feat: allow control replication via code, fix null owner on OnEntityCreated
This commit is contained in:
@@ -54,12 +54,14 @@ namespace Ragon.Client
|
|||||||
|
|
||||||
public ushort Id { get; private set; }
|
public ushort Id { get; private set; }
|
||||||
public ushort Type { get; private set; }
|
public ushort Type { get; private set; }
|
||||||
public bool Replication { get; private set; }
|
|
||||||
|
|
||||||
public RagonAuthority Authority { get; private set; }
|
public RagonAuthority Authority { get; private set; }
|
||||||
public RagonPlayer Owner { get; private set; }
|
public RagonPlayer Owner { get; private set; }
|
||||||
public RagonEntityState State { get; private set; }
|
public RagonEntityState State { get; private set; }
|
||||||
|
|
||||||
|
public bool IsStatic => SceneId > 0;
|
||||||
|
public bool IsReplicated { get; private set; }
|
||||||
public bool IsAttached { get; private set; }
|
public bool IsAttached { get; private set; }
|
||||||
public bool HasAuthority { get; private set; }
|
public bool HasAuthority { get; private set; }
|
||||||
|
|
||||||
@@ -80,33 +82,27 @@ namespace Ragon.Client
|
|||||||
private readonly Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>> _localListeners = new Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>>();
|
private readonly Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>> _localListeners = new Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>>();
|
||||||
private readonly Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>> _listeners = new Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>>();
|
private readonly Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>> _listeners = new Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>>();
|
||||||
|
|
||||||
public RagonEntity(ushort type = 0, ushort sceneId = 0)
|
public RagonEntity(ushort type = 0, ushort sceneId = 0, bool replicated = true)
|
||||||
{
|
{
|
||||||
State = new RagonEntityState(this);
|
State = new RagonEntityState(this);
|
||||||
Type = type;
|
Type = type;
|
||||||
|
IsReplicated = replicated;
|
||||||
|
|
||||||
_spawnPayload = new RagonPayload(0);
|
_spawnPayload = new RagonPayload(0);
|
||||||
_destroyPayload = new RagonPayload(0);
|
_destroyPayload = new RagonPayload(0);
|
||||||
_sceneId = sceneId;
|
_sceneId = sceneId;
|
||||||
}
|
}
|
||||||
|
|
||||||
internal void Attach(RagonClient client, ushort entityId, ushort entityType, bool hasAuthority, RagonPlayer owner)
|
internal void Attach()
|
||||||
{
|
{
|
||||||
Type = entityType;
|
|
||||||
Id = entityId;
|
|
||||||
Owner = owner;
|
|
||||||
IsAttached = true;
|
IsAttached = true;
|
||||||
Replication = true;
|
|
||||||
HasAuthority = hasAuthority;
|
|
||||||
|
|
||||||
_client = client;
|
|
||||||
|
|
||||||
Attached?.Invoke(this);
|
Attached?.Invoke(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
internal void SetReplication(bool enabled)
|
public void SetReplication(bool enabled)
|
||||||
{
|
{
|
||||||
Replication = enabled;
|
IsReplicated = enabled;
|
||||||
}
|
}
|
||||||
|
|
||||||
internal void Detach(RagonPayload payload)
|
internal void Detach(RagonPayload payload)
|
||||||
@@ -130,9 +126,16 @@ namespace Ragon.Client
|
|||||||
return payload;
|
return payload;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AttachPayload(RagonPayload payload)
|
public void Prepare(RagonClient client, ushort entityId, ushort entityType, bool hasAuthority, RagonPlayer player, RagonPayload payload)
