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/*
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* Copyright (c) 2018 Virgile Bello, Stanislav Denisov
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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using System;
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using System.Threading;
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namespace NetStack.Threading {
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public sealed class ConcurrentPool<T> where T : class {
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#if NET_4_6 || NET_STANDARD_2_0
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private SpinLock _lock;
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#else
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private object _lock;
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#endif
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private readonly Func<T> _factory;
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private Segment _head;
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private Segment _tail;
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public ConcurrentPool(int capacity, Func<T> factory) {
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#if NET_4_6 || NET_STANDARD_2_0
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_lock = new SpinLock();
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#else
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_lock = new Object();
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#endif
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_head = _tail = new Segment(capacity);
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_factory = factory;
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}
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public T Acquire() {
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while (true) {
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var localHead = _head;
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var count = localHead.Count;
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if (count == 0) {
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if (localHead.Next != null) {
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#if NET_4_6 || NET_STANDARD_2_0
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bool lockTaken = false;
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try {
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_lock.Enter(ref lockTaken);
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if (_head.Next != null && _head.Count == 0)
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_head = _head.Next;
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}
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finally {
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if (lockTaken)
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_lock.Exit(false);
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}
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#else
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try {
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Monitor.Enter(_lock);
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if (_head.Next != null && _head.Count == 0)
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_head = _head.Next;
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}
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finally {
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Monitor.Exit(_lock);
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}
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#endif
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} else {
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return _factory();
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}
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} else if (Interlocked.CompareExchange(ref localHead.Count, count - 1, count) == count) {
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var localLow = Interlocked.Increment(ref localHead.Low) - 1;
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var index = localLow & localHead.Mask;
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T item;
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#if NET_4_6 || NET_STANDARD_2_0
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var spinWait = new SpinWait();
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#endif
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while ((item = Interlocked.Exchange(ref localHead.Items[index], null)) == null) {
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#if NET_4_6 || NET_STANDARD_2_0
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spinWait.SpinOnce();
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#else
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Thread.SpinWait(1);
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#endif
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}
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return item;
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}
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}
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}
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public void Release(T item) {
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while (true) {
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var localTail = _tail;
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var count = localTail.Count;
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if (count == localTail.Items.Length) {
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#if NET_4_6 || NET_STANDARD_2_0
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bool lockTaken = false;
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try {
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_lock.Enter(ref lockTaken);
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if (_tail.Next == null && count == _tail.Items.Length)
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_tail = _tail.Next = new Segment(_tail.Items.Length << 1);
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}
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finally {
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if (lockTaken)
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_lock.Exit(false);
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}
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#else
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try {
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Monitor.Enter(_lock);
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if (_tail.Next == null && count == _tail.Items.Length)
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_tail = _tail.Next = new Segment(_tail.Items.Length << 1);
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}
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finally {
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Monitor.Exit(_lock);
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}
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#endif
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} else if (Interlocked.CompareExchange(ref localTail.Count, count + 1, count) == count) {
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var localHigh = Interlocked.Increment(ref localTail.High) - 1;
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var index = localHigh & localTail.Mask;
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#if NET_4_6 || NET_STANDARD_2_0
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var spinWait = new SpinWait();
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#endif
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while (Interlocked.CompareExchange(ref localTail.Items[index], item, null) != null) {
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#if NET_4_6 || NET_STANDARD_2_0
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spinWait.SpinOnce();
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#else
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Thread.SpinWait(1);
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#endif
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}
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return;
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}
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}
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}
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private class Segment {
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public readonly T[] Items;
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public readonly int Mask;
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public int Low;
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public int High;
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public int Count;
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public Segment Next;
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public Segment(int size) {
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if (size <= 0 || ((size & (size - 1)) != 0))
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throw new ArgumentOutOfRangeException("Segment size must be power of two");
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Items = new T[size];
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Mask = size - 1;
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}
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}
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}
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}
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