feat: Room Properties and Player Properties
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@@ -26,45 +26,81 @@ namespace Ragon.Client
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set
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{
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_properties[key] = value;
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_dirty = true;
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if (!_changesCache.ContainsKey(key))
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{
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_localChanges.Add(key);
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_changesCache.Add(key, true);
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}
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}
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}
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public bool Dirty => _dirty;
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public void Remove(string key)
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{
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if (_properties.Remove(key))
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{
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if (!_changesCache.ContainsKey(key))
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{
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_localChanges.Add(key);
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_changesCache.Add(key, true);
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}
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}
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}
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public bool Dirty => _localChanges.Count > 0;
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private bool _dirty = false;
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private readonly List<string> _localChanges = new ();
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private readonly Dictionary<string, bool> _changesCache = new();
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private readonly Dictionary<string, byte[]> _properties = new();
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public RagonUserData()
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{
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}
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public void Read(RagonBuffer buffer)
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public IReadOnlyList<string> Read(RagonBuffer buffer)
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{
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_properties.Clear();
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var len = buffer.ReadUShort();
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var changes = new List<string>(len);
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for (int i = 0; i < len; i++)
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{
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var key = buffer.ReadString();
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var valueSize = buffer.ReadUShort();
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var value = buffer.ReadBytes(valueSize);
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var valueSize = buffer.ReadUShort();
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if (valueSize > 0)
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{
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var value = buffer.ReadBytes(valueSize);
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_properties[key] = value;
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}
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else
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{
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_properties.Remove(key);
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}
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changes.Add(key);
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}
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_properties[key] = value;
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}
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return changes;
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}
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public void Write(RagonBuffer buffer)
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{
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buffer.WriteUShort((ushort)_properties.Count);
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foreach (var property in _properties)
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buffer.WriteUShort((ushort)_localChanges.Count);
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foreach (var propertyChanged in _localChanges)
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{
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buffer.WriteString(property.Key);
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buffer.WriteUShort((ushort) property.Value.Length);
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buffer.WriteBytes(property.Value);
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buffer.WriteString(propertyChanged);
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if (_properties.TryGetValue(propertyChanged, out var property))
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{
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buffer.WriteUShort((ushort) property.Length);
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buffer.WriteBytes(property);
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}
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else
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{
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buffer.WriteUShort(0);
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}
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}
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_dirty = false;
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_localChanges.Clear();
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}
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}
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}
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