|
||||||
{
|
{
|
||||||
|
Type = entityType;
|
||||||
|
Id = entityId;
|
||||||
|
HasAuthority = hasAuthority;
|
||||||
|
|
||||||
|
_client = client;
|
||||||
_spawnPayload = payload;
|
_spawnPayload = payload;
|
||||||
|
|
||||||
|
Owner = player;
|
||||||
}
|
}
|
||||||
|
|
||||||
public T GetAttachPayload<T>() where T : IRagonPayload, new()
|
public T GetAttachPayload<T>() where T : IRagonPayload, new()
|
||||||
@@ -193,6 +196,7 @@ namespace Ragon.Client
|
|||||||
listener.Invoke(_client.Room.Local, evnt);
|
listener.Invoke(_client.Room.Local, evnt);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (replicationMode == RagonReplicationMode.LocalAndServer)
|
if (replicationMode == RagonReplicationMode.LocalAndServer)
|
||||||
{
|
{
|
||||||
var localListeners = _localListeners[eventCode];
|
var localListeners = _localListeners[eventCode];
|
||||||
@@ -260,7 +264,6 @@ namespace Ragon.Client
|
|||||||
_propertiesChanged = false;
|
_propertiesChanged = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
internal void Read(RagonBuffer buffer)
|
internal void Read(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
State.ReadState(buffer);
|
State.ReadState(buffer);
|
||||||
@@ -268,6 +271,8 @@ namespace Ragon.Client
|
|||||||
|
|
||||||
internal void Event(ushort eventCode, RagonPlayer caller, RagonBuffer buffer)
|
internal void Event(ushort eventCode, RagonPlayer caller, RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
|
if (!IsReplicated) return;
|
||||||
|
|
||||||
if (_events.TryGetValue(eventCode, out var evnt))
|
if (_events.TryGetValue(eventCode, out var evnt))
|
||||||
evnt?.Invoke(caller, buffer);
|
evnt?.Invoke(caller, buffer);
|
||||||
else
|
else
|
||||||
|
|||||||
@@ -21,6 +21,8 @@ namespace Ragon.Client;
|
|||||||
|
|
||||||
public class RagonPayload
|
public class RagonPayload
|
||||||
{
|
{
|
||||||
|
public static RagonPayload Empty = new RagonPayload(0);
|
||||||
|
|
||||||
private readonly uint[] _data = new uint[128];
|
private readonly uint[] _data = new uint[128];
|
||||||
private readonly int _size = 0;
|
private readonly int _size = 0;
|
||||||
|
|
||||||
|
|||||||
@@ -57,11 +57,11 @@ internal class EntityCreateHandler : IHandler
|
|||||||
var hasAuthority = _playerCache.Local.Id == player.Id;
|
var hasAuthority = _playerCache.Local.Id == player.Id;
|
||||||
var entity = _entityCache.TryGetEntity(attachId, entityType, 0, entityId, hasAuthority, out var hasCreated);
|
var entity = _entityCache.TryGetEntity(attachId, entityType, 0, entityId, hasAuthority, out var hasCreated);
|
||||||
|
|
||||||
entity.AttachPayload(payload);
|
entity.Prepare(_client, entityId, entityType, hasAuthority, player, payload);
|
||||||
|
|
||||||
if (hasCreated)
|
if (hasCreated)
|
||||||
_entityListener.OnEntityCreated(entity);
|
_entityListener.OnEntityCreated(entity);
|
||||||
|
|
||||||
entity.Attach(_client, entityId, entityType, hasAuthority, player);
|
entity.Attach();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -76,19 +76,19 @@ internal class SnapshotHandler : IHandler
|
|||||||
|
|
||||||
var hasAuthority = _playerCache.Local.Id == player.Id;
|
var hasAuthority = _playerCache.Local.Id == player.Id;
|
||||||
var entity = _entityCache.TryGetEntity(0, entityType, 0, entityId, hasAuthority, out _);
|
var entity = _entityCache.TryGetEntity(0, entityType, 0, entityId, hasAuthority, out _);
|
||||||
|
var payload = RagonPayload.Empty;
