feat(wip): room list support
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@@ -29,7 +29,7 @@ namespace Ragon.Client
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private RagonBuffer _writeBuffer;
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private RagonRoom _room;
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private RagonSession _session;
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private RagonListenerList listeners;
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private RagonListenerList _listeners;
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private RagonPlayerCache _playerCache;
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private RagonEntityCache _entityCache;
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private RagonEventCache _eventCache;
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@@ -56,7 +56,7 @@ namespace Ragon.Client
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public RagonClient(INetworkConnection connection, int rate)
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{
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listeners = new RagonListenerList(this);
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_listeners = new RagonListenerList(this);
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_connection = connection;
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_connection.OnData += OnData;
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@@ -104,25 +104,26 @@ namespace Ragon.Client
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_entityCache = new RagonEntityCache(this, _playerCache, _sceneCollector);
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_handlers = new IHandler[byte.MaxValue];
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_handlers[(byte)RagonOperation.AUTHORIZED_SUCCESS] = new AuthorizeSuccessHandler(this, listeners);
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_handlers[(byte)RagonOperation.AUTHORIZED_FAILED] = new AuthorizeFailedHandler(listeners);
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_handlers[(byte)RagonOperation.JOIN_SUCCESS] = new JoinSuccessHandler(this, listeners, _playerCache, _entityCache);
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_handlers[(byte)RagonOperation.JOIN_FAILED] = new JoinFailedHandler(listeners);
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_handlers[(byte)RagonOperation.LEAVE_ROOM] = new LeaveRoomHandler(this, listeners, _entityCache);
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_handlers[(byte)RagonOperation.OWNERSHIP_ROOM_CHANGED] = new OwnershipRoomHandler(listeners, _playerCache, _entityCache);
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_handlers[(byte)RagonOperation.OWNERSHIP_ENTITY_CHANGED] = new EntityOwnershipHandler(listeners, _playerCache, _entityCache);
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_handlers[(byte)RagonOperation.PLAYER_JOINED] = new PlayerJoinHandler(_playerCache, listeners);
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_handlers[(byte)RagonOperation.PLAYER_LEAVED] = new PlayerLeftHandler(_entityCache, _playerCache, listeners);
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_handlers[(byte)RagonOperation.LOAD_SCENE] = new SceneLoadHandler(this, listeners);
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_handlers[(byte)RagonOperation.AUTHORIZED_SUCCESS] = new AuthorizeSuccessHandler(this, _listeners);
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_handlers[(byte)RagonOperation.AUTHORIZED_FAILED] = new AuthorizeFailedHandler(_listeners);
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_handlers[(byte)RagonOperation.JOIN_SUCCESS] = new JoinSuccessHandler(this, _listeners, _playerCache, _entityCache);
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_handlers[(byte)RagonOperation.JOIN_FAILED] = new JoinFailedHandler(_listeners);
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_handlers[(byte)RagonOperation.LEAVE_ROOM] = new LeaveRoomHandler(this, _listeners, _entityCache);
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_handlers[(byte)RagonOperation.OWNERSHIP_ROOM_CHANGED] = new OwnershipRoomHandler(_listeners, _playerCache, _entityCache);
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_handlers[(byte)RagonOperation.OWNERSHIP_ENTITY_CHANGED] = new EntityOwnershipHandler(_listeners, _playerCache, _entityCache);
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_handlers[(byte)RagonOperation.PLAYER_JOINED] = new PlayerJoinHandler(_playerCache, _listeners);
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_handlers[(byte)RagonOperation.PLAYER_LEAVED] = new PlayerLeftHandler(_entityCache, _playerCache, _listeners);
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_handlers[(byte)RagonOperation.LOAD_SCENE] = new SceneLoadHandler(this, _listeners);
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_handlers[(byte)RagonOperation.CREATE_ENTITY] = new EntityCreateHandler(this, _playerCache, _entityCache, _entityListener);
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_handlers[(byte)RagonOperation.REMOVE_ENTITY] = new EntityRemoveHandler(_entityCache);
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_handlers[(byte)RagonOperation.REPLICATE_ENTITY_STATE] = new StateEntityHandler(_entityCache);
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_handlers[(byte)RagonOperation.REPLICATE_ENTITY_EVENT] = new EntityEventHandler(_playerCache, _entityCache);
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_handlers[(byte)RagonOperation.REPLICATE_ROOM_EVENT] = new RoomEventHandler(this, _playerCache);
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_handlers[(byte)RagonOperation.SNAPSHOT] = new SnapshotHandler(this, listeners, _entityCache, _playerCache, _entityListener);
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_handlers[(byte)RagonOperation.SNAPSHOT] = new SnapshotHandler(this, _listeners, _entityCache, _playerCache, _entityListener);
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_handlers[(byte)RagonOperation.TIMESTAMP_SYNCHRONIZATION] = new TimestampHandler(this);
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_handlers[(byte)RagonOperation.REPLICATE_RAW_DATA] = new RoomDataHandler(_playerCache, listeners);
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_handlers[(byte)RagonOperation.REPLICATE_RAW_DATA] = new RoomDataHandler(_playerCache, _listeners);
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_handlers[(byte)RagonOperation.ROOM_LIST_UPDATED] = new RoomListHandler(_session, _listeners);
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var protocolRaw = RagonVersion.Parse(protocol);
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_connection.Connect(address, port, protocolRaw);
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}
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@@ -152,7 +153,7 @@ namespace Ragon.Client
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_stats.Update(_connection.BytesSent, _connection.BytesReceived, _connection.Ping, dt);
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}
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listeners.Update();
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_listeners.Update();
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_connection.Update();
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}
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@@ -166,31 +167,30 @@ namespace Ragon.Client
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_connection.Dispose();
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}
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public void AddListener(IRagonListener listener) => listeners.Add(listener);
