);
|
||||
|
||||
if (player == null)
|
||||
{
|
||||
@@ -59,7 +59,7 @@ internal class EntityCreateHandler : IHandler
|
||||
var hasAuthority = _playerCache.Local.Id == player.Id;
|
||||
var entity = _entityCache.TryGetEntity(attachId, entityType, 0, entityId, hasAuthority, out var hasCreated);
|
||||
|
||||
entity.Prepare(_client, entityId, entityType, hasAuthority, player, payload);
|
||||
// entity.Prepare(_client, entityId, entityType, hasAuthority, player, payload);
|
||||
|
||||
if (hasCreated)
|
||||
_entityListener.OnEntityCreated(entity);
|
||||
+2
-2
@@ -16,9 +16,9 @@
|
||||
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Client;
|
||||
namespace Ragon.Client.Replication;
|
||||
|
||||
internal class EntityEventHandler : IHandler
|
||||
internal class EntityEventHandler
|
||||
{
|
||||
private readonly RagonPlayerCache _playerCache;
|
||||
private readonly RagonEntityCache _entityCache;
|
||||
+2
-2
@@ -17,9 +17,9 @@
|
||||
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Client;
|
||||
namespace Ragon.Client.Replication;
|
||||
|
||||
internal class EntityOwnershipHandler: IHandler
|
||||
internal class EntityOwnershipHandler
|
||||
{
|
||||
private readonly RagonListenerList _listenerList;
|
||||
private readonly RagonPlayerCache _playerCache;
|
||||
+5
-5
@@ -17,9 +17,9 @@
|
||||
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Client;
|
||||
namespace Ragon.Client.Replication;
|
||||
|
||||
internal class EntityRemoveHandler: IHandler
|
||||
internal class EntityRemoveHandler
|
||||
{
|
||||
private readonly RagonEntityCache _entityCache;
|
||||
|
||||
@@ -31,9 +31,9 @@ internal class EntityRemoveHandler: IHandler
|
||||
public void Handle(RagonBuffer reader)
|
||||
{
|
||||
var entityId = reader.ReadUShort();
|
||||
var payload = new RagonPayload(reader.Capacity);
|
||||
payload.Read(reader);
|
||||
// var payload = new RagonPayload(reader.Capacity);
|
||||
// payload.Read(reader);
|
||||
|
||||
_entityCache.OnDestroy(entityId, payload);
|
||||
// _entityCache.OnDestroy(entityId, payload);
|
||||
}
|
||||
}
|
||||
+2
-2
@@ -16,9 +16,9 @@
|
||||
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Client;
|
||||
namespace Ragon.Client.Replication;
|
||||
|
||||
internal class StateEntityHandler: IHandler
|
||||
internal class StateEntityHandler
|
||||
{
|
||||
private readonly RagonEntityCache _entityCache;
|
||||
|
||||
+3
-3
@@ -16,9 +16,9 @@
|
||||
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Client;
|
||||
namespace Ragon.Client.Replication;
|
||||
|
||||
internal class SceneLoadHandler: IHandler
|
||||
internal class SceneLoadHandler
|
||||
{
|
||||
private readonly RagonClient _client;
|
||||
private readonly RagonListenerList _listenerList;
|
||||
@@ -40,6 +40,6 @@ internal class SceneLoadHandler: IHandler
|
||||
room.Cleanup();
|
||||
room.Update(sceneName);
|
||||
|
||||
_listenerList.OnSceneRequest(sceneName);
|
||||
// _listenerList.OnSceneRequest(sceneName);
|
||||
}
|
||||
}
|
||||
+5
-7
@@ -14,13 +14,11 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
|
||||
using System.Diagnostics;
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Client;
|
||||
namespace Ragon.Client.Replication;
|
||||
|
||||
internal class SnapshotHandler : IHandler
|
||||
internal class SnapshotHandler
|
||||
{
|
||||
private readonly IRagonEntityListener _entityListener;
|
||||
private readonly RagonClient _client;
|
||||
@@ -69,8 +67,8 @@ internal class SnapshotHandler : IHandler
|
||||
var payload = RagonPayload.Empty;
|
||||
if (payloadSize > 0)
|
||||
{
|
||||
payload = new RagonPayload(payloadSize);
|
||||
payload.Read(buffer);
|
||||
// payload = new RagonPayload(payloadSize);
|
||||
// payload.Read(buffer);
|
||||
}
|
||||
|
||||
entity.Prepare(_client, entityId, entityType, hasAuthority, player, payload);
|
||||
@@ -113,6 +111,6 @@ internal class SnapshotHandler : IHandler
|
||||
foreach (var entity in entities)
|
||||
entity.Attach();
|
||||
|
||||
_listenerList.OnSceneLoaded();
|
||||
// _listenerList.OnSceneLoaded();
|
||||
}
|
||||
}
|
||||
+1
-1
@@ -14,7 +14,7 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
namespace Ragon.Client;
|
||||
namespace Ragon.Client.Replication;
|
||||
|
||||
public interface IRagonEntityListener
|
||||
{
|
||||
+3
-2
@@ -18,8 +18,9 @@ using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Client
|
||||
{
|
||||
public interface IRagonPayload: IRagonSerializable
|
||||
public interface IRagonPayload
|
||||
{
|
||||
|
||||
public void Serialize(RagonStream buffer);
|
||||
public void Deserialize(RagonStream buffer);
|
||||
}
|
||||
}
|
||||
+1
-1
@@ -14,7 +14,7 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
namespace Ragon.Client;
|
||||
namespace Ragon.Client.Replication;
|
||||
|
||||
public interface IRagonSceneCollector
|
||||
{
|
||||
+2
-2
@@ -16,7 +16,7 @@
|
||||
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Client;
|
||||
namespace Ragon.Client.Replication;
|
||||
|
||||
public sealed class RagonEntityCache
|
||||
{
|
||||
@@ -58,7 +58,7 @@ public sealed class RagonEntityCache
|
||||
buffer.WriteUShort(entity.Type);
|
||||
buffer.WriteByte((byte)entity.Authority);
|
||||
|
||||
entity.State.WriteInfo(buffer);
|
||||
// entity.State.WriteInfo(buffer);
|
||||
|
||||
spawnPayload?.Write(buffer);
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Client;
|
||||
namespace Ragon.Client.Replication;
|
||||
|
||||
public class RagonScene
|
||||
{
|
||||
@@ -59,16 +59,16 @@ public class RagonScene
|
||||
buffer.Clear();
|
||||
buffer.WriteOperation(RagonOperation.SCENE_LOADED);
|
||||
|
||||
if (_playerCache.IsRoomOwner)
|
||||
_entityCache.WriteScene(buffer);
|
||||
else
|
||||
_entityCache.CacheScene();
|
||||
// if (_playerCache.IsRoomOwner)
|
||||
// _entityCache.WriteScene(buffer);
|
||||
// else
|
||||
// _entityCache.CacheScene();
|
||||
|
||||
var sendData = buffer.ToArray();
|
||||
_client.Reliable.Send(sendData);
|
||||
}
|
||||
|
||||
internal void ReplicateEvent<TEvent>(TEvent evnt, RagonTarget target, RagonReplicationMode replicationMode)
|
||||
public void ReplicateEvent<TEvent>(TEvent evnt, RagonTarget target, RagonReplicationMode replicationMode)
|
||||
where TEvent : IRagonEvent, new()
|
||||
{
|
||||
var evntId = _client.Event.GetEventCode(evnt);
|
||||
@@ -86,7 +86,7 @@ public class RagonScene
|
||||
_client.Reliable.Send(sendData);
|
||||
}
|
||||
|
||||
internal void ReplicateEvent<TEvent>(TEvent evnt, RagonPlayer target, RagonReplicationMode replicationMode)
|
||||
public void ReplicateEvent<TEvent>(TEvent evnt, RagonPlayer target, RagonReplicationMode replicationMode)
|
||||
where TEvent : IRagonEvent, new()
|
||||
{
|
||||
var evntId = _client.Event.GetEventCode(evnt);
|
||||
@@ -17,24 +17,24 @@
|
||||
|
||||
namespace Ragon.Protocol
|
||||
{
|
||||
public class RagonRoomParameters: IRagonSerializable
|
||||
public class RagonRoomParameters
|
||||
{
|
||||
public string Scene { get; set; }
|
||||
public int Min { get; set; }
|
||||
public int Max { get; set; }
|
||||
|
||||
public void Serialize(RagonBuffer buffer)
|
||||
public void Serialize(RagonStream buffer)
|
||||
{
|
||||
buffer.WriteString(Scene);
|
||||
buffer.WriteInt(Min, 1, 32);
|
||||
buffer.WriteInt(Max, 1, 32);
|
||||
buffer.WriteInt(Min);
|
||||
buffer.WriteInt(Max);
|
||||
}
|
||||
|
||||
public void Deserialize(RagonBuffer buffer)
|
||||
public void Deserialize(RagonStream buffer)