|
||||||
if (payloadSize > 0)
|
if (payloadSize > 0)
|
||||||
{
|
{
|
||||||
var payload = new RagonPayload(payloadSize);
|
payload = new RagonPayload(payloadSize);
|
||||||
payload.Read(buffer);
|
payload.Read(buffer);
|
||||||
|
|
||||||
entity.AttachPayload(payload);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
entity.Prepare(_client, entityId, entityType, hasAuthority, player, payload);
|
||||||
|
|
||||||
_entityListener.OnEntityCreated(entity);
|
_entityListener.OnEntityCreated(entity);
|
||||||
|
|
||||||
entity.Read(buffer);
|
entity.Read(buffer);
|
||||||
entity.Attach(_client, entityId, entityType, hasAuthority, player);
|
entity.Attach();
|
||||||
}
|
}
|
||||||
|
|
||||||
var staticEntities = buffer.ReadUShort();
|
var staticEntities = buffer.ReadUShort();
|
||||||
@@ -111,8 +111,10 @@ internal class SnapshotHandler : IHandler
|
|||||||
var hasAuthority = _playerCache.Local.Id == player.Id;
|
var hasAuthority = _playerCache.Local.Id == player.Id;
|
||||||
var entity = _entityCache.TryGetEntity(0, entityType, staticId, entityId, hasAuthority, out _);
|
var entity = _entityCache.TryGetEntity(0, entityType, staticId, entityId, hasAuthority, out _);
|
||||||
|
|
||||||
|
entity.Prepare(_client, entityId, entityType, hasAuthority, player, RagonPayload.Empty);
|
||||||
|
|
||||||
entity.Read(buffer);
|
entity.Read(buffer);
|
||||||
entity.Attach(_client, entityId, entityType, hasAuthority, player);
|
entity.Attach();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_client.Status == RagonStatus.LOBBY)
|
if (_client.Status == RagonStatus.LOBBY)
|
||||||
|
|||||||
@@ -48,7 +48,6 @@ namespace Ragon.Client
|
|||||||
public NetworkStatistics Statistics => _stats;
|
public NetworkStatistics Statistics => _stats;
|
||||||
public RagonRoom Room => _room;
|
public RagonRoom Room => _room;
|
||||||
|
|
||||||
|
|
||||||
internal RagonBuffer Buffer => _writeBuffer;
|
internal RagonBuffer Buffer => _writeBuffer;
|
||||||
internal INetworkChannel Reliable => _connection.Reliable;
|
internal INetworkChannel Reliable => _connection.Reliable;
|
||||||
internal INetworkChannel Unreliable => _connection.Unreliable;
|
internal INetworkChannel Unreliable => _connection.Unreliable;
|
||||||
|
|||||||
@@ -116,7 +116,7 @@ public sealed class RagonEntityCache
|
|||||||
foreach (var ent in _entityList)
|
foreach (var ent in _entityList)
|
||||||
{
|
{
|
||||||
if (!ent.IsAttached ||
|
if (!ent.IsAttached ||
|
||||||
!ent.Replication ||
|
!ent.IsReplicated ||
|
||||||
!ent.PropertiesChanged) continue;
|
!ent.PropertiesChanged) continue;
|
||||||
|
|
||||||
ent.Write(buffer);
|
ent.Write(buffer);
|
||||||
|
|||||||
@@ -127,5 +127,10 @@ namespace Ragon.Client
|
|||||||
if (_libraryLoaded)
|
if (_libraryLoaded)
|
||||||
Library.Deinitialize();
|
Library.Deinitialize();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Close()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -128,5 +128,10 @@ namespace Ragon.Client
|
|||||||
if (_libraryLoaded)
|
if (_libraryLoaded)
|
||||||
Library.Deinitialize();
|
Library.Deinitialize();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Close()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1,5 +1,4 @@
|
|||||||
|
using Ragon.Client.Property;
|
||||||
|
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
|
|
||||||
namespace Ragon.Client.Simulation;
|
namespace Ragon.Client.Simulation;
|
||||||
|
|||||||
Reference in New Issue
Block a user