refactoring: removed external dependencies from server, removed webhooks from server
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@@ -15,30 +15,27 @@
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*/
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using System.Diagnostics;
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using NLog;
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using Ragon.Protocol;
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using Ragon.Server.Handler;
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using Ragon.Server.Http;
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using Ragon.Server.IO;
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using Ragon.Server.Lobby;
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using Ragon.Server.Logging;
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using Ragon.Server.Plugin;
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using Ragon.Server.Plugin.Web;
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using Ragon.Server.Time;
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namespace Ragon.Server;
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public class RagonServer : IRagonServer, INetworkListener
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{
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private readonly Logger _logger = LogManager.GetCurrentClassLogger();
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private const string ServerVersion = "1.4.0";
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private readonly IRagonLogger _logger = LoggerManager.GetLogger(nameof(RagonServer));
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private readonly INetworkServer _server;
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private readonly BaseOperation[] _handlers;
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private readonly IRagonLobby _lobby;
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private readonly IServerPlugin _serverPlugin;
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private readonly Thread _dedicatedThread;
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private readonly Executor _executor;
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private readonly RagonServerConfiguration _configuration;
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private readonly RagonWebHookPlugin _webhooks;
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private readonly RagonHttpServer _httpServer;
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private readonly RagonBuffer _reader;
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private readonly RagonBuffer _writer;
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private readonly RagonScheduler _scheduler;
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@@ -47,6 +44,9 @@ public class RagonServer : IRagonServer, INetworkListener
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private readonly Stopwatch _timer;
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private readonly RagonLobbyDispatcher _lobbySerializer;
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private readonly long _tickRate = 0;
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private bool _isRunning = false;
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public bool IsRunning => _isRunning;
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public RagonServer(
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INetworkServer server,
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@@ -54,7 +54,6 @@ public class RagonServer : IRagonServer, INetworkListener
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RagonServerConfiguration configuration)
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{
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_server = server;
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_executor = _server.Executor;
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_configuration = configuration;
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_serverPlugin = plugin;
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_contextsByConnection = new Dictionary<ushort, RagonContext>();
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@@ -62,10 +61,6 @@ public class RagonServer : IRagonServer, INetworkListener
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_lobby = new LobbyInMemory();
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_lobbySerializer = new RagonLobbyDispatcher(_lobby);
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_scheduler = new RagonScheduler();
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_webhooks = new RagonWebHookPlugin(this, configuration);
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_dedicatedThread = new Thread(Execute);
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_dedicatedThread.IsBackground = true;
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_httpServer = new RagonHttpServer(_executor, plugin);
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_reader = new RagonBuffer();
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_writer = new RagonBuffer();
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_tickRate = 1000 / _configuration.ServerTickRate;
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@@ -80,11 +75,11 @@ public class RagonServer : IRagonServer, INetworkListener
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_serverPlugin.OnAttached(this);
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_handlers = new BaseOperation[byte.MaxValue];
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_handlers[(byte)RagonOperation.AUTHORIZE] = new AuthorizationOperation(_reader, _writer, _webhooks, contextObserver, configuration);
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_handlers[(byte)RagonOperation.JOIN_OR_CREATE_ROOM] = new RoomJoinOrCreateOperation(_reader, _writer, plugin, _webhooks);
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_handlers[(byte)RagonOperation.CREATE_ROOM] = new RoomCreateOperation(_reader, _writer, plugin, _webhooks);
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_handlers[(byte)RagonOperation.JOIN_ROOM] = new RoomJoinOperation(_reader, _writer, _webhooks);
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_handlers[(byte)RagonOperation.LEAVE_ROOM] = new RoomLeaveOperation(_reader, _writer, _webhooks);
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_handlers[(byte)RagonOperation.AUTHORIZE] = new AuthorizationOperation(_reader, _writer, _serverPlugin, contextObserver, configuration);
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_handlers[(byte)RagonOperation.JOIN_OR_CREATE_ROOM] = new RoomJoinOrCreateOperation(_reader, _writer, plugin);
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_handlers[(byte)RagonOperation.CREATE_ROOM] = new RoomCreateOperation(_reader, _writer, plugin);
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_handlers[(byte)RagonOperation.JOIN_ROOM] = new RoomJoinOperation(_reader, _writer);
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_handlers[(byte)RagonOperation.LEAVE_ROOM] = new RoomLeaveOperation(_reader, _writer);
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_handlers[(byte)RagonOperation.LOAD_SCENE] = new SceneLoadOperation(_reader, _writer);
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_handlers[(byte)RagonOperation.SCENE_LOADED] = new SceneLoadedOperation(_reader, _writer);
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_handlers[(byte)RagonOperation.CREATE_ENTITY] = new EntityCreateOperation(_reader, _writer);
