♻️ plugin api
This commit is contained in:
@@ -32,7 +32,8 @@ internal class AuthorizeSuccessHandler: Handler
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{
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var playerId = buffer.ReadString();
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var playerName = buffer.ReadString();
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var playerPayload = buffer.ReadString();
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_listenerList.OnAuthorizationSuccess(playerId, playerName);
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_listenerList.OnAuthorizationSuccess(playerId, playerName, playerPayload);
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}
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}
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+2
-2
@@ -19,11 +19,11 @@ using Ragon.Protocol;
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namespace Ragon.Client;
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internal class EntityDestroyHandler: Handler
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internal class EntityRemoveHandler: Handler
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{
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private readonly RagonEntityCache _entityCache;
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public EntityDestroyHandler(RagonEntityCache entityCache)
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public EntityRemoveHandler(RagonEntityCache entityCache)
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{
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_entityCache = entityCache;
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}
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@@ -95,7 +95,7 @@ namespace Ragon.Client
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_handlers[(byte)RagonOperation.PLAYER_LEAVED] = new PlayerLeftHandler(_entityCache, _playerCache, _listenerList);
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_handlers[(byte)RagonOperation.LOAD_SCENE] = new SceneLoadHandler(this, _listenerList);
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_handlers[(byte)RagonOperation.CREATE_ENTITY] = new EntityCreateHandler(this, _playerCache, _entityCache);
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_handlers[(byte)RagonOperation.REMOVE_ENTITY] = new EntityDestroyHandler(_entityCache);
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_handlers[(byte)RagonOperation.REMOVE_ENTITY] = new EntityRemoveHandler(_entityCache);
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_handlers[(byte)RagonOperation.REPLICATE_ENTITY_STATE] = new StateEntityHandler(_entityCache);
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_handlers[(byte)RagonOperation.REPLICATE_ENTITY_EVENT] = new EntityEventHandler(this, _playerCache, _entityCache);
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_handlers[(byte)RagonOperation.SNAPSHOT] = new SnapshotHandler(this, _listenerList, _entityCache, _playerCache);
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@@ -150,7 +150,7 @@ namespace Ragon.Client
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_playerLeftListeners.Remove(listener);
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}
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public void OnAuthorizationSuccess(string playerId, string playerName)
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public void OnAuthorizationSuccess(string playerId, string playerName, string payload)
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{
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foreach (var listener in _authorizationListeners)
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listener.OnAuthorizationSuccess(_client, playerId, playerName);
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@@ -0,0 +1,16 @@
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using Ragon.Protocol;
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using Ragon.Server.Room;
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namespace Ragon.Server.Entity;
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public interface IRagonEntity
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{
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public ushort Id { get; }
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public ushort Type { get; }
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public ushort StaticId { get; }
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public ushort AttachId { get; }
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public RagonRoomPlayer Owner { get; }
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public RagonAuthority Authority { get; }
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public RagonPayload Payload { get; }
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public IRagonEntityState State { get; }
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}
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@@ -0,0 +1,8 @@
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using Ragon.Protocol;
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namespace Ragon.Server.Entity;
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public interface IRagonEntityState
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{
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}
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@@ -20,7 +20,7 @@ using Ragon.Server.Room;
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namespace Ragon.Server.Entity;
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public class RagonEntity
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public class RagonEntity: IRagonEntity
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{
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private static ushort _idGenerator = 100;
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public ushort Id { get; private set; }
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@@ -30,8 +30,10 @@ public class RagonEntity
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public RagonRoomPlayer Owner { get; private set; }
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public RagonAuthority Authority { get; private set; }
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public RagonPayload Payload { get; private set; }
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public RagonEntityState State { get; private set; }
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public IRagonEntityState State => _state;
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private readonly List<RagonEvent> _bufferedEvents;
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private readonly RagonEntityState _state;
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public RagonEntity(RagonEntityParameters parameters)
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{
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@@ -41,10 +43,9 @@ public class RagonEntity
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Type = parameters.Type;
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AttachId = parameters.AttachId;
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Authority = parameters.Authority;
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State = new RagonEntityState(this);
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Payload = new RagonPayload();
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_state = new RagonEntityState(this);
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_bufferedEvents = new List<RagonEvent>();
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}
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@@ -121,7 +122,8 @@ public class RagonEntity
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buffer.WriteUShort(Payload.Size);
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Payload.Write(buffer);
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State.Snapshot(buffer);
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_state.Snapshot(buffer);
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}
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public void ReplicateEvent(
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@@ -215,16 +217,23 @@ public class RagonEntity
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}
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}
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public void Write(RagonBuffer writer)
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public void AddProperty(RagonProperty property)
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{
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State.Write(writer);
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_state.AddProperty(property);
