🚧 plugin system, webhook system
This commit is contained in:
@@ -16,8 +16,9 @@
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using Ragon.Protocol;
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using Ragon.Server.Room;
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namespace Ragon.Server;
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namespace Ragon.Server.Entity;
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public class RagonEntity
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{
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@@ -30,29 +31,33 @@ public class RagonEntity
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public RagonAuthority Authority { get; private set; }
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public RagonPayload Payload { get; private set; }
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public RagonEntityState State { get; private set; }
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private readonly List<RagonEvent> _bufferedEvents;
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public RagonEntity(RagonRoomPlayer owner, ushort type, ushort staticId, ushort attachId, RagonAuthority eventAuthority)
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public RagonEntity(RagonEntityParameters parameters)
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{
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Owner = owner;
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StaticId = staticId;
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Type = type;
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AttachId = attachId;
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Id = _idGenerator++;
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Authority = eventAuthority;
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StaticId = parameters.StaticId;
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Type = parameters.Type;
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AttachId = parameters.AttachId;
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Authority = parameters.Authority;
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State = new RagonEntityState(this);
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Payload = new RagonPayload();
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_bufferedEvents = new List<RagonEvent>();
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}
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public void SetOwner(RagonRoomPlayer owner)
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public void Attach(RagonRoomPlayer owner)
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{
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Owner = owner;
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}
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public void Detach()
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{
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}
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public void RestoreBufferedEvents(RagonRoomPlayer roomPlayer, RagonBuffer writer)
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{
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foreach (var evnt in _bufferedEvents)
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@@ -96,7 +101,7 @@ public class RagonEntity
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var buffer = room.Writer;
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buffer.Clear();
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buffer.WriteOperation(RagonOperation.DESTROY_ENTITY);
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buffer.WriteOperation(RagonOperation.REMOVE_ENTITY);
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buffer.WriteUShort(Id);
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Payload.Write(buffer);
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@@ -209,4 +214,17 @@ public class RagonEntity
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}
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}
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}
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public void Write(RagonBuffer writer)
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{
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State.Write(writer);
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}
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public void Read(RagonRoomPlayer player, RagonBuffer reader)
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{
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if (Owner.Connection.Id != player.Connection.Id)
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return;
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State.Read(reader);
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}
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}
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@@ -0,0 +1,11 @@
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using Ragon.Protocol;
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namespace Ragon.Server.Entity;
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public ref struct RagonEntityParameters
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{
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public ushort Type;
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public ushort StaticId;
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public ushort AttachId;
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public RagonAuthority Authority;
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}
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@@ -17,7 +17,7 @@
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using Ragon.Protocol;
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namespace Ragon.Server;
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namespace Ragon.Server.Entity;
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public class RagonEntityState
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{
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@@ -14,10 +14,10 @@
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* limitations under the License.
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*/
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using Ragon.Protocol;
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using Ragon.Server.Room;
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namespace Ragon.Server;
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namespace Ragon.Server.Entity;
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public class RagonEvent
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{
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@@ -17,7 +17,7 @@
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using Ragon.Protocol;
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namespace Ragon.Server;
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namespace Ragon.Server.Entity;
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public class RagonPayload
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{
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@@ -14,11 +14,9 @@
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* limitations under the License.
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*/
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using System.ComponentModel;
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using Ragon.Protocol;
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namespace Ragon.Server;
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namespace Ragon.Server.Entity;
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public class RagonProperty : RagonPayload
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{
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@@ -16,40 +16,94 @@
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using NLog;
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using Ragon.Protocol;
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using Ragon.Server.Hander;
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using Ragon.Server.Lobby;
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using Ragon.Server.Plugin;
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namespace Ragon.Server;
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namespace Ragon.Server.Handler;
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public sealed class AuthorizationOperation: IRagonOperation
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{
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private Logger _logger = LogManager.GetCurrentClassLogger();