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@@ -98,51 +93,43 @@ public class RagonServer : IRagonServer, INetworkListener
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_handlers[(byte)RagonOperation.REPLICATE_RAW_DATA] = new RoomDataOperation(_reader, _writer);
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_handlers[(byte)RagonOperation.ROOM_DATA_UPDATED] = new RoomUserDataOperation(_reader, _writer, _configuration.LimitUserData);
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_handlers[(byte)RagonOperation.PLAYER_DATA_UPDATED] = new PlayerUserDataOperation(_reader, _writer, _configuration.LimitUserData);
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_logger.Trace($"Server Tick Rate: {_configuration.ServerTickRate}");
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}
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public void Execute()
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public void Tick()
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{
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_timer.Start();
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while (true)
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if (_timer.ElapsedMilliseconds > _tickRate * 2)
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{
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if (_timer.ElapsedMilliseconds > _tickRate * 2)
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{
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_logger.Warn($"Slow perfomance: {_timer.ElapsedMilliseconds}");
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}
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if (_timer.ElapsedMilliseconds > _tickRate)
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{
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_timer.Restart();
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_scheduler.Update(_tickRate);
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SendTimestamp();
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}
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_executor.Update();
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_server.Update();
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Thread.Sleep(1);
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_logger.Warning($"Slow performance: {_timer.ElapsedMilliseconds}");
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}
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if (_timer.ElapsedMilliseconds > _tickRate)
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{
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_timer.Restart();
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_scheduler.Update(_timer.ElapsedMilliseconds / 1000.0f);
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SendTimestamp();
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}
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_server.Update();
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}
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public void Start(bool executeInDedicatedThread = false)
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{
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CopyrightInfo();
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var networkConfiguration = new NetworkConfiguration()
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{
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LimitConnections = _configuration.LimitConnections,
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Protocol = RagonVersion.Parse(_configuration.GameProtocol),
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Protocol = RagonVersion.Parse(_configuration.Protocol),
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Address = "0.0.0.0",
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Port = _configuration.Port,
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};
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_httpServer.Start(_configuration);
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_server.Start(this, networkConfiguration);
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_server.Listen(this, networkConfiguration);
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_serverPlugin.OnAttached(this);
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if (executeInDedicatedThread)
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_dedicatedThread.Start();
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else
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Execute();
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_timer.Start();
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_isRunning = true;
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}
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public void Dispose()
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@@ -154,7 +141,7 @@ public class RagonServer : IRagonServer, INetworkListener
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public void OnConnected(INetworkConnection connection)
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{
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var context = new RagonContext(connection, _executor, _lobby, _scheduler, _configuration.LimitBufferedEvents);
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var context = new RagonContext(connection, _lobby, _scheduler, _configuration.LimitBufferedEvents);
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_logger.Trace($"Connected: {connection.Id}");
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_contextsByConnection.Add(connection.Id, context);
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@@ -168,8 +155,8 @@ public class RagonServer : IRagonServer, INetworkListener
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if (room != null)
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{
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room.DetachPlayer(context.RoomPlayer);
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if (_lobby.RemoveIfEmpty(room))
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_webhooks.RoomRemoved(context, room);
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_lobby.RemoveIfEmpty(room);
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}
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_logger.Trace($"Disconnected: {connection.Id}");
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@@ -297,4 +284,14 @@ public class RagonServer : IRagonServer, INetworkListener
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{
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return _contextsByPlayerId.TryGetValue(playerId, out var context) ? context.LobbyPlayer : null;
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}
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private void CopyrightInfo()
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{
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_logger.Info($"Ragon Server Version: {ServerVersion}");
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_logger.Info($"Machine Name: {Environment.MachineName}");
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_logger.Info($"OS: {Environment.OSVersion}");
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_logger.Info($"Processors: {Environment.ProcessorCount}");
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_logger.Info($"Runtime Version: {Environment.Version}");
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_logger.Info($"Server Tick Rate: {_configuration.ServerTickRate}");
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}
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}
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