major update
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/*
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* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using NLog;
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using Ragon.Protocol;
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namespace Ragon.Server;
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public sealed class EntityCreateOperation : IRagonOperation
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{
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private Logger _logger = LogManager.GetCurrentClassLogger();
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public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
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{
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var player = context.RoomPlayer;
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var room = context.Room;
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var attachId = reader.ReadUShort();
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var entityType = reader.ReadUShort();
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var eventAuthority = (RagonAuthority) reader.ReadByte();
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var propertiesCount = reader.ReadUShort();
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var entity = new RagonEntity(player, entityType, 0, attachId, eventAuthority);
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for (var i = 0; i < propertiesCount; i++)
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{
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var propertyType = reader.ReadBool();
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var propertySize = reader.ReadUShort();
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entity.State.AddProperty(new RagonProperty(propertySize, propertyType));
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}
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if (reader.Capacity > 0)
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entity.Payload.Read(reader);
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room.AttachEntity(entity);
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player.AttachEntity(entity);
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entity.Create();
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_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} created entity {entity.Id}:{entity.Type}");
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}
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}
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