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27 Commits
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| c01b748031 |
@@ -17,7 +17,7 @@
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using Ragon.Protocol;
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using Ragon.Protocol;
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namespace Ragon.Client.Simulation
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namespace Ragon.Client.Property
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{
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{
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[Serializable]
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[Serializable]
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||||||
public class RagonBool : RagonProperty
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public class RagonBool : RagonProperty
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@@ -17,7 +17,7 @@
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using Ragon.Protocol;
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using Ragon.Protocol;
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namespace Ragon.Client.Simulation
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namespace Ragon.Client.Property
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{
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{
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[Serializable]
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[Serializable]
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public class RagonInt : RagonProperty
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public class RagonInt : RagonProperty
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@@ -0,0 +1,76 @@
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/*
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||||||
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* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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||||||
|
* You may obtain a copy of the License at
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||||||
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*
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||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
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||||||
|
*
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||||||
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* Unless required by applicable law or agreed to in writing, software
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||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
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||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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||||||
|
* See the License for the specific language governing permissions and
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||||||
|
* limitations under the License.
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||||||
|
*/
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using System.Numerics;
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using Ragon.Client.Compressor;
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using Ragon.Protocol;
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namespace Ragon.Client.Property;
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public class RagonQuaternion : RagonProperty
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{
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private Quaternion _value;
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public Quaternion Value
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{
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get => _value;
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set
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{
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_value = value;
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MarkAsChanged();
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}
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}
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private readonly FloatCompressor _compressor;
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public RagonQuaternion(bool invokeLocal = false, int priority = 0) : base(priority, invokeLocal)
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{
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_compressor = new FloatCompressor(-1.0f, 1f, 0.01f);
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SetFixedSize(_compressor.RequiredBits * 4);
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}
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public override void Serialize(RagonBuffer buffer)
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{
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var compressedX = _compressor.Compress(_value.X);
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var compressedY = _compressor.Compress(_value.Y);
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var compressedZ = _compressor.Compress(_value.Z);
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var compressedW = _compressor.Compress(_value.W);
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buffer.Write(compressedX, _compressor.RequiredBits);
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buffer.Write(compressedY, _compressor.RequiredBits);
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buffer.Write(compressedZ, _compressor.RequiredBits);
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buffer.Write(compressedW, _compressor.RequiredBits);
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}
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public override void Deserialize(RagonBuffer buffer)
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{
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var compressedX = buffer.Read(_compressor.RequiredBits);
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var compressedY = buffer.Read(_compressor.RequiredBits);
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var compressedZ = buffer.Read(_compressor.RequiredBits);
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var compressedW = buffer.Read(_compressor.RequiredBits);
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var x = _compressor.Decompress(compressedX);
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var y = _compressor.Decompress(compressedY);
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var z = _compressor.Decompress(compressedZ);
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var w = _compressor.Decompress(compressedW);
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_value = new Quaternion(x, y, z, w);
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InvokeChanged();
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}
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}
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@@ -18,7 +18,7 @@
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using System.Text;
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using System.Text;
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using Ragon.Protocol;
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using Ragon.Protocol;
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namespace Ragon.Client.Simulation
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namespace Ragon.Client.Property
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{
|
{
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[Serializable]
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[Serializable]
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public class RagonString : RagonProperty
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public class RagonString : RagonProperty
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@@ -0,0 +1,330 @@
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/*
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* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
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|
*
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||||||
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* Licensed under the Apache License, Version 2.0 (the "License");
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||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
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||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
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||||||
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|
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|
using System;
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|
using System.Numerics;
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|
using Ragon.Client.Compressor;
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|
using Ragon.Protocol;
|
||||||
|
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||||||
|
namespace Ragon.Client.Property
|
||||||
|
{
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|
[Serializable]
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public enum RagonAxis
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|
{
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XYZ,
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XY,
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YZ,
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||||||
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XZ,
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||||||
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X,
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||||||
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Y,
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||||||
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Z
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||||||
|
}
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||||||
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|
||||||
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[Serializable]
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||||||
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public class RagonVector3 : RagonProperty
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||||||
|
{
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||||||
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private Vector3 _value;
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public Vector3 Value
|
||||||
|
{
|
||||||
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get => _value;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
_value = value;
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||||||
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||||||
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MarkAsChanged();
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||||||
|
}
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||||||
|
}
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||||||
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private RagonAxis _axis;
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private FloatCompressor _compressorX;
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private FloatCompressor _compressorY;
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private FloatCompressor _compressorZ;
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public RagonVector3(
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RagonAxis axis = RagonAxis.XYZ,
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bool invokeLocal = true,
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int priority = 0
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) : base(priority, invokeLocal)
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|
{
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_axis = axis;
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var defaultCompressor = new FloatCompressor(-1024.0f, 1024f, 0.01f);
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_compressorX = defaultCompressor;
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_compressorY = defaultCompressor;
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_compressorZ = defaultCompressor;
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switch (_axis)
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{
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case RagonAxis.XYZ:
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SetFixedSize(_compressorX.RequiredBits + _compressorY.RequiredBits + _compressorZ.RequiredBits);
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break;
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case RagonAxis.XY:
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SetFixedSize(_compressorX.RequiredBits + _compressorY.RequiredBits);
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break;
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case RagonAxis.XZ:
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SetFixedSize(_compressorX.RequiredBits + _compressorZ.RequiredBits);
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break;
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case RagonAxis.YZ:
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SetFixedSize(_compressorY.RequiredBits + _compressorZ.RequiredBits);
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break;
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case RagonAxis.X:
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SetFixedSize(_compressorX.RequiredBits);
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break;
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case RagonAxis.Y:
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SetFixedSize(_compressorY.RequiredBits);
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break;
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||||||
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case RagonAxis.Z:
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SetFixedSize(_compressorZ.RequiredBits);
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break;
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||||||
|
}
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||||||
|
}
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public RagonVector3(
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Vector3 initialValue,
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RagonAxis axis = RagonAxis.XYZ,
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float min = -1024.0f,
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||||||
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float max = 1024.0f,
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|
float precision = 0.1f,
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||||||
|
bool invokeLocal = true,
|
||||||
|
int priority = 0
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||||||
|
) : base(priority, invokeLocal)
|
||||||
|
{
|
||||||
|
_value = initialValue;
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||||||
|
_axis = axis;
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||||||
|
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||||||
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var defaultCompressor = new FloatCompressor(min, max, precision);
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||||||
|
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||||||
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_compressorX = defaultCompressor;
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||||||
|
_compressorY = defaultCompressor;
|
||||||
|
_compressorZ = defaultCompressor;
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||||||
|
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||||||
|
switch (_axis)
|
||||||
|
{
|
||||||
|
case RagonAxis.XYZ:
|
||||||
|
SetFixedSize(_compressorX.RequiredBits + _compressorY.RequiredBits + _compressorZ.RequiredBits);
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||||||
|
break;
|
||||||
|
case RagonAxis.XY:
|
||||||
|
SetFixedSize(_compressorX.RequiredBits + _compressorY.RequiredBits);
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||||||
|
break;
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||||||
|
case RagonAxis.XZ:
|
||||||
|
SetFixedSize(_compressorX.RequiredBits + _compressorZ.RequiredBits);
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||||||
|
break;
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||||||
|
case RagonAxis.YZ:
|
||||||
|
SetFixedSize(_compressorY.RequiredBits + _compressorZ.RequiredBits);
|
||||||
|
break;
|
||||||
|
case RagonAxis.X:
|
||||||
|
SetFixedSize(_compressorX.RequiredBits);
|
||||||
|
break;
|
||||||
|
case RagonAxis.Y:
|
||||||
|
SetFixedSize(_compressorY.RequiredBits);
|
||||||
|
break;
|
||||||
|
case RagonAxis.Z:
|
||||||
|
SetFixedSize(_compressorZ.RequiredBits);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public RagonVector3(
|
||||||
|
RagonAxis axis = RagonAxis.XYZ,
|
||||||
|
FloatCompressor compressorX = null,
|
||||||
|
FloatCompressor compressorY = null,
|
||||||
|
FloatCompressor compressorZ = null,
|
||||||
|
bool invokeLocal = true,
|
||||||
|
int priority = 0
|
||||||
|
) : base(priority, invokeLocal)
|
||||||
|
{
|
||||||
|
_axis = axis;
|
||||||
|
|
||||||
|
var defaultCompressor = new FloatCompressor(-1024.0f, 1024f, 0.01f);
|
||||||
|
|
||||||
|
_compressorX = defaultCompressor;
|
||||||
|
_compressorY = defaultCompressor;
|
||||||
|
_compressorZ = defaultCompressor;
|
||||||
|
|
||||||
|
if (compressorX != null)
|
||||||
|
_compressorX = compressorX;
|
||||||
|
|
||||||
|
if (compressorY != null)
|
||||||
|
_compressorY = compressorY;
|
||||||
|
|
||||||
|
if (compressorZ != null)
|
||||||
|
_compressorZ = compressorZ;
|
||||||
|
|
||||||
|
switch (_axis)
|
||||||
|
{
|
||||||
|
case RagonAxis.XYZ:
|
||||||
|
SetFixedSize(_compressorX.RequiredBits + _compressorY.RequiredBits + _compressorZ.RequiredBits);
|
||||||
|
break;
|
||||||
|
case RagonAxis.XY:
|
||||||
|
SetFixedSize(_compressorX.RequiredBits + _compressorY.RequiredBits);
|
||||||
|
break;
|
||||||
|
case RagonAxis.XZ:
|
||||||
|
SetFixedSize(_compressorX.RequiredBits + _compressorZ.RequiredBits);
|
||||||
|
break;
|
||||||
|
case RagonAxis.YZ:
|
||||||
|
SetFixedSize(_compressorY.RequiredBits + _compressorZ.RequiredBits);
|
||||||
|
break;
|
||||||
|
case RagonAxis.X:
|
||||||
|
SetFixedSize(_compressorX.RequiredBits);
|
||||||
|
break;
|
||||||
|
case RagonAxis.Y:
|
||||||
|
SetFixedSize(_compressorY.RequiredBits);
|
||||||
|
break;
|
||||||
|
case RagonAxis.Z:
|
||||||
|
SetFixedSize(_compressorZ.RequiredBits);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Serialize(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
switch (_axis)
|
||||||
|
{
|
||||||
|
case RagonAxis.XYZ:
|
||||||
|
{
|
||||||
|
var compressedX = _compressorX.Compress(_value.X);
|
||||||
|
var compressedY = _compressorY.Compress(_value.Y);
|
||||||
|
var compressedZ = _compressorZ.Compress(_value.Z);
|
||||||
|
|
||||||
|
buffer.Write(compressedX, _compressorX.RequiredBits);
|
||||||
|
buffer.Write(compressedY, _compressorY.RequiredBits);
|
||||||
|
buffer.Write(compressedZ, _compressorZ.RequiredBits);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case RagonAxis.XY:
|
||||||
|
{
|
||||||
|
var compressedX = _compressorX.Compress(_value.X);
|
||||||
|
var compressedY = _compressorY.Compress(_value.Y);
|
||||||
|
|
||||||
|
buffer.Write(compressedX, _compressorX.RequiredBits);
|
||||||
|
buffer.Write(compressedY, _compressorY.RequiredBits);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case RagonAxis.XZ:
|
||||||
|
{
|
||||||
|
var compressedX = _compressorX.Compress(_value.X);
|
||||||
|
var compressedZ = _compressorZ.Compress(_value.Z);
|
||||||
|
|
||||||
|
buffer.Write(compressedX, _compressorX.RequiredBits);
|
||||||
|
buffer.Write(compressedZ, _compressorZ.RequiredBits);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
case RagonAxis.YZ:
|
||||||
|
{
|
||||||
|
var compressedY = _compressorY.Compress(_value.Y);
|
||||||
|
var compressedZ = _compressorZ.Compress(_value.Z);
|
||||||
|
|
||||||
|
buffer.Write(compressedY, _compressorY.RequiredBits);
|
||||||
|
buffer.Write(compressedZ, _compressorZ.RequiredBits);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case RagonAxis.X:
|
||||||
|
{
|
||||||
|
var compressedX = _compressorX.Compress(_value.X);
|
||||||
|
|
||||||
|
buffer.Write(compressedX, _compressorX.RequiredBits);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case RagonAxis.Y:
|
||||||
|
{
|
||||||
|
var compressedY = _compressorY.Compress(_value.Y);
|
||||||
|
|
||||||
|
buffer.Write(compressedY, _compressorY.RequiredBits);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case RagonAxis.Z:
|
||||||
|
{
|
||||||
|
var compressedZ = _compressorZ.Compress(_value.Z);
|
||||||
|
|
||||||
|
buffer.Write(compressedZ, _compressorZ.RequiredBits);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Deserialize(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
switch (_axis)
|
||||||
|
{
|
||||||
|
case RagonAxis.XYZ:
|
||||||
|
{
|
||||||
|
var compressedX = buffer.Read(_compressorX.RequiredBits);
|
||||||
|
var compressedY = buffer.Read(_compressorY.RequiredBits);
|
||||||
|
var compressedZ = buffer.Read(_compressorZ.RequiredBits);
|
||||||
|
|
||||||
|
_value.X = _compressorX.Decompress(compressedX);
|
||||||
|
_value.Y = _compressorY.Decompress(compressedY);
|
||||||
|
_value.Z = _compressorZ.Decompress(compressedZ);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case RagonAxis.XY:
|
||||||
|
{
|
||||||
|
var compressedX = buffer.Read(_compressorX.RequiredBits);
|
||||||
|
var compressedY = buffer.Read(_compressorY.RequiredBits);
|
||||||
|
|
||||||
|
_value.X = _compressorX.Decompress(compressedX);
|
||||||
|
_value.Z = _compressorY.Decompress(compressedY);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case RagonAxis.XZ:
|
||||||
|
{
|
||||||
|
var compressedX = buffer.Read(_compressorX.RequiredBits);
|
||||||
|
var compressedZ = buffer.Read(_compressorZ.RequiredBits);
|
||||||
|
|
||||||
|
_value.X = _compressorX.Decompress(compressedX);
|
||||||
|
_value.Z = _compressorZ.Decompress(compressedZ);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case RagonAxis.YZ:
|
||||||
|
{
|
||||||
|
var compressedY = buffer.Read(_compressorY.RequiredBits);
|
||||||
|
var compressedZ = buffer.Read(_compressorZ.RequiredBits);
|
||||||
|
|
||||||
|
_value.Y = _compressorY.Decompress(compressedY);
|
||||||
|
_value.Z = _compressorZ.Decompress(compressedZ);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case RagonAxis.X:
|
||||||
|
{
|
||||||
|
var compressedX = buffer.Read(_compressorX.RequiredBits);
|
||||||
|
|
||||||
|
_value.X = _compressorX.Decompress(compressedX);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case RagonAxis.Y:
|
||||||
|
{
|
||||||
|
var compressedY = buffer.Read(_compressorY.RequiredBits);
|
||||||
|
|
||||||
|
_value.Y = _compressorY.Decompress(compressedY);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case RagonAxis.Z:
|
||||||
|
{
|
||||||
|
var compressedZ = buffer.Read(_compressorZ.RequiredBits);
|
||||||
|
|
||||||
|
_value.Z = _compressorZ.Decompress(compressedZ);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
InvokeChanged();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,22 +1,22 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<TargetFramework>netstandard2.1</TargetFramework>
|
|
||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
<Nullable>enable</Nullable>
|
<Nullable>enable</Nullable>
|
||||||
<LangVersion>10</LangVersion>
|
<LangVersion>10</LangVersion>
|
||||||
<RootNamespace>Ragon.Client.Simulation</RootNamespace>
|
<RootNamespace>Ragon.Client.Simulation</RootNamespace>
|
||||||
<Authors>Eduard Kargin (Edmand46)</Authors>
|
<Authors>Eduard Kargin (Edmand46)</Authors>
|
||||||
|
<TargetFramework>netstandard2.0</TargetFramework>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
|
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
<DebugType>none</DebugType>
|
<DebugType>none</DebugType>
|
||||||
<OutputPath>/Users/edmand46/RagonProjects/ragon-oss-sdk/Assets/Ragon/Plugins/</OutputPath>
|
<OutputPath>/Users/edmand46/RagonProjects/ragon-oss-examples/Assets/Ragon/Runtime/Plugins</OutputPath>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
|
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
|
||||||
<OutputPath>/Users/edmand46/RagonProjects/ragon-unity-sdk/Assets/Ragon/Runtime/Plugins</OutputPath>
|
<OutputPath>/Users/edmand46/RagonProjects/ragon-oss-examples/Assets/Ragon/Plugins/</OutputPath>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|||||||
@@ -19,7 +19,7 @@ using Ragon.Protocol;
|
|||||||
|
|
||||||
namespace Ragon.Client
|
namespace Ragon.Client
|
||||||
{
|
{
|
||||||
public sealed class RagonEntity
|
public sealed class RagonEntity: IDisposable
|
||||||
{
|
{
|
||||||
private delegate void OnEventDelegate(RagonPlayer player, RagonBuffer serializer);
|
private delegate void OnEventDelegate(RagonPlayer player, RagonBuffer serializer);
|
||||||
|
|
||||||
@@ -49,18 +49,21 @@ namespace Ragon.Client
|
|||||||
private RagonPayload _spawnPayload;
|
private RagonPayload _spawnPayload;
|
||||||
private RagonPayload _destroyPayload;
|
private RagonPayload _destroyPayload;
|
||||||
|
|
||||||
private Dictionary<int, OnEventDelegate> _events = new();
|
private readonly Dictionary<int, OnEventDelegate> _events = new Dictionary<int, OnEventDelegate>();
|
||||||
private Dictionary<int, Action<RagonPlayer, IRagonEvent>> _localEvents = new();
|
private readonly Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>> _localListeners = new Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>>();
|
||||||
|
private readonly Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>> _listeners = new Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>>();
|
||||||
|
|
||||||
public RagonEntity(ushort type = 0, ushort sceneId = 0)
|
public RagonEntity(ushort type = 0, ushort sceneId = 0)
|
||||||
{
|
{
|
||||||
State = new RagonEntityState(this);
|
State = new RagonEntityState(this);
|
||||||
Type = type;
|
Type = type;
|
||||||
|
|
||||||
|
_spawnPayload = new RagonPayload(0);
|
||||||
|
_destroyPayload = new RagonPayload(0);
|
||||||
_sceneId = sceneId;
|
_sceneId = sceneId;
|
||||||
}
|
}
|
||||||
|
|
||||||
internal void Attach(RagonClient client, ushort entityId, ushort entityType, bool hasAuthority, RagonPlayer owner, RagonPayload payload)
|
internal void Attach(RagonClient client, ushort entityId, ushort entityType, bool hasAuthority, RagonPlayer owner)
|
||||||
{
|
{
|
||||||
Type = entityType;
|
Type = entityType;
|
||||||
Id = entityId;
|
Id = entityId;
|
||||||
@@ -70,11 +73,15 @@ namespace Ragon.Client
|
|||||||
HasAuthority = hasAuthority;
|
HasAuthority = hasAuthority;
|
||||||
|
|
||||||
_client = client;
|
