fix: static in snapshot
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@@ -8,12 +8,12 @@ public class Entity
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public ushort EntityId { get; private set; }
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public ushort StaticId { get; private set; }
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public ushort EntityType { get; private set; }
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public uint OwnerId { get; private set; }
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public ushort OwnerId { get; private set; }
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public RagonAuthority Authority { get; private set; }
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public EntityProperty[] Properties { get; private set; }
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public byte[] Payload { get; set; }
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public Entity(uint ownerId, ushort entityType, ushort staticId, RagonAuthority stateAuthority, RagonAuthority eventAuthority, int props)
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public Entity(ushort ownerId, ushort entityType, ushort staticId, RagonAuthority stateAuthority, RagonAuthority eventAuthority, int props)
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{
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OwnerId = ownerId;
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StaticId = staticId;
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