|
||||
{
|
||||
Scene = buffer.ReadString();
|
||||
Min = buffer.ReadInt(1, 32);
|
||||
Max = buffer.ReadInt(1, 32);
|
||||
Min = buffer.ReadInt();
|
||||
Max = buffer.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -19,7 +19,7 @@ namespace Ragon.Protocol
|
||||
{
|
||||
public interface IRagonSerializable
|
||||
{
|
||||
public void Serialize(RagonBuffer buffer);
|
||||
public void Deserialize(RagonBuffer buffer);
|
||||
public void Serialize(RagonStream buffer);
|
||||
public void Deserialize(RagonStream buffer);
|
||||
}
|
||||
}
|
||||
+4
-4
@@ -14,7 +14,7 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
|
||||
using System.Collections.Generic;
|
||||
using Ragon.Protocol;
|
||||
using Ragon.Server.Event;
|
||||
using Ragon.Server.Room;
|
||||
@@ -61,7 +61,7 @@ public class RagonEntity : IRagonEntity
|
||||
{
|
||||
}
|
||||
|
||||
public void RestoreBufferedEvents(RagonRoomPlayer roomPlayer, RagonBuffer writer)
|
||||
public void RestoreBufferedEvents(RagonRoomPlayer roomPlayer, RagonStream writer)
|
||||
{
|
||||
foreach (var evnt in _bufferedEvents)
|
||||
{
|
||||
@@ -114,7 +114,7 @@ public class RagonEntity : IRagonEntity
|
||||
player.Connection.Reliable.Send(sendData);
|
||||
}
|
||||
|
||||
public void Snapshot(RagonBuffer buffer)
|
||||
public void Snapshot(RagonStream buffer)
|
||||
{
|
||||
buffer.WriteUShort(Type);
|
||||
buffer.WriteUShort(Id);
|
||||
@@ -229,7 +229,7 @@ public class RagonEntity : IRagonEntity
|
||||
_state.AddProperty(property);
|
||||
}
|
||||
|
||||
public void WriteState(RagonBuffer writer)
|
||||
public void WriteState(RagonStream writer)
|
||||
{
|
||||
_state.Write(writer);
|
||||
}
|
||||
+1
@@ -14,6 +14,7 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using Ragon.Server.Entity;
|
||||
|
||||
namespace Ragon.Server;
|
||||
+3
-2
@@ -14,6 +14,7 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Server.Entity;
|
||||
@@ -34,7 +35,7 @@ public class RagonEntityState: IRagonEntityState
|
||||
_properties.Add(property);
|
||||
}
|
||||
|
||||
public void Write(RagonBuffer buffer)
|
||||
public void Write(RagonStream buffer)
|
||||
{
|
||||
buffer.WriteUShort(_entity.Id);
|
||||
foreach (var property in _properties)
|
||||
@@ -60,7 +61,7 @@ public class RagonEntityState: IRagonEntityState
|
||||
}
|
||||
}
|
||||
|
||||
public void Snapshot(RagonBuffer buffer)
|
||||
public void Snapshot(RagonStream buffer)
|
||||
{
|
||||
foreach (var property in _properties)
|
||||
{
|
||||
+6
-6
@@ -26,15 +26,15 @@ public class RagonPayload
|
||||
|
||||
public ushort Size => (ushort) _size;
|
||||
|
||||
public void Read(RagonBuffer buffer)
|
||||
public void Read(RagonStream buffer)
|
||||
{
|
||||
_size = buffer.Capacity;
|
||||
buffer.ReadArray(_data, _size);
|
||||
// _size = buffer.Capacity;
|
||||
// buffer.ReadArray(_data, _size);
|
||||
}
|
||||
|
||||
public void Write(RagonBuffer buffer)
|
||||
public void Write(RagonStream buffer)
|
||||
{
|
||||
if (_size == 0) return;
|
||||
buffer.WriteArray(_data, _size);
|
||||
// if (_size == 0) return;
|
||||
// buffer.WriteArray(_data, _size);
|
||||
}
|
||||
}
|
||||
+2
@@ -14,6 +14,8 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Server.Entity;
|
||||
+13
-12
@@ -26,8 +26,10 @@ public sealed class EntityCreateOperation : BaseOperation
|
||||
private readonly IRagonLogger _logger = LoggerManager.GetLogger(nameof(EntityCreateOperation));
|
||||
private RagonServerConfiguration _configuration;
|
||||
|
||||
public EntityCreateOperation(RagonBuffer reader, RagonBuffer writer, RagonServerConfiguration configuration) :
|
||||
base(reader, writer)
|
||||
public EntityCreateOperation(
|
||||
RagonStream reader,
|
||||
RagonStream writer,
|
||||
RagonServerConfiguration configuration) : base(reader, writer)
|
||||
{
|
||||
_configuration = configuration;
|
||||
}
|
||||
@@ -59,21 +61,20 @@ public sealed class EntityCreateOperation : BaseOperation
|
||||
entity.AddProperty(new RagonProperty(propertySize, propertyType, _configuration.LimitPropertySize));
|
||||
}
|
||||
|
||||
if (Reader.Capacity > 0)
|
||||
entity.Payload.Read(Reader);
|
||||
// if (Reader.Capacity > 0)
|
||||
// entity.Payload.Read(Reader);
|
||||
|
||||
var plugin = room.Plugin;
|
||||
if (!plugin.OnEntityCreate(player, entity))
|
||||
return;
|
||||
// var plugin = room.Plugin;
|
||||
// if (!plugin.OnEntityCreate(player, entity))
|
||||
// return;
|
||||
|
||||
entity.Attach(player);
|
||||
room.AttachEntity(entity);
|
||||
player.AttachEntity(entity);
|
||||
// room.AttachEntity(entity);
|
||||
// player.AttachEntity(entity);
|
||||
|
||||
entity.Create();
|
||||
|
||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} created entity {entity.Id}:{entity.Type}");
|
||||
_logger.Trace(
|
||||
$"Player {context.Connection.Id}|{context.LobbyPlayer.Name} created entity {entity.Id}:{entity.Type}");
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
+13
-13
@@ -25,7 +25,7 @@ public sealed class EntityEventOperation : BaseOperation
|
||||
{
|
||||
private readonly IRagonLogger _logger = LoggerManager.GetLogger(nameof(EntityEventOperation));
|
||||
|
||||
public EntityEventOperation(RagonBuffer reader, RagonBuffer writer) : base(reader, writer)
|
||||
public EntityEventOperation(RagonStream reader, RagonStream writer) : base(reader, writer)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -35,11 +35,11 @@ public sealed class EntityEventOperation : BaseOperation
|
||||
var room = context.Room;
|
||||
var entityId = Reader.ReadUShort();
|
||||
|
||||
if (!room.Entities.TryGetValue(entityId, out var ent))
|
||||
{
|
||||
_logger.Warning($"Entity not found for event with Id {entityId}");
|
||||
return;
|
||||
}
|
||||
// if (!room.Entities.TryGetValue(entityId, out var ent))
|
||||
// {
|
||||
// _logger.Warning($"Entity not found for event with Id {entityId}");
|
||||
// return;
|
||||
// }
|
||||
|
||||
var eventId = Reader.ReadUShort();
|
||||
var eventMode = (RagonReplicationMode)Reader.ReadByte();
|
||||
@@ -52,12 +52,12 @@ public sealed class EntityEventOperation : BaseOperation
|
||||
var @event = new RagonEvent(player, eventId);
|
||||
@event.Read(Reader);
|
||||
|
||||
if (targetMode == RagonTarget.Player && room.Players.TryGetValue(targetPlayerPeerId, out var targetPlayer))
|
||||
{
|
||||
ent.ReplicateEvent(player, @event, eventMode, targetPlayer);
|
||||
return;
|
||||
}
|
||||
|
||||
ent.ReplicateEvent(player, @event, eventMode, targetMode);
|
||||
// if (targetMode == RagonTarget.Player && room.Players.TryGetValue(targetPlayerPeerId, out var targetPlayer))
|
||||
// {
|
||||
// ent.ReplicateEvent(player, @event, eventMode, targetPlayer);
|
||||
// return;
|
||||
// }
|
||||
//
|
||||
// ent.ReplicateEvent(player, @event, eventMode, targetMode);
|
||||
}
|
||||
}
|
||||
+27
-27
@@ -25,7 +25,7 @@ public sealed class EntityOwnershipOperation : BaseOperation
|
||||
{
|
||||
private readonly IRagonLogger _logger = LoggerManager.GetLogger(nameof(EntityOwnershipOperation));
|
||||
|
||||
public EntityOwnershipOperation(RagonBuffer reader, RagonBuffer writer) : base(reader, writer)
|
||||
public EntityOwnershipOperation(RagonStream reader, RagonStream writer) : base(reader, writer)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -37,17 +37,17 @@ public sealed class EntityOwnershipOperation : BaseOperation
|
||||
var entityId = Reader.ReadUShort();
|
||||
var playerPeerId = Reader.ReadUShort();
|