_client = client;
|
||||||
_spawnPayload = payload;
|
|
||||||
|
|
||||||
Attached?.Invoke(this);
|
Attached?.Invoke(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
internal void SetReplication(bool enabled)
|
||||||
|
{
|
||||||
|
Replication = enabled;
|
||||||
|
}
|
||||||
|
|
||||||
internal void Detach(RagonPayload payload)
|
internal void Detach(RagonPayload payload)
|
||||||
{
|
{
|
||||||
_destroyPayload = payload;
|
_destroyPayload = payload;
|
||||||
@@ -96,15 +103,9 @@ namespace Ragon.Client
|
|||||||
return payload;
|
return payload;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AttachPayload(IRagonPayload? payload)
|
public void AttachPayload(RagonPayload payload)
|
||||||
{
|
{
|
||||||
if (payload == null) return;
|
_spawnPayload = payload;
|
||||||
|
|
||||||
var buffer = new RagonBuffer();
|
|
||||||
payload.Serialize(buffer);
|
|
||||||
|
|
||||||
_spawnPayload = new RagonPayload();
|
|
||||||
_spawnPayload.Read(buffer);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public T GetAttachPayload<T>() where T : IRagonPayload, new()
|
public T GetAttachPayload<T>() where T : IRagonPayload, new()
|
||||||
@@ -155,29 +156,30 @@ namespace Ragon.Client
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
var eventCode = _client.Event.GetEventCode(evnt);
|
||||||
if (target != RagonTarget.ExceptOwner)
|
if (target != RagonTarget.ExceptOwner)
|
||||||
{
|
{
|
||||||
if (replicationMode == RagonReplicationMode.Local)
|
if (replicationMode == RagonReplicationMode.Local)
|
||||||
{
|
{
|
||||||
var eventCode = _client.Event.GetEventCode(evnt);
|
var localListeners = _localListeners[eventCode];
|
||||||
_localEvents[eventCode].Invoke(_client.Room.Local, evnt);
|
foreach (var listener in localListeners)
|
||||||
|
listener.Invoke(_client.Room.Local, evnt);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (replicationMode == RagonReplicationMode.LocalAndServer)
|
if (replicationMode == RagonReplicationMode.LocalAndServer)
|
||||||
{
|
{
|
||||||
var eventCode = _client.Event.GetEventCode(evnt);
|
var localListeners = _localListeners[eventCode];
|
||||||
_localEvents[eventCode].Invoke(_client.Room.Local, evnt);
|
foreach (var listener in localListeners)
|
||||||
|
listener.Invoke(_client.Room.Local, evnt);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
var evntId = _client.Event.GetEventCode(evnt);
|
|
||||||
var buffer = _client.Buffer;
|
var buffer = _client.Buffer;
|
||||||
|
|
||||||
buffer.Clear();
|
buffer.Clear();
|
||||||
buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
|
buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
|
||||||
buffer.WriteUShort(Id);
|
buffer.WriteUShort(Id);
|
||||||
buffer.WriteUShort(evntId);
|
buffer.WriteUShort(eventCode);
|
||||||
buffer.WriteByte((byte)replicationMode);
|
buffer.WriteByte((byte)replicationMode);
|
||||||
buffer.WriteByte((byte)target);
|
buffer.WriteByte((byte)target);
|
||||||
|
|
||||||
@@ -187,25 +189,52 @@ namespace Ragon.Client
|
|||||||
_client.Reliable.Send(sendData);
|
_client.Reliable.Send(sendData);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnEvent<TEvent>(Action<RagonPlayer, TEvent> callback) where TEvent : IRagonEvent, new()
|
public Action<RagonPlayer, IRagonEvent> OnEvent<TEvent>(Action<RagonPlayer, TEvent> callback) where TEvent : IRagonEvent, new()
|
||||||
{
|
{
|
||||||
var t = new TEvent();
|
var t = new TEvent();
|
||||||
var eventCode = _client.Event.GetEventCode(t);
|
var eventCode = _client.Event.GetEventCode(t);
|
||||||
|
|
||||||
if (_events.ContainsKey(eventCode))
|
var action = (RagonPlayer player, IRagonEvent eventData) => callback.Invoke(player, (TEvent)eventData);
|
||||||
|
|
||||||
|
if (!_listeners.TryGetValue(eventCode, out var callbacks))
|
||||||
{
|
{
|
||||||
_events.Remove(eventCode);
|
callbacks = new List<Action<RagonPlayer, IRagonEvent>>();
|
||||||
_localEvents.Remove(eventCode);
|
_listeners.Add(eventCode, callbacks);
|
||||||
|
}
|
||||||
RagonLog.Warn($"Event already {eventCode} subscribed, removed old one!");
|
|
||||||
|
if (!_localListeners.TryGetValue(eventCode, out var localCallbacks))
|
||||||
|
{
|
||||||
|
localCallbacks = new List<Action<RagonPlayer, IRagonEvent>>();
|
||||||
|
_localListeners.Add(eventCode, localCallbacks);
|
||||||
}
|
}
|
||||||
|
|
||||||
_localEvents.Add(eventCode, (player, eventData) => { callback.Invoke(player, (TEvent)eventData); });
|
callbacks.Add(action);
|
||||||
_events.Add(eventCode, (player, serializer) =>
|
localCallbacks.Add(action);
|
||||||
|
|
||||||
|
if (!_events.ContainsKey(eventCode))
|
||||||
{
|
{
|
||||||
t.Deserialize(serializer);
|
_events.Add(eventCode, (player, serializer) =>
|
||||||
callback.Invoke(player, t);
|
{
|
||||||
});
|
t.Deserialize(serializer);
|
||||||
|
|
||||||
|
foreach (var callbackListener in callbacks)
|
||||||
|
callbackListener.Invoke(player, t);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
return action;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OffEvent<TEvent>(Action<RagonPlayer, IRagonEvent> callback) where TEvent : IRagonEvent, new()
|
||||||
|
{
|
||||||
|
var t = new TEvent();
|
||||||
|
var eventCode = _client.Event.GetEventCode(t);
|
||||||
|
|
||||||
|
if (_listeners.TryGetValue(eventCode, out var callbacks))
|
||||||
|
callbacks.Remove(callback);
|
||||||
|
|
||||||
|
if (_localListeners.TryGetValue(eventCode, out var localCallbacks))
|
||||||
|
localCallbacks.Remove(callback);
|
||||||
}
|
}
|
||||||
|
|
||||||
internal void Write(RagonBuffer buffer)
|
internal void Write(RagonBuffer buffer)
|
||||||
@@ -245,5 +274,12 @@ namespace Ragon.Client
|
|||||||
|
|
||||||
OwnershipChanged?.Invoke(prevOwner, player);
|
OwnershipChanged?.Invoke(prevOwner, player);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
_events.Clear();
|
||||||
|
_listeners.Clear();
|
||||||
|
_localListeners.Clear();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -19,7 +19,7 @@ using Ragon.Protocol;
|
|||||||
|
|
||||||
namespace Ragon.Client;
|
namespace Ragon.Client;
|
||||||
|
|
||||||
public struct RagonPayload
|
public class RagonPayload
|
||||||
{
|
{
|
||||||
private readonly uint[] _data = new uint[128];
|
private readonly uint[] _data = new uint[128];
|
||||||
private readonly int _size = 0;
|
private readonly int _size = 0;
|
||||||
@@ -32,16 +32,12 @@ public struct RagonPayload
|
|||||||
|
|
||||||
public void Read(RagonBuffer buffer)
|
public void Read(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
var readOnlySpan = _data.AsSpan();
|
buffer.ReadArray(_data, _size);
|
||||||
|
|
||||||
buffer.ReadSpan(ref readOnlySpan, _size);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Write(RagonBuffer buffer)
|
public void Write(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
ReadOnlySpan<uint> readOnlySpan = _data.AsSpan();
|
buffer.WriteArray(_data, _size);
|
||||||
|
|
||||||
buffer.WriteSpan(ref readOnlySpan, _size);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override string ToString()
|
public override string ToString()
|
||||||
|
|||||||
@@ -19,7 +19,7 @@ using Ragon.Protocol;
|
|||||||
|
|
||||||
namespace Ragon.Client;
|
namespace Ragon.Client;
|
||||||
|
|
||||||
internal class AuthorizeFailedHandler: Handler
|
internal class AuthorizeFailedHandler: IHandler
|
||||||
{
|
{
|
||||||
private readonly RagonListenerList _listenerList;
|
private readonly RagonListenerList _listenerList;
|
||||||
public AuthorizeFailedHandler(RagonListenerList list)
|
public AuthorizeFailedHandler(RagonListenerList list)
|
||||||
@@ -27,9 +27,9 @@ internal class AuthorizeFailedHandler: Handler
|
|||||||
_listenerList = list;
|
_listenerList = list;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Handle(RagonBuffer buffer)
|
public void Handle(RagonBuffer reader)
|
||||||
{
|
{
|
||||||
var message = buffer.ReadString();
|
var message = reader.ReadString();
|
||||||
_listenerList.OnAuthorizationFailed(message);
|
_listenerList.OnAuthorizationFailed(message);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -19,21 +19,26 @@ using Ragon.Protocol;
|
|||||||
|
|
||||||
namespace Ragon.Client;
|
namespace Ragon.Client;
|
||||||
|
|
||||||
internal class AuthorizeSuccessHandler: Handler
|
internal class AuthorizeSuccessHandler: IHandler
|
||||||
{
|
{
|
||||||
private readonly RagonListenerList _listenerList;
|
private readonly RagonListenerList _listenerList;
|
||||||
|
private readonly RagonClient _client;
|
||||||
|
|
||||||
public AuthorizeSuccessHandler(RagonListenerList listenerList)
|
public AuthorizeSuccessHandler(
|
||||||
|
RagonClient client,
|
||||||
|
RagonListenerList listenerList)
|
||||||
{
|
{
|
||||||
|
_client = client;
|
||||||
_listenerList = listenerList;
|
_listenerList = listenerList;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Handle(RagonBuffer buffer)
|
public void Handle(RagonBuffer reader)
|
||||||
{
|
{
|
||||||
var playerId = buffer.ReadString();
|
var playerId = reader.ReadString();
|
||||||
var playerName = buffer.ReadString();
|
var playerName = reader.ReadString();
|
||||||
var playerPayload = buffer.ReadString();
|
var playerPayload = reader.ReadString();
|
||||||
|
|
||||||
|
_client.SetStatus(RagonStatus.LOBBY);
|
||||||
_listenerList.OnAuthorizationSuccess(playerId, playerName, playerPayload);
|
_listenerList.OnAuthorizationSuccess(playerId, playerName, playerPayload);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -18,32 +18,35 @@ using Ragon.Protocol;
|
|||||||
|
|
||||||
namespace Ragon.Client;
|
namespace Ragon.Client;
|
||||||
|
|
||||||
internal class EntityCreateHandler : Handler
|
internal class EntityCreateHandler : IHandler
|
||||||
{
|
{
|
||||||
private readonly RagonClient _client;
|
private readonly RagonClient _client;
|
||||||
private readonly RagonPlayerCache _playerCache;
|
private readonly RagonPlayerCache _playerCache;
|
||||||
private readonly RagonEntityCache _entityCache;
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
private readonly IRagonEntityListener _entityListener;
|
||||||
|
|
||||||
public EntityCreateHandler(
|
public EntityCreateHandler(
|
||||||
RagonClient client,
|
RagonClient client,
|
||||||
RagonPlayerCache playerCache,
|
RagonPlayerCache playerCache,
|
||||||
RagonEntityCache entityCache
|
RagonEntityCache entityCache,
|
||||||
|
IRagonEntityListener entityListener
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
_client = client;
|
_client = client;
|
||||||
_entityCache = entityCache;
|
_entityCache = entityCache;
|
||||||
_playerCache = playerCache;
|
_playerCache = playerCache;
|
||||||
|
_entityListener = entityListener;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Handle(RagonBuffer buffer)
|
public void Handle(RagonBuffer reader)
|
||||||
{
|
{
|
||||||
var attachId = buffer.ReadUShort();
|
var attachId = reader.ReadUShort();
|
||||||
var entityType = buffer.ReadUShort();
|
var entityType = reader.ReadUShort();
|
||||||
var entityId = buffer.ReadUShort();
|
var entityId = reader.ReadUShort();
|
||||||
var ownerId = buffer.ReadUShort();
|
var ownerId = reader.ReadUShort();
|
||||||
var player = _playerCache.GetPlayerByPeer(ownerId);
|
var player = _playerCache.GetPlayerByPeer(ownerId);
|
||||||
var payload = new RagonPayload(buffer.Capacity);
|
var payload = new RagonPayload(reader.Capacity);
|
||||||
payload.Read(buffer);
|
payload.Read(reader);
|
||||||
|
|
||||||
if (player == null)
|
if (player == null)
|
||||||
{
|
{
|
||||||
@@ -52,7 +55,13 @@ internal class EntityCreateHandler : Handler
|
|||||||
}
|
}
|
||||||
|
|
||||||
var hasAuthority = _playerCache.Local.Id == player.Id;
|
var hasAuthority = _playerCache.Local.Id == player.Id;
|
||||||
var entity = _entityCache.OnCreate(attachId, entityType, 0, entityId, hasAuthority);
|
var entity = _entityCache.TryGetEntity(attachId, entityType, 0, entityId, hasAuthority, out var hasCreated);
|
||||||
entity.Attach(_client, entityId, entityType, hasAuthority, player, payload);
|
|
||||||
|
entity.AttachPayload(payload);
|
||||||
|
|
||||||
|
if (hasCreated)
|
||||||
|
_entityListener.OnEntityCreated(entity);
|
||||||
|
|
||||||
|
entity.Attach(_client, entityId, entityType, hasAuthority, player);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -18,29 +18,26 @@ using Ragon.Protocol;
|
|||||||
|
|
||||||
namespace Ragon.Client;
|
namespace Ragon.Client;
|
||||||
|
|
||||||
internal class EntityEventHandler : Handler
|
internal class EntityEventHandler : IHandler
|
||||||
{
|
{
|
||||||
private readonly RagonClient _client;
|
|
||||||
private readonly RagonPlayerCache _playerCache;
|
private readonly RagonPlayerCache _playerCache;
|
||||||
private readonly RagonEntityCache _entityCache;
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
|
||||||
public EntityEventHandler(
|
public EntityEventHandler(
|
||||||
RagonClient client,
|
|
||||||
RagonPlayerCache playerCache,
|
RagonPlayerCache playerCache,
|
||||||
RagonEntityCache entityCache
|
RagonEntityCache entityCache
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
_client = client;
|
|
||||||
_playerCache = playerCache;
|
_playerCache = playerCache;
|
||||||
_entityCache = entityCache;
|
_entityCache = entityCache;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Handle(RagonBuffer buffer)
|
public void Handle(RagonBuffer reader)
|
||||||
{
|
{
|
||||||
var eventCode = buffer.ReadUShort();
|
var eventCode = reader.ReadUShort();
|
||||||
var peerId = buffer.ReadUShort();
|
var peerId = reader.ReadUShort();
|
||||||
var executionMode = (RagonReplicationMode)buffer.ReadByte();
|
var executionMode = (RagonReplicationMode)reader.ReadByte();
|
||||||
var entityId = buffer.ReadUShort();
|
var entityId = reader.ReadUShort();
|
||||||
|
|
||||||
var player = _playerCache.GetPlayerByPeer(peerId);
|
var player = _playerCache.GetPlayerByPeer(peerId);
|
||||||
if (player == null)
|
if (player == null)
|
||||||
@@ -52,6 +49,6 @@ internal class EntityEventHandler : Handler
|
|||||||
if (player.IsLocal && executionMode == RagonReplicationMode.LocalAndServer)
|
if (player.IsLocal && executionMode == RagonReplicationMode.LocalAndServer)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
_entityCache.OnEvent(player, entityId, eventCode, buffer);
|
_entityCache.OnEvent(player, entityId, eventCode, reader);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -19,7 +19,7 @@ using Ragon.Protocol;
|
|||||||
|
|
||||||
namespace Ragon.Client;
|
namespace Ragon.Client;
|
||||||
|
|
||||||
internal class EntityOwnershipHandler: Handler
|
internal class EntityOwnershipHandler: IHandler
|
||||||
{
|
{
|
||||||
private readonly RagonListenerList _listenerList;
|
private readonly RagonListenerList _listenerList;
|
||||||
private readonly RagonPlayerCache _playerCache;
|
private readonly RagonPlayerCache _playerCache;
|
||||||
@@ -35,18 +35,18 @@ internal class EntityOwnershipHandler: Handler
|
|||||||
_entityCache = entityCache;
|
_entityCache = entityCache;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Handle(RagonBuffer buffer)
|
public void Handle(RagonBuffer reader)
|
||||||
{
|
{
|
||||||
var newOwnerId = buffer.ReadUShort();
|
var newOwnerId = reader.ReadUShort();
|
||||||
var entities = buffer.ReadUShort();
|
var entities = reader.ReadUShort();
|
||||||
|
|
||||||
var player = _playerCache.GetPlayerByPeer(newOwnerId);
|
var player = _playerCache.GetPlayerByPeer(newOwnerId);
|
||||||
for (var i = 0; i < entities; i++)
|
for (var i = 0; i < entities; i++)
|
||||||
{
|
{
|
||||||
var entityId = buffer.ReadUShort();
|
var entityId = reader.ReadUShort();
|
||||||
_entityCache.OnOwnershipChanged(player, entityId);
|
_entityCache.OnOwnershipChanged(player, entityId);
|
||||||
|
|
||||||
RagonLog.Trace("Entity changed owner: " + entityId);
|
RagonLog.Trace("Entity changed owner: " + entityId);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -19,7 +19,7 @@ using Ragon.Protocol;
|
|||||||
|
|
||||||
namespace Ragon.Client;
|
namespace Ragon.Client;
|
||||||
|
|
||||||
internal class EntityRemoveHandler: Handler
|
internal class EntityRemoveHandler: IHandler
|
||||||
{
|
{
|
||||||
private readonly RagonEntityCache _entityCache;
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
|
||||||
@@ -28,11 +28,11 @@ internal class EntityRemoveHandler: Handler
|
|||||||
_entityCache = entityCache;
|
_entityCache = entityCache;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Handle(RagonBuffer buffer)
|
public void Handle(RagonBuffer reader)
|
||||||
{
|
{
|
||||||
var entityId = buffer.ReadUShort();
|
var entityId = reader.ReadUShort();
|
||||||
var payload = new RagonPayload(buffer.Capacity);
|
var payload = new RagonPayload(reader.Capacity);
|
||||||
payload.Read(buffer);
|
payload.Read(reader);
|
||||||
|
|
||||||
_entityCache.OnDestroy(entityId, payload);
|
_entityCache.OnDestroy(entityId, payload);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -18,7 +18,7 @@ using Ragon.Protocol;
|
|||||||
|
|
||||||
namespace Ragon.Client;
|
namespace Ragon.Client;
|
||||||
|
|
||||||
internal class StateEntityHandler: Handler
|
internal class StateEntityHandler: IHandler
|
||||||
{
|
{
|
||||||
private readonly RagonEntityCache _entityCache;
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
|
||||||
@@ -27,13 +27,13 @@ internal class StateEntityHandler: Handler
|
|||||||
_entityCache = entityCache;
|
_entityCache = entityCache;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Handle(RagonBuffer buffer)
|
public void Handle(RagonBuffer reader)
|
||||||
{
|
{
|
||||||
var entitiesCount = buffer.ReadUShort();
|
var entitiesCount = reader.ReadUShort();
|
||||||
for (var i = 0; i < entitiesCount; i++)
|
for (var i = 0; i < entitiesCount; i++)
|
||||||
{
|
{
|
||||||
var entityId = buffer.ReadUShort();
|
var entityId = reader.ReadUShort();
|
||||||
_entityCache.OnState(entityId, buffer);
|
_entityCache.OnState(entityId, reader);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -19,7 +19,7 @@ using Ragon.Protocol;
|
|||||||
|
|
||||||
namespace Ragon.Client;
|
namespace Ragon.Client;
|
||||||
|
|
||||||
public interface Handler
|
public interface IHandler
|
||||||
{
|
{
|
||||||
public void Handle(RagonBuffer buffer);
|
public void Handle(RagonBuffer reader);
|
||||||
}
|
}
|
||||||
@@ -19,7 +19,7 @@ using Ragon.Protocol;
|
|||||||
|
|
||||||
namespace Ragon.Client;
|
namespace Ragon.Client;
|
||||||
|
|
||||||
internal class JoinFailedHandler: Handler
|
internal class JoinFailedHandler: IHandler
|
||||||
{
|
{
|
||||||
private readonly RagonListenerList _listenerList;
|
private readonly RagonListenerList _listenerList;
|
||||||
|
|
||||||
@@ -28,9 +28,9 @@ internal class JoinFailedHandler: Handler
|
|||||||
_listenerList = listenerList;
|
_listenerList = listenerList;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Handle(RagonBuffer buffer)
|
public void Handle(RagonBuffer reader)
|
||||||
{
|
{
|
||||||
var message = buffer.ReadString();
|
var message = reader.ReadString();
|
||||||
_listenerList.OnFailed(message);
|
_listenerList.OnFailed(message);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -37,44 +37,42 @@ public struct RagonRoomInformation
|
|||||||
public ushort Max { get; private set; }
|
public ushort Max { get; private set; }
|
||||||
}
|
}
|
||||||
|
|
||||||
internal class JoinSuccessHandler : Handler
|
internal class JoinSuccessHandler : IHandler
|
||||||
{
|
{
|
||||||
private readonly RagonListenerList _listenerList;
|
private readonly RagonListenerList _listenerList;
|
||||||
private readonly RagonPlayerCache _playerCache;
|
private readonly RagonPlayerCache _playerCache;
|
||||||
private readonly RagonEntityCache _entityCache;
|
private readonly RagonEntityCache _entityCache;
|
||||||
private readonly RagonClient _client;
|
private readonly RagonClient _client;
|
||||||
private readonly RagonBuffer _buffer;
|
|
||||||
|
|
||||||
public JoinSuccessHandler(
|
public JoinSuccessHandler(
|
||||||
RagonClient client,
|
RagonClient client,
|
||||||
RagonBuffer buffer,
|
|
||||||
RagonListenerList listenerList,
|
RagonListenerList listenerList,
|
||||||
RagonPlayerCache playerCache,
|
RagonPlayerCache playerCache,
|
||||||
RagonEntityCache entityCache
|
RagonEntityCache entityCache
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
_buffer = buffer;
|
|
||||||
_client = client;
|
_client = client;
|
||||||
_listenerList = listenerList;
|
_listenerList = listenerList;
|
||||||
_entityCache = entityCache;
|
_entityCache = entityCache;
|
||||||
_playerCache = playerCache;
|
_playerCache = playerCache;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Handle(RagonBuffer buffer)
|
public void Handle(RagonBuffer reader)
|
||||||
{
|
{
|
||||||
var roomId = buffer.ReadString();
|
var roomId = reader.ReadString();
|
||||||
var localId = buffer.ReadString();
|
var localId = reader.ReadString();
|
||||||
var ownerId = buffer.ReadString();
|
var ownerId = reader.ReadString();
|
||||||
var min = buffer.ReadUShort();
|
var min = reader.ReadUShort();
|
||||||
var max = buffer.ReadUShort();
|
var max = reader.ReadUShort();
|
||||||
var map = buffer.ReadString();
|
var sceneName = reader.ReadString();
|
||||||
|
|
||||||
var scene = new RagonScene(_client, _playerCache, _entityCache);
|
var scene = new RagonScene(_client, _playerCache, _entityCache, sceneName);
|
||||||
var roomInfo = new RagonRoomInformation(roomId, localId, ownerId, min, max);
|
var roomInfo = new RagonRoomInformation(roomId, localId, ownerId, min, max);
|
||||||
var room = new RagonRoom(_client, _entityCache, _playerCache, roomInfo, scene);
|
var room = new RagonRoom(_client, _entityCache, _playerCache, roomInfo, scene);
|
||||||
|
|
||||||
_playerCache.SetOwnerAndLocal(ownerId, localId);
|
_playerCache.SetOwnerAndLocal(ownerId, localId);
|
||||||
_client.AssignRoom(room);
|
_client.AssignRoom(room);
|
||||||
_listenerList.OnLevel(map);
|
|
||||||
|
_listenerList.OnSceneRequest(sceneName);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -19,7 +19,7 @@ using Ragon.Protocol;
|
|||||||
|
|
||||||
namespace Ragon.Client;
|
namespace Ragon.Client;
|
||||||
|
|
||||||
internal class LeaveRoomHandler : Handler
|
internal class LeaveRoomHandler : IHandler
|
||||||
{
|
{
|
||||||
private readonly RagonClient _client;
|
private readonly RagonClient _client;
|
||||||
private readonly RagonListenerList _listenerList;
|
private readonly RagonListenerList _listenerList;
|
||||||
@@ -35,7 +35,7 @@ internal class LeaveRoomHandler : Handler
|
|||||||
_entityCache = entityCache;
|
_entityCache = entityCache;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Handle(RagonBuffer buffer)
|
public void Handle(RagonBuffer reader)
|
||||||
{
|
{
|
||||||
_listenerList.OnLeft();
|
_listenerList.OnLeft();
|
||||||
_entityCache.Cleanup();
|
_entityCache.Cleanup();
|
||||||
|
|||||||
@@ -18,7 +18,7 @@ using Ragon.Protocol;
|
|||||||
|
|
||||||
namespace Ragon.Client;
|
namespace Ragon.Client;
|
||||||
|
|
||||||
internal class SceneLoadHandler: Handler
|
internal class SceneLoadHandler: IHandler
|
||||||
{
|
{
|
||||||
private readonly RagonClient _client;
|
private readonly RagonClient _client;
|
||||||
private readonly RagonListenerList _listenerList;
|
private readonly RagonListenerList _listenerList;
|
||||||
@@ -32,13 +32,14 @@ internal class SceneLoadHandler: Handler
|
|||||||
_listenerList = listenerList;
|
_listenerList = listenerList;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Handle(RagonBuffer buffer)
|
public void Handle(RagonBuffer reader)
|
||||||
{
|
{
|
||||||
var sceneName = buffer.ReadString();
|
var sceneName = reader.ReadString();
|
||||||
var room = _client.Room;
|
var room = _client.Room;
|
||||||
|
|
||||||
room.Cleanup();
|
room.Cleanup();
|
||||||
|
room.Update(sceneName);
|
||||||
|
|
||||||
_listenerList.OnLevel(sceneName);
|
_listenerList.OnSceneRequest(sceneName);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -19,7 +19,7 @@ using Ragon.Protocol;
|
|||||||
|
|
||||||
namespace Ragon.Client;
|
namespace Ragon.Client;
|
||||||
|
|
||||||
internal class OwnershipRoomHandler: Handler
|
internal class OwnershipRoomHandler: IHandler
|
||||||
{
|
{
|
||||||
private readonly RagonListenerList _listenerList;
|
private readonly RagonListenerList _listenerList;
|
||||||
private readonly RagonPlayerCache _playerCache;
|
private readonly RagonPlayerCache _playerCache;
|
||||||
@@ -35,9 +35,9 @@ internal class OwnershipRoomHandler: Handler
|
|||||||
_entityCache = entityCache;
|
_entityCache = entityCache;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Handle(RagonBuffer buffer)
|
public void Handle(RagonBuffer reader)
|
||||||
{
|
{
|
||||||
var newOwnerId = buffer.ReadUShort();
|
var newOwnerId = reader.ReadUShort();
|
||||||
var player = _playerCache.GetPlayerByPeer(newOwnerId);
|
var player = _playerCache.GetPlayerByPeer(newOwnerId);
|
||||||
|
|
||||||
_playerCache.OnOwnershipChanged(newOwnerId);
|
_playerCache.OnOwnershipChanged(newOwnerId);
|
||||||
|
|||||||
@@ -19,7 +19,7 @@ using Ragon.Protocol;
|
|||||||
|
|
||||||
namespace Ragon.Client;
|
namespace Ragon.Client;
|
||||||
|
|
||||||
internal class PlayerJoinHandler : Handler
|
internal class PlayerJoinHandler : IHandler
|
||||||
{
|
{
|
||||||
private RagonPlayerCache _playerCache;
|
private RagonPlayerCache _playerCache;
|
||||||
private RagonListenerList _listenerList;
|
private RagonListenerList _listenerList;
|
||||||
@@ -33,11 +33,11 @@ internal class PlayerJoinHandler : Handler
|
|||||||
_listenerList = listenerList;
|
_listenerList = listenerList;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Handle(RagonBuffer buffer)
|
public void Handle(RagonBuffer reader)
|
||||||
{
|
{
|
||||||
var playerPeerId = buffer.ReadUShort();
|
var playerPeerId = reader.ReadUShort();
|
||||||
var playerId = buffer.ReadString();
|
var playerId = reader.ReadString();
|
||||||
var playerName = buffer.ReadString();
|
var playerName = reader.ReadString();
|
||||||
|
|
||||||
_playerCache.AddPlayer(playerPeerId, playerId, playerName);
|
_playerCache.AddPlayer(playerPeerId, playerId, playerName);
|
||||||
|
|
||||||
|
|||||||
@@ -19,7 +19,7 @@ using Ragon.Protocol;
|
|||||||
|
|
||||||
namespace Ragon.Client;
|
namespace Ragon.Client;
|
||||||
|
|
||||||
internal class PlayerLeftHandler : Handler
|
internal class PlayerLeftHandler : IHandler
|
||||||
{
|
{
|
||||||
private RagonPlayerCache _playerCache;
|
private RagonPlayerCache _playerCache;
|
||||||
private RagonEntityCache _entityCache;
|
private RagonEntityCache _entityCache;
|
||||||
@@ -36,25 +36,26 @@ internal class PlayerLeftHandler : Handler
|
|||||||
_listenerList = listenerList;
|
_listenerList = listenerList;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Handle(RagonBuffer buffer)
|
public void Handle(RagonBuffer reader)
|
||||||
{
|
{
|
||||||
var playerId = buffer.ReadString();
|
var playerId = reader.ReadString();
|
||||||
var player = _playerCache.GetPlayerById(playerId);
|
var player = _playerCache.GetPlayerById(playerId);
|
||||||
if (player != null)
|
if (player != null)
|
||||||
{
|
{
|
||||||
_playerCache.RemovePlayer(playerId);
|
_playerCache.RemovePlayer(playerId);
|
||||||
_listenerList.OnPlayerLeft(player);
|
_listenerList.OnPlayerLeft(player);
|
||||||
|
|
||||||
var entities = buffer.ReadUShort();
|
var entities = reader.ReadUShort();
|
||||||
var toDeleteIds = new ushort[entities];
|
var toDeleteIds = new ushort[entities];
