refactoring: removed external dependencies from server, removed webhooks from server
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@@ -14,50 +14,46 @@
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* limitations under the License.
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*/
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using NLog;
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using Ragon.Protocol;
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using Ragon.Server.IO;
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using Ragon.Server.Lobby;
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using Ragon.Server.Logging;
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using Ragon.Server.Plugin;
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using Ragon.Server.Plugin.Web;
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using Ragon.Server.Room;
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namespace Ragon.Server.Handler;
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public sealed class RoomJoinOrCreateOperation : BaseOperation
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{
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private readonly RagonRoomPayload _roomPayload = new();
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private readonly Logger _logger = LogManager.GetCurrentClassLogger();
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private IRagonLogger _logger = LoggerManager.GetLogger(nameof(RoomJoinOrCreateOperation));
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private readonly RagonRoomParameters _roomParameters = new();
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private readonly IServerPlugin _serverPlugin;
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private readonly RagonWebHookPlugin _ragonWebHookPlugin;
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public RoomJoinOrCreateOperation(RagonBuffer reader, RagonBuffer writer, IServerPlugin serverPlugin, RagonWebHookPlugin plugin): base(reader, writer)
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public RoomJoinOrCreateOperation(RagonBuffer reader, RagonBuffer writer, IServerPlugin serverPlugin): base(reader, writer)
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{
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_serverPlugin = serverPlugin;
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_ragonWebHookPlugin = plugin;
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}
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public override void Handle(RagonContext context, NetworkChannel channel)
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{
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if (context.ConnectionStatus == ConnectionStatus.Unauthorized)
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{
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_logger.Warn("Player not authorized for this request");
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_logger.Warning("Player not authorized for this request");
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return;
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}
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var roomId = Guid.NewGuid().ToString();
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var lobbyPlayer = context.LobbyPlayer;
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_roomPayload.Deserialize(Reader);
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_roomParameters.Deserialize(Reader);
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if (context.Lobby.FindRoomByScene(_roomPayload.Scene, out var existsRoom))
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if (context.Lobby.FindRoomByScene(_roomParameters.Scene, out var existsRoom))
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{
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var player = new RagonRoomPlayer(context, lobbyPlayer.Id, lobbyPlayer.Name);
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context.SetRoom(existsRoom, player);
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_ragonWebHookPlugin.RoomJoined(context, existsRoom, player);
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JoinSuccess(player, existsRoom, Writer);
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existsRoom.RestoreBufferedEvents(player);
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@@ -68,16 +64,16 @@ public sealed class RoomJoinOrCreateOperation : BaseOperation
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{
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var information = new RoomInformation()
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{
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Scene = _roomPayload.Scene,
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Max = _roomPayload.Max,
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Min = _roomPayload.Min,
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Scene = _roomParameters.Scene,
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Max = _roomParameters.Max,
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Min = _roomParameters.Min,
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};
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var roomPlayer = new RagonRoomPlayer(context, lobbyPlayer.Id, lobbyPlayer.Name);
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var roomPlugin = _serverPlugin.CreateRoomPlugin(information);
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var room = new RagonRoom(roomId, information, roomPlugin);
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_ragonWebHookPlugin.RoomCreated(context, room, roomPlayer);
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_serverPlugin.OnRoomCreate(lobbyPlayer, room);
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room.Plugin.OnAttached(room);
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