feat: websockets
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@@ -6,13 +6,11 @@ namespace Ragon.Core;
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[Serializable]
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public struct Configuration
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{
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public string Key;
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public string Protocol;
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public string Socket;
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public ushort SendRate;
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public string ServerKey;
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public string ServerType;
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public ushort ServerTickRate;
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public string GameProtocol;
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public ushort Port;
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public int SkipTimeout;
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public int ReconnectTimeout;
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public int LimitConnections;
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public int LimitPlayersPerRoom;
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public int LimitRooms;
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