|
||||||
for (var i = 0; i < entities; i++)
|
for (var i = 0; i < entities; i++)
|
||||||
{
|
{
|
||||||
var entityId = buffer.ReadUShort();
|
var entityId = reader.ReadUShort();
|
||||||
toDeleteIds[i] = entityId;
|
toDeleteIds[i] = entityId;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
var emptyPayload = new RagonPayload(0);
|
||||||
foreach (var id in toDeleteIds)
|
foreach (var id in toDeleteIds)
|
||||||
_entityCache.OnDestroy(id, new RagonPayload());
|
_entityCache.OnDestroy(id, emptyPayload);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,47 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
internal class RoomDataHandler: IHandler
|
||||||
|
{
|
||||||
|
private readonly RagonListenerList _listeners;
|
||||||
|
private readonly RagonPlayerCache _playerCache;
|
||||||
|
|
||||||
|
public RoomDataHandler(
|
||||||
|
RagonPlayerCache playerCache,
|
||||||
|
RagonListenerList listeners)
|
||||||
|
{
|
||||||
|
_playerCache = playerCache;
|
||||||
|
_listeners = listeners;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer reader)
|
||||||
|
{
|
||||||
|
var rawData = reader.RawData;
|
||||||
|
var peerId = (ushort)(rawData[1] + (rawData[2] << 8));
|
||||||
|
var player = _playerCache.GetPlayerByPeer(peerId);
|
||||||
|
var headerSize = 3;
|
||||||
|
var payload = new byte[rawData.Length - headerSize];
|
||||||
|
|
||||||
|
Array.Copy(rawData, headerSize, payload, 0, payload.Length);
|
||||||
|
|
||||||
|
_listeners.OnData(player, payload);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,53 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public class RoomEventHandler: IHandler
|
||||||
|
{
|
||||||
|
private readonly RagonClient _client;
|
||||||
|
private readonly RagonPlayerCache _playerCache;
|
||||||
|
|
||||||
|
public RoomEventHandler(
|
||||||
|
RagonClient client,
|
||||||
|
RagonPlayerCache playerCache
|
||||||
|
)
|
||||||
|
{
|
||||||
|
_client = client;
|
||||||
|
_playerCache = playerCache;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var eventCode = buffer.ReadUShort();
|
||||||
|
var peerId = buffer.ReadUShort();
|
||||||
|
var executionMode = (RagonReplicationMode)buffer.ReadByte();
|
||||||
|
|
||||||
|
var player = _playerCache.GetPlayerByPeer(peerId);
|
||||||
|
if (player == null)
|
||||||
|
{
|
||||||
|
RagonLog.Warn($"Player not found for event {eventCode}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (player.IsLocal && executionMode == RagonReplicationMode.LocalAndServer)
|
||||||
|
return;
|
||||||
|
|
||||||
|
_client.Room.Event(eventCode, player, buffer);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -20,21 +20,24 @@ using Ragon.Protocol;
|
|||||||
|
|
||||||
namespace Ragon.Client;
|
namespace Ragon.Client;
|
||||||
|
|
||||||
internal class SnapshotHandler : Handler
|
internal class SnapshotHandler : IHandler
|
||||||
{
|
{
|
||||||
private RagonClient _client;
|
private readonly IRagonEntityListener _entityListener;
|
||||||
private RagonListenerList _listenerList;
|
private readonly RagonClient _client;
|
||||||
private RagonEntityCache _entityCache;
|
private readonly RagonListenerList _listenerList;
|
||||||
private RagonPlayerCache _playerCache;
|
private readonly RagonEntityCache _entityCache;
|
||||||
|
private readonly RagonPlayerCache _playerCache;
|
||||||
|
|
||||||
public SnapshotHandler(
|
public SnapshotHandler(
|
||||||
RagonClient ragonClient,
|
RagonClient ragonClient,
|
||||||
RagonListenerList listenerList,
|
RagonListenerList listenerList,
|
||||||
RagonEntityCache entityCache,
|
RagonEntityCache entityCache,
|
||||||
RagonPlayerCache playerCache
|
RagonPlayerCache playerCache,
|
||||||
|
IRagonEntityListener entityListener
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
_client = ragonClient;
|
_client = ragonClient;
|
||||||
|
_entityListener = entityListener;
|
||||||
_listenerList = listenerList;
|
_listenerList = listenerList;
|
||||||
_entityCache = entityCache;
|
_entityCache = entityCache;
|
||||||
_playerCache = playerCache;
|
_playerCache = playerCache;
|
||||||
@@ -51,7 +54,10 @@ internal class SnapshotHandler : Handler
|
|||||||
var playerName = buffer.ReadString();
|
var playerName = buffer.ReadString();
|
||||||
|
|
||||||
_playerCache.AddPlayer(playerPeerId, playerId, playerName);
|
_playerCache.AddPlayer(playerPeerId, playerId, playerName);
|
||||||
|
|
||||||
|
RagonLog.Trace($"Player {playerPeerId} - {playerId} - {playerName}");
|
||||||
}
|
}
|
||||||
|
|
||||||
var dynamicEntities = buffer.ReadUShort();
|
var dynamicEntities = buffer.ReadUShort();
|
||||||
RagonLog.Trace("Dynamic Entities: " + dynamicEntities);
|
RagonLog.Trace("Dynamic Entities: " + dynamicEntities);
|
||||||
for (var i = 0; i < dynamicEntities; i++)
|
for (var i = 0; i < dynamicEntities; i++)
|
||||||
@@ -60,16 +66,29 @@ internal class SnapshotHandler : Handler
|
|||||||
var entityId = buffer.ReadUShort();
|
var entityId = buffer.ReadUShort();
|
||||||
var ownerPeerId = buffer.ReadUShort();
|
var ownerPeerId = buffer.ReadUShort();
|
||||||
var payloadSize = buffer.ReadUShort();
|
var payloadSize = buffer.ReadUShort();
|
||||||
var player = _playerCache.GetPlayerByPeer(ownerPeerId);
|
|
||||||
|
|
||||||
var payload = new RagonPayload(payloadSize);
|
var player = _playerCache.GetPlayerByPeer(ownerPeerId);
|
||||||
payload.Read(buffer);
|
if (player == null)
|
||||||
|
{
|
||||||
|
RagonLog.Error($"Player not found with peerId: ${ownerPeerId}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
var hasAuthority = _playerCache.Local.Id == player.Id;
|
var hasAuthority = _playerCache.Local.Id == player.Id;
|
||||||
var entity = _entityCache.OnCreate(0, entityType, 0, entityId, hasAuthority);
|
var entity = _entityCache.TryGetEntity(0, entityType, 0, entityId, hasAuthority, out _);
|
||||||
|
|
||||||
|
if (payloadSize > 0)
|
||||||
|
{
|
||||||
|
var payload = new RagonPayload(payloadSize);
|
||||||
|
payload.Read(buffer);
|
||||||
|
|
||||||
|
entity.AttachPayload(payload);
|
||||||
|
}
|
||||||
|
|
||||||
|
_entityListener.OnEntityCreated(entity);
|
||||||
|
|
||||||
entity.Read(buffer);
|
entity.Read(buffer);
|
||||||
entity.Attach(_client, entityId, entityType, hasAuthority, player, payload);
|
entity.Attach(_client, entityId, entityType, hasAuthority, player);
|
||||||
}
|
}
|
||||||
|
|
||||||
var staticEntities = buffer.ReadUShort();
|
var staticEntities = buffer.ReadUShort();
|
||||||
@@ -81,18 +100,27 @@ internal class SnapshotHandler : Handler
|
|||||||
var staticId = buffer.ReadUShort();
|
var staticId = buffer.ReadUShort();
|
||||||
var ownerPeerId = buffer.ReadUShort();
|
var ownerPeerId = buffer.ReadUShort();
|
||||||
var payloadSize = buffer.ReadUShort();
|
var payloadSize = buffer.ReadUShort();
|
||||||
|
|
||||||
var player = _playerCache.GetPlayerByPeer(ownerPeerId);
|
var player = _playerCache.GetPlayerByPeer(ownerPeerId);
|
||||||
|
if (player == null)
|
||||||
var payload = new RagonPayload(payloadSize);
|
{
|
||||||
payload.Read(buffer);
|
RagonLog.Error($"Player not found with peerId: ${ownerPeerId}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
var hasAuthority = _playerCache.Local.Id == player.Id;
|
var hasAuthority = _playerCache.Local.Id == player.Id;
|
||||||
var entity = _entityCache.OnCreate(0, entityType, staticId, entityId, hasAuthority);
|
var entity = _entityCache.TryGetEntity(0, entityType, staticId, entityId, hasAuthority, out _);
|
||||||
|
|
||||||
entity.Read(buffer);
|
entity.Read(buffer);
|
||||||
entity.Attach(_client, entityId, entityType, hasAuthority, player, payload);
|
entity.Attach(_client, entityId, entityType, hasAuthority, player);
|
||||||
}
|
}
|
||||||
|
|
||||||
_listenerList.OnJoined();
|
if (_client.Status == RagonStatus.LOBBY)
|
||||||
|
{
|
||||||
|
_client.SetStatus(RagonStatus.ROOM);
|
||||||
|
_listenerList.OnJoined();
|
||||||
|
}
|
||||||
|
|
||||||
|
_listenerList.OnSceneLoaded();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,21 @@
|
|||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public class TimestampHandler: IHandler
|
||||||
|
{
|
||||||
|
private readonly RagonClient _client;
|
||||||
|
public TimestampHandler(RagonClient client)
|
||||||
|
{
|
||||||
|
_client = client;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var timestamp0 = buffer.Read(32);
|
||||||
|
var timestamp1 = buffer.Read(32);
|
||||||
|
var value = new DoubleToUInt { Int0 = timestamp0, Int1 = timestamp1 };
|
||||||
|
|
||||||
|
_client.SetTimestamp(value.Double);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -18,5 +18,5 @@ namespace Ragon.Client;
|
|||||||
|
|
||||||
public interface IRagonConnection
|
public interface IRagonConnection
|
||||||
{
|
{
|
||||||
|
public void Close();
|
||||||
}
|
}
|
||||||
+2
-2
@@ -16,7 +16,7 @@
|
|||||||
|
|
||||||
namespace Ragon.Client;
|
namespace Ragon.Client;
|
||||||
|
|
||||||
public interface IRagonLevelListener
|
public interface IRagonDataListener
|
||||||
{
|
{
|
||||||
void OnLevel(RagonClient client, string sceneName);
|
public void OnData(RagonPlayer player, byte[] data);
|
||||||
}
|
}
|
||||||
@@ -22,10 +22,11 @@ namespace Ragon.Client
|
|||||||
IRagonFailedListener,
|
IRagonFailedListener,
|
||||||
IRagonJoinListener,
|
IRagonJoinListener,
|
||||||
IRagonLeftListener,
|
IRagonLeftListener,
|
||||||
IRagonLevelListener,
|
IRagonSceneListener,
|
||||||
IRagonOwnershipChangedListener,
|
IRagonOwnershipChangedListener,
|
||||||
IRagonPlayerJoinListener,
|
IRagonPlayerJoinListener,
|
||||||
IRagonPlayerLeftListener
|
IRagonPlayerLeftListener
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface IRagonSceneListener
|
||||||
|
{
|
||||||
|
void OnSceneLoaded(RagonClient client);
|
||||||
|
}
|
||||||
@@ -0,0 +1,6 @@
|
|||||||
|
namespace Ragon.Client;
|
||||||
|
|
||||||
|
public interface IRagonSceneRequestListener
|
||||||
|
{
|
||||||
|
void OnRequestScene(RagonClient client, string sceneName);
|
||||||
|
}
|
||||||
@@ -21,23 +21,25 @@ namespace Ragon.Client
|
|||||||
public sealed class RagonClient
|
public sealed class RagonClient
|
||||||
{
|
{
|
||||||
private readonly INetworkConnection _connection;
|
private readonly INetworkConnection _connection;
|
||||||
|
private readonly NetworkStatistics _stats;
|
||||||
private IRagonEntityListener _entityListener;
|
private IRagonEntityListener _entityListener;
|
||||||
private IRagonSceneCollector _sceneCollector;
|
private IRagonSceneCollector _sceneCollector;
|
||||||
private Handler[] _handlers;
|
private IHandler[] _handlers;
|
||||||
private RagonBuffer _readBuffer;
|
private RagonBuffer _readBuffer;
|
||||||
private RagonBuffer _writeBuffer;
|
private RagonBuffer _writeBuffer;
|
||||||
private RagonRoom _room;
|
private RagonRoom _room;
|
||||||
private RagonSession _session;
|
private RagonSession _session;
|
||||||
private RagonListenerList _listenerList;
|
private RagonListenerList listeners;
|
||||||
private RagonPlayerCache _playerCache;
|
private RagonPlayerCache _playerCache;
|
||||||
private RagonEntityCache _entityCache;
|
private RagonEntityCache _entityCache;
|
||||||
private RagonEventCache _eventCache;
|
private RagonEventCache _eventCache;
|
||||||
private RagonStatus _status;
|
private RagonStatus _status;
|
||||||
private NetworkStatistics _stats;
|
|
||||||
|
|
||||||
|
private double _serverTimestamp;
|
||||||
private float _replicationRate = 0;
|
private float _replicationRate = 0;
|
||||||
private float _replicationTime = 0;
|
private float _replicationTime = 0;
|
||||||
|
|
||||||
|
public double ServerTimestamp => _serverTimestamp;
|
||||||
public IRagonConnection Connection => _connection;
|
public IRagonConnection Connection => _connection;
|
||||||
public RagonStatus Status => _status;
|
public RagonStatus Status => _status;
|
||||||
public RagonSession Session => _session;
|
public RagonSession Session => _session;
|
||||||
@@ -46,6 +48,7 @@ namespace Ragon.Client
|
|||||||
public NetworkStatistics Statistics => _stats;
|
public NetworkStatistics Statistics => _stats;
|
||||||
public RagonRoom Room => _room;
|
public RagonRoom Room => _room;
|
||||||
|
|
||||||
|
|
||||||
internal RagonBuffer Buffer => _writeBuffer;
|
internal RagonBuffer Buffer => _writeBuffer;
|
||||||
internal INetworkChannel Reliable => _connection.Reliable;
|
internal INetworkChannel Reliable => _connection.Reliable;
|
||||||
internal INetworkChannel Unreliable => _connection.Unreliable;
|
internal INetworkChannel Unreliable => _connection.Unreliable;
|
||||||
@@ -54,13 +57,13 @@ namespace Ragon.Client
|
|||||||
|
|
||||||
public RagonClient(INetworkConnection connection, int rate)
|
public RagonClient(INetworkConnection connection, int rate)
|
||||||
{
|
{
|
||||||
|
listeners = new RagonListenerList(this);
|
||||||
|
|
||||||
_connection = connection;
|
_connection = connection;
|
||||||
_connection.OnData += OnData;
|
_connection.OnData += OnData;
|
||||||
_connection.OnConnected += OnConnected;
|
_connection.OnConnected += OnConnected;
|
||||||
_connection.OnDisconnected += OnDisconnected;
|
_connection.OnDisconnected += OnDisconnected;
|
||||||
|
|
||||||
_listenerList = new RagonListenerList(this);
|
|
||||||
|
|
||||||
_replicationRate = (1000.0f / rate) / 1000.0f;
|
_replicationRate = (1000.0f / rate) / 1000.0f;
|
||||||
_replicationTime = 0;
|
_replicationTime = 0;
|
||||||
|
|
||||||
@@ -79,7 +82,7 @@ namespace Ragon.Client
|
|||||||
{
|
{
|
||||||
_entityListener = listener;
|
_entityListener = listener;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Connect(string address, ushort port, string protocol)
|
public void Connect(string address, ushort port, string protocol)
|
||||||
{
|
{
|
||||||
if (_sceneCollector == null)
|
if (_sceneCollector == null)
|
||||||
@@ -93,30 +96,33 @@ namespace Ragon.Client
|
|||||||
RagonLog.Error("Entity Listener is not defined!");
|
RagonLog.Error("Entity Listener is not defined!");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
_writeBuffer = new RagonBuffer();
|
_writeBuffer = new RagonBuffer();
|
||||||
_readBuffer = new RagonBuffer();
|
_readBuffer = new RagonBuffer();
|
||||||
_session = new RagonSession(this, _readBuffer);
|
_session = new RagonSession(this, _writeBuffer);
|
||||||
|
|
||||||
_playerCache = new RagonPlayerCache();
|
_playerCache = new RagonPlayerCache();
|
||||||
_entityCache = new RagonEntityCache(this, _playerCache, _entityListener, _sceneCollector);
|
_entityCache = new RagonEntityCache(this, _playerCache, _sceneCollector);
|
||||||
|
|
||||||
_handlers = new Handler[byte.MaxValue];
|
_handlers = new IHandler[byte.MaxValue];
|
||||||
_handlers[(byte)RagonOperation.AUTHORIZED_SUCCESS] = new AuthorizeSuccessHandler(_listenerList);
|
_handlers[(byte)RagonOperation.AUTHORIZED_SUCCESS] = new AuthorizeSuccessHandler(this, listeners);
|
||||||
_handlers[(byte)RagonOperation.AUTHORIZED_FAILED] = new AuthorizeFailedHandler(_listenerList);
|
_handlers[(byte)RagonOperation.AUTHORIZED_FAILED] = new AuthorizeFailedHandler(listeners);
|
||||||
_handlers[(byte)RagonOperation.JOIN_SUCCESS] = new JoinSuccessHandler(this, _readBuffer, _listenerList, _playerCache, _entityCache);
|
_handlers[(byte)RagonOperation.JOIN_SUCCESS] = new JoinSuccessHandler(this, listeners, _playerCache, _entityCache);
|
||||||
_handlers[(byte)RagonOperation.JOIN_FAILED] = new JoinFailedHandler(_listenerList);
|
_handlers[(byte)RagonOperation.JOIN_FAILED] = new JoinFailedHandler(listeners);
|
||||||
_handlers[(byte)RagonOperation.LEAVE_ROOM] = new LeaveRoomHandler(this, _listenerList, _entityCache);
|
_handlers[(byte)RagonOperation.LEAVE_ROOM] = new LeaveRoomHandler(this, listeners, _entityCache);
|
||||||
_handlers[(byte)RagonOperation.OWNERSHIP_ROOM_CHANGED] = new OwnershipRoomHandler(_listenerList, _playerCache, _entityCache);
|
_handlers[(byte)RagonOperation.OWNERSHIP_ROOM_CHANGED] = new OwnershipRoomHandler(listeners, _playerCache, _entityCache);
|
||||||
_handlers[(byte)RagonOperation.OWNERSHIP_ENTITY_CHANGED] = new EntityOwnershipHandler(_listenerList, _playerCache, _entityCache);
|
_handlers[(byte)RagonOperation.OWNERSHIP_ENTITY_CHANGED] = new EntityOwnershipHandler(listeners, _playerCache, _entityCache);
|
||||||
_handlers[(byte)RagonOperation.PLAYER_JOINED] = new PlayerJoinHandler(_playerCache, _listenerList);
|
_handlers[(byte)RagonOperation.PLAYER_JOINED] = new PlayerJoinHandler(_playerCache, listeners);
|
||||||
_handlers[(byte)RagonOperation.PLAYER_LEAVED] = new PlayerLeftHandler(_entityCache, _playerCache, _listenerList);
|
_handlers[(byte)RagonOperation.PLAYER_LEAVED] = new PlayerLeftHandler(_entityCache, _playerCache, listeners);
|
||||||
_handlers[(byte)RagonOperation.LOAD_SCENE] = new SceneLoadHandler(this, _listenerList);
|
_handlers[(byte)RagonOperation.LOAD_SCENE] = new SceneLoadHandler(this, listeners);
|
||||||
_handlers[(byte)RagonOperation.CREATE_ENTITY] = new EntityCreateHandler(this, _playerCache, _entityCache);
|
_handlers[(byte)RagonOperation.CREATE_ENTITY] = new EntityCreateHandler(this, _playerCache, _entityCache, _entityListener);
|
||||||
_handlers[(byte)RagonOperation.REMOVE_ENTITY] = new EntityRemoveHandler(_entityCache);
|
_handlers[(byte)RagonOperation.REMOVE_ENTITY] = new EntityRemoveHandler(_entityCache);
|
||||||
_handlers[(byte)RagonOperation.REPLICATE_ENTITY_STATE] = new StateEntityHandler(_entityCache);
|
_handlers[(byte)RagonOperation.REPLICATE_ENTITY_STATE] = new StateEntityHandler(_entityCache);
|
||||||
_handlers[(byte)RagonOperation.REPLICATE_ENTITY_EVENT] = new EntityEventHandler(this, _playerCache, _entityCache);
|
_handlers[(byte)RagonOperation.REPLICATE_ENTITY_EVENT] = new EntityEventHandler(_playerCache, _entityCache);
|
||||||
_handlers[(byte)RagonOperation.SNAPSHOT] = new SnapshotHandler(this, _listenerList, _entityCache, _playerCache);
|
_handlers[(byte)RagonOperation.REPLICATE_ROOM_EVENT] = new RoomEventHandler(this, _playerCache);
|
||||||
|
_handlers[(byte)RagonOperation.SNAPSHOT] = new SnapshotHandler(this, listeners, _entityCache, _playerCache, _entityListener);
|
||||||
|
_handlers[(byte)RagonOperation.TIMESTAMP_SYNCHRONIZATION] = new TimestampHandler(this);
|
||||||
|
_handlers[(byte)RagonOperation.REPLICATE_RAW_DATA] = new RoomDataHandler(_playerCache, listeners);
|
||||||
|
|
||||||
var protocolRaw = RagonVersion.Parse(protocol);
|
var protocolRaw = RagonVersion.Parse(protocol);
|
||||||
_connection.Connect(address, port, protocolRaw);
|
_connection.Connect(address, port, protocolRaw);
|
||||||
@@ -127,7 +133,7 @@ namespace Ragon.Client
|
|||||||
_status = RagonStatus.DISCONNECTED;
|
_status = RagonStatus.DISCONNECTED;
|
||||||
_room.Cleanup();
|
_room.Cleanup();
|
||||||
_connection.Disconnect();
|
_connection.Disconnect();
|
||||||
|
|
||||||
OnDisconnected(RagonDisconnect.MANUAL);
|
OnDisconnected(RagonDisconnect.MANUAL);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -138,64 +144,98 @@ namespace Ragon.Client
|
|||||||
_replicationTime += dt;
|
_replicationTime += dt;
|
||||||
if (_replicationTime >= _replicationRate)
|
if (_replicationTime >= _replicationRate)
|
||||||
{
|
{
|
||||||
_entityCache.WriteState(_readBuffer);
|
|
||||||
_replicationTime = 0;
|
_replicationTime = 0;
|
||||||
|
_entityCache.WriteState(_writeBuffer);
|
||||||
|
|
||||||
|
SendTimestamp();
|
||||||
}
|
}
|
||||||
|
|
||||||
_stats.Update(_connection.BytesSent, _connection.BytesReceived, _connection.Ping, dt);
|
_stats.Update(_connection.BytesSent, _connection.BytesReceived, _connection.Ping, dt);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
listeners.Update();
|
||||||
_connection.Update();
|
_connection.Update();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Dispose()
|
public void Dispose()
|
||||||
{
|
{
|
||||||
_status = RagonStatus.DISCONNECTED;
|
if (_status != RagonStatus.DISCONNECTED)
|
||||||
_connection.Disconnect();
|
{
|
||||||
|
_status = RagonStatus.DISCONNECTED;
|
||||||
|
_connection.Disconnect();
|
||||||
|
}
|
||||||
_connection.Dispose();
|
_connection.Dispose();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AddListener(IRagonListener listener) => _listenerList.Add(listener);
|
public void AddListener(IRagonListener listener) => listeners.Add(listener);
|
||||||
public void AddListener(IRagonAuthorizationListener listener) => _listenerList.Add(listener);
|
public void AddListener(IRagonAuthorizationListener listener) => listeners.Add(listener);
|
||||||
public void AddListener(IRagonConnectionListener listener) => _listenerList.Add(listener);
|
public void AddListener(IRagonConnectionListener listener) => listeners.Add(listener);
|
||||||
public void AddListener(IRagonFailedListener listener) => _listenerList.Add(listener);
|
public void AddListener(IRagonFailedListener listener) => listeners.Add(listener);
|
||||||
public void AddListener(IRagonJoinListener listener) => _listenerList.Add(listener);
|
public void AddListener(IRagonJoinListener listener) => listeners.Add(listener);
|
||||||
public void AddListener(IRagonLeftListener listener) => _listenerList.Add(listener);
|
public void AddListener(IRagonLeftListener listener) => listeners.Add(listener);
|
||||||
public void AddListener(IRagonLevelListener listener) => _listenerList.Add(listener);
|
public void AddListener(IRagonOwnershipChangedListener listener) => listeners.Add(listener);
|
||||||
public void AddListener(IRagonOwnershipChangedListener listener) => _listenerList.Add(listener);
|
public void AddListener(IRagonPlayerJoinListener listener) => listeners.Add(listener);
|
||||||
public void AddListener(IRagonPlayerJoinListener listener) => _listenerList.Add(listener);
|
public void AddListener(IRagonPlayerLeftListener listener) => listeners.Add(listener);
|
||||||
public void AddListener(IRagonPlayerLeftListener listener) => _listenerList.Add(listener);
|
public void AddListener(IRagonSceneListener listener) => listeners.Add(listener);
|
||||||
|
public void AddListener(IRagonSceneRequestListener listener) => listeners.Add(listener);
|
||||||
|
public void AddListener(IRagonDataListener listener) => listeners.Add(listener);
|
||||||
|
|
||||||
|
public void RemoveListener(IRagonListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonAuthorizationListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonConnectionListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonFailedListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonJoinListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonLeftListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonOwnershipChangedListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonPlayerJoinListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonPlayerLeftListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonSceneListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonSceneRequestListener listener) => listeners.Remove(listener);
|
||||||
|
public void RemoveListener(IRagonDataListener listener) => listeners.Remove(listener);
|
||||||
|
|
||||||
public void RemoveListener(IRagonListener listener) => _listenerList.Remove(listener);
|
|
||||||
public void RemoveListener(IRagonAuthorizationListener listener) => _listenerList.Remove(listener);
|
|
||||||
public void RemoveListener(IRagonConnectionListener listener) => _listenerList.Remove(listener);
|
|
||||||
public void RemoveListener(IRagonFailedListener listener) => _listenerList.Remove(listener);
|
|
||||||
public void RemoveListener(IRagonJoinListener listener) => _listenerList.Remove(listener);
|
|
||||||
public void RemoveListener(IRagonLeftListener listener) => _listenerList.Remove(listener);
|
|
||||||
public void RemoveListener(IRagonLevelListener listener) => _listenerList.Remove(listener);
|
|
||||||
public void RemoveListener(IRagonOwnershipChangedListener listener) => _listenerList.Remove(listener);
|
|
||||||
public void RemoveListener(IRagonPlayerJoinListener listener) => _listenerList.Remove(listener);
|
|
||||||
public void RemoveListener(IRagonPlayerLeftListener listener) => _listenerList.Remove(listener);
|
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
#region INTERNAL
|
#region INTERNAL
|
||||||
|
|
||||||
internal void AssignRoom(RagonRoom room)
|
internal void AssignRoom(RagonRoom room)
|
||||||
{
|
{
|
||||||
|
_room?.Dispose();
|
||||||
_room = room;
|
_room = room;
|
||||||
_status = RagonStatus.ROOM;
|
}
|
||||||
|
|
||||||
|
internal void SetStatus(RagonStatus status)
|
||||||
|
{
|
||||||
|
_status = status;
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void SetTimestamp(double time)
|
||||||
|
{
|
||||||
|
_serverTimestamp = time;
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
#region PRIVATE
|
#region PRIVATE
|
||||||
|
|
||||||
|
private void SendTimestamp()
|
||||||
|
{
|
||||||
|
var timestamp = RagonTime.CurrentTimestamp();
|
||||||
|
var value = new DoubleToUInt()
|
||||||
|
{
|
||||||
|
Double = timestamp,
|
||||||
|
};
|
||||||
|
|
||||||
|
_writeBuffer.Clear();
|
||||||
|
_writeBuffer.WriteOperation(RagonOperation.TIMESTAMP_SYNCHRONIZATION);
|
||||||
|
_writeBuffer.Write(value.Int0, 32);
|
||||||
|
_writeBuffer.Write(value.Int1, 32);
|
||||||
|
}
|
||||||
|
|
||||||
private void OnConnected()
|
private void OnConnected()
|
||||||
{
|
{
|
||||||
RagonLog.Trace("Connected");
|
RagonLog.Trace("Connected");
|
||||||
|
|
||||||
_listenerList.OnConnected();
|
listeners.OnConnected();
|
||||||
_status = RagonStatus.CONNECTED;
|
_status = RagonStatus.CONNECTED;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -203,11 +243,11 @@ namespace Ragon.Client
|
|||||||
{
|
{
|
||||||
RagonLog.Trace($"Disconnected: {reason}");
|
RagonLog.Trace($"Disconnected: {reason}");
|
||||||
|
|
||||||
_listenerList.OnDisconnected(reason);
|
listeners.OnDisconnected(reason);
|
||||||
_status = RagonStatus.DISCONNECTED;
|
_status = RagonStatus.DISCONNECTED;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnData(byte[] data)
|
private void OnData(byte[] data)
|
||||||
{
|
{
|
||||||
_readBuffer.Clear();
|
_readBuffer.Clear();
|
||||||
_readBuffer.FromArray(data);
|
_readBuffer.FromArray(data);
|
||||||
|
|||||||
@@ -26,7 +26,6 @@ public sealed class RagonEntityCache
|
|||||||
private readonly Dictionary<uint, RagonEntity> _sceneEntities = new();
|
private readonly Dictionary<uint, RagonEntity> _sceneEntities = new();
|
||||||
|
|
||||||
private readonly RagonClient _client;
|
private readonly RagonClient _client;
|
||||||
private readonly IRagonEntityListener _entityListener;
|
|
||||||
private readonly IRagonSceneCollector _sceneCollector;
|
private readonly IRagonSceneCollector _sceneCollector;
|
||||||
private readonly RagonPlayerCache _playerCache;
|
private readonly RagonPlayerCache _playerCache;
|
||||||
|
|
||||||
@@ -35,12 +34,10 @@ public sealed class RagonEntityCache
|
|||||||
public RagonEntityCache(
|
public RagonEntityCache(
|
||||||
RagonClient client,
|
RagonClient client,
|
||||||
RagonPlayerCache playerCache,
|
RagonPlayerCache playerCache,
|
||||||
IRagonEntityListener listener,
|
|
||||||
IRagonSceneCollector sceneCollector
|
IRagonSceneCollector sceneCollector
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
_client = client;
|
_client = client;
|
||||||
_entityListener = listener;
|
|
||||||
_sceneCollector = sceneCollector;
|
_sceneCollector = sceneCollector;
|
||||||
_playerCache = playerCache;
|
_playerCache = playerCache;
|
||||||
}
|
}