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private readonly WebHookPlugin _webHook;
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private readonly Configuration _configuration;
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private readonly RagonBuffer _writer;
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public AuthorizationOperation(
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WebHookPlugin webHook,
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RagonBuffer writer,
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Configuration configuration)
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{
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_webHook = webHook;
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_configuration = configuration;
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_writer = writer;
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}
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public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
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{
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if (context.LobbyPlayer.Status == LobbyPlayerStatus.Authorized)
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if (context.ConnectionStatus == ConnectionStatus.Authorized)
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{
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_logger.Warn("Player already authorized");
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_logger.Warn("Player already authorized!");
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return;
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}
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if (context.ConnectionStatus == ConnectionStatus.InProcess)
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{
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_logger.Warn("Player already request authorization!");
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return;
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}
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var key = reader.ReadString();
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var playerName = reader.ReadString();
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var additionalPayload = new RagonPayload();
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additionalPayload.Read(reader);
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context.LobbyPlayer.Name = playerName;
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context.LobbyPlayer.AdditionalData = Array.Empty<byte>();
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context.LobbyPlayer.Status = LobbyPlayerStatus.Authorized;
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var name = reader.ReadString();
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var payload = reader.ReadString();
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if (key == _configuration.ServerKey)
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{
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if (_webHook.RequestAuthorization(context, name, payload))
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return;
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var lobbyPlayer = new RagonLobbyPlayer(Guid.NewGuid().ToString(), name, payload);
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context.SetPlayer(lobbyPlayer);
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Approve(context);
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}
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else
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{
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Reject(context);
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}
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}
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public void Approve(RagonContext context)
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{
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context.ConnectionStatus = ConnectionStatus.Authorized;
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var playerId = context.LobbyPlayer.Id;
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var playerName = context.LobbyPlayer.Name;
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var playerPayload = context.LobbyPlayer.Payload;
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_writer.Clear();
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_writer.WriteOperation(RagonOperation.AUTHORIZED_SUCCESS);
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_writer.WriteString(playerId);
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_writer.WriteString(playerName);
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_writer.WriteString(playerPayload);
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writer.Clear();
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writer.WriteOperation(RagonOperation.AUTHORIZED_SUCCESS);
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writer.WriteString(playerId);
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writer.WriteString(playerName);
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var sendData = writer.ToArray();
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var sendData = _writer.ToArray();
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context.Connection.Reliable.Send(sendData);
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_logger.Trace($"Connection {context.Connection.Id} as {playerId}|{context.LobbyPlayer.Name} authorized");
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_logger.Trace($"Connection {context.Connection.Id} as {playerId}|{context.LobbyPlayer.Name} authorized");
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}
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public void Reject(RagonContext context)
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{
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_writer.Clear();
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_writer.WriteOperation(RagonOperation.AUTHORIZED_FAILED);
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var sendData = _writer.ToArray();
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context.Connection.Reliable.Send(sendData);
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context.Connection.Close();
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_logger.Trace($"Connection {context.Connection.Id}");
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}
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}
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@@ -16,12 +16,13 @@
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using NLog;
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using Ragon.Protocol;
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using Ragon.Server.Entity;
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namespace Ragon.Server;
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namespace Ragon.Server.Handler;
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public sealed class EntityCreateOperation : IRagonOperation
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{
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private Logger _logger = LogManager.GetCurrentClassLogger();
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private readonly Logger _logger = LogManager.GetCurrentClassLogger();
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public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
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{
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@@ -32,7 +33,15 @@ public sealed class EntityCreateOperation : IRagonOperation
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var eventAuthority = (RagonAuthority) reader.ReadByte();
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var propertiesCount = reader.ReadUShort();
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var entity = new RagonEntity(player, entityType, 0, attachId, eventAuthority);
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var entityParameters = new RagonEntityParameters()
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{
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Type = entityType,
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Authority = eventAuthority,
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AttachId = attachId,
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StaticId = 0
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};
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var entity = new RagonEntity(entityParameters);
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for (var i = 0; i < propertiesCount; i++)
