feat: websockets

This commit is contained in:
2022-12-20 12:20:52 -08:00
parent ab85578ccf
commit a5a67963be
24 changed files with 276 additions and 69 deletions
+14 -6
View File
@@ -2,6 +2,7 @@ using System.Diagnostics;
using NLog;
using Ragon.Common;
using Ragon.Core.Lobby;
using Ragon.Core.Server;
using Ragon.Core.Time;
using Ragon.Server;
using Ragon.Server.ENet;
@@ -13,6 +14,7 @@ public class Application : INetworkListener
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
private readonly INetworkServer _server;
private readonly Thread _dedicatedThread;
private readonly Executor _executor;
private readonly Configuration _configuration;
private readonly HandlerRegistry _handlerRegistry;
private readonly ILobby _lobby;
@@ -22,6 +24,7 @@ public class Application : INetworkListener
public Application(Configuration configuration)
{
_configuration = configuration;
_executor = new Executor();
_dedicatedThread = new Thread(Execute);
_dedicatedThread.IsBackground = true;
_contexts = new Dictionary<ushort, PlayerContext>();
@@ -29,20 +32,24 @@ public class Application : INetworkListener
_lobby = new LobbyInMemory();
_loop = new Loop();
if (configuration.Socket == "enet")
if (configuration.ServerType == "enet")
_server = new ENetServer();
if (configuration.ServerType == "websocket")
_server = new NativeWebSocketServer(_executor);
Debug.Assert(_server != null, $"Socket type not supported: {configuration.Socket}. Supported: [enet, websocket]");
Debug.Assert(_server != null, $"Socket type not supported: {configuration.ServerType}. Supported: [enet, websocket]");
}
public void Execute()
{
while (true)
{
_executor.Execute();
_loop.Tick();
_server.Poll();
Thread.Sleep((int) 1000.0f / _configuration.SendRate);
Thread.Sleep((int)1000.0f / _configuration.ServerTickRate);
}
}
@@ -51,7 +58,7 @@ public class Application : INetworkListener
var networkConfiguration = new NetworkConfiguration()
{
LimitConnections = _configuration.LimitConnections,
Protocol = RagonVersion.Parse(_configuration.Protocol),
Protocol = RagonVersion.Parse(_configuration.GameProtocol),
Address = "0.0.0.0",
Port = _configuration.Port,
};
@@ -86,9 +93,10 @@ public class Application : INetworkListener
if (room != null)
{
room.RemovePlayer(context.RoomPlayer);
_lobby.RemoveIfEmpty(room);
}
context.Dispose();
}
}
+4 -6
View File
@@ -6,13 +6,11 @@ namespace Ragon.Core;
[Serializable]
public struct Configuration
{
public string Key;
public string Protocol;
public string Socket;
public ushort SendRate;
public string ServerKey;
public string ServerType;
public ushort ServerTickRate;
public string GameProtocol;
public ushort Port;
public int SkipTimeout;
public int ReconnectTimeout;
public int LimitConnections;
public int LimitPlayersPerRoom;
public int LimitRooms;
-57
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@@ -1,57 +0,0 @@
using System;
using System.Collections.Generic;
using System.Threading.Channels;
using System.Threading.Tasks;
using NLog.LayoutRenderers.Wrappers;
namespace Ragon.Core;
public class Executor: TaskScheduler
{
private ChannelReader<Task> _reader;
private ChannelWriter<Task> _writer;
private Queue<Task> _pendingTasks;
public void Run(Task task)
{
task.Start(this);
}
public Executor()
{
var channel = Channel.CreateUnbounded<Task>();
_reader = channel.Reader;
_writer = channel.Writer;
_pendingTasks = new Queue<Task>();
}
protected override IEnumerable<Task>? GetScheduledTasks()
{
throw new NotSupportedException();
}
protected override void QueueTask(Task task)
{
_writer.TryWrite(task);
}
protected override bool TryExecuteTaskInline(Task task, bool taskWasPreviouslyQueued)
{
return false;
}
public void Execute()
{
while (_reader.TryRead(out var task))
{
TryExecuteTask(task);
if (task.Status == TaskStatus.Running)
_pendingTasks.Enqueue(task);
}
while (_pendingTasks.TryDequeue(out var task))
_writer.TryWrite(task);
}
}
+9 -9
View File
@@ -54,7 +54,7 @@ public class Entity
writer.WriteData(ref data);
var sendData = writer.ToArray();
roomPlayer.Connection.ReliableChannel.Send(sendData);
roomPlayer.Connection.Reliable.Send(sendData);
}
}
@@ -68,14 +68,14 @@ public class Entity
serializer.WriteUShort(Type);
serializer.WriteUShort(Id);
serializer.WriteUShort(Owner.Connection.Id);
ReadOnlySpan<byte> entityPayload = Payload.AsSpan();
serializer.WriteUShort((ushort)entityPayload.Length);
serializer.WriteData(ref entityPayload);
var sendData = serializer.ToArray();
foreach (var player in room.ReadyPlayersList)
player.Connection.ReliableChannel.Send(sendData);
player.Connection.Reliable.Send(sendData);
}
public void Destroy(byte[] payload)
@@ -91,7 +91,7 @@ public class Entity
var sendData = serializer.ToArray();
foreach (var player in room.ReadyPlayersList)