||||
|
||||
if (!room.Entities.TryGetValue(entityId, out var entity))
|
||||
{
|
||||
_logger.Error($"Entity not found with id {entityId}");
|
||||
return;
|
||||
}
|
||||
// if (!room.Entities.TryGetValue(entityId, out var entity))
|
||||
// {
|
||||
// _logger.Error($"Entity not found with id {entityId}");
|
||||
// return;
|
||||
// }
|
||||
|
||||
if (entity.Owner.Connection.Id != currentOwner.Connection.Id)
|
||||
{
|
||||
_logger.Error($"Player not owner of entity with id {entityId}");
|
||||
return;
|
||||
}
|
||||
// if (entity.Owner.Connection.Id != currentOwner.Connection.Id)
|
||||
// {
|
||||
// _logger.Error($"Player not owner of entity with id {entityId}");
|
||||
// return;
|
||||
// }
|
||||
|
||||
if (!room.Players.TryGetValue(playerPeerId, out var nextOwner))
|
||||
{
|
||||
@@ -55,21 +55,21 @@ public sealed class EntityOwnershipOperation : BaseOperation
|
||||
return;
|
||||
}
|
||||
|
||||
currentOwner.Entities.Remove(entity);
|
||||
nextOwner.Entities.Add(entity);
|
||||
|
||||
entity.Attach(nextOwner);
|
||||
|
||||
_logger.Trace($"Entity {entity.Id} next owner {nextOwner.Connection.Id}");
|
||||
|
||||
Writer.Clear();
|
||||
Writer.WriteOperation(RagonOperation.OWNERSHIP_ENTITY_CHANGED);
|
||||
Writer.WriteUShort(playerPeerId);
|
||||
Writer.WriteUShort(1);
|
||||
Writer.WriteUShort(entity.Id);
|
||||
|
||||
var sendData = Writer.ToArray();
|
||||
foreach (var player in room.PlayerList)
|
||||
player.Connection.Reliable.Send(sendData);
|
||||
// currentOwner.Entities.Remove(entity);
|
||||
// nextOwner.Entities.Add(entity);
|
||||
//
|
||||
// entity.Attach(nextOwner);
|
||||
//
|
||||
// _logger.Trace($"Entity {entity.Id} next owner {nextOwner.Connection.Id}");
|
||||
//
|
||||
// Writer.Clear();
|
||||
// Writer.WriteOperation(RagonOperation.OWNERSHIP_ENTITY_CHANGED);
|
||||
// Writer.WriteUShort(playerPeerId);
|
||||
// Writer.WriteUShort(1);
|
||||
// Writer.WriteUShort(entity.Id);
|
||||
//
|
||||
// var sendData = Writer.ToArray();
|
||||
// foreach (var player in room.PlayerList)
|
||||
// player.Connection.Reliable.Send(sendData);
|
||||
}
|
||||
}
|
||||
+17
-17
@@ -25,7 +25,7 @@ public sealed class EntityDestroyOperation: BaseOperation
|
||||
{
|
||||
private readonly IRagonLogger _logger = LoggerManager.GetLogger(nameof(EntityDestroyOperation));
|
||||
|
||||
public EntityDestroyOperation(RagonBuffer reader, RagonBuffer writer) : base(reader, writer)
|
||||
public EntityDestroyOperation(RagonStream reader, RagonStream writer) : base(reader, writer)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -35,21 +35,21 @@ public sealed class EntityDestroyOperation: BaseOperation
|
||||
var room = context.Room;
|
||||
var entityId = Reader.ReadUShort();
|
||||
|
||||
if (room.Entities.TryGetValue(entityId, out var entity) && entity.Owner.Connection.Id == player.Connection.Id)
|
||||
{
|
||||
var payload = new RagonPayload();
|
||||
payload.Read(Reader);
|
||||
|
||||
room.DetachEntity(entity);
|
||||
player.DetachEntity(entity);
|
||||
|
||||
entity.Destroy();
|
||||
|
||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} destoyed entity {entity.Id}");
|
||||
}
|
||||
else
|
||||
{
|
||||
_logger.Trace($"Entity {entity.Id} not found or Player {context.Connection.Id}|{context.LobbyPlayer.Name} have not authority");
|
||||
}
|
||||
// if (room.Entities.TryGetValue(entityId, out var entity) && entity.Owner.Connection.Id == player.Connection.Id)
|
||||
// {
|
||||
// var payload = new RagonPayload();
|
||||
// payload.Read(Reader);
|
||||
//
|
||||
// room.DetachEntity(entity);
|
||||
// player.DetachEntity(entity);
|
||||
//
|
||||
// entity.Destroy();
|
||||
//
|
||||
// _logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} destoyed entity {entity.Id}");
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// _logger.Trace($"Entity {entity.Id} not found or Player {context.Connection.Id}|{context.LobbyPlayer.Name} have not authority");
|
||||
// }
|
||||
}
|
||||
}
|
||||
+10
-10
@@ -24,7 +24,7 @@ public sealed class EntityStateOperation: BaseOperation
|
||||
{
|
||||
private readonly IRagonLogger _logger = LoggerManager.GetLogger(nameof(EntityStateOperation));
|
||||
|
||||
public EntityStateOperation(RagonBuffer reader, RagonBuffer writer) : base(reader, writer)
|
||||
public EntityStateOperation(RagonStream reader, RagonStream writer) : base(reader, writer)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -36,15 +36,15 @@ public sealed class EntityStateOperation: BaseOperation
|
||||
|
||||
for (var entityIndex = 0; entityIndex < entitiesCount; entityIndex++)
|
||||
{
|
||||
var entityId = Reader.ReadUShort();
|
||||
if (room.Entities.TryGetValue(entityId, out var entity) && entity.TryReadState(player, Reader))
|
||||
{
|
||||
room.Track(entity);
|
||||
}
|
||||
else
|
||||
{
|
||||
_logger.Error($"Entity with Id {entityId} not found, replication interrupted");
|
||||
}
|
||||
// var entityId = Reader.ReadUShort();
|
||||
// if (room.Entities.TryGetValue(entityId, out var entity) && entity.TryReadState(player, Reader))
|
||||
// {
|
||||
// room.Track(entity);
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// _logger.Error($"Entity with Id {entityId} not found, replication interrupted");
|
||||
// }
|
||||
}
|
||||
}
|
||||
}
|
||||
+1
-1
@@ -24,7 +24,7 @@ public class SceneLoadOperation: BaseOperation
|
||||
{
|
||||
private readonly IRagonLogger _logger = LoggerManager.GetLogger(nameof(SceneLoadOperation));
|
||||
|
||||
public SceneLoadOperation(RagonBuffer reader, RagonBuffer writer) : base(reader, writer) {}
|
||||
public SceneLoadOperation(RagonStream reader, RagonStream writer) : base(reader, writer) {}
|
||||
|
||||
public override void Handle(RagonContext context, NetworkChannel channel)
|
||||
{
|
||||
+40
-41
@@ -14,7 +14,6 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
|
||||
using Ragon.Protocol;
|
||||
using Ragon.Server.Entity;
|
||||
using Ragon.Server.IO;
|
||||
@@ -29,7 +28,7 @@ namespace Ragon.Server.Handler
|
||||
private readonly IRagonLogger _logger = LoggerManager.GetLogger(nameof(SceneLoadedOperation));
|
||||
private RagonServerConfiguration _configuration;
|
||||
|
||||
public SceneLoadedOperation(RagonBuffer reader, RagonBuffer writer, RagonServerConfiguration serverConfiguration) : base(reader, writer)
|
||||
public SceneLoadedOperation(RagonStream reader, RagonStream writer, RagonServerConfiguration serverConfiguration) : base(reader, writer)
|
||||
{
|
||||
_configuration = serverConfiguration;
|
||||
}
|
||||
@@ -78,16 +77,16 @@ namespace Ragon.Server.Handler
|
||||
|
||||
var roomPlugin = room.Plugin;
|
||||
|
||||
if (!roomPlugin.OnEntityCreate(player, entity)) continue;
|
||||
|
||||
var playerInfo = $"Player {context.Connection.Id}|{context.LobbyPlayer.Name}";
|
||||
var entityInfo = $"{entity.Id}:{entity.Type}";
|
||||
|
||||
_logger.Trace($"{playerInfo} created static entity {entityInfo}");
|
||||
|
||||
entity.Attach(player);
|
||||
room.AttachEntity(entity);
|
||||
player.AttachEntity(entity);
|
||||
// if (!roomPlugin.OnEntityCreate(player, entity)) continue;
|
||||
//
|
||||
// var playerInfo = $"Player {context.Connection.Id}|{context.LobbyPlayer.Name}";
|
||||
// var entityInfo = $"{entity.Id}:{entity.Type}";
|
||||
//
|
||||
// _logger.Trace($"{playerInfo} created static entity {entityInfo}");
|
||||
//
|
||||
// entity.Attach(player);
|
||||
// room.AttachEntity(entity);