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{
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var propertyType = reader.ReadBool();
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@@ -40,13 +49,18 @@ public sealed class EntityCreateOperation : IRagonOperation
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entity.State.AddProperty(new RagonProperty(propertySize, propertyType));
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}
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if (reader.Capacity > 0)
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entity.Payload.Read(reader);
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var roomPlugin = room.Plugin;
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if (!roomPlugin.OnEntityCreate(player, entity))
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return;
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entity.Attach(player);
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room.AttachEntity(entity);
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player.AttachEntity(entity);
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entity.Create();
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_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} created entity {entity.Id}:{entity.Type}");
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@@ -16,12 +16,13 @@
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using NLog;
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using Ragon.Protocol;
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using Ragon.Server.Hander;
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namespace Ragon.Server;
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namespace Ragon.Server.Handler;
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public sealed class EntityEventOperation : IRagonOperation
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{
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private Logger _logger = LogManager.GetCurrentClassLogger();
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private readonly Logger _logger = LogManager.GetCurrentClassLogger();
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public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
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{
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+3
-2
@@ -16,12 +16,13 @@
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using NLog;
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using Ragon.Protocol;
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using Ragon.Server.Hander;
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namespace Ragon.Server;
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namespace Ragon.Server.Handler;
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public sealed class EntityDestroyOperation: IRagonOperation
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{
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private Logger _logger = LogManager.GetCurrentClassLogger();
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private readonly Logger _logger = LogManager.GetCurrentClassLogger();
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public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
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{
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@@ -17,29 +17,25 @@
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using NLog;
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using Ragon.Protocol;
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namespace Ragon.Server;
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namespace Ragon.Server.Handler;
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public sealed class EntityStateOperation: IRagonOperation
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{
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private ILogger _logger = LogManager.GetCurrentClassLogger();
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private readonly ILogger _logger = LogManager.GetCurrentClassLogger();
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public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
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{
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var room = context.Room;
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var player = context.RoomPlayer;
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var entitiesCount = reader.ReadUShort();
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for (var entityIndex = 0; entityIndex < entitiesCount; entityIndex++)
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{
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var entityId = reader.ReadUShort();
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if (room.Entities.TryGetValue(entityId, out var entity) && entity.Owner.Connection.Id == context.Connection.Id)
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{
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entity.State.Read(reader);
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room.Track(entity);
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}
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if (room.Entities.TryGetValue(entityId, out var entity))
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entity.Read(player, reader);
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else
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{
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_logger.Error($"Entity with Id {entityId} not found, replication interrupted");
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}
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}
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}
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}
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+1
-1
@@ -16,7 +16,7 @@
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using Ragon.Protocol;
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namespace Ragon.Server;
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namespace Ragon.Server.Handler;
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public interface IRagonOperation
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{
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@@ -16,17 +16,28 @@
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using NLog;
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using Ragon.Protocol;
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using Ragon.Server.Lobby;
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using Ragon.Server.Plugin;
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using Ragon.Server.Room;
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namespace Ragon.Server;
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namespace Ragon.Server.Hander;
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public sealed class RoomCreateOperation: IRagonOperation
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{
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private RagonRoomParameters _roomParameters = new();
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private Logger _logger = LogManager.GetCurrentClassLogger();
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private readonly RagonRoomParameters _roomParameters = new();
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private readonly Logger _logger = LogManager.GetCurrentClassLogger();
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private readonly IServerPlugin _serverPlugin;
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private readonly WebHookPlugin _webHookPlugin;
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public RoomCreateOperation(IServerPlugin serverPlugin, WebHookPlugin webHook)
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{
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_serverPlugin = serverPlugin;
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_webHookPlugin = webHook;
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}
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public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
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{
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if (context.LobbyPlayer.Status == LobbyPlayerStatus.Unauthorized)
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if (context.ConnectionStatus == ConnectionStatus.Unauthorized)
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{
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_logger.Warn($"Player {context.Connection.Id} not authorized for this request");
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return;
