wip
This commit is contained in:
@@ -0,0 +1,19 @@
|
||||
using NetStack.Serialization;
|
||||
using Ragon.Common;
|
||||
|
||||
namespace Game.Source.Events;
|
||||
|
||||
public class TestEvent: IRagonSerializable
|
||||
{
|
||||
public string TestData;
|
||||
|
||||
public void Serialize(BitBuffer buffer)
|
||||
{
|
||||
buffer.AddString(TestData);
|
||||
}
|
||||
|
||||
public void Deserialize(BitBuffer buffer)
|
||||
{
|
||||
TestData = buffer.ReadString();
|
||||
}
|
||||
}
|
||||
@@ -1,3 +1,4 @@
|
||||
using System.Runtime.InteropServices;
|
||||
using Ragon.Core;
|
||||
|
||||
namespace Game.Source
|
||||
@@ -7,6 +8,7 @@ namespace Game.Source
|
||||
public string PluginName { get; set; } = "ExamplePlugin";
|
||||
public PluginBase CreatePlugin(string map)
|
||||
{
|
||||
|
||||
return new ExamplePlugin();
|
||||
}
|
||||
|
||||
|
||||
@@ -1,20 +1,59 @@
|
||||
using NLog;
|
||||
using System.Runtime.InteropServices;
|
||||
using Game.Source.Events;
|
||||
using NLog;
|
||||
using Ragon.Core;
|
||||
|
||||
namespace Game.Source
|
||||
{
|
||||
public class ExamplePlugin: PluginBase
|
||||
{
|
||||
private ILogger _logger = LogManager.GetCurrentClassLogger();
|
||||
|
||||
public override void OnStart()
|
||||
{
|
||||
_logger.Info("Plugin started");
|
||||
|
||||
Subscribe<TestEvent>(123, OnTestEvent);
|
||||
}
|
||||
|
||||
public override void OnStop()
|
||||
{
|
||||
_logger.Info("Plugin stopped");
|
||||
}
|
||||
|
||||
private void OnTestEvent(Player player, TestEvent myEvent)
|
||||
{
|
||||
_logger.Info("Data " + myEvent.TestData);
|
||||
}
|
||||
|
||||
public override void OnPlayerJoined(Player player)
|
||||
{
|
||||
_logger.Info("Player joined " + player.PlayerName);
|
||||
SendEvent(player, 123, new TestEvent() { TestData = "asdf"});
|
||||
|
||||
SendEvent(123, new TestEvent()
|
||||
{
|
||||
TestData = "Hello!",
|
||||
});
|
||||
}
|
||||
|
||||
public override void OnPlayerLeaved(Player player)
|
||||
{
|
||||
_logger.Info("Player leaved " + player.PlayerName);
|
||||
}
|
||||
|
||||
public override void OnEntityCreated(Player creator, Entity entity)
|
||||
{
|
||||
// entity.
|
||||
Subscribe<TestEvent>(entity, 123, OnEntityTestEvent);
|
||||
}
|
||||
|
||||
public override void OnEntityDestroyed(Player destoyer, Entity entity)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void OnEntityTestEvent(Player arg1, int arg2, TestEvent arg3)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user