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}
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public void Read(RagonRoomPlayer player, RagonBuffer reader)
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public void WriteState(RagonBuffer writer)
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{
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_state.Write(writer);
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}
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public bool TryReadState(RagonRoomPlayer player, RagonBuffer reader)
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{
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if (Owner.Connection.Id != player.Connection.Id)
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return;
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return false;
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State.Read(reader);
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_state.Read(reader);
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return true;
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}
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}
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@@ -19,14 +19,16 @@ using Ragon.Protocol;
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namespace Ragon.Server.Entity;
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public class RagonEntityState
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public class RagonEntityState: IRagonEntityState
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{
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private List<RagonProperty> _properties;
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private RagonEntity _entity;
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private RagonBuffer _buffer;
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public RagonEntityState(RagonEntity entity, int capacity = 10)
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{
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_entity = entity;
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_buffer = new RagonBuffer(8);
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_properties = new List<RagonProperty>(capacity);
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}
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@@ -65,8 +67,8 @@ public class RagonEntityState
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{
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foreach (var property in _properties)
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{
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var hasPayload = property.IsFixed || !property.IsFixed && property.Size > 0;
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if (hasPayload)
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var hasPayloadOrFixed = property.IsFixed || property is { IsFixed: false, Size: > 0 };
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if (hasPayloadOrFixed)
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{
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buffer.WriteBool(true);
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property.Write(buffer);
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@@ -47,7 +47,7 @@ public sealed class EntityCreateOperation : IRagonOperation
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var propertyType = reader.ReadBool();
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var propertySize = reader.ReadUShort();
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entity.State.AddProperty(new RagonProperty(propertySize, propertyType));
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entity.AddProperty(new RagonProperty(propertySize, propertyType));
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}
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if (reader.Capacity > 0)
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@@ -32,10 +32,14 @@ public sealed class EntityStateOperation: IRagonOperation
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for (var entityIndex = 0; entityIndex < entitiesCount; entityIndex++)
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{
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var entityId = reader.ReadUShort();
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if (room.Entities.TryGetValue(entityId, out var entity))
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entity.Read(player, reader);
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if (room.Entities.TryGetValue(entityId, out var entity) && entity.TryReadState(player, reader))
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{
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room.Track(entity);
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}
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else
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{
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_logger.Error($"Entity with Id {entityId} not found, replication interrupted");
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}
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}
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}
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}
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@@ -25,13 +25,12 @@ namespace Ragon.Server.Handler;
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public sealed class RoomJoinOperation : IRagonOperation
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{
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private readonly Logger _logger = LogManager.GetCurrentClassLogger();
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private readonly IServerPlugin _serverPlugin;
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private readonly RagonWebHookPlugin _ragonWebHookPlugin;
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public RoomJoinOperation(IServerPlugin serverPlugin, RagonWebHookPlugin plugin)
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private readonly RagonWebHookPlugin _webHook;
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public RoomJoinOperation(RagonWebHookPlugin plugin)
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{
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_serverPlugin = serverPlugin;
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_ragonWebHookPlugin = plugin;
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_webHook = plugin;
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}
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public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
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@@ -50,10 +49,10 @@ public sealed class RoomJoinOperation : IRagonOperation
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var player = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
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context.SetRoom(existsRoom, player);
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if (!_serverPlugin.OnRoomJoin(player, existsRoom))
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if (!existsRoom.Plugin.OnPlayerJoined(player))
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return;
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_ragonWebHookPlugin.RoomJoined(context, existsRoom, player);
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_webHook.RoomJoined(context, existsRoom, player);
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JoinSuccess(context, existsRoom, writer);
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@@ -24,12 +24,10 @@ namespace Ragon.Server.Handler;
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public sealed class RoomLeaveOperation: IRagonOperation
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{
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private readonly Logger _logger = LogManager.GetCurrentClassLogger();
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private readonly IServerPlugin _serverPlugin;
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private readonly RagonWebHookPlugin _ragonWebHookPlugin;
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public RoomLeaveOperation(IServerPlugin serverPlugin, RagonWebHookPlugin plugin)
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private readonly RagonWebHookPlugin _webHook;
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public RoomLeaveOperation(RagonWebHookPlugin plugin)
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{
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_serverPlugin = serverPlugin;
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_ragonWebHookPlugin = plugin;
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_webHook = plugin;
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}