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@@ -62,17 +73,20 @@ public sealed class RoomCreateOperation: IRagonOperation
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};
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var lobbyPlayer = context.LobbyPlayer;
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var roomPlayer = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
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var roomPlugin = _serverPlugin.CreateRoomPlugin(information);
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var room = new RagonRoom(roomId, information, roomPlugin);
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var room = new RagonRoom(roomId, information);
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context.Scheduler.Run(room);
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context.Lobby.Persist(room);
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context.SetRoom(room, roomPlayer);
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var player = new RagonRoomPlayer(lobbyPlayer.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
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context.SetRoom(room, player);
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_webHookPlugin.RoomCreated(context, room);
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_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} create room {room.Id} {information}");
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_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} create room {room.Id} with map {information.Map}");
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JoinSuccess(player, room, writer);
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JoinSuccess(roomPlayer, room, writer);
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_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} joined to room {room.Id}");
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}
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@@ -84,9 +98,9 @@ public sealed class RoomCreateOperation: IRagonOperation
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writer.WriteString(room.Id);
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writer.WriteString(player.Id);
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writer.WriteString(room.Owner.Id);
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writer.WriteUShort((ushort) room.Info.Min);
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writer.WriteUShort((ushort) room.Info.Max);
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writer.WriteString(room.Info.Map);
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writer.WriteUShort((ushort) room.PlayerMin);
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writer.WriteUShort((ushort) room.PlayerMax);
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writer.WriteString(room.Map);
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var sendData = writer.ToArray();
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player.Connection.Reliable.Send(sendData);
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@@ -16,12 +16,21 @@
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using NLog;
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using Ragon.Protocol;
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using Ragon.Server.Web;
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namespace Ragon.Server;
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namespace Ragon.Server.Handler;
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public sealed class RoomJoinOperation : IRagonOperation
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{
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private Logger _logger = LogManager.GetCurrentClassLogger();
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private readonly Logger _logger = LogManager.GetCurrentClassLogger();
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private readonly IServerPlugin _serverPlugin;
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private readonly WebHookPlugin _webHookPlugin;
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public RoomJoinOperation(IServerPlugin serverPlugin, WebHookPlugin plugin)
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{
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_serverPlugin = serverPlugin;
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_webHookPlugin = plugin;
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}
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public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
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{
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@@ -30,42 +39,47 @@ public sealed class RoomJoinOperation : IRagonOperation
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if (!context.Lobby.FindRoomById(roomId, out var existsRoom))
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{
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JoinFailed(lobbyPlayer, writer);
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JoinFailed(context, writer);
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_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} failed to join room {roomId}");
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return;
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}
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|
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var player = new RagonRoomPlayer(lobbyPlayer.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
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var player = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
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context.SetRoom(existsRoom, player);
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JoinSuccess(player, existsRoom, writer);
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if (!_serverPlugin.OnRoomJoin(player, existsRoom))
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return;
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_webHookPlugin.RoomJoined(context, existsRoom, player);
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JoinSuccess(context, existsRoom, writer);
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_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} joined to {existsRoom.Id}");
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}
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private void JoinSuccess(RagonRoomPlayer player, RagonRoom room, RagonBuffer writer)
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private void JoinSuccess(RagonContext context, RagonRoom room, RagonBuffer writer)
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{
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writer.Clear();
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writer.WriteOperation(RagonOperation.JOIN_SUCCESS);
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writer.WriteString(room.Id);
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writer.WriteString(player.Id);
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writer.WriteString(context.RoomPlayer.Id);
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writer.WriteString(room.Owner.Id);
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writer.WriteUShort((ushort) room.Info.Min);
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writer.WriteUShort((ushort) room.Info.Max);
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writer.WriteString(room.Info.Map);
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writer.WriteUShort((ushort) room.PlayerMin);
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writer.WriteUShort((ushort) room.PlayerMax);
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writer.WriteString(room.Map);
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var sendData = writer.ToArray();
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||||
player.Connection.Reliable.Send(sendData);
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context.Connection.Reliable.Send(sendData);
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}
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||||
private void JoinFailed(RagonLobbyPlayer player, RagonBuffer writer)
|
||||
private void JoinFailed(RagonContext context, RagonBuffer writer)
|
||||
{
|
||||
writer.Clear();
|
||||
writer.WriteOperation(RagonOperation.JOIN_FAILED);
|
||||
writer.WriteString($"Room not exists");
|
||||
|
||||
var sendData = writer.ToArray();
|
||||
player.Connection.Reliable.Send(sendData);
|
||||
context.Connection.Reliable.Send(sendData);
|
||||
}
|
||||
}
|
||||
@@ -16,17 +16,26 @@
|
||||
|
||||
using NLog;
|
||||
