feat(wip): room list support

This commit is contained in:
2024-04-13 16:17:31 +03:00
parent acedaef270
commit d82964526c
16 changed files with 215 additions and 54 deletions
@@ -19,9 +19,9 @@ using Ragon.Protocol;
namespace Ragon.Client;
public struct RagonRoomInformation
public struct RoomParameters
{
public RagonRoomInformation(string roomId, string playerId, string ownerId, ushort min, ushort max)
public RoomParameters(string roomId, string playerId, string ownerId, ushort min, ushort max)
{
RoomId = roomId;
PlayerId = playerId;
@@ -39,6 +39,8 @@ public struct RagonRoomInformation
internal class JoinSuccessHandler : IHandler
{
private readonly RagonListenerList _listenerList;
private readonly RagonPlayerCache _playerCache;
private readonly RagonEntityCache _entityCache;
@@ -67,7 +69,7 @@ internal class JoinSuccessHandler : IHandler
var sceneName = reader.ReadString();
var scene = new RagonScene(_client, _playerCache, _entityCache, sceneName);
var roomInfo = new RagonRoomInformation(roomId, localId, ownerId, min, max);
var roomInfo = new RoomParameters(roomId, localId, ownerId, min, max);
var room = new RagonRoom(_client, _entityCache, _playerCache, roomInfo, scene);
_playerCache.SetOwnerAndLocal(ownerId, localId);