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@@ -24,7 +24,7 @@ namespace Ragon.Client
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private readonly NetworkStatistics _stats;
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private IRagonEntityListener _entityListener;
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private IRagonSceneCollector _sceneCollector;
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private Handler[] _handlers;
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private IHandler[] _handlers;
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private RagonBuffer _readBuffer;
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private RagonBuffer _writeBuffer;
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private RagonRoom _room;
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@@ -35,9 +35,11 @@ namespace Ragon.Client
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private RagonEventCache _eventCache;
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private RagonStatus _status;
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private double _serverTimestamp;
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private float _replicationRate = 0;
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private float _replicationTime = 0;
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public double ServerTimestamp => _serverTimestamp;
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public IRagonConnection Connection => _connection;
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public RagonStatus Status => _status;
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public RagonSession Session => _session;
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@@ -46,6 +48,7 @@ namespace Ragon.Client
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public NetworkStatistics Statistics => _stats;
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public RagonRoom Room => _room;
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internal RagonBuffer Buffer => _writeBuffer;
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internal INetworkChannel Reliable => _connection.Reliable;
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internal INetworkChannel Unreliable => _connection.Unreliable;
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@@ -96,15 +99,15 @@ namespace Ragon.Client
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_writeBuffer = new RagonBuffer();
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_readBuffer = new RagonBuffer();
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_session = new RagonSession(this, _readBuffer);
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_session = new RagonSession(this, _writeBuffer);
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_playerCache = new RagonPlayerCache();
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_entityCache = new RagonEntityCache(this, _playerCache, _sceneCollector);
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_handlers = new Handler[byte.MaxValue];
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_handlers = new IHandler[byte.MaxValue];
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_handlers[(byte)RagonOperation.AUTHORIZED_SUCCESS] = new AuthorizeSuccessHandler(this, listeners);
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_handlers[(byte)RagonOperation.AUTHORIZED_FAILED] = new AuthorizeFailedHandler(listeners);
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_handlers[(byte)RagonOperation.JOIN_SUCCESS] = new JoinSuccessHandler(this, _readBuffer, listeners, _playerCache, _entityCache);
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_handlers[(byte)RagonOperation.JOIN_SUCCESS] = new JoinSuccessHandler(this, listeners, _playerCache, _entityCache);
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_handlers[(byte)RagonOperation.JOIN_FAILED] = new JoinFailedHandler(listeners);
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_handlers[(byte)RagonOperation.LEAVE_ROOM] = new LeaveRoomHandler(this, listeners, _entityCache);
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_handlers[(byte)RagonOperation.OWNERSHIP_ROOM_CHANGED] = new OwnershipRoomHandler(listeners, _playerCache, _entityCache);
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@@ -115,8 +118,10 @@ namespace Ragon.Client
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_handlers[(byte)RagonOperation.CREATE_ENTITY] = new EntityCreateHandler(this, _playerCache, _entityCache, _entityListener);
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_handlers[(byte)RagonOperation.REMOVE_ENTITY] = new EntityRemoveHandler(_entityCache);
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_handlers[(byte)RagonOperation.REPLICATE_ENTITY_STATE] = new StateEntityHandler(_entityCache);
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_handlers[(byte)RagonOperation.REPLICATE_ENTITY_EVENT] = new EntityEventHandler(this, _playerCache, _entityCache);
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_handlers[(byte)RagonOperation.REPLICATE_ENTITY_EVENT] = new EntityEventHandler(_playerCache, _entityCache);
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_handlers[(byte)RagonOperation.SNAPSHOT] = new SnapshotHandler(this, listeners, _entityCache, _playerCache, _entityListener);
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_handlers[(byte)RagonOperation.REPLICATE_RAW_DATA] = new EventRoomHandler(this, _playerCache);
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_handlers[(byte)RagonOperation.TIMESTAMP_SYNCHRONIZATION] = new TimestampHandler(this);
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var protocolRaw = RagonVersion.Parse(protocol);
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_connection.Connect(address, port, protocolRaw);
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@@ -138,8 +143,10 @@ namespace Ragon.Client
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_replicationTime += dt;
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if (_replicationTime >= _replicationRate)
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{
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_entityCache.WriteState(_readBuffer);
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_replicationTime = 0;
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_entityCache.WriteState(_writeBuffer);
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SendTimestamp();
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}
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_stats.Update(_connection.BytesSent, _connection.BytesReceived, _connection.Ping, dt);
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@@ -194,10 +201,29 @@ namespace Ragon.Client
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_status = status;
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}
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internal void SetTimestamp(double time)
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{
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_serverTimestamp = time;
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}
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#endregion
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#region PRIVATE
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private void SendTimestamp()
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{
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var timestamp = RagonTime.CurrentTimestamp();
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var value = new DoubleToUInt()
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{
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Double = timestamp,
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};
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_writeBuffer.Clear();
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_writeBuffer.WriteOperation(RagonOperation.TIMESTAMP_SYNCHRONIZATION);
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_writeBuffer.Write(value.Int0, 32);
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_writeBuffer.Write(value.Int1, 32);
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}
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private void OnConnected()
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{
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RagonLog.Trace("Connected");
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@@ -214,7 +240,7 @@ namespace Ragon.Client
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_status = RagonStatus.DISCONNECTED;
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}
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public void OnData(byte[] data)
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private void OnData(byte[] data)
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{
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_readBuffer.Clear();
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_readBuffer.FromArray(data);
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