|
||||||
@@ -50,7 +47,7 @@ public sealed class RagonEntityCache
|
|||||||
return _entityMap.TryGetValue(id, out entity);
|
return _entityMap.TryGetValue(id, out entity);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Create(RagonEntity entity, IRagonPayload? spawnPayload)
|
public void Create(RagonEntity entity, RagonPayload spawnPayload)
|
||||||
{
|
{
|
||||||
var attachId = (ushort)(_playerCache.Local.PeerId + _localEntitiesCounter++);
|
var attachId = (ushort)(_playerCache.Local.PeerId + _localEntitiesCounter++);
|
||||||
var buffer = _client.Buffer;
|
var buffer = _client.Buffer;
|
||||||
@@ -63,7 +60,7 @@ public sealed class RagonEntityCache
|
|||||||
|
|
||||||
entity.State.WriteInfo(buffer);
|
entity.State.WriteInfo(buffer);
|
||||||
|
|
||||||
spawnPayload?.Serialize(buffer);
|
spawnPayload?.Write(buffer);
|
||||||
|
|
||||||
_pendingEntities.Add(attachId, entity);
|
_pendingEntities.Add(attachId, entity);
|
||||||
|
|
||||||
@@ -84,21 +81,23 @@ public sealed class RagonEntityCache
|
|||||||
_client.Reliable.Send(sendData);
|
_client.Reliable.Send(sendData);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Destroy(RagonEntity entity, IRagonPayload? destroyPayload)
|
public void Destroy(RagonEntity entity, RagonPayload destroyPayload)
|
||||||
{
|
{
|
||||||
if (!entity.IsAttached)
|
if (!entity.IsAttached && !entity.HasAuthority)
|
||||||
{
|
{
|
||||||
RagonLog.Warn("Can't destroy object, he is not created");
|
RagonLog.Warn("Can't destroy object");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
entity.SetReplication(false);
|
||||||
|
|
||||||
var buffer = _client.Buffer;
|
var buffer = _client.Buffer;
|
||||||
|
|
||||||
buffer.Clear();
|
buffer.Clear();
|
||||||
buffer.WriteOperation(RagonOperation.REMOVE_ENTITY);
|
buffer.WriteOperation(RagonOperation.REMOVE_ENTITY);
|
||||||
buffer.WriteUShort(entity.Id);
|
buffer.WriteUShort(entity.Id);
|
||||||
|
|
||||||
destroyPayload?.Serialize(buffer);
|
destroyPayload?.Write(buffer);
|
||||||
|
|
||||||
var sendData = buffer.ToArray();
|
var sendData = buffer.ToArray();
|
||||||
_client.Reliable.Send(sendData);
|
_client.Reliable.Send(sendData);
|
||||||
@@ -162,61 +161,68 @@ public sealed class RagonEntityCache
|
|||||||
|
|
||||||
internal void Cleanup()
|
internal void Cleanup()
|
||||||
{
|
{
|
||||||
var payload = new RagonPayload();
|
var payload = new RagonPayload(0);
|
||||||
foreach (var ent in _entityList)
|
foreach (var ent in _entityList)
|
||||||
ent.Detach(payload);
|
ent.Detach(payload);
|
||||||
|
|
||||||
_entityMap.Clear();
|
_entityMap.Clear();
|
||||||
_entityList.Clear();
|
_entityList.Clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
internal RagonEntity OnCreate(ushort attachId, ushort entityType, ushort sceneId, ushort entityId, bool hasAuthority)
|
internal RagonEntity TryGetEntity(ushort attachId, ushort entityType, ushort sceneId, ushort entityId, bool hasAuthority, out bool hasCreated)
|
||||||
{
|
{
|
||||||
if (sceneId > 0)
|
if (sceneId > 0)
|
||||||
{
|
{
|
||||||
if (_sceneEntities.TryGetValue(sceneId, out var entity))
|
if (_sceneEntities.TryGetValue(sceneId, out var sceneEntity))
|
||||||
{
|
{
|
||||||
_entityMap.Add(entityId, entity);
|
_entityMap.Add(entityId, sceneEntity);
|
||||||
|
|
||||||
if (hasAuthority)
|
if (hasAuthority)
|
||||||
_entityList.Add(entity);
|
_entityList.Add(sceneEntity);
|
||||||
|
|
||||||
return entity;
|
hasCreated = false;
|
||||||
|
|
||||||
|
return sceneEntity;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_pendingEntities.Remove(attachId, out var existsEntity))
|
if (_pendingEntities.TryGetValue(attachId, out var pendingEntity))
|
||||||
{
|
{
|
||||||
_entityMap.Add(entityId, existsEntity);
|
_pendingEntities.Remove(attachId);
|
||||||
|
_entityMap.Add(entityId, pendingEntity);
|
||||||
|
|
||||||
if (hasAuthority)
|
if (hasAuthority)
|
||||||
_entityList.Add(existsEntity);
|
_entityList.Add(pendingEntity);
|
||||||
|
|
||||||
return existsEntity;
|
hasCreated = false;
|
||||||
|
|
||||||
|
return pendingEntity;
|
||||||
}
|
}
|
||||||
else
|
|
||||||
{
|
|
||||||
var entity = new RagonEntity(entityType, sceneId);
|
|
||||||
|
|
||||||
_entityMap.Add(entityId, entity);
|
|
||||||
|
|
||||||
if (hasAuthority)
|
var entity = new RagonEntity(entityType, sceneId);
|
||||||
_entityList.Add(entity);
|
|
||||||
|
_entityMap.Add(entityId, entity);
|
||||||
|
|
||||||
|
if (hasAuthority)
|
||||||
|
_entityList.Add(entity);
|
||||||
|
|
||||||
_entityListener.OnEntityCreated(entity);
|
hasCreated = true;
|
||||||
|
|
||||||
return entity;
|
return entity;
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
internal void OnDestroy(ushort entityId, RagonPayload payload)
|
internal void OnDestroy(ushort entityId, RagonPayload payload)
|
||||||
{
|
{
|
||||||
if (_entityMap.Remove(entityId, out var ragonEntity))
|
if (_entityMap.TryGetValue(entityId, out var entity))
|
||||||
{
|
{
|
||||||
_entityList.Remove(ragonEntity);
|
|
||||||
|
_entityMap.Remove(entityId);
|
||||||
|
_entityList.Remove(entity);
|
||||||
|
|
||||||
ragonEntity.Detach(payload);
|
entity.Detach(payload);
|
||||||
|
entity.Dispose();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -244,7 +250,7 @@ public sealed class RagonEntityCache
|
|||||||
_entityList.Add(entity);
|
_entityList.Add(entity);
|
||||||
else
|
else
|
||||||
_entityList.Remove(entity);
|
_entityList.Remove(entity);
|
||||||
|
|
||||||
entity.OnOwnershipChanged(player);
|
entity.OnOwnershipChanged(player);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|||||||
@@ -26,16 +26,19 @@ namespace Ragon.Client
|
|||||||
private readonly List<IRagonFailedListener> _failedListeners = new();
|
private readonly List<IRagonFailedListener> _failedListeners = new();
|
||||||
private readonly List<IRagonJoinListener> _joinListeners = new();
|
private readonly List<IRagonJoinListener> _joinListeners = new();
|
||||||
private readonly List<IRagonLeftListener> _leftListeners = new();
|
private readonly List<IRagonLeftListener> _leftListeners = new();
|
||||||
private readonly List<IRagonLevelListener> _levelListeners = new();
|
private readonly List<IRagonSceneListener> _sceneListeners = new();
|
||||||
|
private readonly List<IRagonSceneRequestListener> _sceneRequestListeners = new();
|
||||||
private readonly List<IRagonOwnershipChangedListener> _ownershipChangedListeners = new();
|
private readonly List<IRagonOwnershipChangedListener> _ownershipChangedListeners = new();
|
||||||
private readonly List<IRagonPlayerJoinListener> _playerJoinListeners = new();
|
private readonly List<IRagonPlayerJoinListener> _playerJoinListeners = new();
|
||||||
private readonly List<IRagonPlayerLeftListener> _playerLeftListeners = new();
|
private readonly List<IRagonPlayerLeftListener> _playerLeftListeners = new();
|
||||||
|
private readonly List<IRagonDataListener> _dataListeners = new();
|
||||||
|
private readonly List<Action> _delayedActions = new();
|
||||||
|
|
||||||
public RagonListenerList(RagonClient client)
|
public RagonListenerList(RagonClient client)
|
||||||
{
|
{
|
||||||
_client = client;
|
_client = client;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Add(IRagonListener listener)
|
public void Add(IRagonListener listener)
|
||||||
{
|
{
|
||||||
_authorizationListeners.Add(listener);
|
_authorizationListeners.Add(listener);
|
||||||
@@ -43,7 +46,7 @@ namespace Ragon.Client
|
|||||||
_failedListeners.Add(listener);
|
_failedListeners.Add(listener);
|
||||||
_joinListeners.Add(listener);
|
_joinListeners.Add(listener);
|
||||||
_leftListeners.Add(listener);
|
_leftListeners.Add(listener);
|
||||||
_levelListeners.Add(listener);
|
_sceneListeners.Add(listener);
|
||||||
_ownershipChangedListeners.Add(listener);
|
_ownershipChangedListeners.Add(listener);
|
||||||
_playerJoinListeners.Add(listener);
|
_playerJoinListeners.Add(listener);
|
||||||
_playerLeftListeners.Add(listener);
|
_playerLeftListeners.Add(listener);
|
||||||
@@ -51,105 +54,136 @@ namespace Ragon.Client
|
|||||||
|
|
||||||
public void Remove(IRagonListener listener)
|
public void Remove(IRagonListener listener)
|
||||||
{
|
{
|
||||||
_authorizationListeners.Remove(listener);
|
_delayedActions.Add(() =>
|
||||||
_connectionListeners.Remove(listener);
|
{
|
||||||
_failedListeners.Remove(listener);
|
_authorizationListeners.Remove(listener);
|
||||||
_joinListeners.Remove(listener);
|
_connectionListeners.Remove(listener);
|
||||||
_leftListeners.Remove(listener);
|
_failedListeners.Remove(listener);
|
||||||
_levelListeners.Remove(listener);
|
_joinListeners.Remove(listener);
|
||||||
_ownershipChangedListeners.Remove(listener);
|
_leftListeners.Remove(listener);
|
||||||
_playerJoinListeners.Remove(listener);
|
_sceneListeners.Remove(listener);
|
||||||
_playerLeftListeners.Remove(listener);
|
_ownershipChangedListeners.Remove(listener);
|
||||||
|
_playerJoinListeners.Remove(listener);
|
||||||
|
_playerLeftListeners.Remove(listener);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Update()
|
||||||
|
{
|
||||||
|
foreach (var action in _delayedActions)
|
||||||
|
action.Invoke();
|
||||||
|
|
||||||
|
_delayedActions.Clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Add(IRagonDataListener dataListener)
|
||||||
|
{
|
||||||
|
_dataListeners.Add(dataListener);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Add(IRagonAuthorizationListener listener)
|
public void Add(IRagonAuthorizationListener listener)
|
||||||
{
|
{
|
||||||
_authorizationListeners.Add(listener);
|
_authorizationListeners.Add(listener);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Add(IRagonSceneRequestListener listener)
|
||||||
|
{
|
||||||
|
_sceneRequestListeners.Add(listener);
|
||||||
|
}
|
||||||
|
|
||||||
public void Add(IRagonConnectionListener listener)
|
public void Add(IRagonConnectionListener listener)
|
||||||
{
|
{
|
||||||
_connectionListeners.Add(listener);
|
_connectionListeners.Add(listener);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Add(IRagonFailedListener listener)
|
public void Add(IRagonFailedListener listener)
|
||||||
{
|
{
|
||||||
_failedListeners.Add(listener);
|
_failedListeners.Add(listener);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Add(IRagonJoinListener listener)
|
public void Add(IRagonJoinListener listener)
|
||||||
{
|
{
|
||||||
_joinListeners.Add(listener);
|
_joinListeners.Add(listener);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Add(IRagonLeftListener listener)
|
public void Add(IRagonLeftListener listener)
|
||||||
{
|
{
|
||||||
_leftListeners.Add(listener);
|
_leftListeners.Add(listener);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Add(IRagonLevelListener listener)
|
public void Add(IRagonSceneListener listener)
|
||||||
{
|
{
|
||||||
_levelListeners.Add(listener);
|
_sceneListeners.Add(listener);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Add(IRagonOwnershipChangedListener listener)
|
public void Add(IRagonOwnershipChangedListener listener)
|
||||||
{
|
{
|
||||||
_ownershipChangedListeners.Add(listener);
|
_ownershipChangedListeners.Add(listener);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Add(IRagonPlayerJoinListener listener)
|
public void Add(IRagonPlayerJoinListener listener)
|
||||||
{
|
{
|
||||||
_playerJoinListeners.Add(listener);
|
_playerJoinListeners.Add(listener);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Add(IRagonPlayerLeftListener listener)
|
public void Add(IRagonPlayerLeftListener listener)
|
||||||
{
|
{
|
||||||
_playerLeftListeners.Add(listener);
|
_playerLeftListeners.Add(listener);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonDataListener listener)
|
||||||
|
{
|
||||||
|
_delayedActions.Add(() => _dataListeners.Remove(listener));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonSceneRequestListener listener)
|
||||||
|
{
|
||||||
|
_delayedActions.Add(() => _sceneRequestListeners.Remove(listener));
|
||||||
|
}
|
||||||
|
|
||||||
public void Remove(IRagonAuthorizationListener listener)
|
public void Remove(IRagonAuthorizationListener listener)
|
||||||
{
|
{
|
||||||
_authorizationListeners.Remove(listener);
|
_delayedActions.Add(() => _authorizationListeners.Remove(listener));
|
||||||
}
|
|
||||||
|
|
||||||
public void Remove(IRagonConnectionListener listener)
|
|
||||||
{
|
|
||||||
_connectionListeners.Remove(listener);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Remove(IRagonFailedListener listener)
|
|
||||||
{
|
|
||||||
_failedListeners.Remove(listener);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Remove(IRagonJoinListener listener)
|
|
||||||
{
|
|
||||||
_joinListeners.Remove(listener);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Remove(IRagonLeftListener listener)
|
|
||||||
{
|
|
||||||
_leftListeners.Remove(listener);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Remove(IRagonLevelListener listener)
|
|
||||||
{
|
|
||||||
_levelListeners.Remove(listener);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Remove(IRagonOwnershipChangedListener listener)
|
|
||||||
{
|
|
||||||
_ownershipChangedListeners.Remove(listener);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Remove(IRagonPlayerJoinListener listener)
|
public void Remove(IRagonConnectionListener listener)
|
||||||
{
|
{
|
||||||
_playerJoinListeners.Remove(listener);
|
_delayedActions.Add(() => _connectionListeners.Remove(listener));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Remove(IRagonPlayerLeftListener listener)
|
public void Remove(IRagonFailedListener listener)
|
||||||
{
|
{
|
||||||
_playerLeftListeners.Remove(listener);
|
_delayedActions.Add(() => _failedListeners.Remove(listener));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonJoinListener listener)
|
||||||
|
{
|
||||||
|
_delayedActions.Add(() => _joinListeners.Remove(listener));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonLeftListener listener)
|
||||||
|
{
|
||||||
|
_delayedActions.Add(() => _leftListeners.Remove(listener));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonSceneListener listener)
|
||||||
|
{
|
||||||
|
_delayedActions.Add(() => _sceneListeners.Remove(listener));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonOwnershipChangedListener listener)
|
||||||
|
{
|
||||||
|
_delayedActions.Add(() => _ownershipChangedListeners.Remove(listener));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonPlayerJoinListener listener)
|
||||||
|
{
|
||||||
|
_delayedActions.Add(() => _playerJoinListeners.Remove(listener));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Remove(IRagonPlayerLeftListener listener)
|
||||||
|
{
|
||||||
|
_delayedActions.Add(() => _playerLeftListeners.Remove(listener));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnAuthorizationSuccess(string playerId, string playerName, string payload)
|
public void OnAuthorizationSuccess(string playerId, string playerName, string payload)
|
||||||
@@ -157,13 +191,13 @@ namespace Ragon.Client
|
|||||||
foreach (var listener in _authorizationListeners)
|
foreach (var listener in _authorizationListeners)
|
||||||
listener.OnAuthorizationSuccess(_client, playerId, playerName);
|
listener.OnAuthorizationSuccess(_client, playerId, playerName);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnAuthorizationFailed(string message)
|
public void OnAuthorizationFailed(string message)
|
||||||
{
|
{
|
||||||
foreach (var listener in _authorizationListeners)
|
foreach (var listener in _authorizationListeners)
|
||||||
listener.OnAuthorizationFailed(_client, message);
|
listener.OnAuthorizationFailed(_client, message);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnLeft()
|
public void OnLeft()
|
||||||
{
|
{
|
||||||
foreach (var listener in _leftListeners)
|
foreach (var listener in _leftListeners)
|
||||||
@@ -194,10 +228,16 @@ namespace Ragon.Client
|
|||||||
listener.OnPlayerJoined(_client, player);
|
listener.OnPlayerJoined(_client, player);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnLevel(string sceneName)
|
public void OnSceneLoaded()
|
||||||
{
|
{
|
||||||
foreach (var listener in _levelListeners)
|
foreach (var listener in _sceneListeners)
|
||||||
listener.OnLevel(_client, sceneName);
|
listener.OnSceneLoaded(_client);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnSceneRequest(string sceneName)
|
||||||
|
{
|
||||||
|
foreach (var listener in _sceneRequestListeners)
|
||||||
|
listener.OnRequestScene(_client, sceneName);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnJoined()
|
public void OnJoined()
|
||||||
@@ -217,5 +257,11 @@ namespace Ragon.Client
|
|||||||
foreach (var listener in _connectionListeners)
|
foreach (var listener in _connectionListeners)
|
||||||
listener.OnDisconnected(_client, disconnect);
|
listener.OnDisconnected(_client, disconnect);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void OnData(RagonPlayer player, byte[] data)
|
||||||
|
{
|
||||||
|
foreach (var listener in _dataListeners)
|
||||||
|
listener.OnData(player, data);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -64,9 +64,10 @@ public sealed class RagonPlayerCache
|
|||||||
|
|
||||||
public void RemovePlayer(string playerId)
|
public void RemovePlayer(string playerId)
|
||||||
{
|
{
|
||||||
if (_playersById.Remove(playerId, out var player))
|
if (_playersById.TryGetValue(playerId, out var player))
|
||||||
{
|
{
|
||||||
_players.Remove(player);
|
_players.Remove(player);
|
||||||
|
_playersById.Remove(playerId);
|
||||||
_playersByConnection.Remove(player.PeerId);
|
_playersByConnection.Remove(player.PeerId);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -14,10 +14,14 @@
|
|||||||
* limitations under the License.
|
* limitations under the License.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
namespace Ragon.Client
|
namespace Ragon.Client
|
||||||
{
|
{
|
||||||
public class RagonRoom
|
public class RagonRoom: IDisposable
|
||||||
{
|
{
|
||||||
|
private delegate void OnEventDelegate(RagonPlayer player, RagonBuffer serializer);
|
||||||
|
|
||||||
private RagonClient _client;
|
private RagonClient _client;
|
||||||
private RagonScene _scene;
|
private RagonScene _scene;
|
||||||
private RagonEntityCache _entityCache;
|
private RagonEntityCache _entityCache;
|
||||||
@@ -27,11 +31,16 @@ namespace Ragon.Client
|
|||||||
public string Id => _information.RoomId;
|
public string Id => _information.RoomId;
|
||||||
public int MinPlayers => _information.Min;
|
public int MinPlayers => _information.Min;
|
||||||
public int MaxPlayers => _information.Max;
|
public int MaxPlayers => _information.Max;
|
||||||
|
public string Scene => _scene.Name;
|
||||||
|
|
||||||
public IReadOnlyList<RagonPlayer> Players => _playerCache.Players;
|
public IReadOnlyList<RagonPlayer> Players => _playerCache.Players;
|
||||||
public RagonPlayer Local => _playerCache.Local;
|
public RagonPlayer Local => _playerCache.Local;
|
||||||
public RagonPlayer Owner => _playerCache.Owner;
|
public RagonPlayer Owner => _playerCache.Owner;
|
||||||
|
|
||||||
|
private readonly Dictionary<int, OnEventDelegate> _events = new Dictionary<int, OnEventDelegate>();
|
||||||
|
private readonly Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>> _localListeners = new Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>>();
|
||||||
|
private readonly Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>> _listeners = new Dictionary<int, List<Action<RagonPlayer, IRagonEvent>>>();
|
||||||
|
|
||||||
public RagonRoom(RagonClient client,
|
public RagonRoom(RagonClient client,
|
||||||
RagonEntityCache entityCache,
|
RagonEntityCache entityCache,
|
||||||
RagonPlayerCache playerCache,
|
RagonPlayerCache playerCache,
|
||||||
@@ -51,14 +60,88 @@ namespace Ragon.Client
|
|||||||
_playerCache.Cleanup();
|
_playerCache.Cleanup();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void LoadScene(string map) => _scene.Load(map);
|
internal void Update(string sceneName)
|
||||||
|
{
|
||||||
|
_scene.Update(sceneName);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void Event(ushort eventCode, RagonPlayer caller, RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
if (_events.TryGetValue(eventCode, out var evnt))
|
||||||
|
evnt?.Invoke(caller, buffer);
|
||||||
|
else
|
||||||
|
RagonLog.Warn($"Handler event on entity {Id} with eventCode {eventCode} not defined");
|
||||||
|
}
|
||||||
|
|
||||||
|
public Action<RagonPlayer, IRagonEvent> OnEvent<TEvent>(Action<RagonPlayer, TEvent> callback) where TEvent : IRagonEvent, new()
|
||||||
|
{
|
||||||
|
var t = new TEvent();
|
||||||
|
var eventCode = _client.Event.GetEventCode(t);
|
||||||
|
|
||||||
|
var action = (RagonPlayer player, IRagonEvent eventData) => callback.Invoke(player, (TEvent)eventData);
|
||||||
|
|
||||||
|
if (!_listeners.TryGetValue(eventCode, out var callbacks))
|
||||||
|
{
|
||||||
|
callbacks = new List<Action<RagonPlayer, IRagonEvent>>();
|
||||||
|
_listeners.Add(eventCode, callbacks);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!_localListeners.TryGetValue(eventCode, out var localCallbacks))
|
||||||
|
{
|
||||||
|
localCallbacks = new List<Action<RagonPlayer, IRagonEvent>>();
|
||||||
|
_localListeners.Add(eventCode, localCallbacks);
|
||||||
|
}
|
||||||
|
|
||||||
|
callbacks.Add(action);
|
||||||
|
localCallbacks.Add(action);
|
||||||
|
|
||||||
|
if (!_events.ContainsKey(eventCode))
|
||||||
|
{
|
||||||
|
_events.Add(eventCode, (player, serializer) =>
|
||||||
|
{
|
||||||
|
t.Deserialize(serializer);
|
||||||
|
|
||||||
|
foreach (var callbackListener in callbacks)
|
||||||
|
callbackListener.Invoke(player, t);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
return action;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OffEvent<TEvent>(Action<RagonPlayer, IRagonEvent> callback) where TEvent : IRagonEvent, new()
|
||||||
|
{
|
||||||
|
var t = new TEvent();
|
||||||
|
var eventCode = _client.Event.GetEventCode(t);
|
||||||
|
|
||||||
|
if (_listeners.TryGetValue(eventCode, out var callbacks))
|
||||||
|
callbacks.Remove(callback);
|
||||||
|
|
||||||
|
if (_localListeners.TryGetValue(eventCode, out var localCallbacks))
|
||||||
|
localCallbacks.Remove(callback);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void LoadScene(string sceneName) => _scene.Load(sceneName);
|
||||||
public void SceneLoaded() => _scene.SceneLoaded();
|
public void SceneLoaded() => _scene.SceneLoaded();
|
||||||
|
|
||||||
|
public void ReplicateEvent<TEvent>(TEvent evnt, RagonTarget target, RagonReplicationMode mode) where TEvent : IRagonEvent, new() => _scene.ReplicateEvent(evnt, target, mode);
|
||||||
|
public void ReplicateEvent<TEvent>(TEvent evnt, RagonPlayer target, RagonReplicationMode mode) where TEvent : IRagonEvent, new() => _scene.ReplicateEvent(evnt, target, mode);
|
||||||
|
public void ReplicateData(byte[] data, bool reliable = false) => _scene.ReplicateData(data, reliable);
|
||||||
|
|
||||||
public void CreateEntity(RagonEntity entity) => CreateEntity(entity, null);
|
public void CreateEntity(RagonEntity entity) => CreateEntity(entity, null);
|
||||||
public void CreateEntity(RagonEntity entity, IRagonPayload? payload) => _entityCache.Create(entity, payload);
|
public void CreateEntity(RagonEntity entity, RagonPayload payload) => _entityCache.Create(entity, payload);
|
||||||
public void TransferEntity(RagonEntity entity, RagonPlayer player) => _entityCache.Transfer(entity, player);
|
public void TransferEntity(RagonEntity entity, RagonPlayer player) => _entityCache.Transfer(entity, player);
|
||||||
|
|
||||||
public void DestroyEntity(RagonEntity entityId) => DestroyEntity(entityId, null);
|
public void DestroyEntity(RagonEntity entityId) => DestroyEntity(entityId, null);
|
||||||
public void DestroyEntity(RagonEntity entityId, IRagonPayload? payload) => _entityCache.Destroy(entityId, payload);
|
public void DestroyEntity(RagonEntity entityId, RagonPayload payload) => _entityCache.Destroy(entityId, payload);
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
Cleanup();
|
||||||
|
|
||||||
|
_events.Clear();
|
||||||
|
_listeners.Clear();
|
||||||
|
_localListeners.Clear();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -20,24 +20,33 @@ namespace Ragon.Client;
|
|||||||
|
|
||||||
public class RagonScene
|
public class RagonScene
|
||||||
{
|
{
|
||||||
|
public string Name { get; private set; }
|
||||||
|
|
||||||
private readonly RagonClient _client;
|
private readonly RagonClient _client;
|
||||||
private readonly RagonEntityCache _entityCache;
|
private readonly RagonEntityCache _entityCache;
|
||||||
private readonly RagonPlayerCache _playerCache;
|
private readonly RagonPlayerCache _playerCache;
|
||||||
|
|
||||||
public RagonScene(RagonClient client, RagonPlayerCache playerCache, RagonEntityCache entityCache)
|
public RagonScene(RagonClient client, RagonPlayerCache playerCache, RagonEntityCache entityCache, string sceneName)
|
||||||
{
|
{
|
||||||
|
Name = sceneName;
|
||||||
|
|
||||||
_client = client;
|
_client = client;
|
||||||
_playerCache = playerCache;
|
_playerCache = playerCache;
|
||||||
_entityCache = entityCache;
|
_entityCache = entityCache;
|
||||||
}
|
}
|
||||||
|
|
||||||
internal void Load(string map)
|
internal void Update(string scene)
|
||||||
|
{
|
||||||
|
Name = scene;
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void Load(string sceneName)
|
||||||
{
|
{
|
||||||
var buffer = _client.Buffer;
|
var buffer = _client.Buffer;
|
||||||
|
|
||||||
buffer.Clear();
|
buffer.Clear();
|
||||||
buffer.WriteOperation(RagonOperation.LOAD_SCENE);
|
buffer.WriteOperation(RagonOperation.LOAD_SCENE);
|
||||||
buffer.WriteString(map);
|
buffer.WriteString(sceneName);
|
||||||
|
|
||||||
var sendData = buffer.ToArray();
|
var sendData = buffer.ToArray();
|
||||||
_client.Reliable.Send(sendData);
|
_client.Reliable.Send(sendData);
|
||||||
@@ -58,4 +67,51 @@ public class RagonScene
|
|||||||
var sendData = buffer.ToArray();
|
var sendData = buffer.ToArray();
|
||||||
_client.Reliable.Send(sendData);
|
_client.Reliable.Send(sendData);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
internal void ReplicateEvent<TEvent>(TEvent evnt, RagonTarget target, RagonReplicationMode replicationMode)
|
||||||
|
where TEvent : IRagonEvent, new()
|
||||||
|
{
|
||||||
|
var evntId = _client.Event.GetEventCode(evnt);
|
||||||
|
var buffer = _client.Buffer;
|
||||||
|
|
||||||
|
buffer.Clear();
|
||||||
|
buffer.WriteOperation(RagonOperation.REPLICATE_ROOM_EVENT);
|
||||||
|
buffer.WriteUShort(evntId);
|
||||||
|
buffer.WriteByte((byte)replicationMode);
|
||||||
|
buffer.WriteByte((byte)target);
|
||||||
|
|
||||||
|
var sendData = buffer.ToArray();
|
||||||
|
_client.Reliable.Send(sendData);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void ReplicateEvent<TEvent>(TEvent evnt, RagonPlayer target, RagonReplicationMode replicationMode)
|
||||||
|
where TEvent : IRagonEvent, new()
|
||||||
|
{
|
||||||
|
var evntId = _client.Event.GetEventCode(evnt);
|
||||||
|
var buffer = _client.Buffer;
|
||||||
|
|
||||||
|
buffer.Clear();
|
||||||
|
buffer.WriteOperation(RagonOperation.REPLICATE_ROOM_EVENT);
|
||||||
|
buffer.WriteUShort(evntId);
|
||||||
|
buffer.WriteByte((byte)replicationMode);
|
||||||
|
buffer.WriteByte((byte)RagonTarget.Player);
|
||||||
|
buffer.WriteUShort(target.PeerId);
|