player.Connection.ReliableChannel.Send(sendData);
player.Connection.Reliable.Send(sendData);
}
public void ReplicateEvent(
@@ -114,7 +114,7 @@ public class Entity
serializer.WriteData(ref payload);
var sendData = serializer.ToArray();
targetPlayer.Connection.ReliableChannel.Send(sendData);
targetPlayer.Connection.Reliable.Send(sendData);
}
public void ReplicateEvent(
@@ -155,7 +155,7 @@ public class Entity
{
case RagonTarget.Owner:
{
Owner.Connection.ReliableChannel.Send(sendData);
Owner.Connection.Reliable.Send(sendData);
break;
}
case RagonTarget.ExceptOwner:
@@ -163,7 +163,7 @@ public class Entity
foreach (var roomPlayer in room.ReadyPlayersList)
{
if (roomPlayer.Connection.Id != Owner.Connection.Id)
roomPlayer.Connection.ReliableChannel.Send(sendData);
roomPlayer.Connection.Reliable.Send(sendData);
}
break;
@@ -173,7 +173,7 @@ public class Entity
foreach (var roomPlayer in room.ReadyPlayersList)
{
if (roomPlayer.Connection.Id != caller.Connection.Id)
roomPlayer.Connection.ReliableChannel.Send(sendData);
roomPlayer.Connection.Reliable.Send(sendData);
}
break;
@@ -181,7 +181,7 @@ public class Entity
case RagonTarget.All:
{
foreach (var roomPlayer in room.ReadyPlayersList)
roomPlayer.Connection.ReliableChannel.Send(sendData);
roomPlayer.Connection.Reliable.Send(sendData);
break;
}
}
+2 -2
View File
@@ -83,7 +83,7 @@ public class Room: IAction
var sendData = Writer.ToArray();
foreach (var roomPlayer in ReadyPlayersList)
roomPlayer.Connection.UnreliableChannel.Send(sendData);
roomPlayer.Connection.Unreliable.Send(sendData);
}
}
@@ -161,6 +161,6 @@ public class Room: IAction
public void Broadcast(byte[] data)
{
foreach (var readyPlayer in ReadyPlayersList)
readyPlayer.Connection.ReliableChannel.Send(data);
readyPlayer.Connection.Reliable.Send(data);
}
}
+1 -1
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@@ -32,7 +32,7 @@ public sealed class AuthorizationHandler: IHandler
writer.WriteString(playerName);
var sendData = writer.ToArray();
context.Connection.ReliableChannel.Send(sendData);
context.Connection.Reliable.Send(sendData);
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} authorized");
}
+2 -2
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@@ -31,7 +31,7 @@ public sealed class CreateHandler: IHandler
writer.WriteString($"Room with id {roomId} already exists");
var sendData = writer.ToArray();
context.Connection.ReliableChannel.Send(sendData);
context.Connection.Reliable.Send(sendData);
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} join failed to room {roomId}, room already exist");
return;
@@ -79,6 +79,6 @@ public sealed class CreateHandler: IHandler
writer.WriteString(room.Info.Map);
var sendData = writer.ToArray();
player.Connection.ReliableChannel.Send(sendData);
player.Connection.Reliable.Send(sendData);
}
}
+2 -2
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@@ -47,7 +47,7 @@ public sealed class JoinHandler : IHandler
writer.WriteString(room.Info.Map);
var sendData = writer.ToArray();
player.Connection.ReliableChannel.Send(sendData);
player.Connection.Reliable.Send(sendData);
}
private void JoinFailed(LobbyPlayer player, RagonSerializer writer)
@@ -57,6 +57,6 @@ public sealed class JoinHandler : IHandler
writer.WriteString($"Room not exists");
var sendData = writer.ToArray();
player.Connection.ReliableChannel.Send(sendData);
player.Connection.Reliable.Send(sendData);
}
}
@@ -74,7 +74,7 @@ public sealed class JoinOrCreateHandler : IHandler
writer.WriteString(room.Info.Map);
var sendData = writer.ToArray();
player.Connection.ReliableChannel.Send(sendData);
player.Connection.Reliable.Send(sendData);
_logger.Trace($"Joined to room {room.Id}");
}
+2 -2
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@@ -88,7 +88,7 @@ public sealed class SceneLoadedHandler : IHandler
foreach (var awaiter in room.ReadyPlayersList)
{
if (awaiter != roomPlayer)
awaiter.Connection.ReliableChannel.Send(sendData);
awaiter.Connection.Reliable.Send(sendData);
}
}
@@ -118,6 +118,6 @@ public sealed class SceneLoadedHandler : IHandler
var sendData = writer.ToArray();
foreach (var player in receviersList)
player.Connection.ReliableChannel.Send(sendData);
player.Connection.Reliable.Send(sendData);
}
}
+1 -1
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@@ -14,7 +14,7 @@
<ItemGroup>
<ProjectReference Include="..\Ragon.Protocol\Ragon.Protocol.csproj" />
<ProjectReference Include="..\Ragon.Server.ENet\Ragon.Server.ENet.csproj" />
<ProjectReference Include="..\Ragon.Server.WebSockets\Ragon.Server.WebSockets.csproj" />
<ProjectReference Include="..\Ragon.Server.NativeWebSockets\Ragon.Server.NativeWebSockets.csproj" />
<ProjectReference Include="..\Ragon.Server\Ragon.Server.csproj" />
</ItemGroup>