|
||||
// player.AttachEntity(entity);
|
||||
}
|
||||
|
||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} loaded");
|
||||
@@ -98,27 +97,27 @@ namespace Ragon.Server.Handler
|
||||
{
|
||||
DispatchPlayerJoinExcludePlayer(room, roomPlayer, Writer);
|
||||
|
||||
roomPlayer.SetReady();
|
||||
// roomPlayer.SetReady();
|
||||
}
|
||||
|
||||
room.UpdateReadyPlayerList();
|
||||
|
||||
DispatchSnapshot(room, room.WaitPlayersList, Writer);
|
||||
// DispatchSnapshot(room, room.WaitPlayersList, Writer);
|
||||
|
||||
room.WaitPlayersList.Clear();
|
||||
}
|
||||
else if (owner.IsLoaded)
|
||||
{
|
||||
player.SetReady();
|
||||
// player.SetReady();
|
||||
|
||||
DispatchPlayerJoinExcludePlayer(room, player, Writer);
|
||||
|
||||
room.UpdateReadyPlayerList();
|
||||
|
||||
DispatchSnapshot(room, new List<RagonRoomPlayer>() { player }, Writer);
|
||||
|
||||
foreach (var entity in room.EntityList)
|
||||
entity.RestoreBufferedEvents(player, Writer);
|
||||
// DispatchSnapshot(room, new List<RagonRoomPlayer>() { player }, Writer);
|
||||
//
|
||||
// foreach (var entity in room.EntityList)
|
||||
// entity.RestoreBufferedEvents(player, Writer);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -127,7 +126,7 @@ namespace Ragon.Server.Handler
|
||||
}
|
||||
}
|
||||
|
||||
private void DispatchPlayerJoinExcludePlayer(RagonRoom room, RagonRoomPlayer roomPlayer, RagonBuffer writer)
|
||||
private void DispatchPlayerJoinExcludePlayer(RagonRoom room, RagonRoomPlayer roomPlayer, RagonStream writer)
|
||||
{
|
||||
writer.Clear();
|
||||
writer.WriteOperation(RagonOperation.PLAYER_JOINED);
|
||||
@@ -143,26 +142,26 @@ namespace Ragon.Server.Handler
|
||||
}
|
||||
}
|
||||
|
||||
private void DispatchSnapshot(RagonRoom room, List<RagonRoomPlayer> receviersList, RagonBuffer writer)
|
||||
{
|
||||
writer.Clear();
|
||||
writer.WriteOperation(RagonOperation.SNAPSHOT);
|
||||
|
||||
var dynamicEntities = room.DynamicEntitiesList;
|
||||
var dynamicEntitiesCount = (ushort)dynamicEntities.Count;
|
||||
writer.WriteUShort(dynamicEntitiesCount);
|
||||
foreach (var entity in dynamicEntities)
|
||||
entity.Snapshot(writer);
|
||||
|
||||
var staticEntities = room.StaticEntitiesList;
|
||||
var staticEntitiesCount = (ushort)staticEntities.Count;
|
||||
writer.WriteUShort(staticEntitiesCount);
|
||||
foreach (var entity in staticEntities)
|
||||
entity.Snapshot(writer);
|
||||
|
||||
var sendData = writer.ToArray();
|
||||
foreach (var player in receviersList)
|
||||
player.Connection.Reliable.Send(sendData);
|
||||
}
|
||||
// private void DispatchSnapshot(RagonRoom room, List<RagonRoomPlayer> receviersList, RagonBuffer writer)
|
||||
// {
|
||||
// writer.Clear();
|
||||
// writer.WriteOperation(RagonOperation.SNAPSHOT);
|
||||
//
|
||||
// var dynamicEntities = room.DynamicEntitiesList;
|
||||
// var dynamicEntitiesCount = (ushort)dynamicEntities.Count;
|
||||
// writer.WriteUShort(dynamicEntitiesCount);
|
||||
// foreach (var entity in dynamicEntities)
|
||||
// entity.Snapshot(writer);
|
||||
//
|
||||
// var staticEntities = room.StaticEntitiesList;
|
||||
// var staticEntitiesCount = (ushort)staticEntities.Count;
|
||||
// writer.WriteUShort(staticEntitiesCount);
|
||||
// foreach (var entity in staticEntities)
|
||||
// entity.Snapshot(writer);
|
||||
//
|
||||
// var sendData = writer.ToArray();
|
||||
// foreach (var player in receviersList)
|
||||
// player.Connection.Reliable.Send(sendData);
|
||||
// }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,136 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Ragon.Protocol;
|
||||
using Ragon.Server;
|
||||
using Ragon.Server.Entity;
|
||||
using Ragon.Server.Plugin;
|
||||
using Ragon.Server.Room;
|
||||
|
||||
namespace Ragon.Relay.Entity;
|
||||
|
||||
public class RelayRoom: RagonRoom
|
||||
{
|
||||
public Dictionary<ushort, RagonEntity> Entities { get; private set; }
|
||||
public List<RagonEntity> DynamicEntitiesList { get; private set; }
|
||||
public List<RagonEntity> StaticEntitiesList { get; private set; }
|
||||
public List<RagonEntity> EntityList { get; private set; }
|
||||
|
||||
private readonly HashSet<RagonEntity> _entitiesDirtySet;
|
||||
|
||||
public RelayRoom(string roomId, RoomInformation info, IRoomPlugin roomPlugin) : base(roomId, info, roomPlugin)
|
||||
{
|
||||
Entities = new Dictionary<ushort, RagonEntity>();
|
||||
DynamicEntitiesList = new List<RagonEntity>();
|
||||
StaticEntitiesList = new List<RagonEntity>();
|
||||
EntityList = new List<RagonEntity>();
|
||||
|
||||
_entitiesDirtySet = new HashSet<RagonEntity>();
|
||||
}
|
||||
|
||||
public void AttachEntity(RagonEntity entity)
|
||||
{
|
||||
Entities.Add(entity.Id, entity);
|
||||
EntityList.Add(entity);
|
||||
|
||||
if (entity.StaticId == 0)
|
||||
DynamicEntitiesList.Add(entity);
|
||||
else
|
||||
StaticEntitiesList.Add(entity);
|
||||
}
|
||||
|
||||
public void DetachEntity(RagonEntity entity)
|
||||
{
|
||||
Entities.Remove(entity.Id);
|
||||
EntityList.Remove(entity);
|
||||
StaticEntitiesList.Remove(entity);
|
||||
DynamicEntitiesList.Remove(entity);
|
||||
|
||||
_entitiesDirtySet.Remove(entity);
|
||||
}
|
||||
|
||||
|
||||
public void Track(RagonEntity entity)
|
||||
{
|
||||
_entitiesDirtySet.Add(entity);
|
||||
}
|
||||
|
||||
|
||||
public void OnLeaved(RagonRoomPlayer player)
|
||||
{
|
||||
// var entitiesToDelete = player.Entities.DynamicList;
|
||||
// Writer.WriteUShort((ushort)entitiesToDelete.Count);
|
||||
// foreach (var entity in entitiesToDelete)
|
||||
// {
|
||||
// Writer.WriteUShort(entity.Id);
|
||||
// DetachEntity(entity);
|
||||
// }
|
||||
//
|
||||
// var sendData = Writer.ToArray();
|
||||
// Broadcast(sendData);
|
||||
}
|
||||
|
||||
public void Tick(float dt)
|
||||
{
|
||||
var entities = (ushort)_entitiesDirtySet.Count;
|
||||
if (entities > 0)
|
||||
{
|
||||
Writer.Clear();
|
||||
Writer.WriteOperation(RagonOperation.REPLICATE_ENTITY_STATE);
|
||||
Writer.WriteUShort(entities);
|
||||
|
||||
foreach (var entity in _entitiesDirtySet)
|
||||
entity.WriteState(Writer);
|
||||
|
||||
_entitiesDirtySet.Clear();
|
||||
|
||||
var sendData = Writer.ToArray();
|
||||
foreach (var roomPlayer in ReadyPlayersList)
|
||||
roomPlayer.Connection.Unreliable.Send(sendData);
|
||||
}
|
||||
}
|
||||
|
||||
public IRagonEntity? GetEntityById(ushort id)
|
||||
{
|
||||
return Entities.TryGetValue(id, out var entity) ? entity : null;
|
||||
}
|
||||
|
||||
public IRagonEntity[] GetEntitiesOfPlayer(RagonRoomPlayer player)
|
||||
{
|
||||
return EntityList.Where(e => e.Owner.Connection.Id == player.Connection.Id).ToArray();
|
||||
}
|
||||
|
||||
void Deatach()
|
||||
{
|
||||
Entities.Clear();
|
||||
DynamicEntitiesList.Clear();
|
||||
StaticEntitiesList.Clear();
|
||||
EntityList.Clear();
|
||||
|
||||
_entitiesDirtySet.Clear();
|
||||
|
||||
// if (roomPlayer.Connection.Id == Owner.Connection.Id && PlayerList.Count > 0)
|
||||
// {
|
||||
// var nextOwner = PlayerList[0];
|
||||
//
|
||||
// Owner = nextOwner;
|
||||
//
|
||||
// var entitiesToUpdate = roomPlayer.Entities.StaticList;
|
||||
//
|
||||
// Writer.Clear();
|
||||
// Writer.WriteOperation(RagonOperation.OWNERSHIP_ENTITY_CHANGED);
|
||||
// Writer.WriteUShort(Owner.Connection.Id);
|
||||
// Writer.WriteUShort((ushort)entitiesToUpdate.Count);
|
||||
//
|
||||
// foreach (var entity in entitiesToUpdate)
|
||||
// {
|
||||