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public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
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@@ -39,9 +37,13 @@ public sealed class RoomLeaveOperation: IRagonOperation
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if (room != null)
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{
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_serverPlugin.OnRoomLeave(roomPlayer, room);
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_ragonWebHookPlugin.RoomLeaved(context, room, roomPlayer);
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context.Room?.DetachPlayer(roomPlayer);
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var plugin = room.Plugin;
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plugin.OnPlayerLeaved(roomPlayer);
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room.DetachPlayer(roomPlayer);
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_webHook.RoomLeaved(context, room, roomPlayer);
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_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} leaved from {room.Id}");
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}
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}
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@@ -64,7 +64,7 @@ public sealed class SceneLoadedOperation : IRagonOperation
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{
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var propertyType = reader.ReadBool();
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var propertySize = reader.ReadUShort();
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entity.State.AddProperty(new RagonProperty(propertySize, propertyType));
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entity.AddProperty(new RagonProperty(propertySize, propertyType));
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}
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var roomPlugin = room.Plugin;
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@@ -15,11 +15,12 @@
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*/
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using Ragon.Server.IO;
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using Ragon.Server.Lobby;
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namespace Ragon.Server;
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public interface IRagonServer
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{
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RagonContext? ResolveContext(INetworkConnection connection);
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RagonContext? ResolveContext(string id);
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RagonLobbyPlayer? GetPlayerByConnection(INetworkConnection connection);
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RagonLobbyPlayer? GetPlayerById(string id);
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}
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@@ -22,23 +22,11 @@ namespace Ragon.Server.Plugin;
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public class BaseRoomPlugin: IRoomPlugin
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{
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private IRagonRoom _ragonRoom;
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public RagonRoomPlayer GetPlayerById(string id)
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{
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var player = _ragonRoom.GetPlayerById(id);
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return player;
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}
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public RagonRoomPlayer GetPlayerByConnection(INetworkConnection connection)
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{
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var player = _ragonRoom.GetPlayerByConnection(connection);
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return player;
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}
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public IRagonRoom Room { get; private set; }
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public virtual void OnAttached(IRagonRoom room)
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{
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_ragonRoom = room;
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Room = room;
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}
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public virtual void OnDetached()
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@@ -48,18 +36,30 @@ public class BaseRoomPlugin: IRoomPlugin
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#region VIRTUAL
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public virtual bool OnPlayerJoined(RagonRoomPlayer player)
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{
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return true;
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}
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public virtual bool OnPlayerLeaved(RagonRoomPlayer player)
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{
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return true;
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}
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public virtual void Tick(float dt)
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{
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}
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public virtual bool OnEntityCreate(RagonRoomPlayer creator, RagonEntity entity)
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public virtual bool OnEntityCreate(RagonRoomPlayer creator, IRagonEntity entity)
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{
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return true;
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}
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public virtual bool OnEntityRemove(RagonRoomPlayer remover, RagonEntity entity)
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public virtual bool OnEntityRemove(RagonRoomPlayer remover, IRagonEntity entity)
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{
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return true;
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}
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@@ -22,26 +22,14 @@ namespace Ragon.Server.Plugin;
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public class BaseServerPlugin: IServerPlugin
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{
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private IRagonServer _ragonServer;
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public IRagonServer Server { get; protected set; }
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public RagonLobbyPlayer? GetPlayerById(string id)
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public virtual void OnAttached(IRagonServer server)
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{
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var context = _ragonServer.ResolveContext(id);
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return context?.LobbyPlayer;
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Server = server;
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}
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public RagonLobbyPlayer? GetPlayerByConnection(INetworkConnection connection)
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{
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var context = _ragonServer.ResolveContext(connection);
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return context?.LobbyPlayer;
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}
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public void OnAttached(IRagonServer server)
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{
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_ragonServer = server;
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}
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public void OnDetached()
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public virtual void OnDetached()
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{
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}
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@@ -56,16 +44,6 @@ public class BaseServerPlugin: IServerPlugin
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return true;
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}
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public virtual bool OnRoomLeave(RagonRoomPlayer player, RagonRoom room)
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{
