major update

This commit is contained in:
2023-03-06 10:06:43 +04:00
parent e84511e1ae
commit cbda5e9974
174 changed files with 7441 additions and 1975 deletions
@@ -0,0 +1,55 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using NLog;
using Ragon.Protocol;
namespace Ragon.Server;
public sealed class AuthorizationOperation: IRagonOperation
{
private Logger _logger = LogManager.GetCurrentClassLogger();
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
{
if (context.LobbyPlayer.Status == LobbyPlayerStatus.Authorized)
{
_logger.Warn("Player already authorized");
return;
}
var key = reader.ReadString();
var playerName = reader.ReadString();
var additionalPayload = new RagonPayload();
additionalPayload.Read(reader);
context.LobbyPlayer.Name = playerName;
context.LobbyPlayer.AdditionalData = Array.Empty<byte>();
context.LobbyPlayer.Status = LobbyPlayerStatus.Authorized;
var playerId = context.LobbyPlayer.Id;
writer.Clear();
writer.WriteOperation(RagonOperation.AUTHORIZED_SUCCESS);
writer.WriteString(playerId);
writer.WriteString(playerName);
var sendData = writer.ToArray();
context.Connection.Reliable.Send(sendData);
_logger.Trace($"Connection {context.Connection.Id} as {playerId}|{context.LobbyPlayer.Name} authorized");
}
}
@@ -0,0 +1,54 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using NLog;
using Ragon.Protocol;
namespace Ragon.Server;
public sealed class EntityCreateOperation : IRagonOperation
{
private Logger _logger = LogManager.GetCurrentClassLogger();
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
{
var player = context.RoomPlayer;
var room = context.Room;
var attachId = reader.ReadUShort();
var entityType = reader.ReadUShort();
var eventAuthority = (RagonAuthority) reader.ReadByte();
var propertiesCount = reader.ReadUShort();
var entity = new RagonEntity(player, entityType, 0, attachId, eventAuthority);
for (var i = 0; i < propertiesCount; i++)
{
var propertyType = reader.ReadBool();
var propertySize = reader.ReadUShort();
entity.State.AddProperty(new RagonProperty(propertySize, propertyType));
}
if (reader.Capacity > 0)
entity.Payload.Read(reader);
room.AttachEntity(entity);
player.AttachEntity(entity);
entity.Create();
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} created entity {entity.Id}:{entity.Type}");
}
}
@@ -0,0 +1,45 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using NLog;
using Ragon.Protocol;
namespace Ragon.Server;
public sealed class EntityDestroyOperation: IRagonOperation
{
private Logger _logger = LogManager.GetCurrentClassLogger();
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
{
var player = context.RoomPlayer;
var room = context.Room;
var entityId = reader.ReadUShort();
if (room.Entities.TryGetValue(entityId, out var entity))
{
var payload = new RagonPayload();
payload.Read(reader);
room.DetachEntity(entity);
player.DetachEntity(entity);
entity.Destroy();
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} destoyed entity {entity.Id}");
}
}
}
@@ -0,0 +1,58 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using NLog;
using Ragon.Protocol;
namespace Ragon.Server;
public sealed class EntityEventOperation : IRagonOperation
{
private Logger _logger = LogManager.GetCurrentClassLogger();
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
{
var player = context.RoomPlayer;
var room = context.Room;
var entityId = reader.ReadUShort();
if (!room.Entities.TryGetValue(entityId, out var ent))
{
_logger.Warn($"Entity not found for event with Id {entityId}");
return;
}
var eventId = reader.ReadUShort();
var eventMode = (RagonReplicationMode)reader.ReadByte();
var targetMode = (RagonTarget)reader.ReadByte();
var targetPlayerPeerId = (ushort)0;
if (targetMode == RagonTarget.Player)
targetPlayerPeerId = reader.ReadUShort();
var ragonEvent = new RagonEvent(player, eventId);