using Ragon.Protocol;
|
||||
using Ragon.Server.Web;
|
||||
|
||||
namespace Ragon.Server;
|
||||
namespace Ragon.Server.Handler;
|
||||
|
||||
public sealed class RoomJoinOrCreateOperation : IRagonOperation
|
||||
{
|
||||
private RagonRoomParameters _roomParameters = new();
|
||||
private Logger _logger = LogManager.GetCurrentClassLogger();
|
||||
private readonly RagonRoomParameters _roomParameters = new();
|
||||
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||
private readonly IServerPlugin _serverPlugin;
|
||||
private readonly WebHookPlugin _webHookPlugin;
|
||||
|
||||
public RoomJoinOrCreateOperation(IServerPlugin serverPlugin, WebHookPlugin plugin)
|
||||
{
|
||||
_serverPlugin = serverPlugin;
|
||||
_webHookPlugin = plugin;
|
||||
}
|
||||
|
||||
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
||||
{
|
||||
if (context.LobbyPlayer.Status == LobbyPlayerStatus.Unauthorized)
|
||||
if (context.ConnectionStatus == ConnectionStatus.Unauthorized)
|
||||
{
|
||||
_logger.Warn("Player not authorized for this request");
|
||||
return;
|
||||
@@ -39,9 +48,11 @@ public sealed class RoomJoinOrCreateOperation : IRagonOperation
|
||||
|
||||
if (context.Lobby.FindRoomByMap(_roomParameters.Map, out var existsRoom))
|
||||
{
|
||||
var player = new RagonRoomPlayer(lobbyPlayer.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
|
||||
var player = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
|
||||
context.SetRoom(existsRoom, player);
|
||||
|
||||
_webHookPlugin.RoomJoined(context, existsRoom, player);
|
||||
|
||||
JoinSuccess(player, existsRoom, writer);
|
||||
}
|
||||
else
|
||||
@@ -53,14 +64,17 @@ public sealed class RoomJoinOrCreateOperation : IRagonOperation
|
||||
Min = _roomParameters.Min,
|
||||
};
|
||||
|
||||
var room = new RagonRoom(roomId, information);
|
||||
var roomPlayer = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
|
||||
var roomPlugin = _serverPlugin.CreateRoomPlugin(information);
|
||||
var room = new RagonRoom(roomId, information, roomPlugin);
|
||||
|
||||
_webHookPlugin.RoomCreated(context, room);
|
||||
|
||||
context.Lobby.Persist(room);
|
||||
context.Scheduler.Run(room);
|
||||
|
||||
var roomPlayer = new RagonRoomPlayer(lobbyPlayer.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
|
||||
context.SetRoom(room, roomPlayer);
|
||||
|
||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} create room {room.Id} {information}");
|
||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} create room {room.Id} with map {information.Map}");
|
||||
|
||||
JoinSuccess(roomPlayer, room, writer);
|
||||
}
|
||||
@@ -73,9 +87,9 @@ public sealed class RoomJoinOrCreateOperation : IRagonOperation
|
||||
writer.WriteString(room.Id);
|
||||
writer.WriteString(player.Id);
|
||||
writer.WriteString(room.Owner.Id);
|
||||
writer.WriteUShort((ushort) room.Info.Min);
|
||||
writer.WriteUShort((ushort) room.Info.Max);
|
||||
writer.WriteString(room.Info.Map);
|
||||
writer.WriteUShort((ushort) room.PlayerMin);
|
||||
writer.WriteUShort((ushort) room.PlayerMax);
|
||||
writer.WriteString(room.Map);
|
||||
|
||||
var sendData = writer.ToArray();
|
||||
player.Connection.Reliable.Send(sendData);
|
||||
|
||||
@@ -16,18 +16,30 @@
|
||||
|
||||
using NLog;
|
||||
using Ragon.Protocol;
|
||||
using Ragon.Server.Plugin;
|
||||
|
||||
namespace Ragon.Server;
|
||||
namespace Ragon.Server.Handler;
|
||||
|
||||
public sealed class RoomLeaveOperation: IRagonOperation
|
||||
{
|
||||
private Logger _logger = LogManager.GetCurrentClassLogger();
|
||||
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||
private readonly IServerPlugin _serverPlugin;
|
||||
private readonly WebHookPlugin _webHookPlugin;
|
||||
public RoomLeaveOperation(IServerPlugin serverPlugin, WebHookPlugin plugin)
|
||||
{
|
||||
_serverPlugin = serverPlugin;
|
||||
_webHookPlugin = plugin;
|
||||
}
|
||||
|
||||
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
||||
{
|
||||
var room = context.Room;
|
||||
var roomPlayer = context.RoomPlayer;
|
||||
|
||||
if (room != null)
|
||||
{
|
||||
{
|
||||
_serverPlugin.OnRoomLeave(roomPlayer, room);
|
||||
_webHookPlugin.RoomLeaved(context, room, roomPlayer);
|
||||
context.Room?.DetachPlayer(roomPlayer);
|
||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} leaved from {room.Id}");
|
||||
}
|
||||
|
||||
@@ -18,11 +18,11 @@
|
||||
using NLog;
|
||||
using Ragon.Protocol;
|
||||
|
||||
namespace Ragon.Server;
|
||||
namespace Ragon.Server.Handler;
|
||||
|
||||
public class SceneLoadOperation: IRagonOperation
|
||||
{
|
||||
private Logger _logger = LogManager.GetCurrentClassLogger();
|
||||
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||
|
||||
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
||||
{
|
||||
|
||||
@@ -16,16 +16,23 @@
|
||||
|
||||
using NLog;
|
||||
using Ragon.Protocol;
|
||||
using Ragon.Server.Entity;
|
||||
using Ragon.Server.Room;
|
||||
|
||||
namespace Ragon.Server;
|
||||
namespace Ragon.Server.Handler;
|
||||
|
||||
public sealed class SceneLoadedOperation : IRagonOperation
|
||||
{
|
||||
private Logger _logger = LogManager.GetCurrentClassLogger();
|
||||
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||
|
||||
public SceneLoadedOperation()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
||||
{
|
||||
if (context.LobbyPlayer.Status == LobbyPlayerStatus.Unauthorized)
|
||||
if (context.ConnectionStatus == ConnectionStatus.Unauthorized)
|
||||
return;
|
||||
|
||||
var owner = context.Room.Owner;
|
||||
@@ -34,6 +41,7 @@ public sealed class SceneLoadedOperation : IRagonOperation
|
||||
|
||||
if (player == owner)
|
||||
{
|
||||
|
||||
var statics = reader.ReadUShort();
|
||||
for (var staticIndex = 0; staticIndex < statics; staticIndex++)
|
||||
{
|
||||
@@ -41,20 +49,32 @@ public sealed class SceneLoadedOperation : IRagonOperation
|
||||
var eventAuthority = (RagonAuthority)reader.ReadByte();
|
||||
var staticId = reader.ReadUShort();
|
||||
var propertiesCount = reader.ReadUShort();
|
||||
|
||||
var entity = new RagonEntity(player, entityType, staticId, 0, eventAuthority);
|
||||
|
||||
var entityParameters = new RagonEntityParameters()
|
||||
{
|
||||
Type = entityType,
|
||||
Authority = eventAuthority,
|
||||
AttachId = 0,
|
||||
StaticId = staticId,
|
||||
};
|
||||
|
||||
var entity = new RagonEntity(entityParameters);
|
||||
for (var propertyIndex = 0; propertyIndex < propertiesCount; propertyIndex++)
|
||||
{
|
||||
var propertyType = reader.ReadBool();
|
||||
var propertySize = reader.ReadUShort();
|
||||
entity.State.AddProperty(new RagonProperty(propertySize, propertyType));
|
||||
}
|
||||
|
||||
var roomPlugin = room.Plugin;
|
||||
if (roomPlugin.OnEntityCreate(player, entity)) continue;
|
||||
|
||||
var playerInfo = $"Player {context.Connection.Id}|{context.LobbyPlayer.Name}";
|
||||
var entityInfo = $"{entity.Id}:{entity.Type}";
|
||||
|
||||
var playerInfo = $"Player {context.Connection.Id}|{context.LobbyPlayer.Name}";
|
||||
var entityInfo = $"{entity.Id}:{entity.Type}";
|
||||
|
||||
_logger.Trace($"{playerInfo} created entity {entityInfo}");
|
||||
|
||||
|
||||
entity.Attach(player);
|
||||
room.AttachEntity(entity);
|
||||
player.AttachEntity(entity);
|
||||
}
|
||||
@@ -123,7 +143,7 @@ public sealed class SceneLoadedOperation : IRagonOperation
|
||||
writer.WriteString(roomPlayer.Id);
|
||||
writer.WriteString(roomPlayer.Name);
|
||||
}
|
||||
|
||||
|
||||
var dynamicEntities = room.DynamicEntitiesList;
|
||||
var dynamicEntitiesCount = (ushort)dynamicEntities.Count;
|
||||
writer.WriteUShort(dynamicEntitiesCount);
|
||||
@@ -135,7 +155,7 @@ public sealed class SceneLoadedOperation : IRagonOperation
|
||||
writer.WriteUShort(staticEntitiesCount);
|
||||
foreach (var entity in staticEntities)
|
||||
entity.Snapshot(writer);
|
||||
|
||||
|
||||
var sendData = writer.ToArray();
|
||||
foreach (var player in receviersList)
|
||||
player.Connection.Reliable.Send(sendData);
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
|
||||
using System.Threading.Channels;
|
||||
|
||||
namespace Ragon.Server;
|
||||
namespace Ragon.Server.IO;
|
||||
|
||||
public class Executor: TaskScheduler, IExecutor
|
||||
{
|
||||
@@ -25,9 +25,9 @@ public class Executor: TaskScheduler, IExecutor
|
||||
private Queue<Task> _pendingTasks;
|
||||
private TaskFactory _taskFactory;
|
||||
|
||||
public void Run(Action action)
|
||||
public Task Run(Action action)
|
||||
{
|
||||
_taskFactory.StartNew(action);
|
||||
return _taskFactory.StartNew(action);
|
||||
}
|
||||
|
||||
public Executor()
|
||||
|
||||
@@ -14,9 +14,9 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
namespace Ragon.Server;
|
||||
namespace Ragon.Server.IO;
|
||||
|
||||
public interface IExecutor
|
||||
{
|
||||
public void Run(Action action);
|
||||
public Task Run(Action action);
|
||||
}
|
||||
