chore: update readme
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@@ -1,6 +1,5 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Linq;
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using NLog;
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using NLog;
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using Ragon.Common;
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using Ragon.Common;
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@@ -306,6 +305,7 @@ namespace Ragon.Core
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_writer.WriteOperation(RagonOperation.OWNERSHIP_CHANGED);
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_writer.WriteOperation(RagonOperation.OWNERSHIP_CHANGED);
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_writer.WriteString(next.Id);
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_writer.WriteString(next.Id);
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_writer.WriteUShort((ushort) entitiesToUpdate.Length);
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_writer.WriteUShort((ushort) entitiesToUpdate.Length);
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foreach (var entity in entitiesToUpdate)
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foreach (var entity in entitiesToUpdate)
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{
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{
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_writer.WriteUShort(entity.EntityId);
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_writer.WriteUShort(entity.EntityId);
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@@ -16,8 +16,8 @@ Ragon is fully free, small and high perfomance room based game server with plugi
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- Simple matchmaking
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- Simple matchmaking
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- Room based architecture
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- Room based architecture
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- Сustomizable authorization
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- Сustomizable authorization
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- Сustomizable server-side logic via plugins with flexible API
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- Сustomizable server-side logic via plugins with flexible API*(2)
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- No CCU limitations*
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- No CCU limitations*(1)
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- No Room count limitations
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- No Room count limitations
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- Reliable UDP
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- Reliable UDP
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@@ -27,10 +27,11 @@ Ragon is fully free, small and high perfomance room based game server with plugi
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### Dependencies
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### Dependencies
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* ENet-Sharp [v2.4.8]
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* ENet-Sharp [v2.4.8]
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* NetStack [latest]
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### License
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### License
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MIT
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MIT
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### Tips
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### Tips
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\* Limited to 4095 CCU by library ENet-Sharp
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\* Limited to 4095 CCU by library ENet-Sharp (1)
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\* Non finally (2)
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