// Writer.WriteUShort(entity.Id);
|
||||
//
|
||||
// entity.Attach(nextOwner);
|
||||
// nextOwner.Entities.Add(entity);
|
||||
// }
|
||||
//
|
||||
// var sendData = Writer.ToArray();
|
||||
// Broadcast(sendData);
|
||||
// }
|
||||
}
|
||||
}
|
||||
@@ -12,7 +12,7 @@ public class RagonData
|
||||
{
|
||||
}
|
||||
|
||||
public void Read(RagonBuffer buffer)
|
||||
public void Read(RagonStream buffer)
|
||||
{
|
||||
var len = buffer.ReadUShort();
|
||||
for (int i = 0; i < len; i++)
|
||||
@@ -21,7 +21,7 @@ public class RagonData
|
||||
var valueSize = buffer.ReadUShort();
|
||||
if (valueSize > 0)
|
||||
{
|
||||
var value = buffer.ReadBytes(valueSize);
|
||||
var value = buffer.ReadBinary(valueSize);
|
||||
_data[key] = value;
|
||||
}
|
||||
else
|
||||
@@ -31,14 +31,14 @@ public class RagonData
|
||||
}
|
||||
}
|
||||
|
||||
public void Write(RagonBuffer buffer)
|
||||
public void Write(RagonStream buffer)
|
||||
{
|
||||
buffer.WriteUShort((ushort)_data.Count);
|
||||
foreach (var prop in _data)
|
||||
{
|
||||
buffer.WriteString(prop.Key);
|
||||
buffer.WriteUShort((ushort)prop.Value.Length);
|
||||
buffer.WriteBytes(prop.Value);
|
||||
buffer.WriteBinary(prop.Value);
|
||||
}
|
||||
|
||||
var toDelete = _data
|
||||
@@ -51,14 +51,14 @@ public class RagonData
|
||||
IsDirty = false;
|
||||
}
|
||||
|
||||
public void Snapshot(RagonBuffer buffer)
|
||||
public void Snapshot(RagonStream buffer)
|
||||
{
|
||||
buffer.WriteUShort((ushort)_data.Count);
|
||||
foreach (var prop in _data)
|
||||
{
|
||||
buffer.WriteString(prop.Key);
|
||||
buffer.WriteUShort((ushort)prop.Value.Length);
|
||||
buffer.WriteBytes(prop.Value);
|
||||
buffer.WriteBinary(prop.Value);
|
||||
|
||||
Console.WriteLine($"Key: {prop.Key} Value: {prop.Value.Length}");
|
||||
}
|
||||
|
||||
@@ -37,15 +37,15 @@ public class RagonEvent
|
||||
EventCode = eventCode;
|
||||
}
|
||||
|
||||
public void Read(RagonBuffer buffer)
|
||||
public void Read(RagonStream buffer)
|
||||
{
|
||||
_size = buffer.Capacity;
|
||||
buffer.ReadArray(_data, _size);
|
||||
// _size = buffer.Capacity;
|
||||
// buffer.ReadArray(_data, _size);
|
||||
}
|
||||
|
||||
public void Write(RagonBuffer buffer)
|
||||
public void Write(RagonStream buffer)
|
||||
{
|
||||
if (_size <= 0) return;
|
||||
buffer.WriteArray(_data, _size);
|
||||
// if (_size <= 0) return;
|
||||
// buffer.WriteArray(_data, _size);
|
||||
}
|
||||
}
|
||||
@@ -29,10 +29,10 @@ namespace Ragon.Server.Handler
|
||||
private readonly IRagonServer _server;
|
||||
private readonly RagonContextObserver _observer;
|
||||
private readonly RagonServerConfiguration _configuration;
|
||||
private readonly RagonBuffer _writer;
|
||||
private readonly RagonStream _writer;
|
||||
|
||||
public AuthorizationOperation(RagonBuffer reader,
|
||||
RagonBuffer writer,
|
||||
public AuthorizationOperation(RagonStream reader,
|
||||
RagonStream writer,
|
||||
IRagonServer server,
|
||||
IServerPlugin serverPlugin,
|
||||
RagonContextObserver observer,
|
||||
|
||||
@@ -21,10 +21,10 @@ namespace Ragon.Server.Handler;
|
||||
|
||||
public abstract class BaseOperation
|
||||
{
|
||||
protected readonly RagonBuffer Reader;
|
||||
protected readonly RagonBuffer Writer;
|
||||
protected readonly RagonStream Reader;
|
||||
protected readonly RagonStream Writer;
|
||||
|
||||
public BaseOperation(RagonBuffer reader, RagonBuffer writer)
|
||||
public BaseOperation(RagonStream reader, RagonStream writer)
|
||||
{
|
||||
Reader = reader;
|
||||
Writer = writer;
|
||||
|
||||
@@ -11,8 +11,8 @@ namespace Ragon.Server.Handler
|
||||
private readonly int _userDataLimit;
|
||||
|
||||
public PlayerUserDataOperation(
|
||||
RagonBuffer reader,
|
||||
RagonBuffer writer,
|
||||
RagonStream reader,
|
||||
RagonStream writer,
|
||||
int userDataLimit
|
||||
) : base(reader, writer)
|
||||
{
|
||||
|
||||
@@ -32,8 +32,8 @@ namespace Ragon.Server.Handler
|
||||
private readonly RagonServerConfiguration _configuration;
|
||||
|
||||
public RoomCreateOperation(
|
||||
RagonBuffer reader,
|
||||
RagonBuffer writer,
|
||||
RagonStream reader,
|
||||
RagonStream writer,
|
||||
IServerPlugin serverPlugin,
|
||||
RagonServerConfiguration configuration
|
||||
) : base(reader,
|
||||
@@ -107,7 +107,7 @@ namespace Ragon.Server.Handler
|
||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} joined to room {room.Id}");
|
||||
}
|
||||
|
||||
private void JoinSuccess(RagonRoomPlayer player, RagonRoom room, RagonBuffer writer)
|
||||
private void JoinSuccess(RagonRoomPlayer player, RagonRoom room, RagonStream writer)
|
||||
{
|
||||
writer.Clear();
|
||||
writer.WriteOperation(RagonOperation.JOIN_SUCCESS);
|
||||
|
||||
@@ -21,7 +21,7 @@ namespace Ragon.Server.Handler;
|
||||
|
||||
public sealed class RoomDataOperation : BaseOperation
|
||||
{
|
||||
public RoomDataOperation(RagonBuffer reader, RagonBuffer writer) : base(reader, writer)
|
||||
public RoomDataOperation(RagonStream reader, RagonStream writer) : base(reader, writer)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -30,7 +30,7 @@ public sealed class RoomDataOperation : BaseOperation
|
||||
var player = context.RoomPlayer;
|
||||
var room = context.Room;
|
||||
|
||||
var data = Reader.RawData;
|
||||
var data = Reader.ReadBinary(Reader.Lenght);
|
||||
var dataSize = data.Length - 1;
|
||||
var headerSize = 3;
|
||||
var size = headerSize + dataSize;
|
||||
|
||||
@@ -10,7 +10,7 @@ public class RoomEventOperation : BaseOperation
|
||||
{
|
||||
private readonly IRagonLogger _logger = LoggerManager.GetLogger(nameof(RoomEventOperation));
|
||||
|
||||
public RoomEventOperation(RagonBuffer reader, RagonBuffer writer) : base(reader, writer)
|
||||
public RoomEventOperation(RagonStream reader, RagonStream writer) : base(reader, writer)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
@@ -26,7 +26,7 @@ public sealed class RoomJoinOperation : BaseOperation
|
||||
{
|
||||
private readonly IRagonLogger _logger = LoggerManager.GetLogger(nameof(RoomJoinOperation));
|
||||
|
||||
public RoomJoinOperation(RagonBuffer reader, RagonBuffer writer) : base(reader, writer)
|
||||
public RoomJoinOperation(RagonStream reader, RagonStream writer) : base(reader, writer)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -54,7 +54,7 @@ public sealed class RoomJoinOperation : BaseOperation
|
||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} joined to {existsRoom.Id}");
|
||||
}
|
||||
|
||||
private void JoinSuccess(RagonContext context, RagonRoom room, RagonBuffer writer)
|
||||
private void JoinSuccess(RagonContext context, RagonRoom room, RagonStream writer)
|
||||
{
|
||||
writer.Clear();
|
||||
writer.WriteOperation(RagonOperation.JOIN_SUCCESS);
|
||||
@@ -81,7 +81,7 @@ public sealed class RoomJoinOperation : BaseOperation
|
||||
context.Connection.Reliable.Send(sendData);
|
||||
}
|
||||
|
||||
private void JoinFailed(RagonContext context, RagonBuffer writer)
|
||||
private void JoinFailed(RagonContext context, RagonStream writer)
|
||||
{
|
||||
writer.Clear();
|
||||
writer.WriteOperation(RagonOperation.JOIN_FAILED);
|
||||
|
||||
@@ -32,8 +32,8 @@ public sealed class RoomJoinOrCreateOperation : BaseOperation
|
||||
private readonly RagonServerConfiguration _configuration;
|
||||
|
||||
public RoomJoinOrCreateOperation(
|
||||
RagonBuffer reader,
|
||||
RagonBuffer writer,
|
||||
RagonStream reader,
|
||||
RagonStream writer,
|
||||