@@ -14,7 +14,7 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
namespace Ragon.Server;
|
||||
namespace Ragon.Server.IO;
|
||||
|
||||
public interface INetworkChannel
|
||||
{
|
||||
|
||||
@@ -14,11 +14,12 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
namespace Ragon.Server;
|
||||
namespace Ragon.Server.IO;
|
||||
|
||||
public interface INetworkConnection
|
||||
{
|
||||
public ushort Id { get; }
|
||||
public INetworkChannel Reliable { get; }
|
||||
public INetworkChannel Unreliable { get; }
|
||||
public void Close();
|
||||
}
|
||||
@@ -14,7 +14,7 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
namespace Ragon.Server;
|
||||
namespace Ragon.Server.IO;
|
||||
|
||||
public interface INetworkListener
|
||||
{
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
namespace Ragon.Server;
|
||||
namespace Ragon.Server.IO;
|
||||
|
||||
public interface INetworkServer
|
||||
{
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
namespace Ragon.Server;
|
||||
namespace Ragon.Server.IO;
|
||||
|
||||
public struct NetworkConfiguration
|
||||
{
|
||||
|
||||
@@ -15,13 +15,14 @@
|
||||
*/
|
||||
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Ragon.Server.Room;
|
||||
|
||||
namespace Ragon.Server;
|
||||
namespace Ragon.Server.Lobby;
|
||||
|
||||
public interface IRagonLobby
|
||||
{
|
||||
public bool FindRoomById(string roomId, [MaybeNullWhen(false)] out RagonRoom room);
|
||||
public bool FindRoomByMap(string map, [MaybeNullWhen(false)] out RagonRoom room);
|
||||
public void Persist(RagonRoom room);
|
||||
public void RemoveIfEmpty(RagonRoom room);
|
||||
public bool RemoveIfEmpty(RagonRoom room);
|
||||
}
|
||||
@@ -16,8 +16,9 @@
|
||||
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using NLog;
|
||||
using Ragon.Server.Room;
|
||||
|
||||
namespace Ragon.Server;
|
||||
namespace Ragon.Server.Lobby;
|
||||
|
||||
public class LobbyInMemory : IRagonLobby
|
||||
{
|
||||
@@ -28,8 +29,7 @@ public class LobbyInMemory : IRagonLobby
|
||||
{
|
||||
foreach (var existRagonRoom in _rooms)
|
||||
{
|
||||
var info = existRagonRoom.Info;
|
||||
if (existRagonRoom.Id == RagonRoomId && info.Min < info.Max)
|
||||
if (existRagonRoom.Id == RagonRoomId && existRagonRoom.PlayerMin < existRagonRoom.PlayerMax)
|
||||
{
|
||||
room = existRagonRoom;
|
||||
return true;
|
||||
@@ -44,8 +44,7 @@ public class LobbyInMemory : IRagonLobby
|
||||
{
|
||||
foreach (var existsRoom in _rooms)
|
||||
{
|
||||
var info = existsRoom.Info;
|
||||
if (info.Map == map && existsRoom.Players.Count < info.Max)
|
||||
if (existsRoom.Map == map && existsRoom.PlayerCount < existsRoom.PlayerMax)
|
||||
{
|
||||
room = existsRoom;
|
||||
return true;
|
||||
@@ -62,18 +61,23 @@ public class LobbyInMemory : IRagonLobby
|
||||
_logger.Trace($"New room: {room.Id}");
|
||||
|
||||
foreach (var r in _rooms)
|
||||
_logger.Trace($"Room: {r.Id} {r.Info} Players: {r.Players.Count} Entities: {r.Entities.Count}");
|
||||
_logger.Trace($"Room: {r.Id} Map: {r.Map} Players: {r.Players.Count} Entities: {r.Entities.Count}");
|
||||
}
|
||||
|
||||
public void RemoveIfEmpty(RagonRoom room)
|
||||
public bool RemoveIfEmpty(RagonRoom room)
|
||||
{
|
||||
var result = false;
|
||||
if (room.Players.Count == 0)
|
||||
{
|
||||
_rooms.Remove(room);
|
||||
_logger.Trace($"Room {room.Id} removed");
|
||||
|
||||
result = true;
|
||||
}
|
||||
|
||||
foreach (var r in _rooms)
|
||||
_logger.Trace($"Room: {r.Id} {r.Info} Players: {r.Players.Count} Entities: {r.Entities.Count}");
|
||||
_logger.Trace($"Room: {r.Id} Map: {r.Map} Players: {r.Players.Count} Entities: {r.Entities.Count}");
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@@ -14,28 +14,25 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
namespace Ragon.Server;
|
||||
namespace Ragon.Server.Lobby;
|
||||
|
||||
public enum LobbyPlayerStatus
|
||||
public enum ConnectionStatus
|
||||
{
|
||||
Unauthorized,
|
||||
InProcess,
|
||||
Authorized,
|
||||
}
|
||||
|
||||
public class RagonLobbyPlayer
|
||||
{
|
||||
public string Id { get; private set; }
|
||||
public string Name { get; set; }
|
||||
public byte[] AdditionalData { get; set; }
|
||||
public LobbyPlayerStatus Status { get; set; }
|
||||
public INetworkConnection Connection { get; private set; }
|
||||
public string Name { get; private set; }
|
||||
public string Payload { get; private set; }
|
||||
|
||||
public RagonLobbyPlayer(INetworkConnection connection)
|
||||
public RagonLobbyPlayer(string id, string name, string payload)
|
||||
{
|
||||
Id = Guid.NewGuid().ToString();
|
||||
Connection = connection;
|
||||
Status = LobbyPlayerStatus.Unauthorized;
|
||||
Name = "None";
|
||||
AdditionalData = Array.Empty<byte>();
|
||||
Id = id;
|
||||
Name = name;
|
||||
Payload = payload;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
/*
|
||||
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
namespace Ragon.Server.Plugin;
|
||||
|
||||
public interface IRoomPlugin
|
||||
{
|
||||
void Tick(float dt);
|
||||
void OnAttached();
|
||||
void OnDetached();
|
||||
bool OnEntityCreate(RagonRoomPlayer creator, RagonEntity entity);
|
||||
bool OnEntityRemove(RagonRoomPlayer remover, RagonEntity entity);
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
/*
|
||||
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
using Ragon.Server.Lobby;
|
||||
using Ragon.Server.Room;
|
||||
|
||||
namespace Ragon.Server.Plugin;
|
||||
|
||||
public interface IServerPlugin
|
||||
{
|
||||
bool OnRoomCreate(RagonLobbyPlayer player, RagonRoom room);
|
||||
bool OnRoomRemove(RagonLobbyPlayer player, RagonRoom room);
|
||||
bool OnRoomLeave(RagonRoomPlayer player, RagonRoom room);
|
||||
bool OnRoomJoin(RagonRoomPlayer player, RagonRoom room);
|
||||
|
||||
IRoomPlugin CreateRoomPlugin(RoomInformation information);
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
namespace Ragon.Server.Plugin.Web;
|
||||
|
||||
[Serializable]
|
||||
public class AuthorizationRequest
|
||||
{
|
||||
public string Name;
|
||||
public string Token;
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
namespace Ragon.Server.Plugin.Web;
|
||||
|
||||
[Serializable]
|
||||
public class RoomCreatedRequest
|
||||
{
|
||||
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
namespace Ragon.Server.Plugin.Web;
|
||||
|
||||
public class RoomJoinedRequest
|
||||
{
|
||||
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
namespace Ragon.Server.Plugin.Web;
|
||||
|
||||
[Serializable]
|
||||
public class RoomLeavedRequest
|
||||
{
|
||||
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
namespace Ragon.Server.Plugin.Web;
|
||||
|
||||
[Serializable]
|
||||
public class RoomRemovedRequest
|
||||
{
|
||||
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
namespace Ragon.Server.Plugin.Web;
|
||||
|
||||
[Serializable]
|
||||
public class AuthorizationResponse
|
||||
{
|
||||
public string Id;
|
||||
public string Name;
|
||||
public string Payload;
|
||||
}
|
||||
@@ -0,0 +1,112 @@
|
||||
using System.Net;
|
||||
using System.Net.Http.Json;
|
||||
using Newtonsoft.Json;
|
||||
using Ragon.Protocol;
|
||||
using Ragon.Server.Lobby;
|
||||
using Ragon.Server.Plugin.Web;
|
||||
using Ragon.Server.Room;
|
||||
|
||||
namespace Ragon.Server.Plugin;
|
||||
|
||||
public class WebHookPlugin
|
||||
{
|
||||
private Dictionary<string, string> _webHooks;
|
||||
|
||||
private RagonServer _server;
|
||||
private HttpClient _httpClient;
|
||||
|
||||
public WebHookPlugin(RagonServer server, Configuration configuration)
|
||||
{
|
||||
_webHooks = new Dictionary<string, string>(configuration.WebHooks);
|
||||
_httpClient = new HttpClient();
|
||||
_server = server;
|
||||
}
|
||||
|
||||
public bool RequestAuthorization(RagonContext context, string name, string password)
|
||||
{
|
||||
if (_webHooks.TryGetValue("authorization-request", out var value))
|
||||
{
|
||||
var httpContent = new StringContent("");
|
||||
var executor = context.Executor;
|
||||
executor.Run(async () =>
|
||||
{
|
||||
var authorizationOperation = (AuthorizationOperation) _server.Resolve(RagonOperation.AUTHORIZE);
|
||||
var response = await _httpClient.PostAsync(new Uri(value), httpContent);
|
||||
if (response.StatusCode != HttpStatusCode.OK)
|
||||
{
|
||||
authorizationOperation.Reject(context);
|
||||
return;
|
||||
}
|
||||
|
||||
var content = await response.Content.ReadAsStringAsync();
|
||||
var authorizationResponse = JsonConvert.DeserializeObject<AuthorizationResponse>(content);
|
||||
if (authorizationResponse != null)
|
||||
{
|
||||
var lobbyPlayer = new RagonLobbyPlayer(authorizationResponse.Id, authorizationResponse.Name, authorizationResponse.Payload);
|
||||
|
||||
context.SetPlayer(lobbyPlayer);
|
||||
authorizationOperation.Approve(context);
|
||||
}
|
||||
else
|
||||
{
|
||||
authorizationOperation.Reject(context);
|
||||
}
|
||||
});
