feat: allow control replication via code, fix null owner on OnEntityCreated
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@@ -54,12 +54,14 @@ namespace Ragon.Client
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public ushort Id { get; private set; }
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public ushort Type { get; private set; }
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public bool Replication { get; private set; }
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public RagonAuthority Authority { get; private set; }
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public RagonPlayer Owner { get; private set; }
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public RagonEntityState State { get; private set; }
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public bool IsStatic => SceneId > 0;
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public bool IsReplicated { get; private set; }
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public bool IsAttached { get; private set; }
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public bool HasAuthority { get; private set; }
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@@ -80,39 +82,33 @@ namespace Ragon.Client
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private readonly Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>> _localListeners = new Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>>();
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private readonly Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>> _listeners = new Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>>();
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public RagonEntity(ushort type = 0, ushort sceneId = 0)
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public RagonEntity(ushort type = 0, ushort sceneId = 0, bool replicated = true)
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{
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State = new RagonEntityState(this);
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Type = type;
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IsReplicated = replicated;
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_spawnPayload = new RagonPayload(0);
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_destroyPayload = new RagonPayload(0);
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_sceneId = sceneId;
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}
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internal void Attach(RagonClient client, ushort entityId, ushort entityType, bool hasAuthority, RagonPlayer owner)
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internal void Attach()
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{
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Type = entityType;
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Id = entityId;
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Owner = owner;
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IsAttached = true;
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Replication = true;
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HasAuthority = hasAuthority;
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_client = client;
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Attached?.Invoke(this);
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}
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internal void SetReplication(bool enabled)
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public void SetReplication(bool enabled)
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{
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Replication = enabled;
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IsReplicated = enabled;
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}
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internal void Detach(RagonPayload payload)
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{
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_destroyPayload = payload;
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Detached?.Invoke();
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}
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@@ -120,20 +116,27 @@ namespace Ragon.Client
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{
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var payload = new T();
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if (data.Size <= 0) return payload;
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var buffer = new RagonBuffer();
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data.Write(buffer);
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payload.Deserialize(buffer);
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return payload;
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}
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public void AttachPayload(RagonPayload payload)
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public void Prepare(RagonClient client, ushort entityId, ushort entityType, bool hasAuthority, RagonPlayer player, RagonPayload payload)
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{
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Type = entityType;
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Id = entityId;
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HasAuthority = hasAuthority;
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_client = client;
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_spawnPayload = payload;
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}
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Owner = player;
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}
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public T GetAttachPayload<T>() where T : IRagonPayload, new()
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{
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@@ -193,6 +196,7 @@ namespace Ragon.Client
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listener.Invoke(_client.Room.Local, evnt);
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return;
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}
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if (replicationMode == RagonReplicationMode.LocalAndServer)
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{
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var localListeners = _localListeners[eventCode];
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@@ -202,7 +206,7 @@ namespace Ragon.Client
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}
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var buffer = _client.Buffer;
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buffer.Clear();
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buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
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buffer.WriteUShort(Id);
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@@ -259,8 +263,7 @@ namespace Ragon.Client
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_propertiesChanged = false;
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}
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internal void Read(RagonBuffer buffer)
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{
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State.ReadState(buffer);
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@@ -268,6 +271,8 @@ namespace Ragon.Client
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internal void Event(ushort eventCode, RagonPlayer caller, RagonBuffer buffer)
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{
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if (!IsReplicated) return;
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if (_events.TryGetValue(eventCode, out var evnt))
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evnt?.Invoke(caller, buffer);
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else
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