refactor: renamed plugin api
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
using Ragon.Core;
|
||||
using NLog.Fluent;
|
||||
using Ragon.Core;
|
||||
|
||||
namespace Game.Source
|
||||
{
|
||||
@@ -16,13 +17,23 @@ namespace Game.Source
|
||||
}
|
||||
|
||||
public override void OnPlayerJoined(Player player)
|
||||
{
|
||||
// _logger.Info($"Player({player.PlayerName}) joined to Room({GameRoom.Id})");
|
||||
{
|
||||
// Logger.Info($"Player({player.PlayerName}) joined to Room({Room.Id})");
|
||||
}
|
||||
|
||||
public override void OnPlayerLeaved(Player player)
|
||||
{
|
||||
// _logger.Info($"Player({player.PlayerName}) left from Room({GameRoom.Id})");
|
||||
// Logger.Info($"Player({player.PlayerName}) left from Room({Room.Id})");
|
||||
}
|
||||
|
||||
public override void OnEntityCreated(Player player, Entity entity)
|
||||
{
|
||||
// Logger.Info($"Player({player.PlayerName}) create entity {entity.EntityId}:{entity.EntityType}");
|
||||
}
|
||||
|
||||
public override void OnEntityDestroyed(Player player, Entity entity)
|
||||
{
|
||||
// Logger.Info($"Player({player.PlayerName}) destroy entity {entity.EntityId}:{entity.EntityType}");
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user