||||||
|
|
||||||
|
evnt.Serialize(buffer);
|
||||||
|
|
||||||
|
var sendData = buffer.ToArray();
|
||||||
|
_client.Reliable.Send(sendData);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ReplicateData(byte[] data, bool reliable)
|
||||||
|
{
|
||||||
|
var sendData = new byte[data.Length + 1];
|
||||||
|
sendData[0] = (byte) RagonOperation.REPLICATE_RAW_DATA;
|
||||||
|
Array.Copy(data, 0, sendData, 1, data.Length);
|
||||||
|
|
||||||
|
if (reliable)
|
||||||
|
_client.Reliable.Send(sendData);
|
||||||
|
else
|
||||||
|
_client.Unreliable.Send(sendData);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -29,9 +29,9 @@ namespace Ragon.Client
|
|||||||
_buffer = buffer;
|
_buffer = buffer;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void CreateOrJoin(string map, int minPlayers, int maxPlayers)
|
public void CreateOrJoin(string sceneName, int minPlayers, int maxPlayers)
|
||||||
{
|
{
|
||||||
var parameters = new RagonRoomParameters() {Map = map, Min = minPlayers, Max = maxPlayers};
|
var parameters = new RagonRoomParameters() {Scene = sceneName, Min = minPlayers, Max = maxPlayers};
|
||||||
CreateOrJoin(parameters);
|
CreateOrJoin(parameters);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -46,14 +46,14 @@ namespace Ragon.Client
|
|||||||
_client.Reliable.Send(sendData);
|
_client.Reliable.Send(sendData);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Create(string map, int minPlayers, int maxPlayers)
|
public void Create(string sceneName, int minPlayers, int maxPlayers)
|
||||||
{
|
{
|
||||||
Create(null, new RagonRoomParameters() {Map = map, Min = minPlayers, Max = maxPlayers});
|
Create(null, new RagonRoomParameters() {Scene = sceneName, Min = minPlayers, Max = maxPlayers});
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Create(string roomId, string map, int minPlayers, int maxPlayers)
|
public void Create(string roomId, string sceneNa, int minPlayers, int maxPlayers)
|
||||||
{
|
{
|
||||||
Create(roomId, new RagonRoomParameters() {Map = map, Min = minPlayers, Max = maxPlayers});
|
Create(roomId, new RagonRoomParameters() {Scene = sceneNa, Min = minPlayers, Max = maxPlayers});
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Create(string roomId, RagonRoomParameters parameters)
|
public void Create(string roomId, RagonRoomParameters parameters)
|
||||||
|
|||||||
@@ -13,7 +13,7 @@
|
|||||||
<RepositoryUrl>https://github.com/edmand46/Ragon</RepositoryUrl>
|
<RepositoryUrl>https://github.com/edmand46/Ragon</RepositoryUrl>
|
||||||
<RepositoryType>Source</RepositoryType>
|
<RepositoryType>Source</RepositoryType>
|
||||||
<PackageLicenseExpression>Apache-2.0</PackageLicenseExpression>
|
<PackageLicenseExpression>Apache-2.0</PackageLicenseExpression>
|
||||||
<TargetFramework>netstandard2.1</TargetFramework>
|
<TargetFramework>netstandard2.0</TargetFramework>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
|
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
|
||||||
|
|||||||
@@ -58,7 +58,6 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Linq;
|
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
||||||
@@ -69,8 +68,10 @@ namespace Ragon.Protocol
|
|||||||
private int _read;
|
private int _read;
|
||||||
private int _write;
|
private int _write;
|
||||||
private uint[] _buckets;
|
private uint[] _buckets;
|
||||||
|
private byte[] _rawData;
|
||||||
private readonly UTF8Encoding _utf8Encoding = new UTF8Encoding(false, true);
|
private readonly UTF8Encoding _utf8Encoding = new UTF8Encoding(false, true);
|
||||||
|
|
||||||
|
public byte[] RawData => _rawData;
|
||||||
public int ReadOffset => _read;
|
public int ReadOffset => _read;
|
||||||
public int WriteOffset => _write;
|
public int WriteOffset => _write;
|
||||||
public int Length => ((_write - 1) >> 3) + 1;
|
public int Length => ((_write - 1) >> 3) + 1;
|
||||||
@@ -79,6 +80,7 @@ namespace Ragon.Protocol
|
|||||||
public RagonBuffer(int capacity = 128)
|
public RagonBuffer(int capacity = 128)
|
||||||
{
|
{
|
||||||
_buckets = new uint[capacity];
|
_buckets = new uint[capacity];
|
||||||
|
_rawData = Array.Empty<byte>();
|
||||||
_read = 0;
|
_read = 0;
|
||||||
_write = 0;
|
_write = 0;
|
||||||
}
|
}
|
||||||
@@ -245,7 +247,7 @@ namespace Ragon.Protocol
|
|||||||
|
|
||||||
if (currentBucketIndex + 1 >= _buckets.Length)
|
if (currentBucketIndex + 1 >= _buckets.Length)
|
||||||
Resize(1);
|
Resize(1);
|
||||||
|
|
||||||
_buckets[currentBucketIndex] = (uint)result;
|
_buckets[currentBucketIndex] = (uint)result;
|
||||||
_buckets[currentBucketIndex + 1] = (uint)(result >> 32);
|
_buckets[currentBucketIndex + 1] = (uint)(result >> 32);
|
||||||
|
|
||||||
@@ -292,13 +294,13 @@ namespace Ragon.Protocol
|
|||||||
}
|
}
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
public void ReadSpan(ref Span<uint> data, int size)
|
public void ReadArray(uint[] data, int size)
|
||||||
{
|
{
|
||||||
var used = _read & 0x0000001F;
|
var used = _read & 0x0000001F;
|
||||||
var index = _read >> 5;
|
var index = _read >> 5;
|
||||||
var limit = (size + 32 - 1) / 32;
|
var limit = (size + 32 - 1) / 32;
|
||||||
var capacity = size;
|
var capacity = size;
|
||||||
|
|
||||||
for (int i = 0; i < limit; i++)
|
for (int i = 0; i < limit; i++)
|
||||||
{
|
{
|
||||||
var dataSize = capacity > 32 ? 32 : capacity;
|
var dataSize = capacity > 32 ? 32 : capacity;
|
||||||
@@ -306,23 +308,24 @@ namespace Ragon.Protocol
|
|||||||
var bucketRaw = (ulong)_buckets[index];
|
var bucketRaw = (ulong)_buckets[index];
|
||||||
if (index + 1 < _buckets.Length)
|
if (index + 1 < _buckets.Length)
|
||||||
bucketRaw |= (ulong)_buckets[index + 1] << 32;
|
bucketRaw |= (ulong)_buckets[index + 1] << 32;
|
||||||
|
|
||||||
var bucket = bucketRaw >> used;
|
var bucket = bucketRaw >> used;
|
||||||
var result = bucket & mask;
|
var result = bucket & mask;
|
||||||
|
|
||||||
data[i] = (uint)result;
|
data[i] = (uint)result;
|
||||||
if (i + 1 < data.Length)
|
if (i + 1 < data.Length)
|
||||||
data[i + 1] = (uint)(result >> 32);
|
data[i + 1] = (uint)(result >> 32);
|
||||||
|
|
||||||
index += 1;
|
index += 1;
|
||||||
capacity -= dataSize;
|
capacity -= dataSize;
|
||||||
}
|
}
|
||||||
|
|
||||||
_read += size;
|
_read += size;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
public void WriteSpan(ref ReadOnlySpan<uint> data, int size)
|
public void WriteArray(uint[] data, int size)
|
||||||
{
|
{
|
||||||
var used = _write & 0x0000001F;
|
var used = _write & 0x0000001F;
|
||||||
var index = _write >> 5;
|
var index = _write >> 5;
|
||||||
@@ -330,20 +333,20 @@ namespace Ragon.Protocol
|
|||||||
|
|
||||||
if (index + limit >= _buckets.Length)
|
if (index + limit >= _buckets.Length)
|
||||||
Resize(size);
|
Resize(size);
|
||||||
|
|
||||||
for (var i = 0; i < limit; i += 1)
|
for (var i = 0; i < limit; i += 1)
|
||||||
{
|
{
|
||||||
var prepared = (ulong) data[i] << used;
|
var prepared = (ulong)data[i] << used;
|
||||||
var mask = (1UL << used) - 1;
|
var mask = (1UL << used) - 1;
|
||||||
var scratch = _buckets[index] & mask;
|
var scratch = _buckets[index] & mask;
|
||||||
var result = scratch | prepared;
|
var result = scratch | prepared;
|
||||||
|
|
||||||
_buckets[index] = (uint)result;
|
_buckets[index] = (uint)result;
|
||||||
_buckets[index + 1] = (uint)(result >> 32);
|
_buckets[index + 1] = (uint)(result >> 32);
|
||||||
|
|
||||||
index += 1;
|
index += 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
_write += size;
|
_write += size;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -356,17 +359,15 @@ namespace Ragon.Protocol
|
|||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
public void FromBuffer(RagonBuffer buffer, int size)
|
public void FromBuffer(RagonBuffer buffer, int size)
|
||||||
{
|
{
|
||||||
ReadOnlySpan<uint> data = buffer._buckets.AsSpan();
|
WriteArray(buffer._buckets, size);
|
||||||
WriteSpan(ref data, size);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
public void ToBuffer(RagonBuffer buffer, int size)
|
public void ToBuffer(RagonBuffer buffer, int size)
|
||||||
{
|
{
|
||||||
var data = buffer._buckets.AsSpan();
|
ReadArray(buffer._buckets, size);
|
||||||
ReadSpan(ref data, size);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void FromArray(byte[] data)
|
public void FromArray(byte[] data)
|
||||||
{
|
{
|
||||||
var length = data.Length;
|
var length = data.Length;
|
||||||
@@ -399,10 +400,13 @@ namespace Ragon.Protocol
|
|||||||
|
|
||||||
_write = ((length - 1) * 8) + positionInByte;
|
_write = ((length - 1) * 8) + positionInByte;
|
||||||
_read = 0;
|
_read = 0;
|
||||||
|
_rawData = data;
|
||||||
}
|
}
|
||||||
|
|
||||||
public byte[] ToArray()
|
public byte[] ToArray()
|
||||||
{
|
{
|
||||||
|
Write(1, 1);
|
||||||
|
|
||||||
var data = new byte[Length];
|
var data = new byte[Length];
|
||||||
int bucketsCount = (_write >> 5) + 1;
|
int bucketsCount = (_write >> 5) + 1;
|
||||||
int length = data.Length;
|
int length = data.Length;
|
||||||
@@ -427,6 +431,32 @@ namespace Ragon.Protocol
|
|||||||
|
|
||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void ToArray(byte[] outData)
|
||||||
|
{
|
||||||
|
Debug.Assert(outData.Length >= Length);
|
||||||
|
|
||||||
|
var bucketsCount = (_write >> 5) + 1;
|
||||||
|
var length = Length;
|
||||||
|
|
||||||
|
for (int i = 0; i < bucketsCount; i++)
|
||||||
|
{
|
||||||
|
var dataIdx = i * 4;
|
||||||
|
var bucket = _buckets[i];
|
||||||
|
|
||||||
|
if (dataIdx < length)
|
||||||
|
outData[dataIdx] = (byte)bucket;
|
||||||
|
|
||||||
|
if (dataIdx + 1 < length)
|
||||||
|
outData[dataIdx + 1] = (byte)(bucket >> 8);
|
||||||
|
|
||||||
|
if (dataIdx + 2 < length)
|
||||||
|
outData[dataIdx + 2] = (byte)(bucket >> 16);
|
||||||
|
|
||||||
|
if (dataIdx + 3 < length)
|
||||||
|
outData[dataIdx + 3] = (byte)(bucket >> 24);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private void Resize(int capacity)
|
private void Resize(int capacity)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -19,27 +19,30 @@ namespace Ragon.Protocol
|
|||||||
{
|
{
|
||||||
public enum RagonOperation: byte
|
public enum RagonOperation: byte
|
||||||
{
|
{
|
||||||
AUTHORIZE,
|
AUTHORIZE = 1,
|
||||||
AUTHORIZED_SUCCESS,
|
AUTHORIZED_SUCCESS = 2,
|
||||||
AUTHORIZED_FAILED,
|
AUTHORIZED_FAILED = 3,
|
||||||
JOIN_OR_CREATE_ROOM,
|
JOIN_OR_CREATE_ROOM = 4,
|
||||||
CREATE_ROOM,
|
CREATE_ROOM = 5,
|
||||||
JOIN_ROOM,
|
JOIN_ROOM = 6,
|
||||||
LEAVE_ROOM,
|
LEAVE_ROOM = 7,
|
||||||
OWNERSHIP_ENTITY_CHANGED,
|
OWNERSHIP_ENTITY_CHANGED = 8,
|
||||||
OWNERSHIP_ROOM_CHANGED,
|
OWNERSHIP_ROOM_CHANGED= 9,
|
||||||
JOIN_SUCCESS,
|
JOIN_SUCCESS = 10,
|
||||||
JOIN_FAILED,
|
JOIN_FAILED = 11,
|
||||||
LOAD_SCENE,
|
LOAD_SCENE = 12,
|
||||||
SCENE_LOADED,
|
SCENE_LOADED = 13,
|
||||||
PLAYER_JOINED,
|
PLAYER_JOINED = 14,
|
||||||
PLAYER_LEAVED,
|
PLAYER_LEAVED = 15,
|
||||||
CREATE_ENTITY,
|
CREATE_ENTITY = 16,
|
||||||
REMOVE_ENTITY,
|
REMOVE_ENTITY = 17,
|
||||||
SNAPSHOT,
|
SNAPSHOT = 18,
|
||||||
REPLICATE_ENTITY_STATE,
|
REPLICATE_ENTITY_STATE = 19,
|
||||||
REPLICATE_ENTITY_EVENT,
|
REPLICATE_ENTITY_EVENT = 20,
|
||||||
TRANSFER_ROOM_OWNERSHIP,
|
REPLICATE_RAW_DATA = 21,
|
||||||
TRANSFER_ENTITY_OWNERSHIP,
|
REPLICATE_ROOM_EVENT = 22,
|
||||||
|
TRANSFER_ROOM_OWNERSHIP = 23,
|
||||||
|
TRANSFER_ENTITY_OWNERSHIP = 24,
|
||||||
|
TIMESTAMP_SYNCHRONIZATION = 25,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -19,20 +19,20 @@ namespace Ragon.Protocol
|
|||||||
{
|
{
|
||||||
public class RagonRoomParameters: IRagonSerializable
|
public class RagonRoomParameters: IRagonSerializable
|
||||||
{
|
{
|
||||||
public string Map { get; set; }
|
public string Scene { get; set; }
|
||||||
public int Min { get; set; }
|
public int Min { get; set; }
|
||||||
public int Max { get; set; }
|
public int Max { get; set; }
|
||||||
|
|
||||||
public void Serialize(RagonBuffer buffer)
|
public void Serialize(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
buffer.WriteString(Map);
|
buffer.WriteString(Scene);
|
||||||
buffer.WriteInt(Min, 1, 32);
|
buffer.WriteInt(Min, 1, 32);
|
||||||
buffer.WriteInt(Max, 1, 32);
|
buffer.WriteInt(Max, 1, 32);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Deserialize(RagonBuffer buffer)
|
public void Deserialize(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
Map = buffer.ReadString();
|
Scene = buffer.ReadString();
|
||||||
Min = buffer.ReadInt(1, 32);
|
Min = buffer.ReadInt(1, 32);
|
||||||
Max = buffer.ReadInt(1, 32);
|
Max = buffer.ReadInt(1, 32);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -16,9 +16,34 @@
|
|||||||
|
|
||||||
|
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
namespace Ragon.Protocol
|
namespace Ragon.Protocol
|
||||||
{
|
{
|
||||||
|
[StructLayout(LayoutKind.Explicit)]
|
||||||
|
public struct DoubleToUInt
|
||||||
|
{
|
||||||
|
[FieldOffset(0)]
|
||||||
|
public double Double;
|
||||||
|
|
||||||
|
[FieldOffset(0)]
|
||||||
|
public uint Int0;
|
||||||
|
|
||||||
|
[FieldOffset(4)]
|
||||||
|
public uint Int1;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static class RagonTime {
|
||||||
|
public static double CurrentTimestamp()
|
||||||
|
{
|
||||||
|
var currentTime = System.DateTime.UtcNow.ToUniversalTime().Subtract(
|
||||||
|
new System.DateTime(1970, 1, 1, 0, 0, 0, System.DateTimeKind.Utc)
|
||||||
|
).TotalMilliseconds;
|
||||||
|
|
||||||
|
return currentTime;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public static class DeBruijn
|
public static class DeBruijn
|
||||||
{
|
{
|
||||||
private static readonly int[] _lookup = new int[32]
|
private static readonly int[] _lookup = new int[32]
|
||||||
|
|||||||
@@ -16,12 +16,12 @@
|
|||||||
|
|
||||||
namespace Ragon.Relay
|
namespace Ragon.Relay
|
||||||
{
|
{
|
||||||
class Program
|
class Program
|
||||||
|
{
|
||||||
|
static void Main(string[] args)
|
||||||
{
|
{
|
||||||
static void Main(string[] args)
|
var relay = new Relay();
|
||||||
{
|
relay.Start();
|
||||||
var relay = new Relay();
|
|
||||||
relay.Start();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -23,7 +23,7 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\Ragon.Server.ENet\Ragon.Server.ENet.csproj" />
|
<ProjectReference Include="..\Ragon.Server.ENetServer\Ragon.Server.ENetServer.csproj" />
|
||||||
<ProjectReference Include="..\Ragon.Server.WebSocketServer\Ragon.Server.WebSocketServer.csproj" />
|
<ProjectReference Include="..\Ragon.Server.WebSocketServer\Ragon.Server.WebSocketServer.csproj" />
|
||||||
<ProjectReference Include="..\Ragon.Server\Ragon.Server.csproj" />
|
<ProjectReference Include="..\Ragon.Server\Ragon.Server.csproj" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|||||||
@@ -16,7 +16,7 @@
|
|||||||
|
|
||||||
using NLog;
|
using NLog;
|
||||||
using Ragon.Server;
|
using Ragon.Server;
|
||||||
using Ragon.Server.ENet;
|
using Ragon.Server.ENetServer;
|
||||||
using Ragon.Server.WebSocketServer;
|
using Ragon.Server.WebSocketServer;
|
||||||
using Ragon.Server.IO;
|
using Ragon.Server.IO;
|
||||||
using Ragon.Server.Plugin;
|
using Ragon.Server.Plugin;
|
||||||
|
|||||||
+3
-3
@@ -17,7 +17,7 @@
|
|||||||
using ENet;
|
using ENet;
|
||||||
using Ragon.Server.IO;
|
using Ragon.Server.IO;
|
||||||
|
|
||||||
namespace Ragon.Server.ENet;
|
namespace Ragon.Server.ENetServer;
|
||||||
|
|
||||||
public sealed class ENetConnection: INetworkConnection
|
public sealed class ENetConnection: INetworkConnection
|
||||||
{
|
{
|
||||||
@@ -31,8 +31,8 @@ public sealed class ENetConnection: INetworkConnection
|
|||||||
_peer = peer;
|
_peer = peer;
|
||||||
|
|
||||||
Id = (ushort) peer.ID;
|
Id = (ushort) peer.ID;
|
||||||
Reliable = new ENetReliableChannel(peer, 0);
|
Reliable = new ENetReliableChannel(peer, NetworkChannel.RELIABLE);
|
||||||
Unreliable = new ENetUnreliableChannel(peer, 1);
|
Unreliable = new ENetUnreliableChannel(peer, NetworkChannel.UNRELIABLE);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Close()
|
public void Close()
|
||||||
+17
-3
@@ -14,20 +14,24 @@
|
|||||||
* limitations under the License.
|
* limitations under the License.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
using System.Net;
|
||||||
using ENet;
|
using ENet;
|
||||||
|
using Ragon.Protocol;
|
||||||
using Ragon.Server.IO;
|
using Ragon.Server.IO;
|
||||||
|
|
||||||
namespace Ragon.Server.ENet;
|
namespace Ragon.Server.ENetServer;
|
||||||
|
|
||||||
public sealed class ENetReliableChannel: INetworkChannel
|
public sealed class ENetReliableChannel: INetworkChannel
|
||||||
{
|
{
|
||||||
private Peer _peer;
|
private Peer _peer;
|
||||||
private byte _channelId;
|
private byte _channelId;
|
||||||
|
private byte[] _data;
|
||||||
|
|
||||||
public ENetReliableChannel(Peer peer, int channelId)
|
public ENetReliableChannel(Peer peer, NetworkChannel channel)
|
||||||
{
|
{
|
||||||
_peer = peer;
|
_peer = peer;
|
||||||
_channelId = (byte) channelId;
|
_data = new byte[1500];
|
||||||
|
_channelId = (byte) channel;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Send(byte[] data)
|
public void Send(byte[] data)
|
||||||
@@ -37,4 +41,14 @@ public sealed class ENetReliableChannel: INetworkChannel
|
|||||||
|
|
||||||
_peer.Send(_channelId, ref newPacket);
|
_peer.Send(_channelId, ref newPacket);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Send(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
buffer.ToArray(_data);
|
||||||
|
|
||||||
|
var newPacket = new Packet();
|
||||||
|
newPacket.Create(_data, buffer.Length, PacketFlags.Reliable);
|
||||||
|
|
||||||
|
_peer.Send(_channelId, ref newPacket);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
+30
-26
@@ -19,40 +19,33 @@ using NLog;
|
|||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
using Ragon.Server.IO;
|
using Ragon.Server.IO;
|
||||||
|
|
||||||
namespace Ragon.Server.ENet
|
namespace Ragon.Server.ENetServer
|
||||||
{
|
{
|
||||||
public sealed class ENetServer: INetworkServer
|
public sealed class ENetServer : INetworkServer
|
||||||
{
|
{
|
||||||
public Executor Executor => _executor;
|
public Executor Executor => _executor;
|
||||||
|
|
||||||
private readonly Host _host;
|
private readonly Host _host = new();
|
||||||
private readonly ILogger _logger = LogManager.GetCurrentClassLogger();
|
private readonly ILogger _logger = LogManager.GetCurrentClassLogger();
|
||||||
|
|
||||||
private ENetConnection[] _connections;
|
private ENetConnection[] _connections = Array.Empty<ENetConnection>();
|
||||||
private INetworkListener _listener;
|
private INetworkListener _listener;
|
||||||
private uint _protocol;
|
private uint _protocol;
|
||||||
private Event _event;
|
private ENet.Event _event;
|
||||||
private Executor _executor;
|
private Executor _executor = new();
|
||||||
|
|
||||||
public ENetServer()
|
|
||||||
{
|
|
||||||
_host = new Host();
|
|
||||||
_executor = new Executor();
|
|
||||||
_connections = Array.Empty<ENetConnection>();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Start(INetworkListener listener, NetworkConfiguration configuration)
|
public void Start(INetworkListener listener, NetworkConfiguration configuration)
|
||||||
{
|
{
|
||||||
Library.Initialize();
|
Library.Initialize();
|
||||||
|
|
||||||
_connections = new ENetConnection[configuration.LimitConnections];
|
_connections = new ENetConnection[configuration.LimitConnections];
|
||||||
|
|
||||||
_listener = listener;
|
_listener = listener;
|
||||||
_protocol = configuration.Protocol;
|
_protocol = configuration.Protocol;
|
||||||
|
|
||||||
var address = new Address
|
var address = new Address
|
||||||
{
|
{
|
||||||
Port = (ushort) configuration.Port,
|
Port = (ushort)configuration.Port,
|
||||||
};
|
};
|
||||||
|
|
||||||
_host.Create(address, _connections.Length, 2, 0, 0, 1024 * 1024);
|
_host.Create(address, _connections.Length, 2, 0, 0, 1024 * 1024);
|
||||||
@@ -74,7 +67,7 @@ namespace Ragon.Server.ENet
|
|||||||
|
|
||||||
polled = true;
|
polled = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
switch (_event.Type)
|
switch (_event.Type)
|
||||||
{
|
{
|
||||||
case EventType.None:
|
case EventType.None:
|
||||||
@@ -90,8 +83,9 @@ namespace Ragon.Server.ENet
|
|||||||
_event.Peer.DisconnectNow(0);
|
_event.Peer.DisconnectNow(0);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
var connection = new ENetConnection(_event.Peer);
|
var connection = new ENetConnection(_event.Peer);
|
||||||
|
|
||||||
_connections[_event.Peer.ID] = connection;
|
_connections[_event.Peer.ID] = connection;
|
||||||
_listener.OnConnected(connection);
|
_listener.OnConnected(connection);
|
||||||
break;
|
break;
|
||||||
@@ -110,24 +104,34 @@ namespace Ragon.Server.ENet
|
|||||||
}
|
}
|
||||||
case EventType.Receive:
|
case EventType.Receive:
|
||||||
{
|
{
|
||||||
var peerId = (ushort) _event.Peer.ID;
|
var peerId = (ushort)_event.Peer.ID;
|
||||||
var connection = _connections[peerId];
|
var connection = _connections[peerId];
|
||||||
var dataRaw = new byte[_event.Packet.Length];
|
var dataRaw = new byte[_event.Packet.Length];
|
||||||
|
|
||||||
_event.Packet.CopyTo(dataRaw);
|
_event.Packet.CopyTo(dataRaw);
|
||||||
_event.Packet.Dispose();
|
_event.Packet.Dispose();
|
||||||
|
|
||||||
_listener.OnData(connection, dataRaw);
|
_listener.OnData(connection, (NetworkChannel)_event.ChannelID, dataRaw);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Broadcast(byte[] data, NetworkChannel channel)
|
||||||
|
{
|
||||||
|
var packet = new Packet();
|
||||||
|
var flag = channel == NetworkChannel.RELIABLE? PacketFlags.Reliable: PacketFlags.None;
|
||||||
|
|
||||||
|
packet.Create(data, flag);
|
||||||
|
|
||||||
|
_host.Broadcast((byte)channel, ref packet);
|
||||||
|
}
|
||||||
|
|
||||||
public void Stop()
|
public void Stop()
|
||||||
{
|
{
|
||||||
_host?.Dispose();
|
_host?.Dispose();
|
||||||
|
|
||||||
Library.Deinitialize();
|
Library.Deinitialize();
|
||||||
}
|
}
|
||||||
|
|
||||||
+15
-3
@@ -15,19 +15,21 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
using ENet;
|
using ENet;
|
||||||
|
using Ragon.Protocol;
|
||||||
using Ragon.Server.IO;
|
using Ragon.Server.IO;
|
||||||
|
|
||||||
namespace Ragon.Server.ENet;
|
namespace Ragon.Server.ENetServer;
|
||||||
|
|
||||||
public sealed class ENetUnreliableChannel: INetworkChannel
|
public sealed class ENetUnreliableChannel: INetworkChannel
|
||||||
{
|
{
|
||||||
private Peer _peer;
|
private Peer _peer;
|
||||||
private byte _channelId;
|
private byte _channelId;
|
||||||
|
private byte[] _data;
|
||||||
|
|
||||||
public ENetUnreliableChannel(Peer peer, int channelId)
|
public ENetUnreliableChannel(Peer peer, NetworkChannel channel)
|
||||||
{
|
{
|
||||||
_peer = peer;
|
_peer = peer;
|
||||||
_channelId = (byte) channelId;
|
_channelId = (byte) channel;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Send(byte[] data)
|
public void Send(byte[] data)
|
||||||
@@ -37,4 +39,14 @@ public sealed class ENetUnreliableChannel: INetworkChannel
|
|||||||
|
|
||||||
_peer.Send(_channelId, ref newPacket);
|
_peer.Send(_channelId, ref newPacket);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Send(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
buffer.ToArray(_data);
|
||||||
|
|
||||||
|
var newPacket = new Packet();
|
||||||
|
newPacket.Create(_data, buffer.Length, PacketFlags.None);
|
||||||
|
|
||||||
|
_peer.Send(_channelId, ref newPacket);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -15,6 +15,7 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
using System.Net.WebSockets;
|
using System.Net.WebSockets;
|
||||||
|
using Ragon.Protocol;
|
||||||
using Ragon.Server.IO;
|
using Ragon.Server.IO;
|
||||||
|
|
||||||
namespace Ragon.Server.WebSocketServer;
|
namespace Ragon.Server.WebSocketServer;
|
||||||
@@ -35,9 +36,17 @@ public class WebSocketReliableChannel : INetworkChannel
|
|||||||
_queue.Enqueue(data);
|
_queue.Enqueue(data);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Send(RagonBuffer buffer)
|
||||||
|
{
|
||||||
|
var sendData = buffer.ToArray();
|
||||||
|
_queue.Enqueue(sendData);
|
||||||
|
}
|
||||||
|
|
||||||
public async Task Flush()
|
public async Task Flush()
|
||||||
{
|
{
|
||||||
while (_queue.TryDequeue(out var sendData) && _socket.State == WebSocketState.Open)
|
while (_queue.TryDequeue(out var sendData) && _socket.State == WebSocketState.Open)
|
||||||
|
{
|
||||||
await _socket.SendAsync(sendData, WebSocketMessageType.Binary, WebSocketMessageFlags.EndOfMessage, CancellationToken.None);
|
await _socket.SendAsync(sendData, WebSocketMessageType.Binary, WebSocketMessageFlags.EndOfMessage, CancellationToken.None);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -25,7 +25,7 @@ namespace Ragon.Server.WebSocketServer;
|
|||||||
public class WebSocketServer : INetworkServer
|
public class WebSocketServer : INetworkServer
|
||||||
{
|
{
|
||||||
public Executor Executor => _executor;
|
public Executor Executor => _executor;
|
||||||
|
|
||||||
private ILogger _logger = LogManager.GetCurrentClassLogger();
|
private ILogger _logger = LogManager.GetCurrentClassLogger();
|
||||||
private INetworkListener _networkListener;
|
private INetworkListener _networkListener;
|
||||||
private Stack<ushort> _sequencer;
|
private Stack<ushort> _sequencer;
|
||||||
@@ -34,7 +34,7 @@ public class WebSocketServer : INetworkServer
|
|||||||
private WebSocketConnection[] _connections;
|
private WebSocketConnection[] _connections;
|
||||||
private List<WebSocketConnection> _activeConnections;
|
private List<WebSocketConnection> _activeConnections;
|
||||||
private CancellationTokenSource _cancellationTokenSource;
|
private CancellationTokenSource _cancellationTokenSource;
|
||||||
|
|
||||||
public WebSocketServer()
|
public WebSocketServer()
|
||||||
{
|
{
|
||||||
_sequencer = new Stack<ushort>();
|
_sequencer = new Stack<ushort>();
|
||||||
@@ -42,7 +42,7 @@ public class WebSocketServer : INetworkServer
|
|||||||
_activeConnections = new List<WebSocketConnection>();
|
_activeConnections = new List<WebSocketConnection>();
|
||||||
_executor = new Executor();
|
_executor = new Executor();
|
||||||
}
|
}
|
||||||
|
|
||||||
public async void StartAccept(CancellationToken cancellationToken)
|
public async void StartAccept(CancellationToken cancellationToken)
|
||||||
{
|
{
|
||||||
while (!cancellationToken.IsCancellationRequested)
|
while (!cancellationToken.IsCancellationRequested)
|
||||||
@@ -61,7 +61,7 @@ public class WebSocketServer : INetworkServer
|
|||||||
|
|
||||||
var peerId = _sequencer.Pop();
|
var peerId = _sequencer.Pop();
|
||||||
var connection = new WebSocketConnection(webSocket, peerId);
|
var connection = new WebSocketConnection(webSocket, peerId);
|
||||||
|
|
||||||
_connections[peerId] = connection;
|
_connections[peerId] = connection;
|
||||||
StartListen(connection, cancellationToken);
|
StartListen(connection, cancellationToken);
|
||||||
}
|
}
|
||||||
@@ -82,9 +82,11 @@ public class WebSocketServer : INetworkServer
|
|||||||
try
|
try
|
||||||
{
|
{
|
||||||
var result = await webSocket.ReceiveAsync(buffer, cancellationToken);
|
var result = await webSocket.ReceiveAsync(buffer, cancellationToken);
|
||||||
var dataRaw = buffer.Slice(0, result.Count);
|
if (result.Count > 0)
|
||||||
if (dataRaw.Length > 0)
|
{
|
||||||
_networkListener.OnData(connection, dataRaw.ToArray());
|