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return true;
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}
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public virtual bool OnRoomJoin(RagonRoomPlayer player, RagonRoom room)
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{
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return true;
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}
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public virtual bool OnCommand(string command, string payload)
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{
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return true;
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@@ -24,6 +24,8 @@ public interface IRoomPlugin
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void Tick(float dt);
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void OnAttached(IRagonRoom room);
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void OnDetached();
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bool OnEntityCreate(RagonRoomPlayer creator, RagonEntity entity);
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bool OnEntityRemove(RagonRoomPlayer remover, RagonEntity entity);
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bool OnPlayerJoined(RagonRoomPlayer player);
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bool OnPlayerLeaved(RagonRoomPlayer player);
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bool OnEntityCreate(RagonRoomPlayer player, IRagonEntity entity);
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bool OnEntityRemove(RagonRoomPlayer player, IRagonEntity entity);
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}
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@@ -26,8 +26,6 @@ public interface IServerPlugin
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void OnDetached();
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bool OnRoomCreate(RagonLobbyPlayer player, RagonRoom room);
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bool OnRoomRemove(RagonLobbyPlayer player, RagonRoom room);
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bool OnRoomLeave(RagonRoomPlayer player, RagonRoom room);
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bool OnRoomJoin(RagonRoomPlayer player, RagonRoom room);
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bool OnCommand(string command, string payload);
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IRoomPlugin CreateRoomPlugin(RoomInformation information);
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}
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@@ -77,8 +77,8 @@ public class RagonServer : IRagonServer, INetworkListener
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_handlers[(byte) RagonOperation.AUTHORIZE] = new AuthorizationOperation(_webhooks, contextObserver, _writer, configuration);
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_handlers[(byte) RagonOperation.JOIN_OR_CREATE_ROOM] = new RoomJoinOrCreateOperation(plugin, _webhooks);
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_handlers[(byte) RagonOperation.CREATE_ROOM] = new RoomCreateOperation(plugin, _webhooks);
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_handlers[(byte) RagonOperation.JOIN_ROOM] = new RoomJoinOperation(plugin, _webhooks);
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_handlers[(byte) RagonOperation.LEAVE_ROOM] = new RoomLeaveOperation(plugin, _webhooks);
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_handlers[(byte) RagonOperation.JOIN_ROOM] = new RoomJoinOperation(_webhooks);
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_handlers[(byte) RagonOperation.LEAVE_ROOM] = new RoomLeaveOperation(_webhooks);
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_handlers[(byte) RagonOperation.LOAD_SCENE] = new SceneLoadOperation();
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_handlers[(byte) RagonOperation.SCENE_LOADED] = new SceneLoadedOperation();
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_handlers[(byte) RagonOperation.CREATE_ENTITY] = new EntityCreateOperation();
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@@ -198,7 +198,23 @@ public class RagonServer : IRagonServer, INetworkListener
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_logger.Error(ex);
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}
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}
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public IRagonOperation ResolveOperation(RagonOperation operation) => _handlers[(byte)operation];
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public RagonContext? ResolveContext(INetworkConnection connection) => _contextsByConnection.TryGetValue(connection.Id, out var context) ? context : null;
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public RagonContext? ResolveContext(string playerId) => _contextsByPlayerId.TryGetValue(playerId, out var context) ? context : null;
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public IRagonOperation ResolveOperation(RagonOperation operation)
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{
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return _handlers[(byte)operation];
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}
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public RagonLobbyPlayer? GetPlayerByConnection(INetworkConnection connection)
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{
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return _contextsByConnection.TryGetValue(connection.Id, out var context) ?
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context.LobbyPlayer :
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null;
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}
|
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|
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public RagonLobbyPlayer? GetPlayerById(string playerId)
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{
|
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return _contextsByPlayerId.TryGetValue(playerId, out var context) ?
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context.LobbyPlayer :
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null;
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}
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}
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@@ -14,6 +14,7 @@
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* limitations under the License.
|
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*/
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using Ragon.Server.Entity;
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using Ragon.Server.IO;
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namespace Ragon.Server.Room;
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@@ -22,4 +23,6 @@ public interface IRagonRoom
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{
|
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RagonRoomPlayer GetPlayerByConnection(INetworkConnection connection);
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RagonRoomPlayer GetPlayerById(string id);
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IRagonEntity GetEntityById(ushort id);
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IRagonEntity[] GetEntitiesOfPlayer(RagonRoomPlayer id);
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}
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@@ -100,7 +100,7 @@ public class RagonRoom : IRagonRoom, IRagonAction
|
||||
Writer.WriteUShort(entities);
|
||||
|
||||
foreach (var entity in _entitiesDirtySet)
|
||||
entity.Write(Writer);
|
||||
entity.WriteState(Writer);
|
||||
|
||||
_entitiesDirtySet.Clear();
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||||
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||||
@@ -206,6 +206,25 @@ public class RagonRoom : IRagonRoom, IRagonAction
|
||||
readyPlayer.Connection.Reliable.Send(data);
|
||||
}
|
||||
|
||||
public RagonRoomPlayer GetPlayerByConnection(INetworkConnection connection) => Players[connection.Id];
|
||||
public RagonRoomPlayer GetPlayerById(string id) => PlayerList.First(p => p.Id == id);
|
||||
public RagonRoomPlayer GetPlayerByConnection(INetworkConnection connection)
|
||||
{
|
||||
return Players[connection.Id];
|
||||
}
|
||||
|
||||
public RagonRoomPlayer? GetPlayerById(string id)
|
||||
{
|
||||
return PlayerList.FirstOrDefault(p => p.Id == id);
|
||||
}
|
||||
|
||||
public IRagonEntity? GetEntityById(ushort id)
|
||||
{
|
||||
return Entities.TryGetValue(id, out var entity) ?
|
||||
entity :
|
||||
null;
|
||||
}
|
||||
|
||||
public IRagonEntity[] GetEntitiesOfPlayer(RagonRoomPlayer player)
|
||||
{
|
||||
return EntityList.Where(e => e.Owner.Connection.Id == player.Connection.Id).ToArray();
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user