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@@ -50,7 +50,7 @@ public sealed class CreateHandler: IHandler
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var lobbyPlayer = context.LobbyPlayer;
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var roomPlayer = new RoomPlayer(lobbyPlayer.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
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var room = new Room(roomId, information, new PluginBase());
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var room = new Room(roomId, information);
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room.AddPlayer(roomPlayer);
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context.Room?.RemovePlayer(context.RoomPlayer);
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@@ -62,6 +62,8 @@ public sealed class CreateHandler: IHandler
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JoinSuccess(roomPlayer, room, writer);
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context.Loop.Run(room);
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_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} joined to room {room.Id}");
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}
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