var payload = buffer.Slice(0, buffer.Length);
|
||||||
|
_networkListener.OnData(connection, NetworkChannel.RELIABLE, payload.ToArray());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
@@ -102,6 +104,12 @@ public class WebSocketServer : INetworkServer
|
|||||||
Flush();
|
Flush();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Broadcast(byte[] data, NetworkChannel channel)
|
||||||
|
{
|
||||||
|
foreach (var activeConnection in _activeConnections)
|
||||||
|
activeConnection.Reliable.Send(data);
|
||||||
|
}
|
||||||
|
|
||||||
public async void Flush()
|
public async void Flush()
|
||||||
{
|
{
|
||||||
foreach (var conn in _activeConnections)
|
foreach (var conn in _activeConnections)
|
||||||
|
|||||||
@@ -25,4 +25,5 @@
|
|||||||
<ProjectReference Include="..\Ragon.Protocol\Ragon.Protocol.csproj" />
|
<ProjectReference Include="..\Ragon.Protocol\Ragon.Protocol.csproj" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
|
|
||||||
</Project>
|
</Project>
|
||||||
|
|||||||
@@ -16,6 +16,7 @@
|
|||||||
|
|
||||||
|
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
|
using Ragon.Server.Event;
|
||||||
using Ragon.Server.Room;
|
using Ragon.Server.Room;
|
||||||
|
|
||||||
namespace Ragon.Server.Entity;
|
namespace Ragon.Server.Entity;
|
||||||
@@ -117,30 +118,37 @@ public class RagonEntity : IRagonEntity
|
|||||||
{
|
{
|
||||||
buffer.WriteUShort(Type);
|
buffer.WriteUShort(Type);
|
||||||
buffer.WriteUShort(Id);
|
buffer.WriteUShort(Id);
|
||||||
|
|
||||||
if (StaticId != 0)
|
if (StaticId != 0)
|
||||||
buffer.WriteUShort(StaticId);
|
buffer.WriteUShort(StaticId);
|
||||||
buffer.WriteUShort(Owner.Connection.Id);
|
|
||||||
|
|
||||||
|
buffer.WriteUShort(Owner.Connection.Id);
|
||||||
buffer.WriteUShort(Payload.Size);
|
buffer.WriteUShort(Payload.Size);
|
||||||
|
|
||||||
Payload.Write(buffer);
|
Payload.Write(buffer);
|
||||||
|
|
||||||
_state.Snapshot(buffer);
|
_state.Snapshot(buffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ReplicateEvent(
|
public void ReplicateEvent(
|
||||||
RagonRoomPlayer caller,
|
RagonRoomPlayer invoker,
|
||||||
RagonEvent evnt,
|
RagonEvent evnt,
|
||||||
RagonReplicationMode eventMode,
|
RagonReplicationMode eventMode,
|
||||||
RagonRoomPlayer targetPlayer
|
RagonRoomPlayer targetPlayer
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
|
if (Authority == RagonAuthority.OwnerOnly && invoker.Connection.Id != Owner.Connection.Id)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
var room = Owner.Room;
|
var room = Owner.Room;
|
||||||
var buffer = room.Writer;
|
var buffer = room.Writer;
|
||||||
|
|
||||||
buffer.Clear();
|
buffer.Clear();
|
||||||
buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
|
buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
|
||||||
buffer.WriteUShort(evnt.EventCode);
|
buffer.WriteUShort(evnt.EventCode);
|
||||||
buffer.WriteUShort(caller.Connection.Id);
|
buffer.WriteUShort(invoker.Connection.Id);
|
||||||
buffer.WriteByte((byte)eventMode);
|
buffer.WriteByte((byte)eventMode);
|
||||||
buffer.WriteUShort(Id);
|
buffer.WriteUShort(Id);
|
||||||
|
|
||||||
@@ -151,22 +159,18 @@ public class RagonEntity : IRagonEntity
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void ReplicateEvent(
|
public void ReplicateEvent(
|
||||||
RagonRoomPlayer caller,
|
RagonRoomPlayer invoker,
|
||||||
RagonEvent evnt,
|
RagonEvent evnt,
|
||||||
RagonReplicationMode eventMode,
|
RagonReplicationMode eventMode,
|
||||||
RagonTarget targetMode
|
RagonTarget targetMode
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
if (Authority == RagonAuthority.OwnerOnly &&
|
if (Authority == RagonAuthority.OwnerOnly && invoker.Connection.Id != Owner.Connection.Id)
|
||||||
Owner.Connection.Id != caller.Connection.Id)
|
|
||||||
{
|
{
|
||||||
Console.WriteLine($"Player have not enough authority for event with Id {evnt.EventCode}");
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (eventMode == RagonReplicationMode.Buffered &&
|
if (eventMode == RagonReplicationMode.Buffered && targetMode != RagonTarget.Owner && _bufferedEvents.Count < _limitBufferedEvents)
|
||||||
targetMode != RagonTarget.Owner &&
|
|
||||||
_bufferedEvents.Count < _limitBufferedEvents)
|
|
||||||
{
|
{
|
||||||
_bufferedEvents.Add(evnt);
|
_bufferedEvents.Add(evnt);
|
||||||
}
|
}
|
||||||
@@ -177,7 +181,7 @@ public class RagonEntity : IRagonEntity
|
|||||||
buffer.Clear();
|
buffer.Clear();
|
||||||
buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
|
buffer.WriteOperation(RagonOperation.REPLICATE_ENTITY_EVENT);
|
||||||
buffer.WriteUShort(evnt.EventCode);
|
buffer.WriteUShort(evnt.EventCode);
|
||||||
buffer.WriteUShort(caller.Connection.Id);
|
buffer.WriteUShort(invoker.Connection.Id);
|
||||||
buffer.WriteByte((byte)eventMode);
|
buffer.WriteByte((byte)eventMode);
|
||||||
buffer.WriteUShort(Id);
|
buffer.WriteUShort(Id);
|
||||||
|
|
||||||
@@ -205,7 +209,7 @@ public class RagonEntity : IRagonEntity
|
|||||||
{
|
{
|
||||||
foreach (var roomPlayer in room.ReadyPlayersList)
|
foreach (var roomPlayer in room.ReadyPlayersList)
|
||||||
{
|
{
|
||||||
if (roomPlayer.Connection.Id != caller.Connection.Id)
|
if (roomPlayer.Connection.Id != invoker.Connection.Id)
|
||||||
roomPlayer.Connection.Reliable.Send(sendData);
|
roomPlayer.Connection.Reliable.Send(sendData);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -21,14 +21,12 @@ namespace Ragon.Server.Entity;
|
|||||||
|
|
||||||
public class RagonEntityState: IRagonEntityState
|
public class RagonEntityState: IRagonEntityState
|
||||||
{
|
{
|
||||||
private List<RagonProperty> _properties;
|
private readonly List<RagonProperty> _properties;
|
||||||
private RagonEntity _entity;
|
private readonly RagonEntity _entity;
|
||||||
private RagonBuffer _buffer;
|
|
||||||
|
|
||||||
public RagonEntityState(RagonEntity entity, int capacity = 10)
|
public RagonEntityState(RagonEntity entity, int capacity = 10)
|
||||||
{
|
{
|
||||||
_entity = entity;
|
_entity = entity;
|
||||||
_buffer = new RagonBuffer(8);
|
|
||||||
_properties = new List<RagonProperty>(capacity);
|
_properties = new List<RagonProperty>(capacity);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -67,8 +65,7 @@ public class RagonEntityState: IRagonEntityState
|
|||||||
{
|
{
|
||||||
foreach (var property in _properties)
|
foreach (var property in _properties)
|
||||||
{
|
{
|
||||||
var hasPayloadOrFixed = property.IsFixed || property is { IsFixed: false, Size: > 0 };
|
if (property.HasData)
|
||||||
if (hasPayloadOrFixed)
|
|
||||||
{
|
{
|
||||||
buffer.WriteBool(true);
|
buffer.WriteBool(true);
|
||||||
property.Write(buffer);
|
property.Write(buffer);
|
||||||
|
|||||||
@@ -28,19 +28,13 @@ public class RagonPayload
|
|||||||
|
|
||||||
public void Read(RagonBuffer buffer)
|
public void Read(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
var readOnlySpan = _data.AsSpan();
|
|
||||||
|
|
||||||
_size = buffer.Capacity;
|
_size = buffer.Capacity;
|
||||||
|
buffer.ReadArray(_data, _size);
|
||||||
buffer.ReadSpan(ref readOnlySpan, _size);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Write(RagonBuffer buffer)
|
public void Write(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
if (_size == 0) return;
|
if (_size == 0) return;
|
||||||
|
buffer.WriteArray(_data, _size);
|
||||||
ReadOnlySpan<uint> readOnlySpan = _data.AsSpan();
|
|
||||||
|
|
||||||
buffer.WriteSpan(ref readOnlySpan, _size);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -23,6 +23,7 @@ public class RagonProperty : RagonPayload
|
|||||||
public int Size { get; set; }
|
public int Size { get; set; }
|
||||||
public bool IsDirty { get; private set; }
|
public bool IsDirty { get; private set; }
|
||||||
public bool IsFixed { get; private set; }
|
public bool IsFixed { get; private set; }
|
||||||
|
public bool HasData { get; private set; }
|
||||||
|
|
||||||
private uint[] _data;
|
private uint[] _data;
|
||||||
|
|
||||||
@@ -37,24 +38,23 @@ public class RagonProperty : RagonPayload
|
|||||||
|
|
||||||
public void Read(RagonBuffer buffer)
|
public void Read(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
var readOnlySpan = _data.AsSpan();
|
|
||||||
if (IsFixed)
|
if (IsFixed)
|
||||||
{
|
{
|
||||||
buffer.ReadSpan(ref readOnlySpan, Size);
|
buffer.ReadArray(_data, Size);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Size = (int) buffer.Read();
|
Size = (int) buffer.Read();
|
||||||
buffer.ReadSpan(ref readOnlySpan, Size);
|
buffer.ReadArray(_data, Size);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
HasData = true;
|
||||||
IsDirty = true;
|
IsDirty = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Write(RagonBuffer buffer)
|
public void Write(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
ReadOnlySpan<uint> readOnlySpan = _data.AsSpan();
|
buffer.WriteArray(_data, Size);
|
||||||
buffer.WriteSpan(ref readOnlySpan, Size);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Clear()
|
public void Clear()
|
||||||
|
|||||||
+4
-6
@@ -17,7 +17,7 @@
|
|||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
using Ragon.Server.Room;
|
using Ragon.Server.Room;
|
||||||
|
|
||||||
namespace Ragon.Server.Entity;
|
namespace Ragon.Server.Event;
|
||||||
|
|
||||||
public class RagonEvent
|
public class RagonEvent
|
||||||
{
|
{
|
||||||
@@ -39,15 +39,13 @@ public class RagonEvent
|
|||||||
|
|
||||||
public void Read(RagonBuffer buffer)
|
public void Read(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
var readOnlySpan = _data.AsSpan();
|
_size = buffer.Capacity - 1;
|
||||||
_size = buffer.Capacity;
|
buffer.ReadArray(_data, _size);
|
||||||
buffer.ReadSpan(ref readOnlySpan, _size);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Write(RagonBuffer buffer)
|
public void Write(RagonBuffer buffer)
|
||||||
{
|
{
|
||||||
if (_size == 0) return;
|
if (_size == 0) return;
|
||||||
ReadOnlySpan<uint> readOnlySpan = _data.AsSpan();
|
buffer.WriteArray(_data, _size);
|
||||||
buffer.WriteSpan(ref readOnlySpan, _size);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -16,31 +16,32 @@
|
|||||||
|
|
||||||
using NLog;
|
using NLog;
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
|
using Ragon.Server.IO;
|
||||||
using Ragon.Server.Lobby;
|
using Ragon.Server.Lobby;
|
||||||
using Ragon.Server.Plugin;
|
|
||||||
using Ragon.Server.Plugin.Web;
|
using Ragon.Server.Plugin.Web;
|
||||||
|
|
||||||
|
|
||||||
namespace Ragon.Server.Handler;
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
public sealed class AuthorizationOperation: IRagonOperation
|
public sealed class AuthorizationOperation: BaseOperation
|
||||||
{
|
{
|
||||||
private Logger _logger = LogManager.GetCurrentClassLogger();
|
private Logger _logger = LogManager.GetCurrentClassLogger();
|
||||||
private readonly RagonWebHookPlugin _ragonWebHook;
|
private readonly RagonWebHookPlugin _webhook;
|
||||||
private readonly RagonContextObserver _contextObserver;
|
private readonly RagonContextObserver _observer;
|
||||||
private readonly RagonBuffer _writer;
|
private readonly RagonBuffer _writer;
|
||||||
|
|
||||||
public AuthorizationOperation(
|
public AuthorizationOperation(
|
||||||
RagonWebHookPlugin ragonWebHook,
|
RagonBuffer reader,
|
||||||
RagonContextObserver contextObserver,
|
RagonBuffer writer,
|
||||||
RagonBuffer writer)
|
RagonWebHookPlugin webhook,
|
||||||
|
RagonContextObserver observer): base(reader, writer)
|
||||||
{
|
{
|
||||||
_ragonWebHook = ragonWebHook;
|
_webhook = webhook;
|
||||||
_contextObserver = contextObserver;
|
_observer = observer;
|
||||||
_writer = writer;
|
_writer = writer;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
public override void Handle(RagonContext context, NetworkChannel channel)
|
||||||
{
|
{
|
||||||
if (context.ConnectionStatus == ConnectionStatus.Authorized)
|
if (context.ConnectionStatus == ConnectionStatus.Authorized)
|
||||||
{
|
{
|
||||||
@@ -55,13 +56,13 @@ public sealed class AuthorizationOperation: IRagonOperation
|
|||||||
}
|
}
|
||||||
|
|
||||||
var configuration = context.Configuration;
|
var configuration = context.Configuration;
|
||||||
var key = reader.ReadString();
|
var key = Reader.ReadString();
|
||||||
var name = reader.ReadString();
|
var name = Reader.ReadString();
|
||||||
var payload = reader.ReadString();
|
var payload = Reader.ReadString();
|
||||||
|
|
||||||
if (key == configuration.ServerKey)
|
if (key == configuration.ServerKey)
|
||||||
{
|
{
|
||||||
if (_ragonWebHook.RequestAuthorization(context, name, payload))
|
if (_webhook.RequestAuthorization(context, name, payload))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
var lobbyPlayer = new RagonLobbyPlayer(context.Connection, Guid.NewGuid().ToString(), name, payload);
|
var lobbyPlayer = new RagonLobbyPlayer(context.Connection, Guid.NewGuid().ToString(), name, payload);
|
||||||
@@ -79,7 +80,7 @@ public sealed class AuthorizationOperation: IRagonOperation
|
|||||||
{
|
{
|
||||||
context.ConnectionStatus = ConnectionStatus.Authorized;
|
context.ConnectionStatus = ConnectionStatus.Authorized;
|
||||||
|
|
||||||
_contextObserver.OnAuthorized(context);
|
_observer.OnAuthorized(context);
|
||||||
|
|
||||||
var playerId = context.LobbyPlayer.Id;
|
var playerId = context.LobbyPlayer.Id;
|
||||||
var playerName = context.LobbyPlayer.Name;
|
var playerName = context.LobbyPlayer.Name;
|
||||||
@@ -109,4 +110,6 @@ public sealed class AuthorizationOperation: IRagonOperation
|
|||||||
|
|
||||||
_logger.Trace($"Connection {context.Connection.Id}");
|
_logger.Trace($"Connection {context.Connection.Id}");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,34 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
using Ragon.Server.IO;
|
||||||
|
|
||||||
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
|
public abstract class BaseOperation
|
||||||
|
{
|
||||||
|
protected readonly RagonBuffer Reader;
|
||||||
|
protected readonly RagonBuffer Writer;
|
||||||
|
|
||||||
|
public BaseOperation(RagonBuffer reader, RagonBuffer writer)
|
||||||
|
{
|
||||||
|
Reader = reader;
|
||||||
|
Writer = writer;
|
||||||
|
}
|
||||||
|
|
||||||
|
public abstract void Handle(RagonContext context, NetworkChannel channel);
|
||||||
|
}
|
||||||
@@ -17,21 +17,26 @@
|
|||||||
using NLog;
|
using NLog;
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
using Ragon.Server.Entity;
|
using Ragon.Server.Entity;
|
||||||
|
using Ragon.Server.IO;
|
||||||
|
|
||||||
namespace Ragon.Server.Handler;
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
public sealed class EntityCreateOperation : IRagonOperation
|
public sealed class EntityCreateOperation : BaseOperation
|
||||||
{
|
{
|
||||||
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||||
|
|
||||||
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
public EntityCreateOperation(RagonBuffer reader, RagonBuffer writer) : base(reader, writer)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Handle(RagonContext context, NetworkChannel channel)
|
||||||
{
|
{
|
||||||
var player = context.RoomPlayer;
|
var player = context.RoomPlayer;
|
||||||
var room = context.Room;
|
var room = context.Room;
|
||||||
var attachId = reader.ReadUShort();
|
var attachId = Reader.ReadUShort();
|
||||||
var entityType = reader.ReadUShort();
|
var entityType = Reader.ReadUShort();
|
||||||
var eventAuthority = (RagonAuthority) reader.ReadByte();
|
var eventAuthority = (RagonAuthority) Reader.ReadByte();
|
||||||
var propertiesCount = reader.ReadUShort();
|
var propertiesCount = Reader.ReadUShort();
|
||||||
|
|
||||||
var entityParameters = new RagonEntityParameters()
|
var entityParameters = new RagonEntityParameters()
|
||||||
{
|
{
|
||||||
@@ -45,14 +50,14 @@ public sealed class EntityCreateOperation : IRagonOperation
|
|||||||
var entity = new RagonEntity(entityParameters);
|
var entity = new RagonEntity(entityParameters);
|
||||||
for (var i = 0; i < propertiesCount; i++)
|
for (var i = 0; i < propertiesCount; i++)
|
||||||
{
|
{
|
||||||
var propertyType = reader.ReadBool();
|
var propertyType = Reader.ReadBool();
|
||||||
var propertySize = reader.ReadUShort();
|
var propertySize = Reader.ReadUShort();
|
||||||
|
|
||||||
entity.AddProperty(new RagonProperty(propertySize, propertyType));
|
entity.AddProperty(new RagonProperty(propertySize, propertyType));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (reader.Capacity > 0)
|
if (Reader.Capacity > 0)
|
||||||
entity.Payload.Read(reader);
|
entity.Payload.Read(Reader);
|
||||||
|
|
||||||
var plugin = room.Plugin;
|
var plugin = room.Plugin;
|
||||||
if (!plugin.OnEntityCreate(player, entity))
|
if (!plugin.OnEntityCreate(player, entity))
|
||||||
@@ -66,4 +71,6 @@ public sealed class EntityCreateOperation : IRagonOperation
|
|||||||
|
|
||||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} created entity {entity.Id}:{entity.Type}");
|
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} created entity {entity.Id}:{entity.Type}");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -16,19 +16,24 @@
|
|||||||
|
|
||||||
using NLog;
|
using NLog;
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
using Ragon.Server.Entity;
|
using Ragon.Server.Event;
|
||||||
|
using Ragon.Server.IO;
|
||||||
|
|
||||||
namespace Ragon.Server.Handler;
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
public sealed class EntityEventOperation : IRagonOperation
|
public sealed class EntityEventOperation : BaseOperation
|
||||||
{
|
{
|
||||||
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||||
|
|
||||||
|
public EntityEventOperation(RagonBuffer reader, RagonBuffer writer) : base(reader, writer)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
public override void Handle(RagonContext context, NetworkChannel channel)
|
||||||
{
|
{
|
||||||
var player = context.RoomPlayer;
|
var player = context.RoomPlayer;
|
||||||
var room = context.Room;
|
var room = context.Room;
|
||||||
var entityId = reader.ReadUShort();
|
var entityId = Reader.ReadUShort();
|
||||||
|
|
||||||
if (!room.Entities.TryGetValue(entityId, out var ent))
|
if (!room.Entities.TryGetValue(entityId, out var ent))
|
||||||
{
|
{
|
||||||
@@ -36,16 +41,16 @@ public sealed class EntityEventOperation : IRagonOperation
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
var eventId = reader.ReadUShort();
|
var eventId = Reader.ReadUShort();
|
||||||
var eventMode = (RagonReplicationMode)reader.ReadByte();
|
var eventMode = (RagonReplicationMode)Reader.ReadByte();
|
||||||
var targetMode = (RagonTarget)reader.ReadByte();
|
var targetMode = (RagonTarget)Reader.ReadByte();
|
||||||
var targetPlayerPeerId = (ushort)0;
|
var targetPlayerPeerId = (ushort)0;
|
||||||
|
|
||||||
if (targetMode == RagonTarget.Player)
|
if (targetMode == RagonTarget.Player)
|
||||||
targetPlayerPeerId = reader.ReadUShort();
|
targetPlayerPeerId = Reader.ReadUShort();
|
||||||
|
|
||||||
var @event = new RagonEvent(player, eventId);
|
var @event = new RagonEvent(player, eventId);
|
||||||
@event.Read(reader);
|
@event.Read(Reader);
|
||||||
|
|
||||||
if (targetMode == RagonTarget.Player && room.Players.TryGetValue(targetPlayerPeerId, out var targetPlayer))
|
if (targetMode == RagonTarget.Player && room.Players.TryGetValue(targetPlayerPeerId, out var targetPlayer))
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,19 +1,41 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
using NLog;
|
using NLog;
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
|
using Ragon.Server.IO;
|
||||||
|
|
||||||
namespace Ragon.Server.Handler;
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
public sealed class EntityOwnershipOperation : IRagonOperation
|
public sealed class EntityOwnershipOperation : BaseOperation
|
||||||
{
|
{
|
||||||
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||||
|
|
||||||
|
public EntityOwnershipOperation(RagonBuffer reader, RagonBuffer writer) : base(reader, writer)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
public override void Handle(RagonContext context, NetworkChannel channel)
|
||||||
{
|
{
|
||||||
var currentOwner = context.RoomPlayer;
|
var currentOwner = context.RoomPlayer;
|
||||||
var room = context.Room;
|
var room = context.Room;
|
||||||
|
|
||||||
var entityId = reader.ReadUShort();
|
var entityId = Reader.ReadUShort();
|
||||||
var playerPeerId = reader.ReadUShort();
|
var playerPeerId = Reader.ReadUShort();
|
||||||
|
|
||||||
if (!room.Entities.TryGetValue(entityId, out var entity))
|
if (!room.Entities.TryGetValue(entityId, out var entity))
|
||||||
{
|
{
|
||||||
@@ -29,7 +51,7 @@ public sealed class EntityOwnershipOperation : IRagonOperation
|
|||||||
|
|
||||||
if (!room.Players.TryGetValue(playerPeerId, out var nextOwner))
|
if (!room.Players.TryGetValue(playerPeerId, out var nextOwner))
|
||||||
{
|
{
|
||||||
_logger.Error($"Player not found with id {entityId}");
|
_logger.Error($"Player not found with id {playerPeerId}");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -40,13 +62,13 @@ public sealed class EntityOwnershipOperation : IRagonOperation
|
|||||||
|
|
||||||
_logger.Trace($"Entity {entity.Id} next owner {nextOwner.Connection.Id}");
|
_logger.Trace($"Entity {entity.Id} next owner {nextOwner.Connection.Id}");
|
||||||
|
|
||||||
writer.Clear();
|
Writer.Clear();
|
||||||
writer.WriteOperation(RagonOperation.OWNERSHIP_ENTITY_CHANGED);
|
Writer.WriteOperation(RagonOperation.OWNERSHIP_ENTITY_CHANGED);
|
||||||
writer.WriteUShort(playerPeerId);
|
Writer.WriteUShort(playerPeerId);
|
||||||
writer.WriteUShort(1);
|
Writer.WriteUShort(1);
|
||||||
writer.WriteUShort(entity.Id);
|
Writer.WriteUShort(entity.Id);
|
||||||
|
|
||||||
var sendData = writer.ToArray();
|
var sendData = Writer.ToArray();
|
||||||
foreach (var player in room.PlayerList)
|
foreach (var player in room.PlayerList)
|
||||||
player.Connection.Reliable.Send(sendData);
|
player.Connection.Reliable.Send(sendData);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -17,23 +17,28 @@
|
|||||||
using NLog;
|
using NLog;
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
using Ragon.Server.Entity;
|
using Ragon.Server.Entity;
|
||||||
|
using Ragon.Server.IO;
|
||||||
|
|
||||||
namespace Ragon.Server.Handler;
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
public sealed class EntityDestroyOperation: IRagonOperation
|
public sealed class EntityDestroyOperation: BaseOperation
|
||||||
{
|
{
|
||||||
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||||
|
|
||||||
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
public EntityDestroyOperation(RagonBuffer reader, RagonBuffer writer) : base(reader, writer)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Handle(RagonContext context, NetworkChannel channel)
|
||||||
{
|
{
|
||||||
var player = context.RoomPlayer;
|
var player = context.RoomPlayer;
|
||||||
var room = context.Room;
|
var room = context.Room;
|
||||||
var entityId = reader.ReadUShort();
|
var entityId = Reader.ReadUShort();
|
||||||
|
|
||||||
if (room.Entities.TryGetValue(entityId, out var entity))
|
if (room.Entities.TryGetValue(entityId, out var entity) && entity.Owner.Connection.Id == player.Connection.Id)
|
||||||
{
|
{
|
||||||
var payload = new RagonPayload();
|
var payload = new RagonPayload();
|
||||||
payload.Read(reader);
|
payload.Read(Reader);
|
||||||
|
|
||||||
room.DetachEntity(entity);
|
room.DetachEntity(entity);
|
||||||
player.DetachEntity(entity);
|
player.DetachEntity(entity);
|
||||||
@@ -42,5 +47,9 @@ public sealed class EntityDestroyOperation: IRagonOperation
|
|||||||
|
|
||||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} destoyed entity {entity.Id}");
|
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} destoyed entity {entity.Id}");
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_logger.Trace($"Entity {entity.Id} not found or Player {context.Connection.Id}|{context.LobbyPlayer.Name} have not authority");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -16,23 +16,28 @@
|
|||||||
|
|
||||||
using NLog;
|
using NLog;
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
|
using Ragon.Server.IO;
|
||||||
|
|
||||||
namespace Ragon.Server.Handler;
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
public sealed class EntityStateOperation: IRagonOperation
|
public sealed class EntityStateOperation: BaseOperation
|
||||||
{
|
{
|
||||||
private readonly ILogger _logger = LogManager.GetCurrentClassLogger();
|
private readonly ILogger _logger = LogManager.GetCurrentClassLogger();
|
||||||
|
|
||||||
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
public EntityStateOperation(RagonBuffer reader, RagonBuffer writer) : base(reader, writer)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Handle(RagonContext context, NetworkChannel channel)
|
||||||
{
|
{
|
||||||
var room = context.Room;
|
var room = context.Room;
|
||||||
var player = context.RoomPlayer;
|
var player = context.RoomPlayer;
|
||||||
var entitiesCount = reader.ReadUShort();
|
var entitiesCount = Reader.ReadUShort();
|
||||||
|
|
||||||
for (var entityIndex = 0; entityIndex < entitiesCount; entityIndex++)
|
for (var entityIndex = 0; entityIndex < entitiesCount; entityIndex++)
|
||||||
{
|
{
|
||||||
var entityId = reader.ReadUShort();
|
var entityId = Reader.ReadUShort();
|
||||||
if (room.Entities.TryGetValue(entityId, out var entity) && entity.TryReadState(player, reader))
|
if (room.Entities.TryGetValue(entityId, out var entity) && entity.TryReadState(player, Reader))
|
||||||
{
|
{
|
||||||
room.Track(entity);
|
room.Track(entity);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -16,6 +16,7 @@
|
|||||||
|
|
||||||
using NLog;
|
using NLog;
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
|
using Ragon.Server.IO;
|
||||||
using Ragon.Server.Lobby;
|
using Ragon.Server.Lobby;
|
||||||
using Ragon.Server.Plugin;
|
using Ragon.Server.Plugin;
|
||||||
using Ragon.Server.Plugin.Web;
|
using Ragon.Server.Plugin.Web;
|
||||||
@@ -23,20 +24,20 @@ using Ragon.Server.Room;
|
|||||||
|
|
||||||
namespace Ragon.Server.Handler;
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
public sealed class RoomCreateOperation: IRagonOperation
|
public sealed class RoomCreateOperation : BaseOperation
|
||||||
{
|
{
|
||||||
private readonly RagonRoomParameters _roomParameters = new();
|
private readonly RagonRoomParameters _roomParameters = new();
|
||||||
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||||
private readonly IServerPlugin _serverPlugin;
|
private readonly IServerPlugin _serverPlugin;
|
||||||
private readonly RagonWebHookPlugin _ragonWebHookPlugin;
|
private readonly RagonWebHookPlugin _ragonWebHookPlugin;
|
||||||
|
|
||||||
public RoomCreateOperation(IServerPlugin serverPlugin, RagonWebHookPlugin ragonWebHook)
|
public RoomCreateOperation(RagonBuffer reader, RagonBuffer writer, IServerPlugin serverPlugin, RagonWebHookPlugin ragonWebHook) : base(reader, writer)
|
||||||
{
|
{
|
||||||
_serverPlugin = serverPlugin;
|
_serverPlugin = serverPlugin;
|
||||||
_ragonWebHookPlugin = ragonWebHook;
|
_ragonWebHookPlugin = ragonWebHook;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
public override void Handle(RagonContext context, NetworkChannel channel)
|
||||||
{
|
{
|
||||||
if (context.ConnectionStatus == ConnectionStatus.Unauthorized)
|
