feat: allow control replication via code, fix null owner on OnEntityCreated

This commit is contained in:
2023-10-16 23:37:35 +03:00
parent e7dd693147
commit 893c73512a
9 changed files with 56 additions and 39 deletions
+19 -14
View File
@@ -54,12 +54,14 @@ namespace Ragon.Client
public ushort Id { get; private set; } public ushort Id { get; private set; }
public ushort Type { get; private set; } public ushort Type { get; private set; }
public bool Replication { get; private set; }
public RagonAuthority Authority { get; private set; } public RagonAuthority Authority { get; private set; }
public RagonPlayer Owner { get; private set; } public RagonPlayer Owner { get; private set; }
public RagonEntityState State { get; private set; } public RagonEntityState State { get; private set; }
public bool IsStatic => SceneId > 0;
public bool IsReplicated { get; private set; }
public bool IsAttached { get; private set; } public bool IsAttached { get; private set; }
public bool HasAuthority { get; private set; } public bool HasAuthority { get; private set; }
@@ -80,33 +82,27 @@ namespace Ragon.Client
private readonly Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>> _localListeners = new Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>>(); private readonly Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>> _localListeners = new Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>>();
private readonly Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>> _listeners = new Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>>(); private readonly Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>> _listeners = new Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>>();
public RagonEntity(ushort type = 0, ushort sceneId = 0) public RagonEntity(ushort type = 0, ushort sceneId = 0, bool replicated = true)
{ {
State = new RagonEntityState(this); State = new RagonEntityState(this);
Type = type; Type = type;
IsReplicated = replicated;
_spawnPayload = new RagonPayload(0); _spawnPayload = new RagonPayload(0);
_destroyPayload = new RagonPayload(0); _destroyPayload = new RagonPayload(0);
_sceneId = sceneId; _sceneId = sceneId;
} }
internal void Attach(RagonClient client, ushort entityId, ushort entityType, bool hasAuthority, RagonPlayer owner) internal void Attach()
{ {
Type = entityType;
Id = entityId;
Owner = owner;
IsAttached = true; IsAttached = true;
Replication = true;
HasAuthority = hasAuthority;
_client = client;
Attached?.Invoke(this); Attached?.Invoke(this);
} }
internal void SetReplication(bool enabled) public void SetReplication(bool enabled)
{ {
Replication = enabled; IsReplicated = enabled;
} }
internal void Detach(RagonPayload payload) internal void Detach(RagonPayload payload)
@@ -130,9 +126,16 @@ namespace Ragon.Client
return payload; return payload;
} }
public void AttachPayload(RagonPayload payload) public void Prepare(RagonClient client, ushort entityId, ushort entityType, bool hasAuthority, RagonPlayer player, RagonPayload payload)
{ {
Type = entityType;
Id = entityId;
HasAuthority = hasAuthority;
_client = client;
_spawnPayload = payload; _spawnPayload = payload;
Owner = player;
} }
public T GetAttachPayload<T>() where T : IRagonPayload, new() public T GetAttachPayload<T>() where T : IRagonPayload, new()
@@ -193,6 +196,7 @@ namespace Ragon.Client
listener.Invoke(_client.Room.Local, evnt); listener.Invoke(_client.Room.Local, evnt);
return; return;
} }
if (replicationMode == RagonReplicationMode.LocalAndServer) if (replicationMode == RagonReplicationMode.LocalAndServer)
{ {
var localListeners = _localListeners[eventCode]; var localListeners = _localListeners[eventCode];
@@ -260,7 +264,6 @@ namespace Ragon.Client
_propertiesChanged = false; _propertiesChanged = false;
} }
internal void Read(RagonBuffer buffer) internal void Read(RagonBuffer buffer)
{ {
State.ReadState(buffer); State.ReadState(buffer);
@@ -268,6 +271,8 @@ namespace Ragon.Client
internal void Event(ushort eventCode, RagonPlayer caller, RagonBuffer buffer) internal void Event(ushort eventCode, RagonPlayer caller, RagonBuffer buffer)
{ {
if (!IsReplicated) return;
if (_events.TryGetValue(eventCode, out var evnt)) if (_events.TryGetValue(eventCode, out var evnt))