IServerPlugin serverPlugin,
|
||||
RagonServerConfiguration configuration
|
||||
) : base(reader, writer)
|
||||
@@ -100,7 +100,7 @@ public sealed class RoomJoinOrCreateOperation : BaseOperation
|
||||
}
|
||||
}
|
||||
|
||||
private void JoinSuccess(RagonRoomPlayer player, RagonRoom room, RagonBuffer writer)
|
||||
private void JoinSuccess(RagonRoomPlayer player, RagonRoom room, RagonStream writer)
|
||||
{
|
||||
writer.Clear();
|
||||
writer.WriteOperation(RagonOperation.JOIN_SUCCESS);
|
||||
|
||||
@@ -24,7 +24,7 @@ public sealed class RoomLeaveOperation: BaseOperation
|
||||
{
|
||||
private readonly IRagonLogger _logger = LoggerManager.GetLogger(nameof(RoomLeaveOperation));
|
||||
|
||||
public RoomLeaveOperation(RagonBuffer reader, RagonBuffer writer): base(reader, writer)
|
||||
public RoomLeaveOperation(RagonStream reader, RagonStream writer): base(reader, writer)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
@@ -23,7 +23,7 @@ public sealed class RoomOwnershipOperation : BaseOperation
|
||||
{
|
||||
private readonly IRagonLogger _logger = LoggerManager.GetLogger(nameof(RoomOwnershipOperation));
|
||||
|
||||
public RoomOwnershipOperation(RagonBuffer reader, RagonBuffer writer) : base(reader, writer)
|
||||
public RoomOwnershipOperation(RagonStream reader, RagonStream writer) : base(reader, writer)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
@@ -27,8 +27,8 @@ public sealed class RoomUserDataOperation : BaseOperation
|
||||
private readonly int _userDataLimit;
|
||||
|
||||
public RoomUserDataOperation(
|
||||
RagonBuffer reader,
|
||||
RagonBuffer writer,
|
||||
RagonStream reader,
|
||||
RagonStream writer,
|
||||
int userDataLimit
|
||||
) : base(reader, writer)
|
||||
{
|
||||
|
||||
@@ -21,14 +21,14 @@ namespace Ragon.Server.Handler;
|
||||
|
||||
public class TimestampSyncOperation : BaseOperation
|
||||
{
|
||||
public TimestampSyncOperation(RagonBuffer reader, RagonBuffer writer) : base(reader, writer)
|
||||
public TimestampSyncOperation(RagonStream reader, RagonStream writer) : base(reader, writer)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Handle(RagonContext context, NetworkChannel channel)
|
||||
{
|
||||
var timestamp0 = Reader.Read(32);
|
||||
var timestamp1 = Reader.Read(32);
|
||||
var timestamp0 = (uint)Reader.ReadInt();
|
||||
var timestamp1 = (uint)Reader.ReadInt();
|
||||
var value = new DoubleToUInt() { Int0 = timestamp0, Int1 = timestamp1 };
|
||||
|
||||
context.RoomPlayer?.SetTimestamp(value.Double);
|
||||
|
||||
@@ -12,7 +12,7 @@ public class RagonLobbyDispatcher
|
||||
_lobby = lobby;
|
||||
}
|
||||
|
||||
public void Write(RagonBuffer writer)
|
||||
public void Write(RagonStream writer)
|
||||
{
|
||||
writer.Clear();
|
||||
writer.WriteOperation(RagonOperation.ROOM_LIST_UPDATED);
|
||||
|
||||
@@ -81,7 +81,7 @@ public class LobbyInMemory : IRagonLobby
|
||||
_logger.Trace($"New room: {room.Id}");
|
||||
|
||||
foreach (var r in _rooms)
|
||||
_logger.Trace($"Room: {r.Id} Scene: {r.Scene} Players: {r.Players.Count} Entities: {r.Entities.Count}");
|
||||
_logger.Trace($"Room: {r.Id} Scene: {r.Scene} Players: {r.Players.Count}");
|
||||
}
|
||||
|
||||
public bool RemoveIfEmpty(RagonRoom room)
|
||||
@@ -98,7 +98,7 @@ public class LobbyInMemory : IRagonLobby
|
||||
}
|
||||
|
||||
foreach (var r in _rooms)
|
||||
_logger.Trace($"Room: {r.Id} Scene: {r.Scene} Players: {r.Players.Count} Entities: {r.Entities.Count}");
|
||||
_logger.Trace($"Room: {r.Id} Scene: {r.Scene} Players: {r.Players.Count}");
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -14,8 +14,6 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
using Ragon.Server.Entity;
|
||||
using Ragon.Server.IO;
|
||||
using Ragon.Server.Room;
|
||||
|
||||
namespace Ragon.Server.Plugin;
|
||||
@@ -51,18 +49,6 @@ public class BaseRoomPlugin: IRoomPlugin
|
||||
|
||||
}
|
||||
|
||||
public virtual bool OnEntityCreate(RagonRoomPlayer creator, IRagonEntity entity)
|
||||
{
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public virtual bool OnEntityRemove(RagonRoomPlayer remover, IRagonEntity entity)
|
||||
{
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public virtual bool OnData(RagonRoomPlayer player, byte[] data)
|
||||
{
|
||||
return true;
|
||||
|
||||
@@ -14,7 +14,6 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
using Ragon.Server.Entity;
|
||||
using Ragon.Server.Room;
|
||||
|
||||
namespace Ragon.Server.Plugin;
|
||||
@@ -26,7 +25,5 @@ public interface IRoomPlugin
|
||||
void OnDetached(IRagonRoom room);
|
||||
bool OnPlayerJoined(RagonRoomPlayer player);
|
||||
bool OnPlayerLeaved(RagonRoomPlayer player);
|
||||
bool OnEntityCreate(RagonRoomPlayer player, IRagonEntity entity);
|
||||
bool OnEntityRemove(RagonRoomPlayer player, IRagonEntity entity);
|
||||
bool OnData(RagonRoomPlayer player, byte[] data);
|
||||
}
|
||||
@@ -35,8 +35,8 @@ public class RagonServer : IRagonServer, INetworkListener
|
||||
private readonly IRagonLobby _lobby;
|
||||
private readonly IServerPlugin _serverPlugin;
|
||||
private readonly RagonServerConfiguration _configuration;
|
||||
private readonly RagonBuffer _reader;
|
||||
private readonly RagonBuffer _writer;
|
||||
private readonly RagonStream _reader;
|
||||
private readonly RagonStream _writer;
|
||||
private readonly RagonScheduler _scheduler;
|
||||
private readonly Dictionary<ushort, RagonContext> _contextsByConnection;
|
||||
private readonly Dictionary<string, RagonContext> _contextsByPlayerId;
|
||||
@@ -60,8 +60,8 @@ public class RagonServer : IRagonServer, INetworkListener
|
||||
_lobby = new LobbyInMemory();
|
||||
_lobbySerializer = new RagonLobbyDispatcher(_lobby);
|
||||
_scheduler = new RagonScheduler();
|
||||
_reader = new RagonBuffer();
|
||||
_writer = new RagonBuffer();
|
||||
_reader = new RagonStream();
|
||||
_writer = new RagonStream();
|
||||
_tickRate = 1000 / _configuration.ServerTickRate;
|
||||
_timer = new Stopwatch();
|
||||
|
||||
@@ -78,14 +78,6 @@ public class RagonServer : IRagonServer, INetworkListener
|
||||
_handlers[(byte)RagonOperation.CREATE_ROOM] = new RoomCreateOperation(_reader, _writer, plugin, _configuration);
|
||||
_handlers[(byte)RagonOperation.JOIN_ROOM] = new RoomJoinOperation(_reader, _writer);
|
||||
_handlers[(byte)RagonOperation.LEAVE_ROOM] = new RoomLeaveOperation(_reader, _writer);
|
||||
_handlers[(byte)RagonOperation.LOAD_SCENE] = new SceneLoadOperation(_reader, _writer);
|
||||
_handlers[(byte)RagonOperation.SCENE_LOADED] = new SceneLoadedOperation(_reader, _writer, _configuration);
|
||||
_handlers[(byte)RagonOperation.CREATE_ENTITY] = new EntityCreateOperation(_reader, _writer, _configuration);
|
||||
_handlers[(byte)RagonOperation.REMOVE_ENTITY] = new EntityDestroyOperation(_reader, _writer);
|
||||
_handlers[(byte)RagonOperation.REPLICATE_ENTITY_EVENT] = new EntityEventOperation(_reader, _writer);
|
||||
_handlers[(byte)RagonOperation.REPLICATE_ENTITY_STATE] = new EntityStateOperation(_reader, _writer);
|
||||
_handlers[(byte)RagonOperation.TRANSFER_ROOM_OWNERSHIP] = new EntityOwnershipOperation(_reader, _writer);
|
||||
_handlers[(byte)RagonOperation.TRANSFER_ENTITY_OWNERSHIP] = new EntityOwnershipOperation(_reader, _writer);
|
||||
_handlers[(byte)RagonOperation.TIMESTAMP_SYNCHRONIZATION] = new TimestampSyncOperation(_reader, _writer);
|
||||
_handlers[(byte)RagonOperation.REPLICATE_ROOM_EVENT] = new RoomEventOperation(_reader, _writer);