if (context.ConnectionStatus == ConnectionStatus.Unauthorized)
|
||||||
{
|
{
|
||||||
@@ -44,56 +45,56 @@ public sealed class RoomCreateOperation: IRagonOperation
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
var custom = reader.ReadBool();
|
var custom = Reader.ReadBool();
|
||||||
var roomId = Guid.NewGuid().ToString();
|
var roomId = Guid.NewGuid().ToString();
|
||||||
|
|
||||||
if (custom)
|
if (custom)
|
||||||
{
|
{
|
||||||
roomId = reader.ReadString();
|
roomId = Reader.ReadString();
|
||||||
if (context.Lobby.FindRoomById(roomId, out _))
|
if (context.Lobby.FindRoomById(roomId, out _))
|
||||||
{
|
{
|
||||||
writer.Clear();
|
Writer.Clear();
|
||||||
writer.WriteOperation(RagonOperation.JOIN_FAILED);
|
Writer.WriteOperation(RagonOperation.JOIN_FAILED);
|
||||||
writer.WriteString($"Room with id {roomId} already exists");
|
Writer.WriteString($"Room with id {roomId} already exists");
|
||||||
|
|
||||||
var sendData = writer.ToArray();
|
var sendData = Writer.ToArray();
|
||||||
context.Connection.Reliable.Send(sendData);
|
context.Connection.Reliable.Send(sendData);
|
||||||
|
|
||||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} join failed to room {roomId}, room already exist");
|
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} join failed to room {roomId}, room already exist");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
_roomParameters.Deserialize(reader);
|
_roomParameters.Deserialize(Reader);
|
||||||
|
|
||||||
var information = new RoomInformation()
|
var information = new RoomInformation()
|
||||||
{
|
{
|
||||||
Map = _roomParameters.Map,
|
Scene = _roomParameters.Scene,
|
||||||
Max = _roomParameters.Max,
|
Max = _roomParameters.Max,
|
||||||
Min = _roomParameters.Min,
|
Min = _roomParameters.Min,
|
||||||
};
|
};
|
||||||
|
|
||||||
var lobbyPlayer = context.LobbyPlayer;
|
var lobbyPlayer = context.LobbyPlayer;
|
||||||
var roomPlayer = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
|
var roomPlayer = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
|
||||||
|
|
||||||
var roomPlugin = _serverPlugin.CreateRoomPlugin(information);
|
var roomPlugin = _serverPlugin.CreateRoomPlugin(information);
|
||||||
var room = new RagonRoom(roomId, information, roomPlugin);
|
var room = new RagonRoom(roomId, information, roomPlugin);
|
||||||
|
|
||||||
roomPlayer.OnAttached(room);
|
roomPlayer.OnAttached(room);
|
||||||
|
|
||||||
context.Scheduler.Run(room);
|
context.Scheduler.Run(room);
|
||||||
context.Lobby.Persist(room);
|
context.Lobby.Persist(room);
|
||||||
context.SetRoom(room, roomPlayer);
|
context.SetRoom(room, roomPlayer);
|
||||||
|
|
||||||
_ragonWebHookPlugin.RoomCreated(context, room, roomPlayer);
|
_ragonWebHookPlugin.RoomCreated(context, room, roomPlayer);
|
||||||
|
|
||||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} create room {room.Id} with map {information.Map}");
|
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} create room {room.Id} with scene {information.Scene}");
|
||||||
|
|
||||||
JoinSuccess(roomPlayer, room, writer);
|
JoinSuccess(roomPlayer, room, Writer);
|
||||||
|
|
||||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} joined to room {room.Id}");
|
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} joined to room {room.Id}");
|
||||||
}
|
}
|
||||||
|
|
||||||
private void JoinSuccess(RagonRoomPlayer player, RagonRoom room, RagonBuffer writer)
|
private void JoinSuccess(RagonRoomPlayer player, RagonRoom room, RagonBuffer writer)
|
||||||
{
|
{
|
||||||
writer.Clear();
|
writer.Clear();
|
||||||
@@ -101,9 +102,9 @@ public sealed class RoomCreateOperation: IRagonOperation
|
|||||||
writer.WriteString(room.Id);
|
writer.WriteString(room.Id);
|
||||||
writer.WriteString(player.Id);
|
writer.WriteString(player.Id);
|
||||||
writer.WriteString(room.Owner.Id);
|
writer.WriteString(room.Owner.Id);
|
||||||
writer.WriteUShort((ushort) room.PlayerMin);
|
writer.WriteUShort((ushort)room.PlayerMin);
|
||||||
writer.WriteUShort((ushort) room.PlayerMax);
|
writer.WriteUShort((ushort)room.PlayerMax);
|
||||||
writer.WriteString(room.Map);
|
writer.WriteString(room.Scene);
|
||||||
|
|
||||||
var sendData = writer.ToArray();
|
var sendData = writer.ToArray();
|
||||||
player.Connection.Reliable.Send(sendData);
|
player.Connection.Reliable.Send(sendData);
|
||||||
|
|||||||
@@ -0,0 +1,50 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using NLog;
|
||||||
|
using Ragon.Protocol;
|
||||||
|
using Ragon.Server.IO;
|
||||||
|
|
||||||
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
|
public sealed class RoomDataOperation : BaseOperation
|
||||||
|
{
|
||||||
|
public RoomDataOperation(RagonBuffer reader, RagonBuffer writer) : base(reader, writer)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Handle(RagonContext context, NetworkChannel channel)
|
||||||
|
{
|
||||||
|
var player = context.RoomPlayer;
|
||||||
|
var room = context.Room;
|
||||||
|
|
||||||
|
var data = Reader.RawData;
|
||||||
|
|
||||||
|
Writer.Clear();
|
||||||
|
Writer.WriteOperation(RagonOperation.REPLICATE_RAW_DATA);
|
||||||
|
Writer.WriteUShort(player.Connection.Id);
|
||||||
|
|
||||||
|
var playerData = Writer.ToArray();
|
||||||
|
var payloadData = data;
|
||||||
|
var size = playerData.Length + payloadData.Length;
|
||||||
|
var sendData = new byte[size];
|
||||||
|
|
||||||
|
Array.Copy(playerData, 0, sendData, 0, playerData.Length);
|
||||||
|
Array.Copy(payloadData, 1, sendData, playerData.Length, payloadData.Length - 1);
|
||||||
|
|
||||||
|
room.Broadcast(sendData, channel);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,45 @@
|
|||||||
|
using Ragon.Protocol;
|
||||||
|
using Ragon.Server.Event;
|
||||||
|
using Ragon.Server.IO;
|
||||||
|
|
||||||
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
|
public class RoomEventOperation : BaseOperation
|
||||||
|
{
|
||||||
|
public RoomEventOperation(RagonBuffer reader, RagonBuffer writer) : base(reader, writer)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Handle(RagonContext context, NetworkChannel channel)
|
||||||
|
{
|
||||||
|
var room = context.Room;
|
||||||
|
var player = context.RoomPlayer;
|
||||||
|
|
||||||
|
var eventId = Reader.ReadUShort();
|
||||||
|
var replicationMode = (RagonReplicationMode)Reader.ReadByte();
|
||||||
|
var targetMode = (RagonTarget)Reader.ReadByte();
|
||||||
|
var targetPlayerPeerId = (ushort)0;
|
||||||
|
|
||||||
|
if (targetMode == RagonTarget.Player)
|
||||||
|
targetPlayerPeerId = Reader.ReadUShort();
|
||||||
|
|
||||||
|
var @event = new RagonEvent(player, eventId);
|
||||||
|
@event.Read(Reader);
|
||||||
|
|
||||||
|
Writer.Clear();
|
||||||
|
Writer.WriteUShort(eventId);
|
||||||
|
Writer.WriteUShort(player.Connection.Id);
|
||||||
|
Writer.WriteUShort((ushort) replicationMode);
|
||||||
|
|
||||||
|
var sendData = Writer.ToArray();
|
||||||
|
|
||||||
|
if (targetMode == RagonTarget.Player && room.Players.TryGetValue(targetPlayerPeerId, out var targetPlayer))
|
||||||
|
{
|
||||||
|
targetPlayer.Connection.Reliable.Send(sendData);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (var roomPlayer in room.ReadyPlayersList)
|
||||||
|
roomPlayer.Connection.Reliable.Send(sendData);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -16,46 +16,46 @@
|
|||||||
|
|
||||||
using NLog;
|
using NLog;
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
using Ragon.Server.Plugin;
|
using Ragon.Server.IO;
|
||||||
using Ragon.Server.Plugin.Web;
|
using Ragon.Server.Plugin.Web;
|
||||||
using Ragon.Server.Room;
|
using Ragon.Server.Room;
|
||||||
|
|
||||||
namespace Ragon.Server.Handler;
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
public sealed class RoomJoinOperation : IRagonOperation
|
public sealed class RoomJoinOperation : BaseOperation
|
||||||
{
|
{
|
||||||
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||||
|
|
||||||
private readonly RagonWebHookPlugin _webHook;
|
private readonly RagonWebHookPlugin _webHook;
|
||||||
|
|
||||||
public RoomJoinOperation(RagonWebHookPlugin plugin)
|
public RoomJoinOperation(RagonBuffer reader, RagonBuffer writer, RagonWebHookPlugin plugin) : base(reader, writer)
|
||||||
{
|
{
|
||||||
_webHook = plugin;
|
_webHook = plugin;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
|
||||||
|
public override void Handle(RagonContext context, NetworkChannel channel)
|
||||||
{
|
{
|
||||||
var roomId = reader.ReadString();
|
var roomId = Reader.ReadString();
|
||||||
var lobbyPlayer = context.LobbyPlayer;
|
var lobbyPlayer = context.LobbyPlayer;
|
||||||
|
|
||||||
if (!context.Lobby.FindRoomById(roomId, out var existsRoom))
|
if (!context.Lobby.FindRoomById(roomId, out var existsRoom))
|
||||||
{
|
{
|
||||||
JoinFailed(context, writer);
|
JoinFailed(context, Writer);
|
||||||
|
|
||||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} failed to join room {roomId}");
|
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} failed to join room {roomId}");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
var player = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
|
var player = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
|
||||||
context.SetRoom(existsRoom, player);
|
context.SetRoom(existsRoom, player);
|
||||||
|
|
||||||
if (!existsRoom.Plugin.OnPlayerJoined(player))
|
if (!existsRoom.Plugin.OnPlayerJoined(player))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
_webHook.RoomJoined(context, existsRoom, player);
|
_webHook.RoomJoined(context, existsRoom, player);
|
||||||
|
|
||||||
JoinSuccess(context, existsRoom, writer);
|
JoinSuccess(context, existsRoom, Writer);
|
||||||
|
|
||||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} joined to {existsRoom.Id}");
|
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} joined to {existsRoom.Id}");
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -66,9 +66,9 @@ public sealed class RoomJoinOperation : IRagonOperation
|
|||||||
writer.WriteString(room.Id);
|
writer.WriteString(room.Id);
|
||||||
writer.WriteString(context.RoomPlayer.Id);
|
writer.WriteString(context.RoomPlayer.Id);
|
||||||
writer.WriteString(room.Owner.Id);
|
writer.WriteString(room.Owner.Id);
|
||||||
writer.WriteUShort((ushort) room.PlayerMin);
|
writer.WriteUShort((ushort)room.PlayerMin);
|
||||||
writer.WriteUShort((ushort) room.PlayerMax);
|
writer.WriteUShort((ushort)room.PlayerMax);
|
||||||
writer.WriteString(room.Map);
|
writer.WriteString(room.Scene);
|
||||||
|
|
||||||
var sendData = writer.ToArray();
|
var sendData = writer.ToArray();
|
||||||
context.Connection.Reliable.Send(sendData);
|
context.Connection.Reliable.Send(sendData);
|
||||||
|
|||||||
@@ -16,6 +16,7 @@
|
|||||||
|
|
||||||
using NLog;
|
using NLog;
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
|
using Ragon.Server.IO;
|
||||||
using Ragon.Server.Lobby;
|
using Ragon.Server.Lobby;
|
||||||
using Ragon.Server.Plugin;
|
using Ragon.Server.Plugin;
|
||||||
using Ragon.Server.Plugin.Web;
|
using Ragon.Server.Plugin.Web;
|
||||||
@@ -23,20 +24,20 @@ using Ragon.Server.Room;
|
|||||||
|
|
||||||
namespace Ragon.Server.Handler;
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
public sealed class RoomJoinOrCreateOperation : IRagonOperation
|
public sealed class RoomJoinOrCreateOperation : BaseOperation
|
||||||
{
|
{
|
||||||
private readonly RagonRoomParameters _roomParameters = new();
|
private readonly RagonRoomParameters _roomParameters = new();
|
||||||
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||||
private readonly IServerPlugin _serverPlugin;
|
private readonly IServerPlugin _serverPlugin;
|
||||||
private readonly RagonWebHookPlugin _ragonWebHookPlugin;
|
private readonly RagonWebHookPlugin _ragonWebHookPlugin;
|
||||||
|
|
||||||
public RoomJoinOrCreateOperation(IServerPlugin serverPlugin, RagonWebHookPlugin plugin)
|
public RoomJoinOrCreateOperation(RagonBuffer reader, RagonBuffer writer, IServerPlugin serverPlugin, RagonWebHookPlugin plugin): base(reader, writer)
|
||||||
{
|
{
|
||||||
_serverPlugin = serverPlugin;
|
_serverPlugin = serverPlugin;
|
||||||
_ragonWebHookPlugin = plugin;
|
_ragonWebHookPlugin = plugin;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
public override void Handle(RagonContext context, NetworkChannel channel)
|
||||||
{
|
{
|
||||||
if (context.ConnectionStatus == ConnectionStatus.Unauthorized)
|
if (context.ConnectionStatus == ConnectionStatus.Unauthorized)
|
||||||
{
|
{
|
||||||
@@ -47,22 +48,22 @@ public sealed class RoomJoinOrCreateOperation : IRagonOperation
|
|||||||
var roomId = Guid.NewGuid().ToString();
|
var roomId = Guid.NewGuid().ToString();
|
||||||
var lobbyPlayer = context.LobbyPlayer;
|
var lobbyPlayer = context.LobbyPlayer;
|
||||||
|
|
||||||
_roomParameters.Deserialize(reader);
|
_roomParameters.Deserialize(Reader);
|
||||||
|
|
||||||
if (context.Lobby.FindRoomByMap(_roomParameters.Map, out var existsRoom))
|
if (context.Lobby.FindRoomByScene(_roomParameters.Scene, out var existsRoom))
|
||||||
{
|
{
|
||||||
var player = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
|
var player = new RagonRoomPlayer(context.Connection, lobbyPlayer.Id, lobbyPlayer.Name);
|
||||||
context.SetRoom(existsRoom, player);
|
context.SetRoom(existsRoom, player);
|
||||||
|
|
||||||
_ragonWebHookPlugin.RoomJoined(context, existsRoom, player);
|
_ragonWebHookPlugin.RoomJoined(context, existsRoom, player);
|
||||||
|
|
||||||
JoinSuccess(player, existsRoom, writer);
|
JoinSuccess(player, existsRoom, Writer);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
var information = new RoomInformation()
|
var information = new RoomInformation()
|
||||||
{
|
{
|
||||||
Map = _roomParameters.Map,
|
Scene = _roomParameters.Scene,
|
||||||
Max = _roomParameters.Max,
|
Max = _roomParameters.Max,
|
||||||
Min = _roomParameters.Min,
|
Min = _roomParameters.Min,
|
||||||
};
|
};
|
||||||
@@ -77,9 +78,9 @@ public sealed class RoomJoinOrCreateOperation : IRagonOperation
|
|||||||
context.Scheduler.Run(room);
|
context.Scheduler.Run(room);
|
||||||
context.SetRoom(room, roomPlayer);
|
context.SetRoom(room, roomPlayer);
|
||||||
|
|
||||||
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} create room {room.Id} with map {information.Map}");
|
_logger.Trace($"Player {context.Connection.Id}|{context.LobbyPlayer.Name} create room {room.Id} with scene {information.Scene}");
|
||||||
|
|
||||||
JoinSuccess(roomPlayer, room, writer);
|
JoinSuccess(roomPlayer, room, Writer);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -92,7 +93,7 @@ public sealed class RoomJoinOrCreateOperation : IRagonOperation
|
|||||||
writer.WriteString(room.Owner.Id);
|
writer.WriteString(room.Owner.Id);
|
||||||
writer.WriteUShort((ushort) room.PlayerMin);
|
writer.WriteUShort((ushort) room.PlayerMin);
|
||||||
writer.WriteUShort((ushort) room.PlayerMax);
|
writer.WriteUShort((ushort) room.PlayerMax);
|
||||||
writer.WriteString(room.Map);
|
writer.WriteString(room.Scene);
|
||||||
|
|
||||||
var sendData = writer.ToArray();
|
var sendData = writer.ToArray();
|
||||||
player.Connection.Reliable.Send(sendData);
|
player.Connection.Reliable.Send(sendData);
|
||||||
|
|||||||
@@ -16,21 +16,23 @@
|
|||||||
|
|
||||||
using NLog;
|
using NLog;
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
|
using Ragon.Server.IO;
|
||||||
using Ragon.Server.Plugin;
|
using Ragon.Server.Plugin;
|
||||||
using Ragon.Server.Plugin.Web;
|
using Ragon.Server.Plugin.Web;
|
||||||
|
|
||||||
namespace Ragon.Server.Handler;
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
public sealed class RoomLeaveOperation: IRagonOperation
|
public sealed class RoomLeaveOperation: BaseOperation
|
||||||
{
|
{
|
||||||
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||||
private readonly RagonWebHookPlugin _webHook;
|
private readonly RagonWebHookPlugin _webHook;
|
||||||
public RoomLeaveOperation(RagonWebHookPlugin plugin)
|
|
||||||
|
public RoomLeaveOperation(RagonBuffer reader, RagonBuffer writer, RagonWebHookPlugin plugin): base(reader, writer)
|
||||||
{
|
{
|
||||||
_webHook = plugin;
|
_webHook = plugin;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
public override void Handle(RagonContext context, NetworkChannel channel)
|
||||||
{
|
{
|
||||||
var room = context.Room;
|
var room = context.Room;
|
||||||
var roomPlayer = context.RoomPlayer;
|
var roomPlayer = context.RoomPlayer;
|
||||||
|
|||||||
@@ -1,14 +1,35 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
using NLog;
|
using NLog;
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
using Ragon.Server.Entity;
|
using Ragon.Server.IO;
|
||||||
|
|
||||||
namespace Ragon.Server.Handler;
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
public sealed class RoomOwnershipOperation : IRagonOperation
|
public sealed class RoomOwnershipOperation : BaseOperation
|
||||||
{
|
{
|
||||||
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||||
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
|
||||||
|
public RoomOwnershipOperation(RagonBuffer reader, RagonBuffer writer) : base(reader, writer)
|
||||||
{
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Handle(RagonContext context, NetworkChannel channel)
|
||||||
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -14,36 +14,38 @@
|
|||||||
* limitations under the License.
|
* limitations under the License.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
|
||||||
using NLog;
|
using NLog;
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
|
using Ragon.Server.IO;
|
||||||
|
|
||||||
namespace Ragon.Server.Handler;
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
public class SceneLoadOperation: IRagonOperation
|
public class SceneLoadOperation: BaseOperation
|
||||||
{
|
{
|
||||||
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||||
|
|
||||||
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
public SceneLoadOperation(RagonBuffer reader, RagonBuffer writer) : base(reader, writer) {}
|
||||||
|
|
||||||
|
public override void Handle(RagonContext context, NetworkChannel channel)
|
||||||
{
|
{
|
||||||
var roomOwner = context.Room.Owner;
|
var roomOwner = context.Room.Owner;
|
||||||
var currentPlayer = context.RoomPlayer;
|
var currentPlayer = context.RoomPlayer;
|
||||||
var room = context.Room;
|
var room = context.Room;
|
||||||
var sceneName = reader.ReadString();
|
var sceneName = Reader.ReadString();
|
||||||
|
|
||||||
if (roomOwner.Connection.Id != currentPlayer.Connection.Id)
|
if (roomOwner.Connection.Id != currentPlayer.Connection.Id)
|
||||||
{
|
{
|
||||||
_logger.Warn("Only owner can change map!");
|
_logger.Warn("Only owner can change scene!");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
room.UpdateMap(sceneName);
|
room.UpdateMap(sceneName);
|
||||||
|
|
||||||
writer.Clear();
|
Writer.Clear();
|
||||||
writer.WriteOperation(RagonOperation.LOAD_SCENE);
|
Writer.WriteOperation(RagonOperation.LOAD_SCENE);
|
||||||
writer.WriteString(sceneName);
|
Writer.WriteString(sceneName);
|
||||||
|
|
||||||
var sendData = writer.ToArray();
|
var sendData = Writer.ToArray();
|
||||||
foreach (var player in room.PlayerList)
|
foreach (var player in room.PlayerList)
|
||||||
player.Connection.Reliable.Send(sendData);
|
player.Connection.Reliable.Send(sendData);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -17,21 +17,22 @@
|
|||||||
using NLog;
|
using NLog;
|
||||||
using Ragon.Protocol;
|
using Ragon.Protocol;
|
||||||
using Ragon.Server.Entity;
|
using Ragon.Server.Entity;
|
||||||
|
using Ragon.Server.IO;
|
||||||
using Ragon.Server.Lobby;
|
using Ragon.Server.Lobby;
|
||||||
using Ragon.Server.Room;
|
using Ragon.Server.Room;
|
||||||
|
|
||||||
namespace Ragon.Server.Handler;
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
public sealed class SceneLoadedOperation : IRagonOperation
|
public sealed class SceneLoadedOperation : BaseOperation
|
||||||
{
|
{
|
||||||
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||||
|
|
||||||
public SceneLoadedOperation()
|
public SceneLoadedOperation(RagonBuffer reader, RagonBuffer writer): base(reader, writer)
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer)
|
public override void Handle(RagonContext context, NetworkChannel channel)
|
||||||
{
|
{
|
||||||
if (context.ConnectionStatus == ConnectionStatus.Unauthorized)
|
if (context.ConnectionStatus == ConnectionStatus.Unauthorized)
|
||||||
return;
|
return;
|
||||||
@@ -39,17 +40,21 @@ public sealed class SceneLoadedOperation : IRagonOperation
|
|||||||
var owner = context.Room.Owner;
|
var owner = context.Room.Owner;
|
||||||
var player = context.RoomPlayer;
|
var player = context.RoomPlayer;
|
||||||
var room = context.Room;
|
var room = context.Room;
|
||||||
|
if (player.IsLoaded)
|
||||||
|
{
|
||||||
|
_logger.Warn($"Player {player.Name}:{player.Connection.Id} already ready");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (player == owner)
|
if (player == owner)
|
||||||
{
|
{
|
||||||
|
var statics = Reader.ReadUShort();
|
||||||
var statics = reader.ReadUShort();
|
|
||||||
for (var staticIndex = 0; staticIndex < statics; staticIndex++)
|
for (var staticIndex = 0; staticIndex < statics; staticIndex++)
|
||||||
{
|
{
|
||||||
var entityType = reader.ReadUShort();
|
var entityType = Reader.ReadUShort();
|
||||||
var eventAuthority = (RagonAuthority)reader.ReadByte();
|
var eventAuthority = (RagonAuthority)Reader.ReadByte();
|
||||||
var staticId = reader.ReadUShort();
|
var staticId = Reader.ReadUShort();
|
||||||
var propertiesCount = reader.ReadUShort();
|
var propertiesCount = Reader.ReadUShort();
|
||||||
|
|
||||||
var entityParameters = new RagonEntityParameters()
|
var entityParameters = new RagonEntityParameters()
|
||||||
{
|
{
|
||||||
@@ -57,13 +62,14 @@ public sealed class SceneLoadedOperation : IRagonOperation
|
|||||||
Authority = eventAuthority,
|
Authority = eventAuthority,
|
||||||
AttachId = 0,
|
AttachId = 0,
|
||||||
StaticId = staticId,
|
StaticId = staticId,
|
||||||
|
BufferedEvents = context.Configuration.LimitBufferedEvents,
|
||||||
};
|
};
|
||||||
|
|
||||||
var entity = new RagonEntity(entityParameters);
|
var entity = new RagonEntity(entityParameters);
|
||||||
for (var propertyIndex = 0; propertyIndex < propertiesCount; propertyIndex++)
|
for (var propertyIndex = 0; propertyIndex < propertiesCount; propertyIndex++)
|
||||||
{
|
{
|
||||||
var propertyType = reader.ReadBool();
|
var propertyType = Reader.ReadBool();
|
||||||
var propertySize = reader.ReadUShort();
|
var propertySize = Reader.ReadUShort();
|
||||||
entity.AddProperty(new RagonProperty(propertySize, propertyType));
|
entity.AddProperty(new RagonProperty(propertySize, propertyType));
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -73,7 +79,7 @@ public sealed class SceneLoadedOperation : IRagonOperation
|
|||||||
var playerInfo = $"Player {context.Connection.Id}|{context.LobbyPlayer.Name}";
|
var playerInfo = $"Player {context.Connection.Id}|{context.LobbyPlayer.Name}";
|
||||||
var entityInfo = $"{entity.Id}:{entity.Type}";
|
var entityInfo = $"{entity.Id}:{entity.Type}";
|
||||||
|
|
||||||
_logger.Trace($"{playerInfo} created entity {entityInfo}");
|
_logger.Trace($"{playerInfo} created static entity {entityInfo}");
|
||||||
|
|
||||||
entity.Attach(player);
|
entity.Attach(player);
|
||||||
room.AttachEntity(entity);
|
room.AttachEntity(entity);
|
||||||
@@ -86,14 +92,14 @@ public sealed class SceneLoadedOperation : IRagonOperation
|
|||||||
|
|
||||||
foreach (var roomPlayer in room.WaitPlayersList)
|
foreach (var roomPlayer in room.WaitPlayersList)
|
||||||
{
|
{
|
||||||
DispatchPlayerJoinExcludePlayer(room, roomPlayer, writer);
|
DispatchPlayerJoinExcludePlayer(room, roomPlayer, Writer);
|
||||||
|
|
||||||
roomPlayer.SetReady();
|
roomPlayer.SetReady();
|
||||||
}
|
}
|
||||||
|
|
||||||
room.UpdateReadyPlayerList();
|
room.UpdateReadyPlayerList();
|
||||||
|
|
||||||
DispatchSnapshot(room, room.WaitPlayersList, writer);
|
DispatchSnapshot(room, room.WaitPlayersList, Writer);
|
||||||
|
|
||||||
room.WaitPlayersList.Clear();
|
room.WaitPlayersList.Clear();
|
||||||
}
|
}
|
||||||
@@ -101,14 +107,14 @@ public sealed class SceneLoadedOperation : IRagonOperation
|
|||||||
{
|
{
|
||||||
player.SetReady();
|
player.SetReady();
|
||||||
|
|
||||||
DispatchPlayerJoinExcludePlayer(room, player, writer);
|
DispatchPlayerJoinExcludePlayer(room, player, Writer);
|
||||||
|
|
||||||
room.UpdateReadyPlayerList();
|
room.UpdateReadyPlayerList();
|
||||||
|
|
||||||
DispatchSnapshot(room, new List<RagonRoomPlayer>() { player }, writer);
|
DispatchSnapshot(room, new List<RagonRoomPlayer>() { player }, Writer);
|
||||||
|
|
||||||
foreach (var entity in room.EntityList)
|
foreach (var entity in room.EntityList)
|
||||||
entity.RestoreBufferedEvents(player, writer);
|
entity.RestoreBufferedEvents(player, Writer);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -0,0 +1,36 @@
|
|||||||
|
/*
|
||||||
|
* Copyright 2023 Eduard Kargin <kargin.eduard@gmail.com>
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
using Ragon.Server.IO;
|
||||||
|
|
||||||
|
namespace Ragon.Server.Handler;
|
||||||
|
|
||||||
|
public class TimestampSyncOperation: BaseOperation
|
||||||
|
{
|
||||||
|
public TimestampSyncOperation(RagonBuffer reader, RagonBuffer writer) : base(reader, writer)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Handle(RagonContext context, NetworkChannel channel)
|
||||||
|
{
|
||||||
|
var timestamp0 = Reader.Read(32);
|
||||||
|
var timestamp1 = Reader.Read(32);
|
||||||
|
var value = new DoubleToUInt() { Int0 = timestamp0, Int1 = timestamp1 };
|
||||||
|
|
||||||
|
context.RoomPlayer?.SetTimestamp(value.Double);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -14,9 +14,12 @@
|
|||||||
* limitations under the License.
|
* limitations under the License.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
using Ragon.Protocol;
|
||||||
|
|
||||||
namespace Ragon.Server.IO;
|
namespace Ragon.Server.IO;
|
||||||
|
|
||||||
public interface INetworkChannel
|
public interface INetworkChannel
|
||||||
{
|
{
|
||||||
void Send(byte[] data);
|
void Send(byte[] data);
|
||||||
|
void Send(RagonBuffer buffer);
|
||||||
}
|
}
|
||||||
@@ -21,5 +21,5 @@ public interface INetworkListener
|
|||||||
void OnConnected(INetworkConnection connection);
|
void OnConnected(INetworkConnection connection);
|
||||||
void OnDisconnected(INetworkConnection connection);
|
void OnDisconnected(INetworkConnection connection);
|
||||||
void OnTimeout(INetworkConnection connection);
|
void OnTimeout(INetworkConnection connection);
|
||||||
void OnData(INetworkConnection connection, byte[] data);
|
void OnData(INetworkConnection connection, NetworkChannel channel, byte[] data);
|
||||||
}
|
}
|
||||||
@@ -21,5 +21,6 @@ public interface INetworkServer
|
|||||||
public Executor Executor { get; }
|
public Executor Executor { get; }
|
||||||
public void Stop();
|
public void Stop();
|
||||||
public void Update();
|
public void Update();
|
||||||
|
public void Broadcast(byte[] data, NetworkChannel channel);
|
||||||
public void Start(INetworkListener listener, NetworkConfiguration configuration);
|
public void Start(INetworkListener listener, NetworkConfiguration configuration);
|
||||||
}
|
}
|
||||||
+4
-4
@@ -14,11 +14,11 @@
|
|||||||
* limitations under the License.