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public void AddListener(IRagonAuthorizationListener listener) => listeners.Add(listener);
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public void AddListener(IRagonConnectionListener listener) => listeners.Add(listener);
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public void AddListener(IRagonFailedListener listener) => listeners.Add(listener);
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public void AddListener(IRagonJoinListener listener) => listeners.Add(listener);
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public void AddListener(IRagonLeftListener listener) => listeners.Add(listener);
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public void AddListener(IRagonOwnershipChangedListener listener) => listeners.Add(listener);
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public void AddListener(IRagonPlayerJoinListener listener) => listeners.Add(listener);
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public void AddListener(IRagonPlayerLeftListener listener) => listeners.Add(listener);
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public void AddListener(IRagonSceneListener listener) => listeners.Add(listener);
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public void AddListener(IRagonSceneRequestListener listener) => listeners.Add(listener);
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public void AddListener(IRagonDataListener listener) => listeners.Add(listener);
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public void RemoveListener(IRagonListener listener) => listeners.Remove(listener);
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public void RemoveListener(IRagonAuthorizationListener listener) => listeners.Remove(listener);
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public void RemoveListener(IRagonConnectionListener listener) => listeners.Remove(listener);
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public void RemoveListener(IRagonFailedListener listener) => listeners.Remove(listener);
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public void RemoveListener(IRagonJoinListener listener) => listeners.Remove(listener);
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public void RemoveListener(IRagonLeftListener listener) => listeners.Remove(listener);
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public void RemoveListener(IRagonOwnershipChangedListener listener) => listeners.Remove(listener);
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public void RemoveListener(IRagonPlayerJoinListener listener) => listeners.Remove(listener);
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public void RemoveListener(IRagonPlayerLeftListener listener) => listeners.Remove(listener);
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public void RemoveListener(IRagonSceneListener listener) => listeners.Remove(listener);
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public void RemoveListener(IRagonSceneRequestListener listener) => listeners.Remove(listener);
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public void RemoveListener(IRagonDataListener listener) => listeners.Remove(listener);
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public void AddListener(IRagonListener listener) => _listeners.Add(listener);
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public void AddListener(IRagonAuthorizationListener listener) => _listeners.Add(listener);
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public void AddListener(IRagonConnectionListener listener) => _listeners.Add(listener);
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public void AddListener(IRagonFailedListener listener) => _listeners.Add(listener);
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public void AddListener(IRagonJoinListener listener) => _listeners.Add(listener);
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public void AddListener(IRagonLeftListener listener) => _listeners.Add(listener);
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public void AddListener(IRagonOwnershipChangedListener listener) => _listeners.Add(listener);
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public void AddListener(IRagonPlayerJoinListener listener) => _listeners.Add(listener);
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public void AddListener(IRagonPlayerLeftListener listener) => _listeners.Add(listener);
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public void AddListener(IRagonSceneListener listener) => _listeners.Add(listener);
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public void AddListener(IRagonSceneRequestListener listener) => _listeners.Add(listener);
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public void AddListener(IRagonDataListener listener) => _listeners.Add(listener);
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public void RemoveListener(IRagonListener listener) => _listeners.Remove(listener);
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public void RemoveListener(IRagonAuthorizationListener listener) => _listeners.Remove(listener);
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public void RemoveListener(IRagonConnectionListener listener) => _listeners.Remove(listener);
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public void RemoveListener(IRagonFailedListener listener) => _listeners.Remove(listener);
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public void RemoveListener(IRagonJoinListener listener) => _listeners.Remove(listener);
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public void RemoveListener(IRagonLeftListener listener) => _listeners.Remove(listener);
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public void RemoveListener(IRagonOwnershipChangedListener listener) => _listeners.Remove(listener);
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public void RemoveListener(IRagonPlayerJoinListener listener) => _listeners.Remove(listener);
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public void RemoveListener(IRagonPlayerLeftListener listener) => _listeners.Remove(listener);
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public void RemoveListener(IRagonSceneListener listener) => _listeners.Remove(listener);
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public void RemoveListener(IRagonSceneRequestListener listener) => _listeners.Remove(listener);
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public void RemoveListener(IRagonDataListener listener) => _listeners.Remove(listener);
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#endregion
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@@ -234,7 +234,7 @@ namespace Ragon.Client
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{
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RagonLog.Trace("Connected");
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listeners.OnConnected();
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_listeners.OnConnected();
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_status = RagonStatus.CONNECTED;
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}
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@@ -242,7 +242,7 @@ namespace Ragon.Client
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{
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RagonLog.Trace($"Disconnected: {reason}");
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listeners.OnDisconnected(reason);
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_listeners.OnDisconnected(reason);
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_status = RagonStatus.DISCONNECTED;
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}
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