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void RoomCreated(RagonContext context, RagonRoom room)
|
||||
{
|
||||
if (_webHooks.TryGetValue("room-created", out var value) && !string.IsNullOrEmpty(value))
|
||||
{
|
||||
var request = new RoomCreatedRequest()
|
||||
{
|
||||
};
|
||||
var content = JsonContent.Create(request);
|
||||
var executor = context.Executor;
|
||||
executor.Run(() => _httpClient.PostAsync(new Uri(value), content, CancellationToken.None));
|
||||
}
|
||||
}
|
||||
|
||||
public void RoomRemoved(RagonContext context, RagonRoom ragonRoom)
|
||||
{
|
||||
if (_webHooks.TryGetValue("room-removed", out var value) && !string.IsNullOrEmpty(value))
|
||||
{
|
||||
var request = new RoomCreatedRequest()
|
||||
{
|
||||
};
|
||||
var content = JsonContent.Create(request);
|
||||
var executor = context.Executor;
|
||||
executor.Run(() => _httpClient.PostAsync(new Uri(value), content, CancellationToken.None));
|
||||
}
|
||||
}
|
||||
|
||||
public void RoomJoined(RagonContext context, RagonRoom existsRoom, RagonRoomPlayer player)
|
||||
{
|
||||
if (_webHooks.TryGetValue("room-joined", out var value) && !string.IsNullOrEmpty(value))
|
||||
{
|
||||
var request = new RoomCreatedRequest()
|
||||
{
|
||||
};
|
||||
var content = JsonContent.Create(request);
|
||||
var executor = context.Executor;
|
||||
executor.Run(() => _httpClient.PostAsync(new Uri(value), content, CancellationToken.None));
|
||||
}
|
||||
}
|
||||
|
||||
public void RoomLeaved(RagonContext context, RagonRoom room, RagonRoomPlayer roomPlayer)
|
||||
{
|
||||
if (_webHooks.TryGetValue("room-leaved", out var value) && !string.IsNullOrEmpty(value))
|
||||
{
|
||||
var request = new RoomCreatedRequest()
|
||||
{
|
||||
};
|
||||
var content = JsonContent.Create(request);
|
||||
var executor = context.Executor;
|
||||
executor.Run(() => _httpClient.PostAsync(new Uri(value), content, CancellationToken.None));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -14,33 +14,46 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
using Ragon.Core.Time;
|
||||
using Ragon.Server;
|
||||
using Ragon.Server.IO;
|
||||
using Ragon.Server.Lobby;
|
||||
using Ragon.Server.Time;
|
||||
using Ragon.Server.Room;
|
||||
|
||||
namespace Ragon.Server;
|
||||
|
||||
public class RagonContext
|
||||
{
|
||||
public INetworkConnection Connection { get; }
|
||||
public ConnectionStatus ConnectionStatus { get; set; }
|
||||
|
||||
public IExecutor Executor { get; private set; }
|
||||
|
||||
public IRagonLobby Lobby { get; private set; }
|
||||
public RagonLobbyPlayer LobbyPlayer { get; private set; }
|
||||
public RagonLobbyPlayer? LobbyPlayer { get; private set; }
|
||||
|
||||
public RagonRoom? Room { get; private set; }
|
||||
public RagonRoomPlayer? RoomPlayer { get; private set; }
|
||||
|
||||
public RagonScheduler Scheduler { get; private set; }
|
||||
|
||||
public RagonContext(INetworkConnection connection, IExecutor executor, IRagonLobby lobby, RagonScheduler scheduler, RagonLobbyPlayer lobbyPlayer)
|
||||
public RagonContext(
|
||||
INetworkConnection connection,
|
||||
IExecutor executor,
|
||||
IRagonLobby lobby,
|
||||
RagonScheduler scheduler)
|
||||
{
|
||||
ConnectionStatus = ConnectionStatus.Unauthorized;
|
||||
Connection = connection;
|
||||
Executor = executor;
|
||||
Lobby = lobby;
|
||||
Scheduler = scheduler;
|
||||
LobbyPlayer = lobbyPlayer;
|
||||
}
|
||||
|
||||
internal void SetPlayer(RagonLobbyPlayer player)
|
||||
{
|
||||
LobbyPlayer = player;
|
||||
}
|
||||
|
||||
internal void SetRoom(RagonRoom room, RagonRoomPlayer player)
|
||||
{
|
||||
Room?.DetachPlayer(RoomPlayer);
|
||||
|
||||
@@ -16,9 +16,9 @@
|
||||
|
||||
using System.Diagnostics;
|
||||
using NLog;
|
||||
using Ragon.Core.Time;
|
||||
using Ragon.Protocol;
|
||||
using Ragon.Server;
|
||||
using Ragon.Server.Plugin;
|
||||
using Ragon.Server.Time;
|
||||
|
||||
namespace Ragon.Server;
|
||||
|
||||
@@ -28,6 +28,7 @@ public class RagonServer : INetworkListener
|
||||
private readonly INetworkServer _server;
|
||||
private readonly Thread _dedicatedThread;
|
||||
private readonly Executor _executor;
|
||||
private readonly WebHookPlugin _webhooks;
|
||||
private readonly Configuration _configuration;
|
||||
private readonly IRagonOperation[] _handlers;
|
||||
private readonly RagonBuffer _reader;
|
||||
@@ -35,50 +36,56 @@ public class RagonServer : INetworkListener
|
||||
private readonly IRagonLobby _lobby;
|
||||
private readonly RagonScheduler _scheduler;
|
||||
private readonly Dictionary<ushort, RagonContext> _contexts;
|
||||
private long _tickrate = 0;
|
||||
private Stopwatch _timer;
|
||||
private readonly Stopwatch _timer;
|
||||
private readonly long _tickRate = 0;
|
||||
|
||||
public RagonServer(INetworkServer server, Configuration configuration)
|
||||
public RagonServer(
|
||||
INetworkServer server,
|
||||
IServerPlugin plugin,
|
||||
Configuration configuration)
|
||||
{
|
||||
_server = server;
|
||||
_executor = _server.Executor;
|
||||
_configuration = configuration;
|
||||
_dedicatedThread = new Thread(Execute);
|
||||
_dedicatedThread.IsBackground = true;
|
||||
_contexts = new Dictionary<ushort, RagonContext>();
|
||||
_lobby = new LobbyInMemory();
|
||||
_scheduler = new RagonScheduler();
|
||||
|
||||
_webhooks = new WebHookPlugin(this, configuration);
|
||||
_dedicatedThread = new Thread(Execute);
|
||||
_dedicatedThread.IsBackground = true;
|
||||
|
||||
_reader = new RagonBuffer();
|
||||
_writer = new RagonBuffer();
|
||||
_tickrate = 1000 / _configuration.ServerTickRate;
|
||||
_tickRate = 1000 / _configuration.ServerTickRate;
|
||||
_timer = new Stopwatch();
|
||||
|
||||
_handlers = new IRagonOperation[byte.MaxValue];
|
||||
_handlers[(byte) RagonOperation.AUTHORIZE] = new AuthorizationOperation();
|
||||
_handlers[(byte) RagonOperation.JOIN_OR_CREATE_ROOM] = new RoomJoinOrCreateOperation();
|
||||
_handlers[(byte) RagonOperation.CREATE_ROOM] = new RoomCreateOperation();
|
||||
_handlers[(byte) RagonOperation.JOIN_ROOM] = new RoomJoinOperation();
|
||||
_handlers[(byte) RagonOperation.LEAVE_ROOM] = new RoomLeaveOperation();
|
||||
_handlers[(byte) RagonOperation.AUTHORIZE] = new AuthorizationOperation(_webhooks, _writer, configuration);
|
||||
_handlers[(byte) RagonOperation.JOIN_OR_CREATE_ROOM] = new RoomJoinOrCreateOperation(plugin, _webhooks);
|
||||
_handlers[(byte) RagonOperation.CREATE_ROOM] = new RoomCreateOperation(plugin, _webhooks);
|
||||
_handlers[(byte) RagonOperation.JOIN_ROOM] = new RoomJoinOperation(plugin, _webhooks);
|
||||
_handlers[(byte) RagonOperation.LEAVE_ROOM] = new RoomLeaveOperation(plugin, _webhooks);
|
||||
_handlers[(byte) RagonOperation.LOAD_SCENE] = new SceneLoadOperation();
|
||||
_handlers[(byte) RagonOperation.SCENE_LOADED] = new SceneLoadedOperation();
|
||||
_handlers[(byte) RagonOperation.CREATE_ENTITY] = new EntityCreateOperation();
|
||||
_handlers[(byte) RagonOperation.DESTROY_ENTITY] = new EntityDestroyOperation();
|
||||
_handlers[(byte) RagonOperation.REMOVE_ENTITY] = new EntityDestroyOperation();
|
||||
_handlers[(byte) RagonOperation.REPLICATE_ENTITY_EVENT] = new EntityEventOperation();
|
||||
_handlers[(byte) RagonOperation.REPLICATE_ENTITY_STATE] = new EntityStateOperation();
|
||||
|
||||
_logger.Trace($"Server Tick Rate: {_configuration.ServerTickRate}");
|
||||
}
|
||||
|
||||
public IRagonOperation Resolve(RagonOperation operation) => _handlers[(byte)operation];
|
||||
|
||||
public void Execute()
|
||||
{
|
||||
_timer.Start();
|
||||
while (true)
|
||||
{
|
||||
if (_timer.ElapsedMilliseconds > _tickrate)
|
||||
if (_timer.ElapsedMilliseconds > _tickRate)
|
||||
{
|
||||
_executor.Update();
|
||||
_scheduler.Update();
|
||||
_scheduler.Update(_timer.ElapsedMilliseconds / 1000.0f);
|
||||
_timer.Restart();
|
||||
}
|
||||
|
||||
@@ -113,9 +120,8 @@ public class RagonServer : INetworkListener
|
||||
|
||||
public void OnConnected(INetworkConnection connection)
|
||||
{
|
||||
var lobbyPlayer = new RagonLobbyPlayer(connection);
|
||||
var context = new RagonContext(connection, _executor, _lobby, _scheduler, lobbyPlayer);
|
||||
|
||||
var context = new RagonContext(connection, _executor, _lobby, _scheduler);
|
||||
|
||||
_logger.Trace($"Connected: {connection.Id}");
|
||||
_contexts.Add(connection.Id, context);
|
||||
}
|
||||
@@ -128,10 +134,11 @@ public class RagonServer : INetworkListener
|
||||
if (room != null)
|
||||
{
|
||||
room.DetachPlayer(context.RoomPlayer);
|
||||
_lobby.RemoveIfEmpty(room);
|
||||
if (_lobby.RemoveIfEmpty(room))
|
||||
_webhooks.RoomRemoved(context, room);
|
||||
}
|
||||
|
||||
_logger.Trace($"Disconnected: {connection.Id}|{context.LobbyPlayer.Name}|{context.LobbyPlayer.Id}");
|
||||
_logger.Trace($"Disconnected: {connection.Id}");
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -168,7 +175,6 @@ public class RagonServer : INetworkListener
|
||||
_reader.Clear();