evnt?.Invoke(caller, buffer); evnt?.Invoke(caller, buffer);
else else
@@ -21,6 +21,8 @@ namespace Ragon.Client;
public class RagonPayload public class RagonPayload
{ {
public static RagonPayload Empty = new RagonPayload(0);
private readonly uint[] _data = new uint[128]; private readonly uint[] _data = new uint[128];
private readonly int _size = 0; private readonly int _size = 0;
@@ -57,11 +57,11 @@ internal class EntityCreateHandler : IHandler
var hasAuthority = _playerCache.Local.Id == player.Id; var hasAuthority = _playerCache.Local.Id == player.Id;
var entity = _entityCache.TryGetEntity(attachId, entityType, 0, entityId, hasAuthority, out var hasCreated); var entity = _entityCache.TryGetEntity(attachId, entityType, 0, entityId, hasAuthority, out var hasCreated);
entity.AttachPayload(payload); entity.Prepare(_client, entityId, entityType, hasAuthority, player, payload);
if (hasCreated) if (hasCreated)
_entityListener.OnEntityCreated(entity); _entityListener.OnEntityCreated(entity);
entity.Attach(_client, entityId, entityType, hasAuthority, player); entity.Attach();
} }
} }
@@ -76,19 +76,19 @@ internal class SnapshotHandler : IHandler
var hasAuthority = _playerCache.Local.Id == player.Id; var hasAuthority = _playerCache.Local.Id == player.Id;
var entity = _entityCache.TryGetEntity(0, entityType, 0, entityId, hasAuthority, out _); var entity = _entityCache.TryGetEntity(0, entityType, 0, entityId, hasAuthority, out _);
var payload = RagonPayload.Empty;
if (payloadSize > 0) if (payloadSize > 0)
{ {
var payload = new RagonPayload(payloadSize); payload = new RagonPayload(payloadSize);
payload.Read(buffer); payload.Read(buffer);
entity.AttachPayload(payload);
} }
entity.Prepare(_client, entityId, entityType, hasAuthority, player, payload);
_entityListener.OnEntityCreated(entity); _entityListener.OnEntityCreated(entity);
entity.Read(buffer); entity.Read(buffer);
entity.Attach(_client, entityId, entityType, hasAuthority, player); entity.Attach();
} }
var staticEntities = buffer.ReadUShort(); var staticEntities = buffer.ReadUShort();
@@ -111,8 +111,10 @@ internal class SnapshotHandler : IHandler
var hasAuthority = _playerCache.Local.Id == player.Id; var hasAuthority = _playerCache.Local.Id == player.Id;
var entity = _entityCache.TryGetEntity(0, entityType, staticId, entityId, hasAuthority, out _); var entity = _entityCache.TryGetEntity(0, entityType, staticId, entityId, hasAuthority, out _);
entity.Prepare(_client, entityId, entityType, hasAuthority, player, RagonPayload.Empty);
entity.Read(buffer); entity.Read(buffer);
entity.Attach(_client, entityId, entityType, hasAuthority, player); entity.Attach();
} }
if (_client.Status == RagonStatus.LOBBY) if (_client.Status == RagonStatus.LOBBY)
-1
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@@ -48,7 +48,6 @@ namespace Ragon.Client
public NetworkStatistics Statistics => _stats; public NetworkStatistics Statistics => _stats;
public RagonRoom Room => _room; public RagonRoom Room => _room;
internal RagonBuffer Buffer => _writeBuffer; internal RagonBuffer Buffer => _writeBuffer;
internal INetworkChannel Reliable => _connection.Reliable; internal INetworkChannel Reliable => _connection.Reliable;
internal INetworkChannel Unreliable => _connection.Unreliable; internal INetworkChannel Unreliable => _connection.Unreliable;
+1 -1
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@@ -116,7 +116,7 @@ public sealed class RagonEntityCache
foreach (var ent in _entityList) foreach (var ent in _entityList)
{ {
if (!ent.IsAttached || if (!ent.IsAttached ||
!ent.Replication || !ent.IsReplicated ||
!ent.PropertiesChanged) continue; !ent.PropertiesChanged) continue;
ent.Write(buffer); ent.Write(buffer);
@@ -127,5 +127,10 @@ namespace Ragon.Client
if (_libraryLoaded) if (_libraryLoaded)
Library.Deinitialize(); Library.Deinitialize();
} }
public void Close()
{
}
} }
} }
@@ -128,5 +128,10 @@ namespace Ragon.Client
if (_libraryLoaded) if (_libraryLoaded)
Library.Deinitialize(); Library.Deinitialize();
} }
public void Close()
{
}
} }
} }
+1 -2
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@@ -1,5 +1,4 @@
 using Ragon.Client.Property;
using Ragon.Protocol; using Ragon.Protocol;
namespace Ragon.Client.Simulation; namespace Ragon.Client.Simulation;