ragonEvent.Read(reader);
if (targetMode == RagonTarget.Player &&
context.Room.Players.TryGetValue(targetPlayerPeerId, out var targetPlayer))
{
ent.ReplicateEvent(player, ragonEvent, eventMode, targetPlayer);
return;
}
ent.ReplicateEvent(player, ragonEvent, eventMode, targetMode);
}
}
@@ -0,0 +1,45 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using NLog;
using Ragon.Protocol;
namespace Ragon.Server;
public sealed class EntityStateOperation: IRagonOperation
{
private ILogger _logger = LogManager.GetCurrentClassLogger();
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
{
var room = context.Room;
var entitiesCount = reader.ReadUShort();
for (var entityIndex = 0; entityIndex < entitiesCount; entityIndex++)
{
var entityId = reader.ReadUShort();
if (room.Entities.TryGetValue(entityId, out var entity))
{
entity.State.Read(reader);
room.Track(entity);
}
else
{
_logger.Error($"Entity with Id {entityId} not found, replication interrupted");
}
}
}
}
@@ -0,0 +1,94 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using NLog;
using Ragon.Protocol;
namespace Ragon.Server;
public sealed class RoomCreateOperation: IRagonOperation
{
private RagonRoomParameters _roomParameters = new();
private Logger _logger = LogManager.GetCurrentClassLogger();
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
{
if (context.LobbyPlayer.Status == LobbyPlayerStatus.Unauthorized)
{
_logger.Warn($"Player {context.Connection.Id} not authorized for this request");
return;
}
var custom = reader.ReadBool();
var roomId = Guid.NewGuid().ToString();
if (custom)
{
roomId = reader.ReadString();
if (context.Lobby.FindRoomById(roomId, out _))
{
writer.Clear();
writer.WriteOperation(RagonOperation.JOIN_FAILED);
writer.WriteString($"Room with id {roomId} already exists");
var sendData = writer.ToArray();
context.Connection.Reliable.Send(sendData);
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} join failed to room {roomId}, room already exist");
return;
}
}
_roomParameters.Deserialize(reader);
var information = new RoomInformation()
{
Map = _roomParameters.Map,
Max = _roomParameters.Max,
Min = _roomParameters.Min,
};
var lobbyPlayer = context.LobbyPlayer;
var room = new RagonRoom(roomId, information);
context.Scheduler.Run(room);
context.Lobby.Persist(room);
var player = new RagonRoomPlayer(lobbyPlayer.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
context.SetRoom(room, player);
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} create room {room.Id} {information}");
JoinSuccess(player, room, writer);
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} joined to room {room.Id}");
}
private void JoinSuccess(RagonRoomPlayer player, RagonRoom room, RagonBuffer writer)
{
writer.Clear();
writer.WriteOperation(RagonOperation.JOIN_SUCCESS);
writer.WriteString(room.Id);
writer.WriteString(player.Id);
writer.WriteString(room.Owner.Id);
writer.WriteUShort((ushort) room.Info.Min);
writer.WriteUShort((ushort) room.Info.Max);
writer.WriteString(room.Info.Map);
var sendData = writer.ToArray();
player.Connection.Reliable.Send(sendData);
}
}
@@ -0,0 +1,71 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using NLog;
using Ragon.Protocol;
namespace Ragon.Server;
public sealed class RoomJoinOperation : IRagonOperation
{
private Logger _logger = LogManager.GetCurrentClassLogger();
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
{
var roomId = reader.ReadString();
var lobbyPlayer = context.LobbyPlayer;
if (!context.Lobby.FindRoomById(roomId, out var existsRoom))
{
JoinFailed(lobbyPlayer, writer);
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} failed to join room {roomId}");
return;
}
var player = new RagonRoomPlayer(lobbyPlayer.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
context.SetRoom(existsRoom, player);
