🐛 operation code for room
This commit is contained in:
@@ -75,7 +75,7 @@ public class RagonScene
|
||||
var buffer = _client.Buffer;
|
||||
|
||||
buffer.Clear();
|
||||
buffer.WriteOperation(RagonOperation.REPLICATE_RAW_DATA);
|
||||
buffer.WriteOperation(RagonOperation.REPLICATE_ROOM_EVENT);
|
||||
buffer.WriteUShort(evntId);
|
||||
buffer.WriteByte((byte)replicationMode);
|
||||
buffer.WriteByte((byte)target);
|
||||
@@ -91,7 +91,7 @@ public class RagonScene
|
||||
var buffer = _client.Buffer;
|
||||
|
||||
buffer.Clear();
|
||||
buffer.WriteOperation(RagonOperation.REPLICATE_RAW_DATA);
|
||||
buffer.WriteOperation(RagonOperation.REPLICATE_ROOM_EVENT);
|
||||
buffer.WriteUShort(evntId);
|
||||
buffer.WriteByte((byte)replicationMode);
|
||||
buffer.WriteByte((byte)RagonTarget.Player);
|
||||
|
||||
Reference in New Issue
Block a user