|
||||
_handlers[(byte)RagonOperation.REPLICATE_RAW_DATA] = new RoomDataOperation(_reader, _writer);
|
||||
@@ -101,11 +93,13 @@ public class RagonServer : IRagonServer, INetworkListener
|
||||
|
||||
if (_timer.ElapsedMilliseconds > _tickRate)
|
||||
{
|
||||
|
||||
|
||||
_scheduler.Update(_timer.ElapsedMilliseconds);
|
||||
_timer.Restart();
|
||||
_scheduler.Update(_timer.ElapsedMilliseconds / 1000.0f);
|
||||
}
|
||||
|
||||
SendTimestamp();
|
||||
}
|
||||
|
||||
_server.Update();
|
||||
}
|
||||
@@ -219,8 +213,8 @@ public class RagonServer : IRagonServer, INetworkListener
|
||||
|
||||
_writer.Clear();
|
||||
_writer.WriteOperation(RagonOperation.TIMESTAMP_SYNCHRONIZATION);
|
||||
_writer.Write(value.Int0, 32);
|
||||
_writer.Write(value.Int1, 32);
|
||||
_writer.WriteInt((int)value.Int0);
|
||||
_writer.WriteInt((int)value.Int1);
|
||||
|
||||
var sendData = _writer.ToArray();
|
||||
_server.Broadcast(sendData, NetworkChannel.UNRELIABLE);
|
||||
|
||||
@@ -15,7 +15,6 @@
|
||||
*/
|
||||
|
||||
using Ragon.Server.Data;
|
||||
using Ragon.Server.Entity;
|
||||
using Ragon.Server.IO;
|
||||
|
||||
namespace Ragon.Server.Room;
|
||||
@@ -36,6 +35,4 @@ public interface IRagonRoom
|
||||
|
||||
RagonRoomPlayer GetPlayerByConnection(INetworkConnection connection);
|
||||
RagonRoomPlayer GetPlayerById(string id);
|
||||
IRagonEntity GetEntityById(ushort id);
|
||||
IRagonEntity[] GetEntitiesOfPlayer(RagonRoomPlayer id);
|
||||
}
|
||||
@@ -16,7 +16,6 @@
|
||||
|
||||
using Ragon.Protocol;
|
||||
using Ragon.Server.Data;
|
||||
using Ragon.Server.Entity;
|
||||
using Ragon.Server.Event;
|
||||
using Ragon.Server.IO;
|
||||
using Ragon.Server.Plugin;
|
||||
@@ -36,7 +35,7 @@ public class RagonRoom : IRagonRoom, IRagonAction
|
||||
|
||||
public RagonData UserData { get; set; }
|
||||
public RagonRoomPlayer Owner { get; private set; }
|
||||
public RagonBuffer Writer { get; }
|
||||
public RagonStream Writer { get; }
|
||||
public IRoomPlugin Plugin { get; private set; }
|
||||
|
||||
public Dictionary<ushort, RagonRoomPlayer> Players { get; private set; }
|
||||
@@ -44,12 +43,6 @@ public class RagonRoom : IRagonRoom, IRagonAction
|
||||
public List<RagonRoomPlayer> ReadyPlayersList { get; private set; }
|
||||
public List<RagonRoomPlayer> PlayerList { get; private set; }
|
||||
|
||||
public Dictionary<ushort, RagonEntity> Entities { get; private set; }
|
||||
public List<RagonEntity> DynamicEntitiesList { get; private set; }
|
||||
public List<RagonEntity> StaticEntitiesList { get; private set; }
|
||||
public List<RagonEntity> EntityList { get; private set; }
|
||||
|
||||
private readonly HashSet<RagonEntity> _entitiesDirtySet;
|
||||
private readonly List<RagonEvent> _bufferedEvents;
|
||||
private readonly int _limitBufferedEvents;
|
||||
|
||||
@@ -66,39 +59,14 @@ public class RagonRoom : IRagonRoom, IRagonAction
|
||||
ReadyPlayersList = new List<RagonRoomPlayer>(info.Max);
|
||||
PlayerList = new List<RagonRoomPlayer>(info.Max);
|
||||
|
||||
Entities = new Dictionary<ushort, RagonEntity>();
|
||||
DynamicEntitiesList = new List<RagonEntity>();
|
||||
StaticEntitiesList = new List<RagonEntity>();
|
||||
EntityList = new List<RagonEntity>();
|
||||
|
||||
_entitiesDirtySet = new HashSet<RagonEntity>();
|
||||
_bufferedEvents = new List<RagonEvent>();
|
||||
_limitBufferedEvents = 1000;
|
||||
|
||||
UserData = new RagonData();
|
||||
Writer = new RagonBuffer();
|
||||
Writer = new RagonStream();
|
||||
}
|
||||
|
||||
public void AttachEntity(RagonEntity entity)
|
||||
{
|
||||
Entities.Add(entity.Id, entity);
|
||||
EntityList.Add(entity);
|
||||
|
||||
if (entity.StaticId == 0)
|
||||
DynamicEntitiesList.Add(entity);
|
||||
else
|
||||
StaticEntitiesList.Add(entity);
|
||||
}
|
||||
|
||||
public void DetachEntity(RagonEntity entity)
|
||||
{
|
||||
Entities.Remove(entity.Id);
|
||||
EntityList.Remove(entity);
|
||||
StaticEntitiesList.Remove(entity);
|
||||
DynamicEntitiesList.Remove(entity);
|
||||
|
||||
_entitiesDirtySet.Remove(entity);
|
||||
}
|
||||
|
||||
public void RestoreBufferedEvents(RagonRoomPlayer roomPlayer)
|
||||
{
|
||||
@@ -238,22 +206,7 @@ public class RagonRoom : IRagonRoom, IRagonAction
|
||||
|
||||
public void Tick(float dt)
|
||||
{
|
||||
var entities = (ushort)_entitiesDirtySet.Count;
|
||||
if (entities > 0)
|
||||
{
|
||||
Writer.Clear();
|
||||
Writer.WriteOperation(RagonOperation.REPLICATE_ENTITY_STATE);
|
||||
Writer.WriteUShort(entities);
|
||||
|
||||
foreach (var entity in _entitiesDirtySet)
|
||||
entity.WriteState(Writer);
|
||||
|
||||
_entitiesDirtySet.Clear();
|
||||
|
||||
var sendData = Writer.ToArray();
|
||||
foreach (var roomPlayer in ReadyPlayersList)
|
||||
roomPlayer.Connection.Unreliable.Send(sendData);
|
||||
}
|
||||
}
|
||||
|
||||
public void AttachPlayer(RagonRoomPlayer player)
|
||||
@@ -277,43 +230,9 @@ public class RagonRoom : IRagonRoom, IRagonAction
|
||||
Writer.Clear();
|
||||
Writer.WriteOperation(RagonOperation.PLAYER_LEAVED);
|
||||
Writer.WriteString(player.Id);
|
||||
|
||||
var entitiesToDelete = player.Entities.DynamicList;
|
||||
Writer.WriteUShort((ushort)entitiesToDelete.Count);
|
||||
foreach (var entity in entitiesToDelete)
|
||||
{
|
||||
Writer.WriteUShort(entity.Id);
|
||||
DetachEntity(entity);
|
||||
}
|
||||
|
||||
var sendData = Writer.ToArray();
|
||||
Broadcast(sendData);
|
||||
}
|
||||
|
||||
if (roomPlayer.Connection.Id == Owner.Connection.Id && PlayerList.Count > 0)
|
||||
{
|
||||
var nextOwner = PlayerList[0];
|
||||
|
||||
Owner = nextOwner;
|
||||
|
||||
var entitiesToUpdate = roomPlayer.Entities.StaticList;
|
||||
|
||||
Writer.Clear();
|
||||
Writer.WriteOperation(RagonOperation.OWNERSHIP_ENTITY_CHANGED);
|
||||
Writer.WriteUShort(Owner.Connection.Id);
|
||||
Writer.WriteUShort((ushort)entitiesToUpdate.Count);
|
||||
|
||||
foreach (var entity in entitiesToUpdate)
|
||||
{
|
||||
Writer.WriteUShort(entity.Id);
|
||||
|
||||
entity.Attach(nextOwner);
|
||||
nextOwner.Entities.Add(entity);
|
||||
}
|
||||
|
||||
var sendData = Writer.ToArray();
|
||||
Broadcast(sendData);
|
||||
}
|
||||
|
||||
player.OnDetached();
|
||||
|
||||
@@ -332,22 +251,12 @@ public class RagonRoom : IRagonRoom, IRagonAction
|
||||
{
|
||||
Scene = sceneName;
|
||||
|
||||
DynamicEntitiesList.Clear();
|
||||
StaticEntitiesList.Clear();
|
||||
Entities.Clear();
|
||||
EntityList.Clear();
|
||||
|
||||
foreach (var player in PlayerList)
|
||||
player.UnsetReady();
|
||||
|
||||
UpdateReadyPlayerList();
|
||||
}
|
||||
|
||||
public void Track(RagonEntity entity)
|
||||
{
|
||||
_entitiesDirtySet.Add(entity);
|
||||
}
|
||||
|
||||
public void Broadcast(byte[] data, NetworkChannel channel = NetworkChannel.RELIABLE)
|
||||
{
|
||||
if (channel == NetworkChannel.RELIABLE)
|
||||
@@ -386,15 +295,6 @@ public class RagonRoom : IRagonRoom, IRagonAction
|
||||
return PlayerList.FirstOrDefault(p => p.Id == id);
|
||||
}
|
||||
|
||||
public IRagonEntity? GetEntityById(ushort id)
|
||||
{
|
||||
return Entities.TryGetValue(id, out var entity) ? entity : null;
|
||||
}
|
||||
|
||||
public IRagonEntity[] GetEntitiesOfPlayer(RagonRoomPlayer player)
|
||||
{
|
||||
return EntityList.Where(e => e.Owner.Connection.Id == player.Connection.Id).ToArray();
|
||||
}
|
||||
|
||||
public void Attach()
|
||||
{
|
||||
@@ -410,12 +310,6 @@ public class RagonRoom : IRagonRoom, IRagonAction
|
||||