JoinSuccess(player, existsRoom, writer);
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} joined to {existsRoom.Id}");
}
private void JoinSuccess(RagonRoomPlayer player, RagonRoom room, RagonBuffer writer)
{
writer.Clear();
writer.WriteOperation(RagonOperation.JOIN_SUCCESS);
writer.WriteString(room.Id);
writer.WriteString(player.Id);
writer.WriteString(room.Owner.Id);
writer.WriteUShort((ushort) room.Info.Min);
writer.WriteUShort((ushort) room.Info.Max);
writer.WriteString(room.Info.Map);
var sendData = writer.ToArray();
player.Connection.Reliable.Send(sendData);
}
private void JoinFailed(RagonLobbyPlayer player, RagonBuffer writer)
{
writer.Clear();
writer.WriteOperation(RagonOperation.JOIN_FAILED);
writer.WriteString($"Room not exists");
var sendData = writer.ToArray();
player.Connection.Reliable.Send(sendData);
}
}
@@ -0,0 +1,85 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using NLog;
using Ragon.Protocol;
namespace Ragon.Server;
public sealed class RoomJoinOrCreateOperation : IRagonOperation
{
private RagonRoomParameters _roomParameters = new();
private Logger _logger = LogManager.GetCurrentClassLogger();
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
{
if (context.LobbyPlayer.Status == LobbyPlayerStatus.Unauthorized)
{
_logger.Warn("Player not authorized for this request");
return;
}
var roomId = Guid.NewGuid().ToString();
var lobbyPlayer = context.LobbyPlayer;
_roomParameters.Deserialize(reader);
if (context.Lobby.FindRoomByMap(_roomParameters.Map, out var existsRoom))
{
var player = new RagonRoomPlayer(lobbyPlayer.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
context.SetRoom(existsRoom, player);
JoinSuccess(player, existsRoom, writer);
}
else
{
var information = new RoomInformation()
{
Map = _roomParameters.Map,
Max = _roomParameters.Max,
Min = _roomParameters.Min,
};
var room = new RagonRoom(roomId, information);
context.Lobby.Persist(room);
context.Scheduler.Run(room);
var roomPlayer = new RagonRoomPlayer(lobbyPlayer.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
context.SetRoom(room, roomPlayer);
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} create room {room.Id} {information}");
JoinSuccess(roomPlayer, room, writer);
}
}
private void JoinSuccess(RagonRoomPlayer player, RagonRoom room, RagonBuffer writer)
{
writer.Clear();
writer.WriteOperation(RagonOperation.JOIN_SUCCESS);
writer.WriteString(room.Id);
writer.WriteString(player.Id);
writer.WriteString(room.Owner.Id);
writer.WriteUShort((ushort) room.Info.Min);
writer.WriteUShort((ushort) room.Info.Max);
writer.WriteString(room.Info.Map);
var sendData = writer.ToArray();
player.Connection.Reliable.Send(sendData);
_logger.Trace($"{player.Connection.Id}|{player.Name} joined to room {room.Id}");
}
}
@@ -0,0 +1,35 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using NLog;
using Ragon.Protocol;
namespace Ragon.Server;
public sealed class RoomLeaveOperation: IRagonOperation
{
private Logger _logger = LogManager.GetCurrentClassLogger();
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
{
var room = context.Room;
var roomPlayer = context.RoomPlayer;
if (room != null)
{
context.Room?.DetachPlayer(roomPlayer);
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} leaved from {room.Id}");
}
}
}
@@ -0,0 +1,50 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using NLog;
using Ragon.Protocol;
namespace Ragon.Server;
public class SceneLoadOperation: IRagonOperation
{
private Logger _logger = LogManager.GetCurrentClassLogger();
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
{
var roomOwner = context.Room.Owner;
var currentPlayer = context.RoomPlayer;
var room = context.Room;
var sceneName = reader.ReadString();
if (roomOwner.Connection.Id != currentPlayer.Connection.Id)
{
