🚧 plugin system, webhook system
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@@ -16,16 +16,23 @@
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using NLog;
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using Ragon.Protocol;
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using Ragon.Server.Entity;
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using Ragon.Server.Room;
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namespace Ragon.Server;
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namespace Ragon.Server.Handler;
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public sealed class SceneLoadedOperation : IRagonOperation
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{
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private Logger _logger = LogManager.GetCurrentClassLogger();
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private readonly Logger _logger = LogManager.GetCurrentClassLogger();
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public SceneLoadedOperation()
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{
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}
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public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
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{
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if (context.LobbyPlayer.Status == LobbyPlayerStatus.Unauthorized)
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if (context.ConnectionStatus == ConnectionStatus.Unauthorized)
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return;
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var owner = context.Room.Owner;
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@@ -34,6 +41,7 @@ public sealed class SceneLoadedOperation : IRagonOperation
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if (player == owner)
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{
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var statics = reader.ReadUShort();
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for (var staticIndex = 0; staticIndex < statics; staticIndex++)
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{
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@@ -41,20 +49,32 @@ public sealed class SceneLoadedOperation : IRagonOperation
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var eventAuthority = (RagonAuthority)reader.ReadByte();
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var staticId = reader.ReadUShort();
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var propertiesCount = reader.ReadUShort();
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var entity = new RagonEntity(player, entityType, staticId, 0, eventAuthority);
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var entityParameters = new RagonEntityParameters()
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{
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Type = entityType,
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Authority = eventAuthority,
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AttachId = 0,
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StaticId = staticId,
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};
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var entity = new RagonEntity(entityParameters);
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for (var propertyIndex = 0; propertyIndex < propertiesCount; propertyIndex++)
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{
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var propertyType = reader.ReadBool();
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var propertySize = reader.ReadUShort();
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entity.State.AddProperty(new RagonProperty(propertySize, propertyType));
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}
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var roomPlugin = room.Plugin;
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if (roomPlugin.OnEntityCreate(player, entity)) continue;
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var playerInfo = $"Player {context.Connection.Id}|{context.LobbyPlayer.Name}";
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var entityInfo = $"{entity.Id}:{entity.Type}";
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var playerInfo = $"Player {context.Connection.Id}|{context.LobbyPlayer.Name}";
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var entityInfo = $"{entity.Id}:{entity.Type}";
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_logger.Trace($"{playerInfo} created entity {entityInfo}");
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entity.Attach(player);
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room.AttachEntity(entity);
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player.AttachEntity(entity);
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}
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@@ -123,7 +143,7 @@ public sealed class SceneLoadedOperation : IRagonOperation
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writer.WriteString(roomPlayer.Id);
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writer.WriteString(roomPlayer.Name);
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}
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var dynamicEntities = room.DynamicEntitiesList;
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var dynamicEntitiesCount = (ushort)dynamicEntities.Count;
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writer.WriteUShort(dynamicEntitiesCount);
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@@ -135,7 +155,7 @@ public sealed class SceneLoadedOperation : IRagonOperation
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writer.WriteUShort(staticEntitiesCount);
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foreach (var entity in staticEntities)
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entity.Snapshot(writer);
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var sendData = writer.ToArray();
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foreach (var player in receviersList)
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player.Connection.Reliable.Send(sendData);
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