ReadyPlayersList.Clear();
|
||||
PlayerList.Clear();
|
||||
|
||||
Entities.Clear();
|
||||
DynamicEntitiesList.Clear();
|
||||
StaticEntitiesList.Clear();
|
||||
EntityList.Clear();
|
||||
|
||||
_entitiesDirtySet.Clear();
|
||||
_bufferedEvents.Clear();
|
||||
|
||||
IsDone = true;
|
||||
|
||||
@@ -14,8 +14,6 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
using Ragon.Server.Data;
|
||||
using Ragon.Server.Entity;
|
||||
using Ragon.Server.IO;
|
||||
|
||||
namespace Ragon.Server.Room;
|
||||
@@ -29,7 +27,6 @@ public class RagonRoomPlayer
|
||||
public bool IsLoaded { get; private set; }
|
||||
public double Timestamp { get; private set; }
|
||||
public RagonRoom Room { get; private set; }
|
||||
public RagonEntityCache Entities { get; private set; }
|
||||
|
||||
public RagonRoomPlayer(RagonContext context, string id, string name)
|
||||
{
|
||||
@@ -37,17 +34,6 @@ public class RagonRoomPlayer
|
||||
Name = name;
|
||||
Context = context;
|
||||
Connection = context.Connection;
|
||||
Entities = new RagonEntityCache();
|
||||
}
|
||||
|
||||
public void AttachEntity(RagonEntity entity)
|
||||
{
|
||||
Entities.Add(entity);
|
||||
}
|
||||
|
||||
public void DetachEntity(RagonEntity entity)
|
||||
{
|
||||
Entities.Remove(entity);
|
||||
}
|
||||
|
||||
internal void OnAttached(RagonRoom room)
|
||||
|
||||
@@ -0,0 +1,45 @@
|
||||
using NUnit.Mocks;
|
||||
using Ragon.Client;
|
||||
using Ragon.Relay;
|
||||
using Ragon.Server;
|
||||
using Ragon.Server.Logging;
|
||||
using Ragon.Server.Plugin;
|
||||
|
||||
namespace Ragon.Tests;
|
||||
|
||||
public class Tests
|
||||
{
|
||||
private RagonClient _client;
|
||||
private RagonServer _server;
|
||||
|
||||
[SetUp]
|
||||
public void Setup()
|
||||
{
|
||||
LoggerManager.SetLoggerFactory(new RelayLoggerFactory());
|
||||
|
||||
var fakeNetwork = new FakeNetwork();
|
||||
var serverConfiguration = new RagonServerConfiguration()
|
||||
{
|
||||
LimitConnections = 100,
|
||||
LimitRooms = 10,
|
||||
LimitBufferedEvents = 500,
|
||||
LimitPlayersPerRoom = 10,
|
||||
LimitUserDataSize = 512,
|
||||
LimitPropertySize = 512,
|
||||
Port = 5000,
|
||||
Protocol = "udp",
|
||||
ServerKey = "defaultkey",
|
||||
ServerTickRate = 30,
|
||||
ServerAddress = "0.0.0.0",
|
||||
};
|
||||
|
||||
_client = new RagonClient(fakeNetwork.ClientNetwork, 30);
|
||||
_server = new RagonServer(fakeNetwork.ServerNetwork, new BaseServerPlugin(), serverConfiguration);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test1()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
|
||||
<IsPackable>false</IsPackable>
|
||||
<IsTestProject>true</IsTestProject>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="coverlet.collector" Version="6.0.0"/>
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.8.0"/>
|
||||
<PackageReference Include="NUnit" Version="3.14.0"/>
|
||||
<PackageReference Include="NUnit.Analyzers" Version="3.9.0"/>
|
||||
<PackageReference Include="NUnit.Mocks" Version="2.6.4" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0"/>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Using Include="NUnit.Framework"/>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Ragon.Client\Ragon.Client.csproj" />
|
||||
<ProjectReference Include="..\Ragon.Relay\Ragon.Relay.csproj" />
|
||||
<ProjectReference Include="..\Ragon.Server\Ragon.Server.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -0,0 +1,45 @@
|
||||
using Ragon.Client;
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Tests;
|
||||
|
||||
public class FakeClientNetwork: INetworkConnection
|
||||
{
|
||||
public void Close()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public INetworkChannel Reliable { get; }
|
||||
public INetworkChannel Unreliable { get; }
|
||||
public Action<byte[]> OnData { get; set; }
|
||||
public Action OnConnected { get; set; }
|
||||
public Action<RagonDisconnect> OnDisconnected { get; set; }
|
||||
public ulong BytesSent { get; }
|
||||
public ulong BytesReceived { get; }
|
||||
public int Ping { get; }
|
||||
public void Prepare()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public void Connect(string address, ushort port, uint protocol)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void Disconnect()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
using Ragon.Client;
|
||||
|
||||
namespace Ragon.Tests;
|
||||
|
||||
public class FakeClientNetworkChannel: INetworkChannel
|
||||
{
|
||||
public void Send(byte[] data)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
|
||||
|
||||
namespace Ragon.Tests;
|
||||
|
||||
public class FakeNetwork
|
||||
{
|
||||
public FakeClientNetwork ClientNetwork;
|
||||
public FakeServerNetwork ServerNetwork;
|
||||
|
||||
public FakeNetwork()
|
||||
{
|
||||
ClientNetwork = new FakeClientNetwork();
|
||||
ServerNetwork = new FakeServerNetwork();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
using Ragon.Server.IO;
|
||||
|
||||
namespace Ragon.Tests;
|
||||
|
||||
public class FakeServerNetwork: INetworkServer
|
||||
{
|
||||
public void Close()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void Stop()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
}
|
||||
|
||||
public void Broadcast(byte[] data, NetworkChannel channel)
|
||||
{
|
||||
}
|
||||
|
||||
public void Listen(INetworkListener listener, NetworkConfiguration configuration)
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
using Ragon.Protocol;
|
||||
using Ragon.Server.IO;
|
||||
|
||||
namespace Ragon.Tests;
|
||||
|
||||
public class FakeServerNetworkChannel: INetworkChannel
|
||||
{
|
||||
public void Send(byte[] data)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void Send(RagonBuffer buffer)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,7 +12,7 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ragon.Server.ENetServer", "
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ragon.Client", "Ragon.Client\Ragon.Client.csproj", "{C82D65BF-6D80-4263-ADFE-CB9ED990B6C3}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ragon.Client.Property", "Ragon.Client.Property\Ragon.Client.Property.csproj", "{46A60DAB-F854-4BB6-A119-BD4C5B2B0D29}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ragon.Tests", "Ragon.Tests\Ragon.Tests.csproj", "{5833194D-CAD0-4517-BBC6-4DB0D7F1BEF1}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
@@ -44,9 +44,9 @@ Global
|
||||
{C82D65BF-6D80-4263-ADFE-CB9ED990B6C3}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{C82D65BF-6D80-4263-ADFE-CB9ED990B6C3}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{C82D65BF-6D80-4263-ADFE-CB9ED990B6C3}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{46A60DAB-F854-4BB6-A119-BD4C5B2B0D29}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{46A60DAB-F854-4BB6-A119-BD4C5B2B0D29}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{46A60DAB-F854-4BB6-A119-BD4C5B2B0D29}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{46A60DAB-F854-4BB6-A119-BD4C5B2B0D29}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{5833194D-CAD0-4517-BBC6-4DB0D7F1BEF1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{5833194D-CAD0-4517-BBC6-4DB0D7F1BEF1}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{5833194D-CAD0-4517-BBC6-4DB0D7F1BEF1}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{5833194D-CAD0-4517-BBC6-4DB0D7F1BEF1}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
||||
Reference in New Issue
Block a user