|
||||
_reader.FromArray(data);
|
||||
|
||||
// Console.WriteLine($"{string.Join(",", data.Select(d => d.ToString()))}");
|
||||
var operation = _reader.ReadByte();
|
||||
_handlers[operation].Handle(context, _reader, _writer);
|
||||
}
|
||||
|
||||
@@ -25,6 +25,11 @@ public enum ServerType
|
||||
WEBSOCKET,
|
||||
}
|
||||
|
||||
public class WebHook
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public struct Configuration
|
||||
{
|
||||
@@ -36,6 +41,7 @@ public struct Configuration
|
||||
public int LimitConnections;
|
||||
public int LimitPlayersPerRoom;
|
||||
public int LimitRooms;
|
||||
public Dictionary<string, string> WebHooks;
|
||||
|
||||
private static readonly Logger Logger = LogManager.GetCurrentClassLogger();
|
||||
private static readonly string ServerVersion = "1.1.3-rc";
|
||||
@@ -45,20 +51,6 @@ public struct Configuration
|
||||
{"websocket", Server.ServerType.WEBSOCKET}
|
||||
};
|
||||
|
||||
private static void CopyrightInfo()
|
||||
{
|
||||
Logger.Info($"Server Version: {ServerVersion}");
|
||||
Logger.Info($"Machine Name: {Environment.MachineName}");
|
||||
Logger.Info($"OS: {Environment.OSVersion}");
|
||||
Logger.Info($"Processors: {Environment.ProcessorCount}");
|
||||
Logger.Info($"Runtime Version: {Environment.Version}");
|
||||
Logger.Info("==================================");
|
||||
Logger.Info("| |");
|
||||
Logger.Info("| Ragon |");
|
||||
Logger.Info("| |");
|
||||
Logger.Info("==================================");
|
||||
}
|
||||
|
||||
public static Configuration Load(string filePath)
|
||||
{
|
||||
CopyrightInfo();
|
||||
@@ -68,5 +60,20 @@ public struct Configuration
|
||||
return configuration;
|
||||
}
|
||||
|
||||
private static void CopyrightInfo()
|
||||
{
|
||||
Logger.Info($"Server Version: {ServerVersion}");
|
||||
Logger.Info($"Machine Name: {Environment.MachineName}");
|
||||
Logger.Info($"OS: {Environment.OSVersion}");
|
||||
Logger.Info($"Processors: {Environment.ProcessorCount}");
|
||||
Logger.Info($"Runtime Version: {Environment.Version}");
|
||||
Logger.Info("==================================");
|
||||
Logger.Info(@" ___ _ ___ ___ _ _ ");
|
||||
Logger.Info(@" | _ \ /_\ / __|/ _ \| \| |");
|
||||
Logger.Info(@" | / / _ \ (_ | (_) | .` |");
|
||||
Logger.Info(@" |_|_\/_/ \_\___|\___/|_|\_|");
|
||||
Logger.Info("==================================");
|
||||
}
|
||||
|
||||
public static ServerType GetServerType(string type) => _serverTypes[type];
|
||||
}
|
||||
@@ -14,17 +14,24 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
using Ragon.Core.Time;
|
||||
using Ragon.Protocol;
|
||||
using Ragon.Server.Plugin;
|
||||
using Ragon.Server.Time;
|
||||
|
||||
namespace Ragon.Server;
|
||||
namespace Ragon.Server.Room;
|
||||
|
||||
public class RagonRoom: IRagonAction
|
||||
public class RagonRoom : IRagonAction
|
||||
{
|
||||
public string Id { get; private set; }
|
||||
public RoomInformation Info { get; private set; }
|
||||
public string Map { get; private set; }
|
||||
public int PlayerMax { get; private set; }
|
||||
public int PlayerMin { get; private set; }
|
||||
public int PlayerCount => WaitPlayersList.Count;
|
||||
|
||||
public RagonRoomPlayer Owner { get; private set; }
|
||||
public RagonBuffer Writer { get; }
|
||||
public RagonBuffer Writer { get; }
|
||||
public IRoomPlugin Plugin { get; private set; }
|
||||
|
||||
public Dictionary<ushort, RagonRoomPlayer> Players { get; private set; }
|
||||
public List<RagonRoomPlayer> WaitPlayersList { get; private set; }
|
||||
public List<RagonRoomPlayer> ReadyPlayersList { get; private set; }
|
||||
@@ -37,10 +44,13 @@ public class RagonRoom: IRagonAction
|
||||
|
||||
private readonly HashSet<RagonEntity> _entitiesDirtySet;
|
||||
|
||||
public RagonRoom(string roomId, RoomInformation info)
|
||||
public RagonRoom(string roomId, RoomInformation info, IRoomPlugin roomPlugin)
|
||||
{
|
||||
Id = roomId;
|
||||
Info = info;
|
||||
Map = info.Map;
|
||||
PlayerMax = info.Max;
|
||||
PlayerMin = info.Min;
|
||||
Plugin = roomPlugin;
|
||||
|
||||
Players = new Dictionary<ushort, RagonRoomPlayer>(info.Max);
|
||||
WaitPlayersList = new List<RagonRoomPlayer>(info.Max);
|
||||
@@ -53,7 +63,7 @@ public class RagonRoom: IRagonAction
|
||||
EntityList = new List<RagonEntity>();
|
||||
|
||||
_entitiesDirtySet = new HashSet<RagonEntity>();
|
||||
|
||||
|
||||
Writer = new RagonBuffer();
|
||||
}
|
||||
|
||||
@@ -74,13 +84,13 @@ public class RagonRoom: IRagonAction
|
||||
EntityList.Remove(entity);
|
||||
StaticEntitiesList.Remove(entity);
|
||||
DynamicEntitiesList.Remove(entity);
|
||||
|
||||
|
||||
_entitiesDirtySet.Remove(entity);
|
||||
}
|
||||
|
||||
public void Tick()
|
||||
public void Tick(float dt)
|
||||
{
|
||||
var entities = (ushort) _entitiesDirtySet.Count;
|
||||
var entities = (ushort)_entitiesDirtySet.Count;
|
||||
if (entities > 0)
|
||||
{
|
||||
Writer.Clear();
|
||||
@@ -88,10 +98,10 @@ public class RagonRoom: IRagonAction
|
||||
Writer.WriteUShort(entities);
|
||||
|
||||
foreach (var entity in _entitiesDirtySet)
|
||||
entity.State.Write(Writer);
|
||||
entity.Write(Writer);
|
||||
|
||||
_entitiesDirtySet.Clear();
|
||||
|
||||
|
||||
var sendData = Writer.ToArray();
|
||||
foreach (var roomPlayer in ReadyPlayersList)
|
||||
roomPlayer.Connection.Unreliable.Send(sendData);
|
||||
@@ -121,7 +131,7 @@ public class RagonRoom: IRagonAction
|
||||
Writer.WriteString(player.Id);
|
||||
|
||||
var entitiesToDelete = player.Entities.DynamicList;
|
||||
Writer.WriteUShort((ushort) entitiesToDelete.Count);
|
||||
Writer.WriteUShort((ushort)entitiesToDelete.Count);
|
||||
foreach (var entity in entitiesToDelete)
|
||||
{
|
||||
Writer.WriteUShort(entity.Id);
|
||||
@@ -131,34 +141,34 @@ public class RagonRoom: IRagonAction
|
||||
var sendData = Writer.ToArray();
|
||||
Broadcast(sendData);
|
||||
}
|
||||
|
||||
|
||||
if (roomPlayer.Connection.Id == Owner.Connection.Id && PlayerList.Count > 0)
|
||||
{
|
||||
var nextOwner = PlayerList[0];
|
||||
|
||||
|
||||
Owner = nextOwner;
|
||||
|
||||
var entitiesToUpdate = roomPlayer.Entities.StaticList;
|
||||
|
||||
|
||||
var entitiesToUpdate = roomPlayer.Entities.StaticList;
|
||||
|
||||
Writer.Clear();
|
||||
Writer.WriteOperation(RagonOperation.OWNERSHIP_CHANGED);
|
||||
Writer.WriteString(Owner.Id);
|
||||
Writer.WriteUShort((ushort) entitiesToUpdate.Count);
|
||||
|
||||
Writer.WriteUShort((ushort)entitiesToUpdate.Count);
|
||||
|
||||
foreach (var entity in entitiesToUpdate)
|
||||
{
|
||||
Writer.WriteUShort(entity.Id);
|
||||
|
||||
entity.SetOwner(nextOwner);
|
||||
|
||||
entity.Attach(nextOwner);
|
||||
nextOwner.Entities.Add(entity);
|
||||
}
|
||||
|
||||
var sendData = Writer.ToArray();
|
||||
Broadcast(sendData);
|
||||
}
|
||||
|
||||
|
||||
player.OnDetached();
|
||||
|
||||
|
||||
UpdateReadyPlayerList();
|
||||
}
|
||||
}
|
||||
@@ -170,21 +180,16 @@ public class RagonRoom: IRagonAction
|
||||
|
||||
public void UpdateMap(string sceneName)
|
||||
{
|
||||
Info = new RoomInformation()
|
||||
{
|
||||
Max = Info.Max,
|
||||
Min = Info.Min,
|
||||
Map = sceneName,
|
||||
};
|
||||
|
||||
Map = sceneName;
|
||||
|
||||
DynamicEntitiesList.Clear();
|
||||
StaticEntitiesList.Clear();
|
||||
Entities.Clear();
|
||||
EntityList.Clear();
|
||||
|
||||
|
||||
foreach (var player in PlayerList)
|
||||
player.UnsetReady();
|
||||
|
||||
|
||||
UpdateReadyPlayerList();
|
||||
}
|
||||
|
||||
|
||||
@@ -16,14 +16,9 @@
|
||||
|
||||
namespace Ragon.Server;
|
||||
|
||||
public class RoomInformation
|
||||
public ref struct RoomInformation
|
||||
{
|
||||
public string Map { get; init; } = "none";
|
||||
public int Min { get; init; }
|
||||
public int Max { get; init; }
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"Map: {Map} Count: {Min}/{Max}";
|
||||
}
|
||||
public string Map;
|
||||
public int Min;
|
||||
public int Max;
|
||||
}
|
||||
@@ -14,7 +14,9 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
namespace Ragon.Server;
|
||||
using Ragon.Server.IO;
|
||||
|
||||
namespace Ragon.Server.Room;
|
||||
|
||||
public class RagonRoomPlayer
|
||||
{
|
||||
|
||||
@@ -14,9 +14,9 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
namespace Ragon.Core.Time;
|
||||
namespace Ragon.Server.Time;
|
||||
|
||||
public interface IRagonAction
|
||||
{
|
||||
public void Tick();
|
||||
public void Tick(float dt);
|
||||
}
|
||||
@@ -14,7 +14,7 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
namespace Ragon.Core.Time;
|
||||
namespace Ragon.Server.Time;
|
||||
|
||||
public class RagonScheduler
|
||||
{
|
||||
@@ -35,9 +35,9 @@ public class RagonScheduler
|
||||
_tasks.Remove(task);
|
||||
}
|
||||
|
||||
public void Update()
|
||||
public void Update(float dt)
|
||||
{
|
||||
foreach (var task in _tasks)
|
||||
task.Tick();
|
||||
task.Tick(dt);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user