|
* limitations under the License.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
using Ragon.Protocol;
|
|
||||||
|
|
||||||
namespace Ragon.Server.Handler;
|
namespace Ragon.Server.IO;
|
||||||
|
|
||||||
public interface IRagonOperation
|
public enum NetworkChannel
|
||||||
{
|
{
|
||||||
public void Handle(RagonContext context, RagonBuffer reader, RagonBuffer writer);
|
RELIABLE = 0,
|
||||||
|
UNRELIABLE = 1,
|
||||||
}
|
}
|
||||||
@@ -22,7 +22,7 @@ namespace Ragon.Server.Lobby;
|
|||||||
public interface IRagonLobby
|
public interface IRagonLobby
|
||||||
{
|
{
|
||||||
public bool FindRoomById(string roomId, [MaybeNullWhen(false)] out RagonRoom room);
|
public bool FindRoomById(string roomId, [MaybeNullWhen(false)] out RagonRoom room);
|
||||||
public bool FindRoomByMap(string map, [MaybeNullWhen(false)] out RagonRoom room);
|
public bool FindRoomByScene(string sceneName, [MaybeNullWhen(false)] out RagonRoom room);
|
||||||
public void Persist(RagonRoom room);
|
public void Persist(RagonRoom room);
|
||||||
public bool RemoveIfEmpty(RagonRoom room);
|
public bool RemoveIfEmpty(RagonRoom room);
|
||||||
}
|
}
|
||||||
@@ -40,11 +40,11 @@ public class LobbyInMemory : IRagonLobby
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool FindRoomByMap(string map, [MaybeNullWhen(false)] out RagonRoom room)
|
public bool FindRoomByScene(string sceneName, [MaybeNullWhen(false)] out RagonRoom room)
|
||||||
{
|
{
|
||||||
foreach (var existsRoom in _rooms)
|
foreach (var existsRoom in _rooms)
|
||||||
{
|
{
|
||||||
if (existsRoom.Map == map && existsRoom.PlayerCount < existsRoom.PlayerMax)
|
if (existsRoom.Scene == sceneName && existsRoom.PlayerCount < existsRoom.PlayerMax)
|
||||||
{
|
{
|
||||||
room = existsRoom;
|
room = existsRoom;
|
||||||
return true;
|
return true;
|
||||||
@@ -61,7 +61,7 @@ public class LobbyInMemory : IRagonLobby
|
|||||||
_logger.Trace($"New room: {room.Id}");
|
_logger.Trace($"New room: {room.Id}");
|
||||||
|
|
||||||
foreach (var r in _rooms)
|
foreach (var r in _rooms)
|
||||||
_logger.Trace($"Room: {r.Id} Map: {r.Map} Players: {r.Players.Count} Entities: {r.Entities.Count}");
|
_logger.Trace($"Room: {r.Id} Scene: {r.Scene} Players: {r.Players.Count} Entities: {r.Entities.Count}");
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool RemoveIfEmpty(RagonRoom room)
|
public bool RemoveIfEmpty(RagonRoom room)
|
||||||
@@ -76,7 +76,7 @@ public class LobbyInMemory : IRagonLobby
|
|||||||
}
|
}
|
||||||
|
|
||||||
foreach (var r in _rooms)
|
foreach (var r in _rooms)
|
||||||
_logger.Trace($"Room: {r.Id} Map: {r.Map} Players: {r.Players.Count} Entities: {r.Entities.Count}");
|
_logger.Trace($"Room: {r.Id} Scene: {r.Scene} Players: {r.Players.Count} Entities: {r.Entities.Count}");
|
||||||
|
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -31,7 +31,7 @@ public class RagonServer : IRagonServer, INetworkListener
|
|||||||
{
|
{
|
||||||
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
private readonly Logger _logger = LogManager.GetCurrentClassLogger();
|
||||||
private readonly INetworkServer _server;
|
private readonly INetworkServer _server;
|
||||||
private readonly IRagonOperation[] _handlers;
|
private readonly BaseOperation[] _handlers;
|
||||||
private readonly IRagonLobby _lobby;
|
private readonly IRagonLobby _lobby;
|
||||||
private readonly IServerPlugin _serverPlugin;
|
private readonly IServerPlugin _serverPlugin;
|
||||||
private readonly Thread _dedicatedThread;
|
private readonly Thread _dedicatedThread;
|
||||||
@@ -46,7 +46,7 @@ public class RagonServer : IRagonServer, INetworkListener
|
|||||||
private readonly Dictionary<string, RagonContext> _contextsByPlayerId;
|
private readonly Dictionary<string, RagonContext> _contextsByPlayerId;
|
||||||
private readonly Stopwatch _timer;
|
private readonly Stopwatch _timer;
|
||||||
private readonly long _tickRate = 0;
|
private readonly long _tickRate = 0;
|
||||||
|
|
||||||
public RagonServer(
|
public RagonServer(
|
||||||
INetworkServer server,
|
INetworkServer server,
|
||||||
IServerPlugin plugin,
|
IServerPlugin plugin,
|
||||||
@@ -68,26 +68,29 @@ public class RagonServer : IRagonServer, INetworkListener
|
|||||||
_writer = new RagonBuffer();
|
_writer = new RagonBuffer();
|
||||||
_tickRate = 1000 / _configuration.ServerTickRate;
|
_tickRate = 1000 / _configuration.ServerTickRate;
|
||||||
_timer = new Stopwatch();
|
_timer = new Stopwatch();
|
||||||
|
|
||||||
var contextObserver = new RagonContextObserver(_contextsByPlayerId);
|
var contextObserver = new RagonContextObserver(_contextsByPlayerId);
|
||||||
|
|
||||||
_serverPlugin.OnAttached(this);
|
_serverPlugin.OnAttached(this);
|
||||||
|
|
||||||
_handlers = new IRagonOperation[byte.MaxValue];
|
_handlers = new BaseOperation[byte.MaxValue];
|
||||||
_handlers[(byte) RagonOperation.AUTHORIZE] = new AuthorizationOperation(_webhooks, contextObserver, _writer);
|
_handlers[(byte)RagonOperation.AUTHORIZE] = new AuthorizationOperation(_reader, _writer, _webhooks, contextObserver);
|
||||||
_handlers[(byte) RagonOperation.JOIN_OR_CREATE_ROOM] = new RoomJoinOrCreateOperation(plugin, _webhooks);
|
_handlers[(byte)RagonOperation.JOIN_OR_CREATE_ROOM] = new RoomJoinOrCreateOperation(_reader, _writer, plugin, _webhooks);
|
||||||
_handlers[(byte) RagonOperation.CREATE_ROOM] = new RoomCreateOperation(plugin, _webhooks);
|
_handlers[(byte)RagonOperation.CREATE_ROOM] = new RoomCreateOperation(_reader, _writer, plugin, _webhooks);
|
||||||
_handlers[(byte) RagonOperation.JOIN_ROOM] = new RoomJoinOperation(_webhooks);
|
_handlers[(byte)RagonOperation.JOIN_ROOM] = new RoomJoinOperation(_reader, _writer, _webhooks);
|
||||||
_handlers[(byte) RagonOperation.LEAVE_ROOM] = new RoomLeaveOperation(_webhooks);
|
_handlers[(byte)RagonOperation.LEAVE_ROOM] = new RoomLeaveOperation(_reader, _writer, _webhooks);
|
||||||
_handlers[(byte) RagonOperation.LOAD_SCENE] = new SceneLoadOperation();
|
_handlers[(byte)RagonOperation.LOAD_SCENE] = new SceneLoadOperation(_reader, _writer);
|
||||||
_handlers[(byte) RagonOperation.SCENE_LOADED] = new SceneLoadedOperation();
|
_handlers[(byte)RagonOperation.SCENE_LOADED] = new SceneLoadedOperation(_reader, _writer);
|
||||||
_handlers[(byte) RagonOperation.CREATE_ENTITY] = new EntityCreateOperation();
|
_handlers[(byte)RagonOperation.CREATE_ENTITY] = new EntityCreateOperation(_reader, _writer);
|
||||||
_handlers[(byte) RagonOperation.REMOVE_ENTITY] = new EntityDestroyOperation();
|
_handlers[(byte)RagonOperation.REMOVE_ENTITY] = new EntityDestroyOperation(_reader, _writer);
|
||||||
_handlers[(byte) RagonOperation.REPLICATE_ENTITY_EVENT] = new EntityEventOperation();
|
_handlers[(byte)RagonOperation.REPLICATE_ENTITY_EVENT] = new EntityEventOperation(_reader, _writer);
|
||||||
_handlers[(byte) RagonOperation.REPLICATE_ENTITY_STATE] = new EntityStateOperation();
|
_handlers[(byte)RagonOperation.REPLICATE_ENTITY_STATE] = new EntityStateOperation(_reader, _writer);
|
||||||
_handlers[(byte) RagonOperation.TRANSFER_ROOM_OWNERSHIP] = new EntityOwnershipOperation();
|
_handlers[(byte)RagonOperation.TRANSFER_ROOM_OWNERSHIP] = new EntityOwnershipOperation(_reader, _writer);
|
||||||
_handlers[(byte) RagonOperation.TRANSFER_ENTITY_OWNERSHIP] = new EntityOwnershipOperation();
|
_handlers[(byte)RagonOperation.TRANSFER_ENTITY_OWNERSHIP] = new EntityOwnershipOperation(_reader, _writer);
|
||||||
|
_handlers[(byte)RagonOperation.TIMESTAMP_SYNCHRONIZATION] = new TimestampSyncOperation(_reader, _writer);
|
||||||
|
_handlers[(byte)RagonOperation.REPLICATE_ROOM_EVENT] = new RoomEventOperation(_reader, _writer);
|
||||||
|
_handlers[(byte)RagonOperation.REPLICATE_RAW_DATA] = new RoomDataOperation(_reader, _writer);
|
||||||
|
|
||||||
_logger.Trace($"Server Tick Rate: {_configuration.ServerTickRate}");
|
_logger.Trace($"Server Tick Rate: {_configuration.ServerTickRate}");
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -98,10 +101,12 @@ public class RagonServer : IRagonServer, INetworkListener
|
|||||||
{
|
{
|
||||||
if (_timer.ElapsedMilliseconds > _tickRate)
|
if (_timer.ElapsedMilliseconds > _tickRate)
|
||||||
{
|
{
|
||||||
_scheduler.Update(_timer.ElapsedMilliseconds / 1000.0f);
|
|
||||||
_timer.Restart();
|
_timer.Restart();
|
||||||
|
_scheduler.Update(_timer.ElapsedMilliseconds / 1000.0f);
|
||||||
|
|
||||||
|
SendTimestamp();
|
||||||
}
|
}
|
||||||
|
|
||||||
_executor.Update();
|
_executor.Update();
|
||||||
_server.Update();
|
_server.Update();
|
||||||
Thread.Sleep(1);
|
Thread.Sleep(1);
|
||||||
@@ -117,13 +122,13 @@ public class RagonServer : IRagonServer, INetworkListener
|
|||||||
Address = "0.0.0.0",
|
Address = "0.0.0.0",
|
||||||
Port = _configuration.Port,
|
Port = _configuration.Port,
|
||||||
};
|
};
|
||||||
|
|
||||||
_httpServer.Start(_configuration);
|
_httpServer.Start(_configuration);
|
||||||
_server.Start(this, networkConfiguration);
|
_server.Start(this, networkConfiguration);
|
||||||
|
|
||||||
if (executeInDedicatedThread)
|
if (executeInDedicatedThread)
|
||||||
_dedicatedThread.Start();
|
_dedicatedThread.Start();
|
||||||
else
|
else
|
||||||
Execute();
|
Execute();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -137,7 +142,7 @@ public class RagonServer : IRagonServer, INetworkListener
|
|||||||
public void OnConnected(INetworkConnection connection)
|
public void OnConnected(INetworkConnection connection)
|
||||||
{
|
{
|
||||||
var context = new RagonContext(connection, _configuration, _executor, _lobby, _scheduler);
|
var context = new RagonContext(connection, _configuration, _executor, _lobby, _scheduler);
|
||||||
|
|
||||||
_logger.Trace($"Connected: {connection.Id}");
|
_logger.Trace($"Connected: {connection.Id}");
|
||||||
_contextsByConnection.Add(connection.Id, context);
|
_contextsByConnection.Add(connection.Id, context);
|
||||||
}
|
}
|
||||||
@@ -150,21 +155,21 @@ public class RagonServer : IRagonServer, INetworkListener
|
|||||||
if (room != null)
|
if (room != null)
|
||||||
{
|
{
|
||||||
room.DetachPlayer(context.RoomPlayer);
|
room.DetachPlayer(context.RoomPlayer);
|
||||||
if (_lobby.RemoveIfEmpty(room))
|
if (_lobby.RemoveIfEmpty(room))
|
||||||
_webhooks.RoomRemoved(context, room);
|
_webhooks.RoomRemoved(context, room);
|
||||||
}
|
}
|
||||||
|
|
||||||
_logger.Trace($"Disconnected: {connection.Id}");
|
_logger.Trace($"Disconnected: {connection.Id}");
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
_logger.Trace($"Disconnected: {connection.Id}");
|
_logger.Trace($"Disconnected without context: {connection.Id}");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnTimeout(INetworkConnection connection)
|
public void OnTimeout(INetworkConnection connection)
|
||||||
{
|
{
|
||||||
if (_contextsByConnection.Remove(connection.Id, out var context))
|
if (_contextsByConnection.Remove(connection.Id, out var context) && context.ConnectionStatus == ConnectionStatus.Authorized)
|
||||||
{
|
{
|
||||||
var room = context.Room;
|
var room = context.Room;
|
||||||
if (room != null)
|
if (room != null)
|
||||||
@@ -172,7 +177,7 @@ public class RagonServer : IRagonServer, INetworkListener
|
|||||||
room.DetachPlayer(context.RoomPlayer);
|
room.DetachPlayer(context.RoomPlayer);
|
||||||
_lobby.RemoveIfEmpty(room);
|
_lobby.RemoveIfEmpty(room);
|
||||||
}
|
}
|
||||||
|
|
||||||
_logger.Trace($"Timeout: {connection.Id}|{context.LobbyPlayer.Name}|{context.LobbyPlayer.Id}");
|
_logger.Trace($"Timeout: {connection.Id}|{context.LobbyPlayer.Name}|{context.LobbyPlayer.Id}");
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@@ -181,7 +186,7 @@ public class RagonServer : IRagonServer, INetworkListener
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnData(INetworkConnection connection, byte[] data)
|
public void OnData(INetworkConnection connection, NetworkChannel channel, byte[] data)
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
@@ -192,7 +197,7 @@ public class RagonServer : IRagonServer, INetworkListener
|
|||||||
_reader.FromArray(data);
|
_reader.FromArray(data);
|
||||||
|
|
||||||
var operation = _reader.ReadByte();
|
var operation = _reader.ReadByte();
|
||||||
_handlers[operation].Handle(context, _reader, _writer);
|
_handlers[operation].Handle(context, channel);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
@@ -201,22 +206,35 @@ public class RagonServer : IRagonServer, INetworkListener
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public IRagonOperation ResolveOperation(RagonOperation operation)
|
public void SendTimestamp()
|
||||||
|
{
|
||||||
|
var timestamp = RagonTime.CurrentTimestamp();
|
||||||
|
var value = new DoubleToUInt
|
||||||
|
{
|
||||||
|
Double = timestamp,
|
||||||
|
};
|
||||||
|
|
||||||
|
_writer.Clear();
|
||||||
|
_writer.WriteOperation(RagonOperation.TIMESTAMP_SYNCHRONIZATION);
|
||||||
|
_writer.Write(value.Int0, 32);
|
||||||
|
_writer.Write(value.Int1, 32);
|
||||||
|
|
||||||
|
var sendData = _writer.ToArray();
|
||||||
|
_server.Broadcast(sendData, NetworkChannel.UNRELIABLE);
|
||||||
|
}
|
||||||
|
|
||||||
|
public BaseOperation ResolveOperation(RagonOperation operation)
|
||||||
{
|
{
|
||||||
return _handlers[(byte)operation];
|
return _handlers[(byte)operation];
|
||||||
}
|
}
|
||||||
|
|
||||||
public RagonLobbyPlayer? GetPlayerByConnection(INetworkConnection connection)
|
public RagonLobbyPlayer? GetPlayerByConnection(INetworkConnection connection)
|
||||||
{
|
{
|
||||||
return _contextsByConnection.TryGetValue(connection.Id, out var context) ?
|
return _contextsByConnection.TryGetValue(connection.Id, out var context) ? context.LobbyPlayer : null;
|
||||||
context.LobbyPlayer :
|
|
||||||
null;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public RagonLobbyPlayer? GetPlayerById(string playerId)
|
public RagonLobbyPlayer? GetPlayerById(string playerId)
|
||||||
{
|
{
|
||||||
return _contextsByPlayerId.TryGetValue(playerId, out var context) ?
|
return _contextsByPlayerId.TryGetValue(playerId, out var context) ? context.LobbyPlayer : null;
|
||||||
context.LobbyPlayer :
|
|
||||||
null;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -47,7 +47,7 @@ public struct RagonServerConfiguration
|
|||||||
public Dictionary<string, string> WebHooks;
|
public Dictionary<string, string> WebHooks;
|
||||||
|
|
||||||
private static readonly Logger Logger = LogManager.GetCurrentClassLogger();
|
private static readonly Logger Logger = LogManager.GetCurrentClassLogger();
|
||||||
private static readonly string ServerVersion = "1.2.0-rc";
|
private static readonly string ServerVersion = "1.2.9-rc";
|
||||||
private static Dictionary<string, ServerType> _serverTypes = new Dictionary<string, ServerType>()
|
private static Dictionary<string, ServerType> _serverTypes = new Dictionary<string, ServerType>()
|
||||||
{
|
{
|
||||||
{"enet", Server.ServerType.ENET},
|
{"enet", Server.ServerType.ENET},
|
||||||
|
|||||||
@@ -25,15 +25,15 @@ namespace Ragon.Server.Room;
|
|||||||
public class RagonRoom : IRagonRoom, IRagonAction
|
public class RagonRoom : IRagonRoom, IRagonAction
|
||||||
{
|
{
|
||||||
public string Id { get; private set; }
|
public string Id { get; private set; }
|
||||||
public string Map { get; private set; }
|
public string Scene { get; private set; }
|
||||||
public int PlayerMax { get; private set; }
|
public int PlayerMax { get; private set; }
|
||||||
public int PlayerMin { get; private set; }
|
public int PlayerMin { get; private set; }
|
||||||
public int PlayerCount => WaitPlayersList.Count;
|
public int PlayerCount => WaitPlayersList.Count;
|
||||||
|
|
||||||
public RagonRoomPlayer Owner { get; private set; }
|
public RagonRoomPlayer Owner { get; private set; }
|
||||||
public RagonBuffer Writer { get; }
|
public RagonBuffer Writer { get; }
|
||||||
public IRoomPlugin Plugin { get; private set; }
|
public IRoomPlugin Plugin { get; private set; }
|
||||||
|
|
||||||
public Dictionary<ushort, RagonRoomPlayer> Players { get; private set; }
|
public Dictionary<ushort, RagonRoomPlayer> Players { get; private set; }
|
||||||
public List<RagonRoomPlayer> WaitPlayersList { get; private set; }
|
public List<RagonRoomPlayer> WaitPlayersList { get; private set; }
|
||||||
public List<RagonRoomPlayer> ReadyPlayersList { get; private set; }
|
public List<RagonRoomPlayer> ReadyPlayersList { get; private set; }
|
||||||
@@ -45,11 +45,11 @@ public class RagonRoom : IRagonRoom, IRagonAction
|
|||||||
public List<RagonEntity> EntityList { get; private set; }
|
public List<RagonEntity> EntityList { get; private set; }
|
||||||
|
|
||||||
private readonly HashSet<RagonEntity> _entitiesDirtySet;
|
private readonly HashSet<RagonEntity> _entitiesDirtySet;
|
||||||
|
|
||||||
public RagonRoom(string roomId, RoomInformation info, IRoomPlugin roomPlugin)
|
public RagonRoom(string roomId, RoomInformation info, IRoomPlugin roomPlugin)
|
||||||
{
|
{
|
||||||
Id = roomId;
|
Id = roomId;
|
||||||
Map = info.Map;
|
Scene = info.Scene;
|
||||||
PlayerMax = info.Max;
|
PlayerMax = info.Max;
|
||||||
PlayerMin = info.Min;
|
PlayerMin = info.Min;
|
||||||
Plugin = roomPlugin;
|
Plugin = roomPlugin;
|
||||||
@@ -182,7 +182,7 @@ public class RagonRoom : IRagonRoom, IRagonAction
|
|||||||
|
|
||||||
public void UpdateMap(string sceneName)
|
public void UpdateMap(string sceneName)
|
||||||
{
|
{
|
||||||
Map = sceneName;
|
Scene = sceneName;
|
||||||
|
|
||||||
DynamicEntitiesList.Clear();
|
DynamicEntitiesList.Clear();
|
||||||
StaticEntitiesList.Clear();
|
StaticEntitiesList.Clear();
|
||||||
@@ -200,10 +200,18 @@ public class RagonRoom : IRagonRoom, IRagonAction
|
|||||||
_entitiesDirtySet.Add(entity);
|
_entitiesDirtySet.Add(entity);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Broadcast(byte[] data)
|
public void Broadcast(byte[] data, NetworkChannel channel = NetworkChannel.RELIABLE)
|
||||||
{
|
{
|
||||||
foreach (var readyPlayer in ReadyPlayersList)
|
if (channel == NetworkChannel.RELIABLE)
|
||||||
readyPlayer.Connection.Reliable.Send(data);
|
{
|
||||||
|
foreach (var readyPlayer in ReadyPlayersList)
|
||||||
|
readyPlayer.Connection.Reliable.Send(data);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
foreach (var readyPlayer in ReadyPlayersList)
|
||||||
|
readyPlayer.Connection.Unreliable.Send(data);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public RagonRoomPlayer GetPlayerByConnection(INetworkConnection connection)
|
public RagonRoomPlayer GetPlayerByConnection(INetworkConnection connection)
|
||||||
@@ -218,9 +226,7 @@ public class RagonRoom : IRagonRoom, IRagonAction
|
|||||||
|
|
||||||
public IRagonEntity? GetEntityById(ushort id)
|
public IRagonEntity? GetEntityById(ushort id)
|
||||||
{
|
{
|
||||||
return Entities.TryGetValue(id, out var entity) ?
|
return Entities.TryGetValue(id, out var entity) ? entity : null;
|
||||||
entity :
|
|
||||||
null;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public IRagonEntity[] GetEntitiesOfPlayer(RagonRoomPlayer player)
|
public IRagonEntity[] GetEntitiesOfPlayer(RagonRoomPlayer player)
|
||||||
|
|||||||
@@ -18,7 +18,7 @@ namespace Ragon.Server;
|
|||||||
|
|
||||||
public ref struct RoomInformation
|
public ref struct RoomInformation
|
||||||
{
|
{
|
||||||
public string Map;
|
public string Scene;
|
||||||
public int Min;
|
public int Min;
|
||||||
public int Max;
|
public int Max;
|
||||||
}
|
}
|
||||||
@@ -25,6 +25,7 @@ public class RagonRoomPlayer
|
|||||||
public string Id { get; }
|
public string Id { get; }
|
||||||
public string Name { get; }
|
public string Name { get; }
|
||||||
public bool IsLoaded { get; private set; }
|
public bool IsLoaded { get; private set; }
|
||||||
|
public double Timestamp { get; private set; }
|
||||||
public RagonRoom Room { get; private set; }
|
public RagonRoom Room { get; private set; }
|
||||||
public RagonEntityCache Entities { get; private set; }
|
public RagonEntityCache Entities { get; private set; }
|
||||||
|
|
||||||
@@ -65,4 +66,9 @@ public class RagonRoomPlayer
|
|||||||
{
|
{
|
||||||
IsLoaded = false;
|
IsLoaded = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
internal void SetTimestamp(double time)
|
||||||
|
{
|
||||||
|
Timestamp = time;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
+6
@@ -6,6 +6,7 @@
|
|||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
<Nullable>enable</Nullable>
|
<Nullable>enable</Nullable>
|
||||||
<DockerDefaultTargetOS>Linux</DockerDefaultTargetOS>
|
<DockerDefaultTargetOS>Linux</DockerDefaultTargetOS>
|
||||||
|
<RootNamespace>Ragon.Client.Simulation</RootNamespace>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
@@ -15,6 +16,7 @@
|
|||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ENet-CSharp" Version="2.4.8" />
|
<PackageReference Include="ENet-CSharp" Version="2.4.8" />
|
||||||
|
<PackageReference Include="Raylib-cs" Version="4.5.0.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
@@ -23,4 +25,8 @@
|
|||||||
</None>
|
</None>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Folder Include="Sources\Server\" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
||||||
@@ -0,0 +1,143 @@
|
|||||||
|
using System.Numerics;
|
||||||
|
using Raylib_cs;
|
||||||
|
using static Raylib_cs.Raylib;
|
||||||
|
|
||||||
|
namespace Ragon.Simulation;
|
||||||
|
|
||||||
|
public class Client
|
||||||
|
{
|
||||||
|
public void Start()
|
||||||
|
{
|
||||||
|
// Initialization
|
||||||
|
//--------------------------------------------------------------------------------------
|
||||||
|
const int screenWidth = 800;
|
||||||
|
const int screenHeight = 450;
|
||||||
|
|
||||||
|
InitWindow(screenWidth, screenHeight, "raylib [models] example - first person maze");
|
||||||
|
|
||||||
|
// Define the camera to look into our 3d world
|
||||||
|
Camera3D camera = new();
|
||||||
|
camera.Position = new Vector3(0.2f, 0.4f, 0.2f);
|
||||||
|
camera.Target = new Vector3(0.0f, 0.0f, 0.0f);
|
||||||
|
camera.Up = new Vector3(0.0f, 1.0f, 0.0f);
|
||||||
|
camera.FovY = 45.0f;
|
||||||
|
camera.Projection = CameraProjection.CAMERA_PERSPECTIVE;
|
||||||
|
|
||||||
|
Image imMap = LoadImage("resources/cubicmap.png");
|
||||||
|
Texture2D cubicmap = LoadTextureFromImage(imMap);
|
||||||
|
Mesh mesh = GenMeshCubicmap(imMap, new Vector3(1.0f, 1.0f, 1.0f));
|
||||||
|
Model model = LoadModelFromMesh(mesh);
|
||||||
|
|
||||||
|
// NOTE: By default each cube is mapped to one part of texture atlas
|
||||||
|
Texture2D texture = LoadTexture("resources/cubicmap_atlas.png");
|
||||||
|
|
||||||
|
// Set map diffuse texture
|
||||||
|
Raylib.SetMaterialTexture(ref model, 0, MaterialMapIndex.MATERIAL_MAP_ALBEDO, ref texture);
|
||||||
|
|
||||||
|
// Get map image data to be used for collision detection
|
||||||
|
Color* mapPixels = LoadImageColors(imMap);
|
||||||
|
UnloadImage(imMap);
|
||||||
|
|
||||||
|
Vector3 mapPosition = new(-16.0f, 0.0f, -8.0f);
|
||||||
|
Vector3 playerPosition = camera.Position;
|
||||||
|
|
||||||
|
SetTargetFPS(60);
|
||||||
|
//--------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
// Main game loop
|
||||||
|
while (!WindowShouldClose())
|
||||||
|
{
|
||||||
|
// Update
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
Vector3 oldCamPos = camera.Position;
|
||||||
|
|
||||||
|
UpdateCamera(ref camera, CameraMode.CAMERA_FIRST_PERSON);
|
||||||
|
|
||||||
|
// Check player collision (we simplify to 2D collision detection)
|
||||||
|
Vector2 playerPos = new(camera.Position.X, camera.Position.Z);
|
||||||
|
|
||||||
|
// Collision radius (player is modelled as a cilinder for collision)
|
||||||
|
float playerRadius = 0.1f;
|
||||||
|
|
||||||
|
int playerCellX = (int)(playerPos.X - mapPosition.X + 0.5f);
|
||||||
|
int playerCellY = (int)(playerPos.Y - mapPosition.Z + 0.5f);
|
||||||
|
|
||||||
|
// Out-of-limits security check
|
||||||
|
if (playerCellX < 0)
|
||||||
|
{
|
||||||
|
playerCellX = 0;
|
||||||
|
}
|
||||||
|
else if (playerCellX >= cubicmap.Width)
|
||||||
|
{
|
||||||
|
playerCellX = cubicmap.Width - 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (playerCellY < 0)
|
||||||
|
{
|
||||||
|
playerCellY = 0;
|
||||||
|
}
|
||||||
|
else if (playerCellY >= cubicmap.Height)
|
||||||
|
{
|
||||||
|
playerCellY = cubicmap.Height - 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check map collisions using image data and player position
|
||||||
|
// TODO: Improvement: Just check player surrounding cells for collision
|
||||||
|
for (int y = 0; y < cubicmap.Height; y++)
|
||||||
|
{
|
||||||
|
for (int x = 0; x < cubicmap.Width; x++)
|
||||||
|
{
|
||||||
|
Color* mapPixelsData = mapPixels;
|
||||||
|
|
||||||
|
// Collision: Color.white pixel, only check R channel
|
||||||
|
Rectangle rec = new(
|
||||||
|
mapPosition.X - 0.5f + x * 1.0f,
|
||||||
|
mapPosition.Z - 0.5f + y * 1.0f,
|
||||||
|
1.0f,
|
||||||
|
1.0f
|
||||||
|
);
|
||||||
|
|
||||||
|
bool collision = CheckCollisionCircleRec(playerPos, playerRadius, rec);
|
||||||
|
if ((mapPixelsData[y * cubicmap.Width + x].R == 255) && collision)
|
||||||
|
{
|
||||||
|
// Collision detected, reset camera position
|
||||||
|
camera.Position = oldCamPos;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
// Draw
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
BeginDrawing();
|
||||||
|
ClearBackground(Color.RAYWHITE);
|
||||||
|
|
||||||
|
// Draw maze map
|
||||||
|
BeginMode3D(camera);
|
||||||
|
DrawModel(model, mapPosition, 1.0f, Color.WHITE);
|
||||||
|
EndMode3D();
|
||||||
|
|
||||||
|
DrawTextureEx(cubicmap, new Vector2(GetScreenWidth() - cubicmap.Width * 4 - 20, 20), 0.0f, 4.0f, Color.WHITE);
|
||||||
|
DrawRectangleLines(GetScreenWidth() - cubicmap.Width * 4 - 20, 20, cubicmap.Width * 4, cubicmap.Height * 4, Color.GREEN);
|
||||||
|
|
||||||
|
// Draw player position radar
|
||||||
|
DrawRectangle(GetScreenWidth() - cubicmap.Width * 4 - 20 + playerCellX * 4, 20 + playerCellY * 4, 4, 4, Color.RED);
|
||||||
|
|
||||||
|
DrawFPS(10, 10);
|
||||||
|
|
||||||
|
EndDrawing();
|
||||||
|
//----------------------------------------------------------------------------------
|
||||||
|
}
|
||||||
|
|
||||||
|
// De-Initialization
|
||||||
|
//--------------------------------------------------------------------------------------
|
||||||
|
UnloadImageColors(mapPixels);
|
||||||
|
|
||||||
|
UnloadTexture(cubicmap);
|
||||||
|
UnloadTexture(texture);
|
||||||
|
UnloadModel(model);
|
||||||
|
|
||||||
|
CloseWindow();
|
||||||
|
//--------------------------------------------------------------------------------------
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -4,7 +4,7 @@ using Ragon.Protocol;
|
|||||||
|
|
||||||
namespace Ragon.Client.Simulation;
|
namespace Ragon.Client.Simulation;
|
||||||
|
|
||||||
public class Game : IRagonListener
|
public class Game : IRagonListener, IRagonSceneRequestListener
|
||||||
{
|
{
|
||||||
private RagonFloat _health;
|
private RagonFloat _health;
|
||||||
private RagonInt _points;
|
private RagonInt _points;
|
||||||
@@ -36,23 +36,7 @@ public class Game : IRagonListener
|
|||||||
|
|
||||||
public void OnJoined(RagonClient client)
|
public void OnJoined(RagonClient client)
|
||||||
{
|
{
|
||||||
RagonLog.Trace("Joined");
|
|
||||||
|
|
||||||
_health = new RagonFloat(100.0f, false, 0);
|
|
||||||
_health.Changed += () => Console.WriteLine($"[Ragon Property] Health: {_health.Value}");
|
|
||||||
|
|
||||||
_points = new RagonInt(0, -1000, 1000, false, 0);
|
|
||||||
_points.Changed += () => Console.WriteLine($"[Ragon Property] Points: {_points.Value}");
|
|
||||||
|
|
||||||
_name = new RagonString("Edmand 000", false);
|
|
||||||
_name.Changed += () => Console.WriteLine($"[Ragon Property] Name: {_name.Value}");
|
|
||||||
|
|
||||||
_entity = new RagonEntity(12, 0);
|
|
||||||
_entity.State.AddProperty(_health);
|
|
||||||
_entity.State.AddProperty(_points);
|
|
||||||
_entity.State.AddProperty(_name);
|
|
||||||
|
|
||||||
client.Room.CreateEntity(_entity);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnFailed(RagonClient client, string message)
|
public void OnFailed(RagonClient client, string message)
|
||||||
@@ -85,11 +69,25 @@ public class Game : IRagonListener
|
|||||||
RagonLog.Trace("Owner ship changed");
|
RagonLog.Trace("Owner ship changed");
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnLevel(RagonClient client, string sceneName)
|
public void OnSceneLoaded(RagonClient client)
|
||||||
{
|
{
|
||||||
RagonLog.Trace($"New level: {sceneName}");
|
RagonLog.Trace("Joined");
|
||||||
|
|
||||||
client.Room.SceneLoaded();
|
_health = new RagonFloat(100.0f, false, 0);
|
||||||
|
_health.Changed += () => Console.WriteLine($"[Ragon Property] Health: {_health.Value}");
|
||||||
|
|
||||||
|
_points = new RagonInt(0, -1000, 1000, false, 0);
|
||||||
|
_points.Changed += () => Console.WriteLine($"[Ragon Property] Points: {_points.Value}");
|
||||||
|
|
||||||
|
_name = new RagonString("Edmand 000", false);
|
||||||
|
_name.Changed += () => Console.WriteLine($"[Ragon Property] Name: {_name.Value}");
|
||||||
|
|
||||||
|
_entity = new RagonEntity(12, 0);
|
||||||
|
_entity.State.AddProperty(_health);
|
||||||
|
_entity.State.AddProperty(_points);
|
||||||
|
_entity.State.AddProperty(_name);
|
||||||
|
|
||||||
|
client.Room.CreateEntity(_entity);
|
||||||
}
|
}
|
||||||
|
|
||||||
private float _timer = 0;
|
private float _timer = 0;
|
||||||
@@ -109,4 +107,10 @@ public class Game : IRagonListener
|
|||||||
_timer = 0;
|
_timer = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void OnRequestScene(RagonClient client, string sceneName)
|
||||||
|
{
|
||||||
|
client.Room.SceneLoaded();
|
||||||
|
|
||||||
|
}
|
||||||
}
|
}
|
||||||
+7
-1
@@ -1,4 +1,7 @@
|
|||||||
namespace Ragon.Client.Simulation;
|
using Ragon.Client;
|
||||||
|
using Ragon.Client.Simulation;
|
||||||
|
|
||||||
|
namespace Ragon.Simulation;
|
||||||
|
|
||||||
public class EntityListener : IRagonEntityListener
|
public class EntityListener : IRagonEntityListener
|
||||||
{
|
{
|
||||||
@@ -24,6 +27,9 @@ public class Simulation
|
|||||||
{
|
{
|
||||||
public void Start()
|
public void Start()
|
||||||
{
|
{
|
||||||
|
var client = new Ragon.Simulation.Client();
|
||||||
|
client.Start();
|
||||||
|
|
||||||
// INetworkConnection protocol = debug ? new RagonNullConnection() : new RagonENetConnection();
|
// INetworkConnection protocol = debug ? new RagonNullConnection() : new RagonENetConnection();
|
||||||
// var network = new RagonClient(protocol, new EntityListener(), 30);
|
// var network = new RagonClient(protocol, new EntityListener(), 30);
|
||||||
// var game = new Game(network);
|
// var game = new Game(network);
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user