_logger.Warn("Only owner can change map!");
return;
}
room.UpdateMap(sceneName);
writer.Clear();
writer.WriteOperation(RagonOperation.LOAD_SCENE);
writer.WriteString(sceneName);
var sendData = writer.ToArray();
foreach (var player in room.PlayerList)
player.Connection.Reliable.Send(sendData);
}
}
@@ -0,0 +1,143 @@
/*
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using NLog;
using Ragon.Protocol;
namespace Ragon.Server;
public sealed class SceneLoadedOperation : IRagonOperation
{
private Logger _logger = LogManager.GetCurrentClassLogger();
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
{
if (context.LobbyPlayer.Status == LobbyPlayerStatus.Unauthorized)
return;
var owner = context.Room.Owner;
var player = context.RoomPlayer;
var room = context.Room;
if (player == owner)
{
var statics = reader.ReadUShort();
for (var staticIndex = 0; staticIndex < statics; staticIndex++)
{
var entityType = reader.ReadUShort();
var eventAuthority = (RagonAuthority)reader.ReadByte();
var staticId = reader.ReadUShort();
var propertiesCount = reader.ReadUShort();
var entity = new RagonEntity(player, entityType, staticId, 0, eventAuthority);
for (var propertyIndex = 0; propertyIndex < propertiesCount; propertyIndex++)
{
var propertyType = reader.ReadBool();
var propertySize = reader.ReadUShort();
entity.State.AddProperty(new RagonProperty(propertySize, propertyType));
}
var playerInfo = $"Player {context.Connection.Id}|{context.LobbyPlayer.Name}";
var entityInfo = $"{entity.Id}:{entity.Type}";
_logger.Trace($"{playerInfo} created entity {entityInfo}");
room.AttachEntity(entity);
player.AttachEntity(entity);
}
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} loaded");
room.WaitPlayersList.Add(player);
foreach (var roomPlayer in room.WaitPlayersList)
{
DispatchPlayerJoinExcludePlayer(room, roomPlayer, writer);
roomPlayer.SetReady();
}
room.UpdateReadyPlayerList();
DispatchSnapshot(room, room.WaitPlayersList, writer);
room.WaitPlayersList.Clear();
}
else if (owner.IsLoaded)
{
player.SetReady();
DispatchPlayerJoinExcludePlayer(room, player, writer);
room.UpdateReadyPlayerList();
DispatchSnapshot(room, new List<RagonRoomPlayer>() { player }, writer);
foreach (var entity in room.EntityList)
entity.RestoreBufferedEvents(player, writer);
}
else
{
_logger.Trace($"Player {player.Connection.Id}|{context.LobbyPlayer.Name} waiting owner of room");
room.WaitPlayersList.Add(player);
}
}
private void DispatchPlayerJoinExcludePlayer(RagonRoom room, RagonRoomPlayer roomPlayer, RagonBuffer writer)
{
writer.Clear();
writer.WriteOperation(RagonOperation.PLAYER_JOINED);
writer.WriteUShort(roomPlayer.Connection.Id);
writer.WriteString(roomPlayer.Id);
writer.WriteString(roomPlayer.Name);
var sendData = writer.ToArray();
foreach (var awaiter in room.ReadyPlayersList)
{
if (awaiter != roomPlayer)
awaiter.Connection.Reliable.Send(sendData);
}
}
private void DispatchSnapshot(RagonRoom room, List<RagonRoomPlayer> receviersList, RagonBuffer writer)
{
writer.Clear();
writer.WriteOperation(RagonOperation.SNAPSHOT);
writer.WriteUShort((ushort)room.ReadyPlayersList.Count);
foreach (var roomPlayer in room.ReadyPlayersList)
{
writer.WriteUShort(roomPlayer.Connection.Id);
writer.WriteString(roomPlayer.Id);
writer.WriteString(roomPlayer.Name);
}
var dynamicEntities = room.DynamicEntitiesList;
var dynamicEntitiesCount = (ushort)dynamicEntities.Count;
writer.WriteUShort(dynamicEntitiesCount);
foreach (var entity in dynamicEntities)
entity.Snapshot(writer);
var staticEntities = room.StaticEntitiesList;
var staticEntitiesCount = (ushort)staticEntities.Count;
writer.WriteUShort(staticEntitiesCount);
foreach (var entity in staticEntities)
entity.Snapshot(writer);
var sendData = writer.ToArray();
foreach (var player in receviersList)
player.Connection.Reliable.Send(sendData);
}
}